objectTypes = {

	#############################
	#			Avian			#
	#############################

	pdxmesh = {
		name = "avian_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/avian_01_outpost_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "avian_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/avian_01_starport_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "avian_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/avian_01_starhold_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "avian_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/avian_01_starfort_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "avian_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/avian_01_citadel_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "avian_01_outpost_mesh"
		file = "gfx/models/ships/starbases/avian_01_outpost.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "avian_01_starport_mesh"
		file = "gfx/models/ships/starbases/avian_01_starport.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "avian_01_starhold_mesh"
		file = "gfx/models/ships/starbases/avian_01_starhold.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "avian_01_starfort_mesh"
		file = "gfx/models/ships/starbases/avian_01_starfort.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "avian_01_citadel_mesh"
		file = "gfx/models/ships/starbases/avian_01_citadel.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "avian_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/starbases/avian_01_starbase_turret_section.mesh"

	}


	pdxmesh = {
		name = "avian_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/avian_01_ion_cannon.mesh"
	}

	#################################
	#			Plantoid			#
	#################################

	pdxmesh = {
		name = "plantoid_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/plantoid_01_outpost_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "plantoid_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/plantoid_01_starport_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "plantoid_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/plantoid_01_starhold_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "plantoid_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/plantoid_01_starfort_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "plantoid_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/plantoid_01_citadel_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "plantoid_01_outpost_mesh"
		file = "gfx/models/ships/starbases/plantoid_01_outpost.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "plantoid_01_starport_mesh"
		file = "gfx/models/ships/starbases/plantoid_01_starport.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "plantoid_01_starhold_mesh"
		file = "gfx/models/ships/starbases/plantoid_01_starhold.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "plantoid_01_starfort_mesh"
		file = "gfx/models/ships/starbases/plantoid_01_starfort.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "plantoid_01_citadel_mesh"
		file = "gfx/models/ships/starbases/plantoid_01_citadel.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "plantoid_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/starbases/plantoid_01_starbase_turret_section.mesh"

	}

				#### Ion Cannon ####

	pdxmesh = {
		name = "plantoid_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/plantoid_01_ion_cannon.mesh"
		scale = 1.0

	}


	#################################
	#			Fungoid				#
	#################################

	pdxmesh = {
		name = "fungoid_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/fungoid_01_outpost_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "fungoid_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/fungoid_01_starport_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "fungoid_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/fungoid_01_starhold_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "fungoid_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/fungoid_01_starfort_frame.mesh"
		scale = 1.0

	}

		pdxmesh = {
		name = "fungoid_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/fungoid_01_citadel_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "fungoid_01_outpost_mesh"
		file = "gfx/models/ships/starbases/fungoid_01_outpost.mesh"
		scale = 1.0

		animation = { id = "idle"			type = "fungoid_01_citadel_idle_animation" }

	}

	pdxmesh = {
		name = "fungoid_01_starport_mesh"
		file = "gfx/models/ships/starbases/fungoid_01_starport.mesh"
		scale = 1.0

		animation = { id = "idle"			type = "fungoid_01_citadel_idle_animation" }

	}

	pdxmesh = {
		name = "fungoid_01_starhold_mesh"
		file = "gfx/models/ships/starbases/fungoid_01_starhold.mesh"
		scale = 1.0

		animation = { id = "idle"			type = "fungoid_01_citadel_idle_animation" }

	}

	pdxmesh = {
		name = "fungoid_01_starfort_mesh"
		file = "gfx/models/ships/starbases/fungoid_01_starfort.mesh"
		scale = 1.0

		animation = { id = "idle"			type = "fungoid_01_citadel_idle_animation" }

	}

		pdxmesh = {
		name = "fungoid_01_citadel_mesh"
		file = "gfx/models/ships/starbases/fungoid_01_citadel.mesh"
		scale = 1.0

		animation = { id = "idle"			type = "fungoid_01_citadel_idle_animation" }

	}

	pdxmesh = {
		name = "fungoid_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/starbases/fungoid_01_starbase_turret_section.mesh"

	}

	pdxmesh = {
		name = "fungoid_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/fungoid_01_ion_cannon.mesh"
	}

	#################################
	#			Mammalian			#
	#################################

	pdxmesh = {
		name = "mammalian_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/mammalian_01_outpost_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "mammalian_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/mammalian_01_starport_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "mammalian_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/mammalian_01_starhold_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "mammalian_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/mammalian_01_starfort_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "mammalian_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/mammalian_01_citadel_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "mammalian_01_outpost_mesh"
		file = "gfx/models/ships/starbases/mammalian_01_outpost.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "mammalian_01_starport_mesh"
		file = "gfx/models/ships/starbases/mammalian_01_starport.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "mammalian_01_starhold_mesh"
		file = "gfx/models/ships/starbases/mammalian_01_starhold.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "mammalian_01_starfort_mesh"
		file = "gfx/models/ships/starbases/mammalian_01_starfort.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "mammalian_01_citadel_mesh"
		file = "gfx/models/ships/starbases/mammalian_01_citadel.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "mammalian_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/starbases/mammalian_01_starbase_turret_section.mesh"

	}

		####### Ion Cannon  #######

	pdxmesh = {
		name = "mammalian_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/mammalian_01_ion_cannon.mesh"
		scale = 1.0
	}

	pdxmesh = {
		name = "mammalian_01_ion_cannon_core_mesh"
		file = "gfx/models/ships/starbases/mammalian_01_ion_cannon_core.mesh"
		scale = 1.0
	}

	#############################
	#			Molluscoid		#
	#############################

	pdxmesh = {
		name = "molluscoid_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/molluscoid_01_outpost_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "molluscoid_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/molluscoid_01_starport_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "molluscoid_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/molluscoid_01_starhold_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "molluscoid_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/molluscoid_01_starfort_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "molluscoid_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/molluscoid_01_citadel_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "molluscoid_01_outpost_mesh"
		file = "gfx/models/ships/starbases/molluscoid_01_outpost.mesh"
		scale = 1.0

		animation = { id = "idle"			type = "molluscoid_01_outpost_idle_animation" }

	}

	pdxmesh = {
		name = "molluscoid_01_starport_mesh"
		file = "gfx/models/ships/starbases/molluscoid_01_starport.mesh"
		scale = 1.0

		animation = { id = "idle"			type = "molluscoid_01_outpost_idle_animation" }

	}

	pdxmesh = {
		name = "molluscoid_01_starhold_mesh"
		file = "gfx/models/ships/starbases/molluscoid_01_starhold.mesh"
		scale = 1.0

		animation = { id = "idle"			type = "molluscoid_01_outpost_idle_animation" }

	}

	pdxmesh = {
		name = "molluscoid_01_starfort_mesh"
		file = "gfx/models/ships/starbases/molluscoid_01_starfort.mesh"
		scale = 1.0

		animation = { id = "idle"			type = "molluscoid_01_outpost_idle_animation" }

	}

	pdxmesh = {
		name = "molluscoid_01_citadel_mesh"
		file = "gfx/models/ships/starbases/molluscoid_01_citadel.mesh"
		scale = 1.0

		animation = { id = "idle"			type = "molluscoid_01_outpost_idle_animation" }

	}

	pdxmesh = {
		name = "molluscoid_01_citadel_part2_mesh"
		file = "gfx/models/ships/starbases/molluscoid_01_citadel_part2.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "molluscoid_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/starbases/molluscoid_01_starbase_turret_section.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "molluscoid_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/molluscoid_01_ion_cannon.mesh"
		scale = 1.0
	}


	#################################
	#			Reptilian			#
	#################################

	pdxmesh = {
		name = "reptilian_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/reptilian_01_outpost_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "reptilian_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/reptilian_01_starport_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "reptilian_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/reptilian_01_starhold_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "reptilian_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/reptilian_01_starfort_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "reptilian_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/reptilian_01_citadel_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "reptilian_01_outpost_mesh"
		file = "gfx/models/ships/starbases/reptilian_01_outpost.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "reptilian_01_starport_mesh"
		file = "gfx/models/ships/starbases/reptilian_01_starport.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "reptilian_01_starhold_mesh"
		file = "gfx/models/ships/starbases/reptilian_01_starhold.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "reptilian_01_starfort_mesh"
		file = "gfx/models/ships/starbases/reptilian_01_starfort.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "reptilian_01_citadel_mesh"
		file = "gfx/models/ships/starbases/reptilian_01_citadel.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "reptilian_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/starbases/reptilian_01_starbase_turret_section.mesh"
		scale = 1.0
	}

		####### Ion Cannon  #######

		pdxmesh = {
		name = "reptilian_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/reptilian_01_ion_cannon.mesh"
		scale = 1.0
	}


	#################################
	#			Arthropoid			#
	#################################

	pdxmesh = {
		name = "arthropoid_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/arthropoid_01_outpost_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "arthropoid_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/arthropoid_01_starport_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "arthropoid_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/arthropoid_01_starhold_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "arthropoid_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/arthropoid_01_starfort_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "arthropoid_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/arthropoid_01_citadel_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "arthropoid_01_outpost_mesh"
		file = "gfx/models/ships/starbases/arthropoid_01_outpost.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "arthropoid_01_starport_mesh"
		file = "gfx/models/ships/starbases/arthropoid_01_starport.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "arthropoid_01_starhold_mesh"
		file = "gfx/models/ships/starbases/arthropoid_01_starhold.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "arthropoid_01_starfort_mesh"
		file = "gfx/models/ships/starbases/arthropoid_01_starfort.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "arthropoid_01_citadel_mesh"
		file = "gfx/models/ships/starbases/arthropoid_01_citadel.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "arthropoid_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/starbases/arthropoid_01_starbase_turret_section.mesh"

	}

	pdxmesh = {
		name = "arthropoid_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/arthropoid_01_ion_cannon.mesh"
		scale = 1.0

	}



	#################################
	#			Humanoid			#
	#################################


	pdxmesh = {
		name = "humanoid_01_citadel_mesh"
		file = "gfx/models/ships/starbases/humanoid_01_citadel.mesh"

		animation = { id = "idle"			type = "humanoid_01_citadel_idle_animation" }

	}

	pdxmesh = {
		name = "humanoid_01_starfort_mesh"
		file = "gfx/models/ships/starbases/humanoid_01_starfort.mesh"

