animation = { name = "swarm_01_warship_small_idle_animation" file = "swarm_01_warship_small_idle.anim" } animation = { name = "swarm_01_warship_small_moving_animation" file = "swarm_01_warship_small_moving.anim" } animation = { name = "swarm_01_warship_small_death_animation" file = "swarm_01_warship_small_death.anim" } animation = { name = "swarm_01_warship_large_idle_animation" file = "swarm_01_warship_large_idle.anim" } animation = { name = "swarm_01_warship_large_moving_animation" file = "swarm_01_warship_large_moving.anim" } animation = { name = "swarm_01_warship_large_death_animation" file = "swarm_01_warship_large_death.anim" } animation = { name = "swarm_01_station_small_idle_animation" file = "swarm_01_station_small_idle.anim" } animation = { name = "swarm_01_station_small_death_animation" file = "swarm_01_station_small_death.anim" } animation = { name = "swarm_01_station_large_idle_animation" file = "swarm_01_station_large_idle.anim" } animation = { name = "swarm_01_station_large_death_animation" file = "swarm_01_station_large_death.anim" } animation = { name = "swarm_01_starbase_swarm_idle_animation" file = "swarm_01_station_large_idle.anim" } animation = { name = "swarm_01_starbase_swarm_death_animation" file = "swarm_01_station_large_death.anim" } animation = { name = "swarm_01_civilian_idle_animation" file = "swarm_01_civilian_idle.anim" } animation = { name = "swarm_01_civilian_moving_animation" file = "swarm_01_civilian_moving.anim" } animation = { name = "swarm_01_civilian_death_animation" file = "swarm_01_civilian_death.anim" } animation = { name = "swarm_01_queen_idle_animation" file = "swarm_01_queen_idle.anim" } animation = { name = "swarm_01_queen_idle2_animation" file = "swarm_01_queen_idle2.anim" } animation = { name = "swarm_01_queen_moving_animation" file = "swarm_01_queen_moving.anim" } animation = { name = "swarm_01_queen_death_animation" file = "swarm_01_queen_death.anim" } animation = { name = "swarm_01_fighter_idle_animation" file = "swarm_01_fighter_idle.anim" } animation = { name = "swarm_01_fighter_moving_animation" file = "swarm_01_fighter_moving.anim" } animation = { name = "swarm_01_fighter_death_animation" file = "swarm_01_fighter_death.anim" }