objectTypes = { pdxmesh = { name = "dyson_swarm_satellite_mesh" file = "gfx/models/ships/superstructures/dyson_swarm/dyson_swarm_satellite.mesh" meshsettings = { name = "dyson_swarm_satellite|g_body|g_bodyShape" index = 0 texture_diffuse = "yson_swarm_diffuse.dds" texture_normal = "dyson_swarm_normal.dds" texture_specular = "dyson_swarm_specular.dds" shader = "PdxMeshShip" } } pdxmesh = { name = "dyson_swarm_phase_1_mesh" file = "gfx/models/ships/superstructures/dyson_swarm/dyson_swarm_phase_1.mesh" animation = { id = "idle" type = "dyson_swarm_phase_1_idle_animation" } meshsettings = { name = "dyson_swarm_phase_1|g_body|g_bodyShape" index = 0 texture_diffuse = "dyson_swarm_diffuse.dds" texture_normal = "dyson_swarm_normal.dds" texture_specular = "dyson_swarm_specular.dds" shader = "PdxMeshShip" } } pdxmesh = { name = "dyson_swarm_phase_2_mesh" file = "gfx/models/ships/superstructures/dyson_swarm/dyson_swarm_phase_2.mesh" animation = { id = "idle" type = "dyson_swarm_phase_2_idle_animation" } meshsettings = { name = "dyson_swarm_phase_2|g_body|g_bodyShape" index = 0 texture_diffuse = "dyson_swarm_diffuse.dds" texture_normal = "dyson_swarm_normal.dds" texture_specular = "dyson_swarm_specular.dds" shader = "PdxMeshShip" } } pdxmesh = { name = "dyson_swarm_phase_3_mesh" file = "gfx/models/ships/superstructures/dyson_swarm/dyson_swarm_phase_3.mesh" animation = { id = "idle" type = "dyson_swarm_phase_3_idle_animation" } meshsettings = { name = "dyson_swarm_phase_3|g_body|g_bodyShape" index = 0 texture_diffuse = "dyson_swarm_diffuse.dds" texture_normal = "dyson_swarm_normal.dds" texture_specular = "dyson_swarm_specular.dds" shader = "PdxMeshShip" } } pdxmesh = { name = "dyson_swarm_effect_mesh" file = "gfx/models/ships/superstructures/dyson_swarm/dyson_swarm_lightning.mesh" meshsettings = { index = 0 texture_diffuse = "dyson_swarm_lightning_diffuse.dds" texture_specular = "toxoid_01_gas_specular.dds" texture_normal = "toxoid_01_gas_flowmap.dds" shader = "PdxMeshAlphaAdditiveAnimateUV" } } pdxmesh = { name = "dyson_swarm_effect_stage_3_mesh" file = "gfx/models/ships/superstructures/dyson_swarm/dyson_swarm_effect_stage_3.mesh" meshsettings = { index = 0 texture_diffuse = "dyson_swarm_lightning_diffuse.dds" texture_specular = "toxoid_01_gas_specular.dds" texture_normal = "toxoid_01_gas_flowmap.dds" shader = "PdxMeshAlphaAdditiveAnimateUV" } } }