	}

	pdxmesh = {
		name = "humanoid_01_starhold_mesh"
		file = "gfx/models/ships/starbases/humanoid_01_starhold.mesh"
	}

	pdxmesh = {
		name = "humanoid_01_starport_mesh"
		file = "gfx/models/ships/starbases/humanoid_01_starport.mesh"
	}

	pdxmesh = {
		name = "humanoid_01_outpost_mesh"
		file = "gfx/models/ships/starbases/humanoid_01_outpost.mesh"
	}


	pdxmesh = {
		name = "humanoid_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/humanoid_01_outpost_frame.mesh"
	}

	pdxmesh = {
		name = "humanoid_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/humanoid_01_starport_frame.mesh"
	}

	pdxmesh = {
		name = "humanoid_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/humanoid_01_starhold_frame.mesh"
	}

	pdxmesh = {
		name = "humanoid_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/humanoid_01_starfort_frame.mesh"
	}

	pdxmesh = {
		name = "humanoid_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/humanoid_01_citadel_frame.mesh"
	}

	pdxmesh = {
		name = "humanoid_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/starbases/humanoid_01_starbase_turret_section.mesh"
	}

	pdxmesh = {
		name = "humanoid_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/humanoid_01_ion_cannon.mesh"
		scale = 1.0

	}

	#################################
	#			Fallen Empire		#
	#################################

	pdxmesh = {
		name = "fallen_empire_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/fallen_empire_citadel_frame.mesh"
		scale = 1.0

	}

	### Color variant 01 ###


	pdxmesh = {
		name = "fallen_empire_01_outpost_mesh"
		file = "gfx/models/ships/starbases/fallen_empire_01_outpost.mesh"
		scale = 1.0

			animation = { id = "idle"		type = "fallen_empire_station_large_idle_animation" }
			animation = { id = "death"		type = "fallen_empire_station_large_death_animation" }

		meshsettings = {
			name = "large_finished_MeshShape"
			index = 0
			texture_diffuse = "fallen_empire_stations_diffuse.dds"
			texture_normal = "fallen_empire_stations_normal.dds"
			texture_specular = "fallen_empire_stations_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	pdxmesh = {
		name = "fallen_empire_01_citadel_mesh"
		file = "gfx/models/ships/starbases/fallen_empire_01_citadel.mesh"
		scale = 1.0

		animation = { id = "idle"		type = "fallen_empire_01_citadel_idle_animation" }

		meshsettings = {
			name = "large_finished_MeshShape"
			index = 0
			texture_diffuse = "fallen_empire_stations_diffuse.dds"
			texture_normal = "fallen_empire_stations_normal.dds"
			texture_specular = "fallen_empire_stations_specular.dds"
			shader = "PdxMeshShip"
		}

	}

		### Color variant 02 ###

	pdxmesh = {
		name = "fallen_empire_02_outpost_mesh"
		file = "gfx/models/ships/starbases/fallen_empire_01_outpost.mesh"
		scale = 1.0

			animation = { id = "idle"		type = "fallen_empire_station_large_idle_animation" }
			animation = { id = "death"		type = "fallen_empire_station_large_death_animation" }

		meshsettings = {
			name = "large_finished_MeshShape"
			index = 0
			texture_diffuse = "fallen_empire_stations_02_diffuse.dds"
			texture_normal = "fallen_empire_stations_normal.dds"
			texture_specular = "fallen_empire_stations_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	pdxmesh = {
		name = "fallen_empire_02_citadel_mesh"
		file = "gfx/models/ships/starbases/fallen_empire_01_citadel.mesh"
		scale = 1.0

		animation = { id = "idle"		type = "fallen_empire_01_citadel_idle_animation" }

		meshsettings = {
			name = "large_finished_MeshShape"
			index = 0
			texture_diffuse = "fallen_empire_stations_02_diffuse.dds"
			texture_normal = "fallen_empire_stations_normal.dds"
			texture_specular = "fallen_empire_stations_specular.dds"
			shader = "PdxMeshShip"
		}

	}

		### Color variant 03 ###

	pdxmesh = {
		name = "fallen_empire_03_outpost_mesh"
		file = "gfx/models/ships/starbases/fallen_empire_01_outpost.mesh"
		scale = 1.0

			animation = { id = "idle"		type = "fallen_empire_station_large_idle_animation" }
			animation = { id = "death"		type = "fallen_empire_station_large_death_animation" }

		meshsettings = {
			name = "large_finished_MeshShape"
			index = 0
			texture_diffuse = "fallen_empire_stations_03_diffuse.dds"
			texture_normal = "fallen_empire_stations_normal.dds"
			texture_specular = "fallen_empire_stations_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	pdxmesh = {
		name = "fallen_empire_03_citadel_mesh"
		file = "gfx/models/ships/starbases/fallen_empire_01_citadel.mesh"
		scale = 1.0

		animation = { id = "idle"		type = "fallen_empire_01_citadel_idle_animation" }

		meshsettings = {
			name = "large_finished_MeshShape"
			index = 0
			texture_diffuse = "fallen_empire_stations_03_diffuse.dds"
			texture_normal = "fallen_empire_stations_normal.dds"
			texture_specular = "fallen_empire_stations_specular.dds"
			shader = "PdxMeshShip"
		}

	}

		### Color variant 04 ###

	pdxmesh = {
		name = "fallen_empire_04_outpost_mesh"
		file = "gfx/models/ships/starbases/fallen_empire_01_outpost.mesh"
		scale = 1.0

			animation = { id = "idle"		type = "fallen_empire_station_large_idle_animation" }
			animation = { id = "death"		type = "fallen_empire_station_large_death_animation" }

		meshsettings = {
			name = "large_finished_MeshShape"
			index = 0
			texture_diffuse = "fallen_empire_stations_04_diffuse.dds"
			texture_normal = "fallen_empire_stations_normal.dds"
			texture_specular = "fallen_empire_stations_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	pdxmesh = {
		name = "fallen_empire_04_citadel_mesh"
		file = "gfx/models/ships/starbases/fallen_empire_01_citadel.mesh"
		scale = 1.0

		animation = { id = "idle"		type = "fallen_empire_01_citadel_idle_animation" }

		meshsettings = {
			name = "large_finished_MeshShape"
			index = 0
			texture_diffuse = "fallen_empire_stations_04_diffuse.dds"
			texture_normal = "fallen_empire_stations_normal.dds"
			texture_specular = "fallen_empire_stations_specular.dds"
			shader = "PdxMeshShip"
		}

	}


			### Machine Empire ###

	pdxmesh = {
		name = "fallen_machine_empire_01_outpost_mesh"
		file = "gfx/models/ships/starbases/fallen_empire_01_outpost.mesh"
		scale = 1.0

			animation = { id = "idle"		type = "fallen_empire_station_large_idle_animation" }
			animation = { id = "death"		type = "fallen_empire_station_large_death_animation" }

		meshsettings = {
			name = "large_finished_MeshShape"
			index = 0
			texture_diffuse = "fallen_machine_empire_stations_01_diffuse.dds"
			texture_normal = "fallen_machine_empire_stations_01_normal.dds"
			texture_specular = "fallen_machine_empire_stations_01_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	pdxmesh = {
		name = "fallen_machine_empire_01_citadel_mesh"
		file = "gfx/models/ships/starbases/fallen_empire_01_citadel.mesh"
		scale = 1.0

		animation = { id = "idle"		type = "fallen_empire_01_citadel_idle_animation" }

		meshsettings = {
			name = "large_finished_MeshShape"
			index = 0
			texture_diffuse = "fallen_machine_empire_stations_01_diffuse.dds"
			texture_normal = "fallen_machine_empire_stations_01_normal.dds"
			texture_specular = "fallen_machine_empire_stations_01_specular.dds"
			shader = "PdxMeshShip"
		}

	}


	#################################
	#			Swarm				#
	#################################

	pdxmesh = {
		name = "swarm_01_starbase_swarm_mesh"
		file = "gfx/models/ships/starbases/swarm_01_starbase_swarm.mesh"
		scale = 1.0

		animation = { id = "idle"			type = "swarm_01_starbase_swarm_idle_animation" }
		animation = { id = "death"			type = "swarm_01_starbase_swarm_death_animation" }

	}

	#################################
	#			Contingency			#
	#################################

	pdxmesh = {
		name = "ai_01_starbase_ai_mesh"
		file = "gfx/models/ships/starbases/ai_01_starbase_ai.mesh"

	}

	#################################
	#			Cybrex				#
	#################################

	pdxmesh = {
		name = "ai_02_outpost_mesh"
		file = "gfx/models/ships/starbases/ai_01_outpost.mesh"

		meshsettings = {
			texture_diffuse = "ai_02_outpost_diffuse.dds"
		}

	}

	#################################
	#			EXD1				#
	#################################

	pdxmesh = {
		name = "extra_dimensional_01_starbase_exd1_mesh"
		file = "gfx/models/ships/starbases/extra_dimensional_01_starbase_exd1.mesh"
		scale = 3.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
		}
	}

	pdxmesh = {
		name = "extra_dimensional_01_starbase_citadel_mesh"
		file = "gfx/models/ships/starbases/extra_dimensional_01_starbase_citadel.mesh"
		scale = 1.0

		animation = { id = "idle"	type = "extra_dimensional_anchor_station_idle_animation" }

		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask.dds"
		}
	}

	pdxmesh = {
		name = "extra_dimensional_01_citadel_portal_mesh"
		file = "gfx/models/ships/starbases/extra_dimensional_citadel_portal.mesh"
		scale = 1.0

		meshsettings = {
			texture_diffuse = "extra_dimensional_citadel_portal_diffuse.dds"
		}
	}

	#################################
	#			EXD2				#
	#################################

	pdxmesh = {
		name = "extra_dimensional_02_starbase_exd2_mesh"
		file = "gfx/models/ships/starbases/extra_dimensional_02_starbase_exd2.mesh"
		scale = 3.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_orange.dds"
		}
	}

	pdxmesh = {
		name = "extra_dimensional_02_starbase_citadel_mesh"
		file = "gfx/models/ships/starbases/extra_dimensional_02_starbase_citadel.mesh"
		scale = 1.0

		animation = { id = "idle"	type = "extra_dimensional_anchor_station_idle_animation" }

		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_orange.dds"
		}
	}

	pdxmesh = {
		name = "extra_dimensional_02_citadel_portal_mesh"
		file = "gfx/models/ships/starbases/extra_dimensional_citadel_portal.mesh"
		scale = 1.0

		meshsettings = {
			texture_diffuse = "extra_dimensional_citadel_portal_orange_diffuse.dds"
		}
	}

	#################################
	#			EXD3				#
	#################################

	pdxmesh = {
		name = "extra_dimensional_03_starbase_exd3_mesh"
		file = "gfx/models/ships/starbases/extra_dimensional_03_starbase_exd3.mesh"
		scale = 3.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_green.dds"
		}
	}

	pdxmesh = {
		name = "extra_dimensional_03_starbase_citadel_mesh"
		file = "gfx/models/ships/starbases/extra_dimensional_03_starbase_citadel.mesh"
		scale = 1.0

		animation = { id = "idle"	type = "extra_dimensional_anchor_station_idle_animation" }

		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_green.dds"
		}
	}

	pdxmesh = {
		name = "extra_dimensional_03_citadel_portal_mesh"
		file = "gfx/models/ships/starbases/extra_dimensional_citadel_portal.mesh"
		scale = 1.0

		meshsettings = {
			texture_diffuse = "extra_dimensional_citadel_portal_green_diffuse.dds"
		}
	}

	#############################
	#			Lithoid			#
	#############################

	pdxmesh = {
		name = "lithoid_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/lithoid_01_outpost_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "lithoid_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/lithoid_01_starport_frame.mesh"
		scale = 1.0

		animation = { id = "idle"	type = "lithoid_01_citadel_frame_idle_animation" }

	}

	pdxmesh = {
		name = "lithoid_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/lithoid_01_starhold_frame.mesh"
		scale = 1.0

		animation = { id = "idle"	type = "lithoid_01_citadel_frame_idle_animation" }

	}

	pdxmesh = {
		name = "lithoid_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/lithoid_01_starfort_frame.mesh"
		scale = 1.0

		animation = { id = "idle"	type = "lithoid_01_citadel_frame_idle_animation" }

	}

	pdxmesh = {
		name = "lithoid_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/lithoid_01_citadel_frame.mesh"
		scale = 1.0

		animation = { id = "idle"	type = "lithoid_01_citadel_frame_idle_animation" }

	}

	pdxmesh = {
		name = "lithoid_01_habitat_frame_mesh"
		file = "gfx/models/ships/starbases/lithoid_01_habitat_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "lithoid_01_outpost_mesh"
		file = "gfx/models/ships/starbases/lithoid_01_outpost.mesh"
		scale = 1.0

		animation = { id = "idle"	type = "lithoid_01_citadel_idle_animation" }

	}

	pdxmesh = {
		name = "lithoid_01_starport_mesh"
		file = "gfx/models/ships/starbases/lithoid_01_starport.mesh"
		scale = 1.0

		animation = { id = "idle"	type = "lithoid_01_citadel_idle_animation" }

	}

	pdxmesh = {
		name = "lithoid_01_starhold_mesh"
		file = "gfx/models/ships/starbases/lithoid_01_starhold.mesh"
		scale = 1.0

		animation = { id = "idle"	type = "lithoid_01_citadel_idle_animation" }

	}

	pdxmesh = {
		name = "lithoid_01_starfort_mesh"
		file = "gfx/models/ships/starbases/lithoid_01_starfort.mesh"
		scale = 1.0

		animation = { id = "idle"	type = "lithoid_01_citadel_idle_animation" }

	}

	pdxmesh = {
		name = "lithoid_01_citadel_mesh"
		file = "gfx/models/ships/starbases/lithoid_01_citadel.mesh"
		scale = 1.0

		animation = { id = "idle"	type = "lithoid_01_citadel_idle_animation" }

	}

	pdxmesh = {
		name = "lithoid_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/starbases/lithoid_01_starbase_turret_section.mesh"

	}

	pdxmesh = {
		name = "lithoid_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/lithoid_01_ion_cannon.mesh"

		animation = { id = "idle"	type = "lithoid_01_ion_cannon_idle_animation" }

		#meshsettings = {
		#	name = "g_bodyShape"
		#	index = 0
		#	texture_diffuse = "lithoid_01_ion_cannon_diffuse.dds"
		#	texture_normal = "lithoid_01_ion_cannon_normal.dds"
		#	texture_specular = "lithoid_01_ion_cannon_specular.dds"
		#	shader = "PdxMeshShip"
		#}
		#
		#meshsettings = {
		#	name = "g_bodyShape"
		#	index = 1
		#	texture_diffuse = "lithoid_01_crystals_bright_diffuse.dds"
		#	texture_normal = "lithoid_01_crystals_bright_normal.dds"
		#	texture_specular = "lithoid_01_crystals_bright_specular.dds"
		#	shader = "PdxMeshTerra"
		#}
	}




	#############################
	#			Necroid			#
	#############################

	pdxmesh = {
		name = "necroid_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/necroid_01_outpost_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "necroid_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/necroid_01_starport_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "necroid_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/necroid_01_starhold_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "necroid_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/necroid_01_starfort_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "necroid_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/necroid_01_citadel_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "necroid_01_outpost_mesh"
		file = "gfx/models/ships/starbases/necroid_01_outpost.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "necroid_01_starport_mesh"
		file = "gfx/models/ships/starbases/necroid_01_starport.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "necroid_01_starhold_mesh"
		file = "gfx/models/ships/starbases/necroid_01_starhold.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "necroid_01_starfort_mesh"
		file = "gfx/models/ships/starbases/necroid_01_starfort.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "necroid_01_citadel_mesh"
		file = "gfx/models/ships/starbases/necroid_01_citadel.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "necroid_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/starbases/necroid_01_starbase_turret_section.mesh"

		meshsettings = {
			name = "g_bodyShape"
			index = 0
			texture_diffuse = "necroid_01_turret_section_diffuse.dds"
			texture_normal = "necroid_01_turret_section_normal.dds"
			texture_specular = "necroid_01_turret_section_specular.dds"
			shader = "PdxMeshShip"
		}
	}

		####### Ion Cannon  #######

	pdxmesh = {
		name = "necroid_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/necroid_01_ion_cannon.mesh"
		scale = 1.0
	}

	pdxmesh = {
		name = "necroid_01_ion_cannon_core_mesh"
		file = "gfx/models/ships/starbases/mammalian_01_ion_cannon_core.mesh"
		scale = 1.0
	}

	pdxmesh = {
		name = "necroid_01_ion_cannon_core_effect_mesh"
		file = "gfx/models/ships/starbases/necroid_01_ion_cannon_core_effect.mesh"

		meshsettings = {
			index = 0
			texture_diffuse = "necroid_01_titan_windup_effect.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			shader = "PdxMeshAlphaAdditiveAnimateUVErosion"
		}
	}



	#############################
	#			Nemesis			#
	#############################

	pdxmesh = {
		name = "nemesis_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/nemesis_01_outpost_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "nemesis_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/nemesis_01_starport_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "nemesis_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/nemesis_01_starhold_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "nemesis_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/nemesis_01_starfort_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "nemesis_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/nemesis_01_citadel_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "nemesis_01_outpost_mesh"
		file = "gfx/models/ships/starbases/nemesis_01_outpost.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "nemesis_01_starport_mesh"
		file = "gfx/models/ships/starbases/nemesis_01_starport.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "nemesis_01_starhold_mesh"
		file = "gfx/models/ships/starbases/nemesis_01_starhold.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "nemesis_01_starfort_mesh"
		file = "gfx/models/ships/starbases/nemesis_01_starfort.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "nemesis_01_citadel_mesh"
		file = "gfx/models/ships/starbases/nemesis_01_citadel.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "nemesis_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/nemesis_01/nemesis_01_starbase_turret_section.mesh"

		meshsettings = {
			name = "g_bodyShape"
			index = 0
			texture_diffuse = "nemesis_01_starbase_turret_section_diffuse.dds"
			texture_normal = "nemesis_01_starbase_turret_section_normal.dds"
			texture_specular = "nemesis_01_starbase_turret_section_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	####### Ion Cannon  #######

	pdxmesh = {
		name = "nemesis_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/nemesis_01_ion_cannon.mesh"

		meshsettings = {
			name = "g_bodyShape"
			index = 0
			texture_diffuse = "nemesis_01_ion_cannon_diffuse.dds"
			texture_normal = "nemesis_01_ion_cannon_normal.dds"
			texture_specular = "nemesis_01_ion_cannon_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	#############################
	#			Aquatic			#
	#############################

	pdxmesh = {
		name = "aquatic_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/aquatic_01_citadel_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "aquatic_01_citadel_mesh"
		file = "gfx/models/ships/starbases/aquatic_01_citadel.mesh"

		meshsettings = {
			name = "g_bodyShape"
			index = 0
			texture_diffuse = "aquatic_01_citadel_diffuse.dds"
			texture_normal = "aquatic_01_citadel_normal.dds"
			texture_specular = "aquatic_01_citadel_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_medium_01Shape"
			index = 0
			texture_diffuse = "aquatic_01_turrets_diffuse.dds"
			texture_normal = "aquatic_01_turrets_normal.dds"
			texture_specular = "aquatic_01_turrets_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "aquatic_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/aquatic_01_outpost_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "aquatic_01_outpost_mesh"
		file = "gfx/models/ships/starbases/aquatic_01_outpost.mesh"

		meshsettings = {
			name = "g_bodyShape"
			index = 0
			texture_diffuse = "aquatic_01_citadel_diffuse.dds"
			texture_normal = "aquatic_01_citadel_normal.dds"
			texture_specular = "aquatic_01_citadel_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_medium_01Shape"
			index = 0
			texture_diffuse = "aquatic_01_turrets_diffuse.dds"
			texture_normal = "aquatic_01_turrets_normal.dds"
			texture_specular = "aquatic_01_turrets_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "aquatic_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/aquatic_01_starfort_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "aquatic_01_starfort_mesh"
		file = "gfx/models/ships/starbases/aquatic_01_starfort.mesh"

		meshsettings = {
			name = "g_bodyShape"
			index = 0
			texture_diffuse = "aquatic_01_citadel_diffuse.dds"
			texture_normal = "aquatic_01_citadel_normal.dds"
			texture_specular = "aquatic_01_citadel_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_medium_01Shape"
			index = 0
			texture_diffuse = "aquatic_01_turrets_diffuse.dds"
			texture_normal = "aquatic_01_turrets_normal.dds"
			texture_specular = "aquatic_01_turrets_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "aquatic_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/aquatic_01_starhold_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "aquatic_01_starhold_mesh"
		file = "gfx/models/ships/starbases/aquatic_01_starhold.mesh"

		meshsettings = {
			name = "g_bodyShape"
			index = 0
			texture_diffuse = "aquatic_01_citadel_diffuse.dds"
			texture_normal = "aquatic_01_citadel_normal.dds"
			texture_specular = "aquatic_01_citadel_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_medium_01Shape"
			index = 0
			texture_diffuse = "aquatic_01_turrets_diffuse.dds"
			texture_normal = "aquatic_01_turrets_normal.dds"
			texture_specular = "aquatic_01_turrets_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "aquatic_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/aquatic_01_starport_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "aquatic_01_starport_mesh"
		file = "gfx/models/ships/starbases/aquatic_01_starport.mesh"

		meshsettings = {
			name = "g_bodyShape"
			index = 0
			texture_diffuse = "aquatic_01_citadel_diffuse.dds"
			texture_normal = "aquatic_01_citadel_normal.dds"
			texture_specular = "aquatic_01_citadel_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_medium_01Shape"
			index = 0
			texture_diffuse = "aquatic_01_turrets_diffuse.dds"
			texture_normal = "aquatic_01_turrets_normal.dds"
			texture_specular = "aquatic_01_turrets_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}



	pdxmesh = {
		name = "aquatic_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/aquatic_01/aquatic_01_starbase_turret_section.mesh"

		meshsettings = {
			name = "g_bodyShape"
			index = 0
			texture_diffuse = "aquatic_01_starbase_sections_diffuse.dds"
			texture_normal = "aquatic_01_starbase_sections_normal.dds"
			texture_specular = "aquatic_01_starbase_sections_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	####### Ion Cannon  #######

	pdxmesh = {
		name = "aquatic_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/aquatic_01_ion_cannon.mesh"

		meshsettings = {
			name = "g_bodyShape"
			index = 0
			texture_diffuse = "aquatic_01_ion_cannon_diffuse.dds"
			texture_normal = "aquatic_01_ion_cannon_normal.dds"
			texture_specular = "aquatic_01_ion_cannon_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "aquatic_01_ion_cannon_effect_mesh"
		file = "gfx/models/ships/starbases/aquatic_01_ion_cannon_effect.mesh"

		meshsettings = {
			index = 0
			texture_diffuse = "aquatic_01_colossus_tentacle.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			shader = "PdxMeshAlphaAdditiveAnimateUV"
		}
	}

	#############################
	#			Toxoid			#
	#############################

	pdxmesh = {
		name = "toxoid_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/toxoid_01_citadel_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "toxoid_01_citadel_mesh"
		file = "gfx/models/ships/starbases/toxoid_01_citadel.mesh"

		meshsettings = {
			name = "toxoid_01_citadel|g_body|g_bodyShape"
			index = 0
			texture_diffuse = "toxoid_01_starbase_diffuse.dds"
			texture_normal = "toxoid_01_starbase_normal.dds"
			texture_specular = "toxoid_01_starbase_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "toxoid_01_citadel|g_body|g_bodyShape"
			index = 1
			texture_diffuse = "toxoid_01_gas_diffuse.dds"
			texture_normal = "toxoid_01_gas_flowmap.dds"
			texture_specular = "toxoid_01_gas_specular.dds"
			shader = "PdxMeshShipFlow"
		}

		meshsettings = {
			name = "toxoid_01_citadel|g_body|g_bodyShape"
			index = 2
			texture_diffuse = "toxoid_01_starbase_diffuse.dds"
			texture_normal = "toxoid_01_starbase_normal.dds"
			texture_specular = "toxoid_01_starbase_specular.dds"
			shader = "AlphaBlend_00"
		}
	}

	pdxmesh = {
		name = "toxoid_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/toxoid_01_outpost_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "toxoid_01_outpost_mesh"
		file = "gfx/models/ships/starbases/toxoid_01_outpost.mesh"

		
		meshsettings = {
			name = "toxoid_01_outpost|g_body|g_bodyShape"
			index = 0
			texture_diffuse = "toxoid_01_starbase_diffuse.dds"
			texture_normal = "toxoid_01_starbase_normal.dds"
			texture_specular = "toxoid_01_starbase_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "toxoid_01_outpost|g_body|g_bodyShape"
			index = 1
			texture_diffuse = "toxoid_01_gas_diffuse.dds"
			texture_normal = "toxoid_01_gas_flowmap.dds"
			texture_specular = "toxoid_01_gas_specular.dds"
			shader = "PdxMeshShipFlow"
		}

		meshsettings = {
			name = "toxoid_01_outpost|g_body|g_bodyShape"
			index = 2
			texture_diffuse = "toxoid_01_starbase_diffuse.dds"
			texture_normal = "toxoid_01_starbase_normal.dds"
			texture_specular = "toxoid_01_starbase_specular.dds"
			shader = "AlphaBlend_00"
		}
	}

	pdxmesh = {
		name = "toxoid_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/toxoid_01_starfort_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "toxoid_01_starfort_mesh"
		file = "gfx/models/ships/starbases/toxoid_01_starfort.mesh"

		meshsettings = {
			name = "toxoid_01_starfort|g_body|g_bodyShape"
			index = 0
			texture_diffuse = "toxoid_01_starbase_diffuse.dds"
			texture_normal = "toxoid_01_starbase_normal.dds"
			texture_specular = "toxoid_01_starbase_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "toxoid_01_starfort|g_body|g_bodyShape"
			index = 1
			texture_diffuse = "toxoid_01_gas_diffuse.dds"
			texture_normal = "toxoid_01_gas_flowmap.dds"
			texture_specular = "toxoid_01_gas_specular.dds"
			shader = "PdxMeshShipFlow"
		}

		meshsettings = {
			name = "toxoid_01_starfort|g_body|g_bodyShape"
			index = 2
			texture_diffuse = "toxoid_01_starbase_diffuse.dds"
			texture_normal = "toxoid_01_starbase_normal.dds"
			texture_specular = "toxoid_01_starbase_specular.dds"
			shader = "AlphaBlend_00"
		}
	}

	pdxmesh = {
		name = "toxoid_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/toxoid_01_starhold_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "toxoid_01_starhold_mesh"
		file = "gfx/models/ships/starbases/toxoid_01_starhold.mesh"

		meshsettings = {
			name = "toxoid_01_starhold|g_body|g_bodyShape"
			index = 0
			texture_diffuse = "toxoid_01_starbase_diffuse.dds"
			texture_normal = "toxoid_01_starbase_normal.dds"
			texture_specular = "toxoid_01_starbase_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "toxoid_01_starhold|g_body|g_bodyShape"
			index = 1
			texture_diffuse = "toxoid_01_gas_diffuse.dds"
			texture_normal = "toxoid_01_gas_flowmap.dds"
			texture_specular = "toxoid_01_gas_specular.dds"
			shader = "PdxMeshShipFlow"
		}

		meshsettings = {
			name = "toxoid_01_starhold|g_body|g_bodyShape"
			index = 2
			texture_diffuse = "toxoid_01_starbase_diffuse.dds"
			texture_normal = "toxoid_01_starbase_normal.dds"
			texture_specular = "toxoid_01_starbase_specular.dds"
			shader = "AlphaBlend_00"
		}
	}

	pdxmesh = {
		name = "toxoid_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/toxoid_01_starport_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "toxoid_01_starport_mesh"
		file = "gfx/models/ships/starbases/toxoid_01_starport.mesh"

		meshsettings = {
			name = "toxoid_01_starport|g_body|g_bodyShape"
			index = 0
			texture_diffuse = "toxoid_01_starbase_diffuse.dds"
			texture_normal = "toxoid_01_starbase_normal.dds"
			texture_specular = "toxoid_01_starbase_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "toxoid_01_starport|g_body|g_bodyShape"
			index = 1
			texture_diffuse = "toxoid_01_gas_diffuse.dds"
			texture_normal = "toxoid_01_gas_flowmap.dds"
			texture_specular = "toxoid_01_gas_specular.dds"
			shader = "PdxMeshShipFlow"
		}

		meshsettings = {
			name = "toxoid_01_starport|g_body|g_bodyShape"
			index = 2
			texture_diffuse = "toxoid_01_starbase_diffuse.dds"
			texture_normal = "toxoid_01_starbase_normal.dds"
			texture_specular = "toxoid_01_starbase_specular.dds"
			shader = "AlphaBlend_00"
		}
	}



	pdxmesh = {
		name = "toxoid_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/toxoid_01/toxoid_01_starbase_turret_section.mesh"

		meshsettings = {
			index = 0
			name="toxoid_01_starbase_turret_section|g_body|g_bodyShape"
			texture_diffuse = "toxoid_01_starbase_sections_diffuse.dds"
			texture_normal = "toxoid_01_starbase_sections_normal.dds"
			texture_specular = "toxoid_01_starbase_sections_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			index = 1
			name="toxoid_01_starbase_turret_section|g_body|g_bodyShape"
			texture_diffuse = "toxoid_01_gas_diffuse.dds"
			texture_normal = "toxoid_01_gas_flowmap.dds"
			texture_specular = "toxoid_01_gas_specular.dds"
			shader = "PdxMeshShipFlow"
		}
	}

	####### Ion Cannon  #######

	pdxmesh = {
		name = "toxoid_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/toxoid_01_ion_cannon.mesh"
		meshsettings = {
			name = "g_bodyShape"
			index = 0
			texture_diffuse = "toxoid_01_ion_cannon_diffuse.dds"
			texture_normal = "toxoid_01_ion_cannon_normal.dds"
			texture_specular = "toxoid_01_ion_cannon_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_bodyShape"
			index = 1
			texture_diffuse = "toxoid_01_gas_diffuse.dds"
			texture_normal = "toxoid_01_gas_flowmap.dds"
			texture_specular = "toxoid_01_gas_specular.dds"
			shader = "PdxMeshShipFlow"
		}
	}

	pdxmesh = {
		name = "toxoid_01_ion_cannon_effect_mesh"
		file = "gfx/models/ships/starbases/toxoid_01_ion_cannon_effect.mesh"

		meshsettings = {
			index = 0
			texture_diffuse = "toxoid_01_colossus_tentacle.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			shader = "PdxMeshAlphaAdditiveAnimateUV"
		}
	}

	#############################
	#			Cybernetic		#
	#############################

	pdxmesh = {
		name = "cybernetics_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/cybernetics_01_citadel_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "cybernetics_01_citadel_mesh"
		file = "gfx/models/ships/starbases/cybernetics_01_citadel.mesh"

		meshsettings = {
			name = "cybernetics_01_citadel|g_hologram|g_hologramShape"
			index = 0
			texture_diffuse = "cybernetics_01_military_station_hologram.dds"
			shader = "PdxMeshColorAlphaAdditiveAnimateUV"
		}

		meshsettings = {
			name = "g_cybernetics_01_citadelShape"
			index = 0
			texture_diffuse = "cybernetics_01_starbase_diffuse.dds"
			texture_normal = "cybernetics_01_starbase_normal.dds"
			texture_specular = "cybernetics_01_starbase_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "g_panning_lightShape"
			index = 0
			texture_diffuse = "cybernetics_01_paning_light.dds"
			shader = "PdxMeshColorAlphaAdditiveAnimateUV"
		}
	}

	pdxmesh = {
		name = "cybernetics_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/cybernetics_01_outpost_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "cybernetics_01_outpost_mesh"
		file = "gfx/models/ships/starbases/cybernetics_01_outpost.mesh"

		meshsettings = {
			name = "g_cybernetics_01_outpostShape"
			index = 0
			texture_diffuse = "cybernetics_01_starbase_diffuse.dds"
			texture_normal = "cybernetics_01_starbase_normal.dds"
			texture_specular = "cybernetics_01_starbase_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "g_panning_lightShape"
			index = 0
			texture_diffuse = "cybernetics_01_paning_light.dds"
			shader = "PdxMeshColorAlphaAdditiveAnimateUV"
		}

		meshsettings = {
			name = "g_hologramShape"
			index = 0
			texture_diffuse = "cybernetics_01_military_station_hologram.dds"
			shader = "PdxMeshColorAlphaAdditiveAnimateUV"
		}
	}

	pdxmesh = {
		name = "cybernetics_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/cybernetics_01_starfort_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "cybernetics_01_starfort_mesh"
		file = "gfx/models/ships/starbases/cybernetics_01_starfort.mesh"

		meshsettings = {
			name = "g_cybernetics_01_starfortShape"
			index = 0
			texture_diffuse = "cybernetics_01_starbase_diffuse.dds"
			texture_normal = "cybernetics_01_starbase_normal.dds"
			texture_specular = "cybernetics_01_starbase_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "cybernetics_01_starfort|g_hologram|g_hologramShape"
			index = 0
			texture_diffuse = "cybernetics_01_military_station_hologram.dds"
			shader = "PdxMeshColorAlphaAdditiveAnimateUV"
		}

		meshsettings = {
			name = "g_panning_lightShape"
			index = 0
			texture_diffuse = "cybernetics_01_paning_light.dds"
			shader = "PdxMeshColorAlphaAdditiveAnimateUV"
		}
	}

	pdxmesh = {
		name = "cybernetics_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/cybernetics_01_starhold_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "cybernetics_01_starhold_mesh"
		file = "gfx/models/ships/starbases/cybernetics_01_starhold.mesh"

		meshsettings = {
			name = "g_cybernetics_01_starholdShape"
			index = 0
			texture_diffuse = "cybernetics_01_starbase_diffuse.dds"
			texture_normal = "cybernetics_01_starbase_normal.dds"
			texture_specular = "cybernetics_01_starbase_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "cybernetics_01_starhold|g_hologram|g_hologramShape"
			index = 0
			texture_diffuse = "cybernetics_01_military_station_hologram.dds"
			shader = "PdxMeshColorAlphaAdditiveAnimateUV"
		}

		meshsettings = {
			name = "g_panning_lightShape"
			index = 0
			texture_diffuse = "cybernetics_01_paning_light.dds"
			shader = "PdxMeshColorAlphaAdditiveAnimateUV"
		}
	}

	pdxmesh = {
		name = "cybernetics_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/cybernetics_01_starport_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "cybernetics_01_starport_mesh"
		file = "gfx/models/ships/starbases/cybernetics_01_starport.mesh"

		meshsettings = {
			name = "g_cybernetics_01_starportShape"
			index = 0
			texture_diffuse = "cybernetics_01_starbase_diffuse.dds"
			texture_normal = "cybernetics_01_starbase_normal.dds"
			texture_specular = "cybernetics_01_starbase_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "cybernetics_01_starport|g_hologram|g_hologramShape"
			index = 0
			texture_diffuse = "cybernetics_01_military_station_hologram.dds"
			shader = "PdxMeshColorAlphaAdditiveAnimateUV"
		}

		meshsettings = {
			name = "g_panning_lightShape"
			index = 0
			texture_diffuse = "cybernetics_01_paning_light.dds"
			shader = "PdxMeshColorAlphaAdditiveAnimateUV"
		}
	}

	pdxmesh = {
		name = "cybernetics_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/cybernetics_01/cybernetics_01_starbase_turret_section.mesh"

		meshsettings = {
			name = "g_cybernetics_01_starbase_turret_sectionShape"
			index = 0
			texture_diffuse = "cybernetics_01_starbase_diffuse.dds"
			texture_normal = "cybernetics_01_starbase_normal.dds"
			texture_specular = "cybernetics_01_starbase_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	####### Ion Cannon  #######

	pdxmesh = {
		name = "cybernetics_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/cybernetics_01_ion_cannon.mesh"

		meshsettings = {
			name="g_cybernetics_01_ion_cannonShape"
			index = 0
			texture_diffuse = "cybernetics_01_ion_cannon_diffuse.dds"
			texture_normal = "cybernetics_01_ion_cannon_normal.dds"
			texture_specular = "cybernetics_01_ion_cannon_specular.dds"
			shader = "PdxMeshShip"
		}
		meshsettings = {
			name="g_panninglightShape"
			index = 0
			texture_diffuse = "cybernetics_01_paning_light.dds"
			shader = "PdxMeshColorAlphaAdditiveAnimateUV"
	}
	}


	#############################
	#		Synthetics			#
	#############################

	pdxmesh = {
		name = "synthetics_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/synthetics_01_citadel_frame.mesh"

#		animation = { id = "idle"	type = "synthetics_01_citadel_frame_idle_animation" }

		scale = 1.0
	}

	pdxmesh = {
		name = "synthetics_01_citadel_mesh"
		file = "gfx/models/ships/starbases/synthetics_01_citadel.mesh"

		meshsettings = {
			name = "g_synthetic_01_starbase_citadelShape"
			index = 0
			texture_diffuse = "synthetics_01_starbase_diffuse.dds"
			texture_normal = "synthetics_01_starbase_normal.dds"
			texture_specular = "synthetics_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "synthetics_01_outpost_mesh"
		file = "gfx/models/ships/starbases/synthetics_01_outpost.mesh"

		meshsettings = {
			name = "g_synthetics_01_outpostShape"
			index = 0
			texture_diffuse = "synthetics_01_starbase_diffuse.dds"
			texture_normal = "synthetics_01_starbase_normal.dds"
			texture_specular = "synthetics_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "synthetics_01_starfort_mesh"
		file = "gfx/models/ships/starbases/synthetics_01_starfort.mesh"

		meshsettings = {
			name = "g_synthetics_01_starfortShape"
			index = 0
			texture_diffuse = "synthetics_01_starbase_diffuse.dds"
			texture_normal = "synthetics_01_starbase_normal.dds"
			texture_specular = "synthetics_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "synthetics_01_starhold_mesh"
		file = "gfx/models/ships/starbases/synthetics_01_starhold.mesh"

		meshsettings = {
			name = "g_synthetics_01_starholdShape"
			index = 0
			texture_diffuse = "synthetics_01_starbase_diffuse.dds"
			texture_normal = "synthetics_01_starbase_normal.dds"
			texture_specular = "synthetics_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "synthetics_01_starport_mesh"
		file = "gfx/models/ships/starbases/synthetics_01_starport.mesh"

		meshsettings = {
			name = "g_synthetics_01_starportShape"
			index = 0
			texture_diffuse = "synthetics_01_starbase_diffuse.dds"
			texture_normal = "synthetics_01_starbase_normal.dds"
			texture_specular = "synthetics_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "synthetics_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/synthetics_01/synthetics_01_starbase_turret_section.mesh"

		meshsettings = {
			name = "g_synthetics_01_starbase_turret_sectionShape"
			index = 0
			texture_diffuse = "synthetics_01_starbase_sections_diffuse.dds"
			texture_normal = "synthetics_01_starbase_sections_normal.dds"
			texture_specular = "synthetics_01_starbase_sections_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "synthetics_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/synthetics_01_ion_cannon.mesh"

		meshsettings = {
			name = "g_synthetics_01_ion_cannonShape"
			index = 0
			texture_diffuse = "synthetics_01_ion_cannon_diffuse.dds"
			texture_normal = "synthetics_01_ion_cannon_normal.dds"
			texture_specular = "synthetics_01_ion_cannon_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	#############################
	#		Biogenesis_01			#
	#############################

	pdxmesh = {
		name = "biogenesis_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/biogenesis_01_citadel_frame.mesh"

#		animation = { id = "idle"	type = "biogenesis_01_citadel_frame_idle_animation" }

		scale = 1.0
	}

	pdxmesh = {
		name = "biogenesis_01_citadel_mesh"
		file = "gfx/models/ships/starbases/biogenesis_01_citadel.mesh"

		meshsettings = {
			name = "g_biogenesiss_01_citadel1Shape"
			index = 0
			texture_diffuse = "biogenesis_01_starbase_diffuse.dds"
			texture_normal = "biogenesis_01_starbase_normal.dds"
			texture_specular = "biogenesis_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "biogenesis_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/biogenesis_01_outpost_frame.mesh"

#		animation = { id = "idle"	type = "biogenesis_01_citadel_frame_idle_animation" }

		scale = 1.0
	}

	pdxmesh = {
		name = "biogenesis_01_outpost_mesh"
		file = "gfx/models/ships/starbases/biogenesis_01_outpost.mesh"

		meshsettings = {
			name = "g_biogenesis_01_outpostShape"
			index = 0
			texture_diffuse = "biogenesis_01_starbase_diffuse.dds"
			texture_normal = "biogenesis_01_starbase_normal.dds"
			texture_specular = "biogenesis_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}


	pdxmesh = {
		name = "biogenesis_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/biogenesis_01_starfort_frame.mesh"

#		animation = { id = "idle"	type = "biogenesis_01_citadel_frame_idle_animation" }

		scale = 1.0
	}

	pdxmesh = {
		name = "biogenesis_01_starfort_mesh"
		file = "gfx/models/ships/starbases/biogenesis_01_starfort.mesh"

		meshsettings = {
			name = "g_biogenesis_01_starfortShape"
			index = 0
			texture_diffuse = "biogenesis_01_starbase_diffuse.dds"
			texture_normal = "biogenesis_01_starbase_normal.dds"
			texture_specular = "biogenesis_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "biogenesis_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/biogenesis_01_starhold_frame.mesh"

#		animation = { id = "idle"	type = "biogenesis_01_citadel_frame_idle_animation" }

		scale = 1.0
	}

	pdxmesh = {
		name = "biogenesis_01_starhold_mesh"
		file = "gfx/models/ships/starbases/biogenesis_01_starhold.mesh"

		meshsettings = {
			name = "g_biogenesis_01_starholdShape"
			index = 0
			texture_diffuse = "biogenesis_01_starbase_diffuse.dds"
			texture_normal = "biogenesis_01_starbase_normal.dds"
			texture_specular = "biogenesis_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "biogenesis_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/biogenesis_01_starport_frame.mesh"

#		animation = { id = "idle"	type = "biogenesis_01_citadel_frame_idle_animation" }

		scale = 1.0
	}

	pdxmesh = {
		name = "biogenesis_01_starport_mesh"
		file = "gfx/models/ships/starbases/biogenesis_01_starport.mesh"

		meshsettings = {
			name = "g_biogenesis_01_starportShape"
			index = 0
			texture_diffuse = "biogenesis_01_starbase_diffuse.dds"
			texture_normal = "biogenesis_01_starbase_normal.dds"
			texture_specular = "biogenesis_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "biogenesis_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/starbases/biogenesis_01_starbase_turret_section.mesh"

		meshsettings = {
			name = "g_biogenesis_01_starbase_turret_sectionShape"
			index = 0
			texture_diffuse = "biogenesis_01_starbase_modules_diffuse.dds"
			texture_normal = "biogenesis_01_starbase_modules_normal.dds"
			texture_specular = "biogenesis_01_starbase_modules_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "biogenesis_01_fallen_empire_starbase_citadel_mesh"
		file = "gfx/models/ships/starbases/biogenesis_01_citadel.mesh"

		meshsettings = {
			name = "g_biogenesiss_01_citadel1Shape"
			index = 0
			texture_diffuse = "biogenesis_01_fallen_empire_citadel_diffuse.dds"
			texture_normal = "biogenesis_01_fallen_empire_citadel_normal.dds"
			texture_specular = "biogenesis_01_fallen_empire_citadel_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "biogenesis_01_fallen_empire_outpost_mesh"
		file = "gfx/models/ships/starbases/biogenesis_01_outpost.mesh"

		meshsettings = {
			name = "g_biogenesis_01_outpostShape"
			index = 0
			texture_diffuse = "biogenesis_01_fallen_empire_citadel_diffuse.dds"
			texture_normal = "biogenesis_01_fallen_empire_citadel_normal.dds"
			texture_specular = "biogenesis_01_fallen_empire_citadel_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	#############################
	#		Biogenesis_02			#
	#############################

	pdxmesh = {
		name = "biogenesis_02_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/biogenesis_02_citadel_frame.mesh"

#		animation = { id = "idle"	type = "biogenesis_01_citadel_frame_idle_animation" }

		scale = 1.0
	}

	pdxmesh = {
		name = "biogenesis_02_citadel_mesh"
		file = "gfx/models/ships/starbases/biogenesis_02_citadel.mesh"

		meshsettings = {
			name = "g_biogenesis_02_citadelShape"
			index = 0
			texture_diffuse = "biogenesis_02_starbase_diffuse.dds"
			texture_normal = "biogenesis_02_starbase_normal.dds"
			texture_specular = "biogenesis_02_starbase_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "g_biogenesis_02_citadelShape"
			index = 1
			texture_diffuse = "biogenesis_02_starbase_habitat_level_3_section_diffuse.dds"
			texture_normal = "biogenesis_02_starbase_habitat_level_3_section_normal.dds"
			texture_specular = "biogenesis_02_starbase_habitat_level_3_section_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	pdxmesh = {
		name = "biogenesis_02_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/biogenesis_02_outpost_frame.mesh"

#		animation = { id = "idle"	type = "biogenesis_01_citadel_frame_idle_animation" }

		scale = 1.0
	}

	pdxmesh = {
		name = "biogenesis_02_outpost_mesh"
		file = "gfx/models/ships/starbases/biogenesis_02_outpost.mesh"

		meshsettings = {
			name = "g_biogenesis_02_outpostShape"
			index = 0
			texture_diffuse = "biogenesis_02_starbase_habitat_level_3_section_diffuse.dds"
			texture_normal = "biogenesis_02_starbase_habitat_level_3_section_normal.dds"
			texture_specular = "biogenesis_02_starbase_habitat_level_3_section_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	
	pdxmesh = {
		name = "biogenesis_02_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/biogenesis_02_starfort_frame.mesh"

#		animation = { id = "idle"	type = "biogenesis_01_citadel_frame_idle_animation" }

		scale = 1.0
	}

	pdxmesh = {
		name = "biogenesis_02_starfort_mesh"
		file = "gfx/models/ships/starbases/biogenesis_02_starfort.mesh"

		meshsettings = {
			name = "g_biogenesis_02_starfortShape"
			index = 0
			texture_diffuse = "biogenesis_02_starbase_diffuse.dds"
			texture_normal = "biogenesis_02_starbase_normal.dds"
			texture_specular = "biogenesis_02_starbase_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "g_biogenesis_02_starfortShape"
			index = 1
			texture_diffuse = "biogenesis_02_starbase_habitat_level_3_section_diffuse.dds"
			texture_normal = "biogenesis_02_starbase_habitat_level_3_section_normal.dds"
			texture_specular = "biogenesis_02_starbase_habitat_level_3_section_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	pdxmesh = {
		name = "biogenesis_02_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/biogenesis_02_starhold_frame.mesh"

#		animation = { id = "idle"	type = "biogenesis_01_citadel_frame_idle_animation" }

		scale = 1.0
	}

	pdxmesh = {
		name = "biogenesis_02_starhold_mesh"
		file = "gfx/models/ships/starbases/biogenesis_02_starhold.mesh"

		meshsettings = {
			name = "g_biogenesis_02_starholdShape"
			index = 0
			texture_diffuse = "biogenesis_02_starbase_diffuse.dds"
			texture_normal = "biogenesis_02_starbase_normal.dds"
			texture_specular = "biogenesis_02_starbase_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "g_biogenesis_02_starholdShape"
			index = 1
			texture_diffuse = "biogenesis_02_starbase_habitat_level_3_section_diffuse.dds"
			texture_normal = "biogenesis_02_starbase_habitat_level_3_section_normal.dds"
			texture_specular = "biogenesis_02_starbase_habitat_level_3_section_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	pdxmesh = {
		name = "biogenesis_02_starport_frame_mesh"
		file = "gfx/models/ships/starbases/biogenesis_02_starport_frame.mesh"

#		animation = { id = "idle"	type = "biogenesis_01_citadel_frame_idle_animation" }

		scale = 1.0
	}

	pdxmesh = {
		name = "biogenesis_02_starport_mesh"
		file = "gfx/models/ships/starbases/biogenesis_02_starport.mesh"

		meshsettings = {
			name = "g_biogenesis_02_starportShape"
			index = 0
			texture_diffuse = "biogenesis_02_starbase_diffuse.dds"
			texture_normal = "biogenesis_02_starbase_normal.dds"
			texture_specular = "biogenesis_02_starbase_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "g_biogenesis_02_starportShape"
			index = 1
			texture_diffuse = "biogenesis_02_starbase_habitat_level_3_section_diffuse.dds"
			texture_normal = "biogenesis_02_starbase_habitat_level_3_section_normal.dds"
			texture_specular = "biogenesis_02_starbase_habitat_level_3_section_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	pdxmesh = {
		name = "biogenesis_02_starbase_turret_section_mesh"
		file = "gfx/models/ships/starbases/biogenesis_02_starbase_turret_section.mesh"

		meshsettings = {
			name = "g_biogenesis_02_starbase_turret_sectionShape"
			index = 0
			texture_diffuse = "biogenesis_02_starbase_sections_diffuse.dds"
			texture_normal = "biogenesis_02_starbase_sections_normal.dds"
			texture_specular = "biogenesis_02_starbase_sections_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	#############################
	#		Biogenesis_01			#
	#############################
	pdxmesh = {
		name = "biogenesis_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/biogenesis_01_ion_cannon.mesh"

		meshsettings = {
			name = "g_ioncannonShape"
			index = 0
			texture_diffuse = "biogenesis_01_ion_cannon_diffuse.dds"
			texture_normal = "biogenesis_01_ion_cannon_normal.dds"
			texture_specular = "biogenesis_01_ion_cannon_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	#############################
	#		Biogenesis_02			#
	#############################

	pdxmesh = {
		name = "biogenesis_02_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/biogenesis_02_ion_cannon.mesh"

		meshsettings = {
			name = "g_biogenesis_02_ion_cannonShape"
			index = 0
			texture_diffuse = "biogenesis_02_ion_cannon_diffuse.dds"
			texture_normal = "biogenesis_02_ion_cannon_normal.dds"
			texture_specular = "biogenesis_02_ion_cannon_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	#############################
	#		Mindwarden			#
	#############################

	pdxmesh = {
		name = "mindwarden_01_citadel_mesh"
		file = "gfx/models/ships/starbases/mindwarden_01_citadel.mesh"

		meshsettings = {
			name = "g_body_mindwarden_01_citadel"
			index = 0
			texture_diffuse = "mindwarden_01_starbase_diffuse.dds"
			texture_normal = "mindwarden_01_starbase_normal.dds"
			texture_specular = "mindwarden_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_mindwarden_01_citadel_M13"
			index = 0
			texture_diffuse = "mindwarden_01_turrets_diffuse.dds"
			texture_normal = "mindwarden_01_turrets_normal.dds"
			texture_specular = "mindwarden_01_turrets_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	pdxmesh = {
		name = "mindwarden_01_outpost_mesh"
		file = "gfx/models/ships/starbases/mindwarden_01_outpost.mesh"

		meshsettings = {
			name = "g_body_mindwarden_01_outpost"
			index = 0
			texture_diffuse = "mindwarden_01_starbase_diffuse.dds"
			texture_normal = "mindwarden_01_starbase_normal.dds"
			texture_specular = "mindwarden_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_mindwarden_01_outpost_M1"
			index = 0
			texture_diffuse = "mindwarden_01_turrets_diffuse.dds"
			texture_normal = "mindwarden_01_turrets_normal.dds"
			texture_specular = "mindwarden_01_turrets_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	pdxmesh = {
		name = "mindwarden_01_starfort_mesh"
		file = "gfx/models/ships/starbases/mindwarden_01_starfort.mesh"

		meshsettings = {
			name = "g_body_mindwarden_01_starfort"
			index = 0
			texture_diffuse = "mindwarden_01_starbase_diffuse.dds"
			texture_normal = "mindwarden_01_starbase_normal.dds"
			texture_specular = "mindwarden_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_mindwarden_01_starfort_M7"
			index = 0
			texture_diffuse = "mindwarden_01_turrets_diffuse.dds"
			texture_normal = "mindwarden_01_turrets_normal.dds"
			texture_specular = "mindwarden_01_turrets_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	pdxmesh = {
		name = "mindwarden_01_starhold_mesh"
		file = "gfx/models/ships/starbases/mindwarden_01_starhold.mesh"

		meshsettings = {
			name = "g_body_mindwarden_01_starhold"
			index = 0
			texture_diffuse = "mindwarden_01_starbase_diffuse.dds"
			texture_normal = "mindwarden_01_starbase_normal.dds"
			texture_specular = "mindwarden_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_mindwarden_01_starhold_M5"
			index = 0
			texture_diffuse = "mindwarden_01_turrets_diffuse.dds"
			texture_normal = "mindwarden_01_turrets_normal.dds"
			texture_specular = "mindwarden_01_turrets_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	pdxmesh = {
		name = "mindwarden_01_starport_mesh"
		file = "gfx/models/ships/starbases/mindwarden_01_starport.mesh"

		meshsettings = {
			name = "g_body_mindwarden_01_starport"
			index = 0
			texture_diffuse = "mindwarden_01_starbase_diffuse.dds"
			texture_normal = "mindwarden_01_starbase_normal.dds"
			texture_specular = "mindwarden_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_mindwarden_01_starport_M3"
			index = 0
			texture_diffuse = "mindwarden_01_turrets_diffuse.dds"
			texture_normal = "mindwarden_01_turrets_normal.dds"
			texture_specular = "mindwarden_01_turrets_specular.dds"
			shader = "PdxMeshShip"
		}
	}
	
	pdxmesh = {
		name = "mindwarden_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/mindwarden_01_outpost_frame.mesh"
	}

	pdxmesh = {
		name = "mindwarden_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/mindwarden_01_starport_frame.mesh"
	}

	pdxmesh = {
		name = "mindwarden_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/mindwarden_01_starhold_frame.mesh"
	}

	pdxmesh = {
		name = "mindwarden_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/mindwarden_01_starfort_frame.mesh"
	}

	pdxmesh = {
		name = "mindwarden_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/mindwarden_01_citadel_frame.mesh"
	}

	pdxmesh = {
		name = "mindwarden_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/starbases/mindwarden_01_starbase_turret_section.mesh"

		meshsettings = {
			name = "g_body_mindwarden_01_starbase_turret_section"
			index = 0
			texture_diffuse = "mindwarden_01_starbase_diffuse.dds"
			texture_normal = "mindwarden_01_starbase_normal.dds"
			texture_specular = "mindwarden_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_mindwarden_01_starbase_turret_section_M2"
			index = 0
			texture_diffuse = "mindwarden_01_turrets_diffuse.dds"
			texture_normal = "mindwarden_01_turrets_normal.dds"
			texture_specular = "mindwarden_01_turrets_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	pdxmesh = {
		name = "mindwarden_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/mindwarden_01_ion_cannon.mesh"

		meshsettings = {
			name = "g_body_mindwarden_01_ion_cannon"
			index = 0
			texture_diffuse = "mindwarden_01_ion_cannon_diffuse.dds"
			texture_normal = "mindwarden_01_ion_cannon_normal.dds"
			texture_specular = "mindwarden_01_ion_cannon_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_mindwarden_01_ion_cannon_effect_weapon"
			index = 0
			texture_diffuse = "mindwarden_01_ion_cannon_effect.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			shader = "PdxMeshAlphaAdditiveAnimateUV"
		}
	}

	#############################
	#			Psionic			#
	#############################

	pdxmesh = {
		name = "psionic_01_citadel_mesh"
		file = "gfx/models/ships/starbases/psionic_01_citadel.mesh"

		animation = { id = "idle"			type = "psionic_01_starbase_idle_animation" }

		meshsettings = {
			name = "g_body_psionic_01_starbase_citadel"
			index = 0
			texture_diffuse = "psionic_01_starbase_habitat_diffuse.dds"
			texture_normal = "psionic_01_starbase_habitat_normal.dds"
			texture_specular = "psionic_01_starbase_habitat_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_starhold_M13"
			index = 0
			texture_diffuse = "psionic_01_turrets_diffuse.dds"
			texture_normal = "psionic_01_turrets_normal.dds"
			texture_specular = "psionic_01_turrets_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "g_body_psionic_01_starbase_fx"
			index = 0
			texture_diffuse = "psionic_01_starbase_flowmap_diffuse.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			shader = "PdxMeshColorAlphaAdditiveAnimateUV"
		}
	}

	pdxmesh = {
		name = "psionic_01_outpost_mesh"
		file = "gfx/models/ships/starbases/psionic_01_outpost.mesh"

		animation = { id = "idle"			type = "psionic_01_starbase_idle_animation" }

		meshsettings = {
			name = "g_body_psionic_01_starbase_outpost"
			index = 0
			texture_diffuse = "psionic_01_starbase_habitat_diffuse.dds"
			texture_normal = "psionic_01_starbase_habitat_normal.dds"
			texture_specular = "psionic_01_starbase_habitat_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_outpost_M1"
			index = 0
			texture_diffuse = "psionic_01_turrets_diffuse.dds"
			texture_normal = "psionic_01_turrets_normal.dds"
			texture_specular = "psionic_01_turrets_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "g_body_psionic_01_starbase_fx"
			index = 0
			texture_diffuse = "psionic_01_starbase_flowmap_diffuse.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			shader = "PdxMeshColorAlphaAdditiveAnimateUV"
		}
	}

	pdxmesh = {
		name = "psionic_01_starfort_mesh"
		file = "gfx/models/ships/starbases/psionic_01_starfort.mesh"

		animation = { id = "idle"			type = "psionic_01_starbase_idle_animation" }

		meshsettings = {
			name = "g_body_psionic_01_starbase_starfortress"
			index = 0
			texture_diffuse = "psionic_01_starbase_habitat_diffuse.dds"
			texture_normal = "psionic_01_starbase_habitat_normal.dds"
			texture_specular = "psionic_01_starbase_habitat_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_starhold_M7"
			index = 0
			texture_diffuse = "psionic_01_turrets_diffuse.dds"
			texture_normal = "psionic_01_turrets_normal.dds"
			texture_specular = "psionic_01_turrets_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "g_body_psionic_01_starbase_fx"
			index = 0
			texture_diffuse = "psionic_01_starbase_flowmap_diffuse.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			shader = "PdxMeshColorAlphaAdditiveAnimateUV"
		}
	}

	pdxmesh = {
		name = "psionic_01_starhold_mesh"
		file = "gfx/models/ships/starbases/psionic_01_starhold.mesh"

		animation = { id = "idle"			type = "psionic_01_starbase_idle_animation" }

		meshsettings = {
			name = "g_body_psionic_01_starbase_starhold"
			index = 0
			texture_diffuse = "psionic_01_starbase_habitat_diffuse.dds"
			texture_normal = "psionic_01_starbase_habitat_normal.dds"
			texture_specular = "psionic_01_starbase_habitat_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_starhold_M5"
			index = 0
			texture_diffuse = "psionic_01_turrets_diffuse.dds"
			texture_normal = "psionic_01_turrets_normal.dds"
			texture_specular = "psionic_01_turrets_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "g_body_psionic_01_starbase_fx"
			index = 0
			texture_diffuse = "psionic_01_starbase_flowmap_diffuse.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			shader = "PdxMeshColorAlphaAdditiveAnimateUV"
		}
	}

	pdxmesh = {
		name = "psionic_01_starport_mesh"
		file = "gfx/models/ships/starbases/psionic_01_starport.mesh"

		animation = { id = "idle"			type = "psionic_01_starbase_idle_animation" }

		meshsettings = {
			name = "g_body_psionic_01_starbase_starport"
			index = 0
			texture_diffuse = "psionic_01_starbase_habitat_diffuse.dds"
			texture_normal = "psionic_01_starbase_habitat_normal.dds"
			texture_specular = "psionic_01_starbase_habitat_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_starport_M3"
			index = 0
			texture_diffuse = "psionic_01_turrets_diffuse.dds"
			texture_normal = "psionic_01_turrets_normal.dds"
			texture_specular = "psionic_01_turrets_specular.dds"
			shader = "PdxMeshShip"
		}

		meshsettings = {
			name = "g_body_psionic_01_starbase_fx"
			index = 0
			texture_diffuse = "psionic_01_starbase_flowmap_diffuse.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			shader = "PdxMeshColorAlphaAdditiveAnimateUV"
		}
	}
	
	pdxmesh = {
		name = "psionic_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/psionic_01_outpost_frame.mesh"
	}

	pdxmesh = {
		name = "psionic_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/psionic_01_starport_frame.mesh"
	}

	pdxmesh = {
		name = "psionic_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/psionic_01_starhold_frame.mesh"
	}

	pdxmesh = {
		name = "psionic_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/psionic_01_starfort_frame.mesh"
	}

	pdxmesh = {
		name = "psionic_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/psionic_01_citadel_frame.mesh"
	}

	pdxmesh = {
		name = "psionic_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/starbases/psionic_01_starbase_turret_section.mesh"

		meshsettings = {
			name = "g_body_psionic_01_starbase_turret_section"
			index = 0
			texture_diffuse = "psionic_01_starbase_habitat_diffuse.dds"
			texture_normal = "psionic_01_starbase_habitat_normal.dds"
			texture_specular = "psionic_01_starbase_habitat_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_M2"
			index = 0
			texture_diffuse = "psionic_01_turrets_diffuse.dds"
			texture_normal = "psionic_01_turrets_normal.dds"
			texture_specular = "psionic_01_turrets_specular.dds"
			shader = "PdxMeshShip"
		}
	}

	pdxmesh = {
		name = "psionic_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/psionic_01_ion_cannon.mesh"

		meshsettings = {
			name = "g_body_psionic_01_ion_cannon"
			index = 0
			texture_diffuse = "psionic_ion_cannon_diffuse.dds"
			texture_normal = "psionic_ion_cannon_normal.dds"
			texture_specular = "psionic_ion_cannon_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}

		meshsettings = {
			name = "g_body_psionic_01_ion_cannon_fx"
			index = 0
			texture_diffuse = "psionic_01_colony_ship_flowmap_diffuse.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			shader = "PdxMeshAlphaAdditiveAnimateUV"
		}
	}

	#############################
	#	 DEEP SPACE CITADEL	    #
	#############################

#stage 01
	pdxmesh = {
		name = "deep_space_01_starbase_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/deep_space_01_starbase_citadel_frame.mesh"

		animation = { id = "idle"					type = "deep_space_01_starbase_citadel_frame_idle_animation" }
	}

	pdxmesh = {
		name = "deep_space_01_starbase_citadel_mesh"
		file = "gfx/models/ships/starbases/deep_space_01_starbase_citadel.mesh"
		
		animation = { id = "idle"					type = "deep_space_01_starbase_citadel_idle_animation" }


		meshsettings = {
			name = "g_citadelShape"
			index = 0
			texture_diffuse = "biogenesis_01_deep_space_citadel_diffuse.dds"
			texture_normal = "biogenesis_01_deep_space_citadel_normal.dds"
			texture_specular = "biogenesis_01_deep_space_citadel_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

    # 01_no_weapon
	pdxmesh = {
		name = "deep_space_01_starbase_citadel_no_weapon_entity"
		file = "gfx/models/ships/starbases/deep_space_01_starbase_citadel_no_weapon.mesh"

		animation = { id = "idle"					type = "deep_space_01_starbase_citadel_no_weapon_idle_animation" }
		
		
		meshsettings = {
			name = "g_citadelShape"
			index = 0
			texture_diffuse = "biogenesis_01_deep_space_citadel_diffuse.dds"
			texture_normal = "biogenesis_01_deep_space_citadel_normal.dds"
			texture_specular = "biogenesis_01_deep_space_citadel_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}






#stage 02
	pdxmesh = {
		name = "deep_space_02_starbase_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/deep_space_02_starbase_citadel_frame.mesh"

		animation = { id = "idle"					type = "deep_space_02_starbase_citadel_frame_idle_animation" }
	}

	pdxmesh = {
		name = "deep_space_02_starbase_citadel_mesh"
		file = "gfx/models/ships/starbases/deep_space_02_starbase_citadel.mesh"

		animation = { id = "idle"					type = "deep_space_02_starbase_citadel_idle_animation" }


		meshsettings = {
			name = "g_citadel2Shape"
			index = 0
			texture_diffuse = "biogenesis_01_deep_space_citadel_diffuse.dds"
			texture_normal = "biogenesis_01_deep_space_citadel_normal.dds"
			texture_specular = "biogenesis_01_deep_space_citadel_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

    # 02_no_weapon
    pdxmesh = {
	name = "deep_space_02_starbase_citadel_no_weapon_entity"
	file = "gfx/models/ships/starbases/deep_space_02_starbase_citadel_no_weapon.mesh"

	animation = { id = "idle"					type = "deep_space_02_starbase_citadel_no_weapon_idle_animation" }
	
	
	meshsettings = {
		name = "g_citadelShape"
		index = 0
		texture_diffuse = "biogenesis_01_deep_space_citadel_diffuse.dds"
		texture_normal = "biogenesis_01_deep_space_citadel_normal.dds"
		texture_specular = "biogenesis_01_deep_space_citadel_specular.dds"
		shader = "PdxMeshShipDiffuseEmissive"
	}
}






#stage 03
pdxmesh = {
	name = "deep_space_03_starbase_citadel_frame_mesh"
	file = "gfx/models/ships/starbases/deep_space_03_starbase_citadel_frame.mesh"

	animation = { id = "idle"					type = "deep_space_03_starbase_citadel_frame_idle_animation" }
}

	pdxmesh = {
		name = "deep_space_03_starbase_citadel_mesh"
		file = "gfx/models/ships/starbases/deep_space_03_starbase_citadel.mesh"

	animation = { id = "idle"					type = "deep_space_03_starbase_citadel_idle_animation" }


		meshsettings = {
			name = "g_citadel3Shape"
			index = 0
			texture_diffuse = "biogenesis_01_deep_space_citadel_diffuse.dds"
			texture_normal = "biogenesis_01_deep_space_citadel_normal.dds"
			texture_specular = "biogenesis_01_deep_space_citadel_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "deep_space_01_starbase_citadel_no_weapon_mesh"
		file = "gfx/models/ships/starbases/deep_space_01_starbase_citadel_no_weapon.mesh"

		meshsettings = {
			name = "g_citadel_no_weaponShape"
			index = 0
			texture_diffuse = "biogenesis_01_deep_space_citadel_diffuse.dds"
			texture_normal = "biogenesis_01_deep_space_citadel_normal.dds"
			texture_specular = "biogenesis_01_deep_space_citadel_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "deep_space_02_starbase_citadel_no_weapon_mesh"
		file = "gfx/models/ships/starbases/deep_space_02_starbase_citadel_no_weapon.mesh"

		meshsettings = {
			name = "g_citadel2_no_weaponShape"
			index = 0
			texture_diffuse = "biogenesis_01_deep_space_citadel_diffuse.dds"
			texture_normal = "biogenesis_01_deep_space_citadel_normal.dds"
			texture_specular = "biogenesis_01_deep_space_citadel_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	#############################
	#			Infernal		#
	#############################

	pdxmesh = {
		name = "infernal_01_citadel_frame_mesh"
		file = "gfx/models/ships/starbases/infernal_01_citadel_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "infernal_01_citadel_mesh"
		file = "gfx/models/ships/starbases/infernal_01_citadel.mesh"

		meshsettings = {
			name = "g_infernal_01_citadelShape"
			index = 0
			texture_diffuse = "infernal_01_starbase_diffuse.dds"
			texture_normal = "infernal_01_starbase_normal.dds"
			texture_specular = "infernal_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveNoise"
		}
		
		meshsettings = {
			name = "g_infernal_01_citadelShape"
			index = 2
			texture_diffuse = "infernal_01_starbase_diffuse.dds"
			texture_normal = "infernal_01_starbase_normal.dds"
			texture_specular = "infernal_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveAlpha"
		}
		
		meshsettings = {
			name = "g_infernal_01_citadelShape"
			index = 1
			texture_diffuse = "infernal_01_lava_diffuse.dds"
			texture_normal = "infernal_01_lava_flowmap.dds"
			texture_specular = "infernal_01_lava_specular.dds"
			shader = "PdxMeshShipFlowEmissiveMask"
		}
	}

	pdxmesh = {
		name = "infernal_01_outpost_frame_mesh"
		file = "gfx/models/ships/starbases/infernal_01_outpost_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "infernal_01_outpost_mesh"
		file = "gfx/models/ships/starbases/infernal_01_outpost.mesh"

		meshsettings = {
			name = "g_infernal_01_outpostShape"
			index = 0
			texture_diffuse = "infernal_01_starbase_diffuse.dds"
			texture_normal = "infernal_01_starbase_normal.dds"
			texture_specular = "infernal_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveNoise"
		}
		
		meshsettings = {
			name = "g_infernal_01_outpostShape"
			index = 2
			texture_diffuse = "infernal_01_starbase_diffuse.dds"
			texture_normal = "infernal_01_starbase_normal.dds"
			texture_specular = "infernal_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveAlpha"
		}
		
		meshsettings = {
			name = "g_infernal_01_outpostShape"
			index = 1
			texture_diffuse = "infernal_01_lava_diffuse.dds"
			texture_normal = "infernal_01_lava_flowmap.dds"
			texture_specular = "infernal_01_lava_specular.dds"
			shader = "PdxMeshShipFlowEmissiveMask"
		}
	}

	pdxmesh = {
		name = "infernal_01_starfort_frame_mesh"
		file = "gfx/models/ships/starbases/infernal_01_starfort_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "infernal_01_starfort_mesh"
		file = "gfx/models/ships/starbases/infernal_01_starfort.mesh"

		meshsettings = {
			name = "g_infernal_01_starfortShape"
			index = 0
			texture_diffuse = "infernal_01_starbase_diffuse.dds"
			texture_normal = "infernal_01_starbase_normal.dds"
			texture_specular = "infernal_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveNoise"
		}
		
		meshsettings = {
			name = "g_infernal_01_starfortShape"
			index = 2
			texture_diffuse = "infernal_01_starbase_diffuse.dds"
			texture_normal = "infernal_01_starbase_normal.dds"
			texture_specular = "infernal_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveAlpha"
		}
		
		meshsettings = {
			name = "g_infernal_01_starfortShape"
			index = 1
			texture_diffuse = "infernal_01_lava_diffuse.dds"
			texture_normal = "infernal_01_lava_flowmap.dds"
			texture_specular = "infernal_01_lava_specular.dds"
			shader = "PdxMeshShipFlowEmissiveMask"
		}
	}

	pdxmesh = {
		name = "infernal_01_starhold_frame_mesh"
		file = "gfx/models/ships/starbases/infernal_01_starhold_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "infernal_01_starhold_mesh"
		file = "gfx/models/ships/starbases/infernal_01_starhold.mesh"

		meshsettings = {
			name = "g_infernal_01_starholdShape"
			index = 0
			texture_diffuse = "infernal_01_starbase_diffuse.dds"
			texture_normal = "infernal_01_starbase_normal.dds"
			texture_specular = "infernal_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveNoise"
		}
		
		meshsettings = {
			name = "g_infernal_01_starholdShape"
			index = 2
			texture_diffuse = "infernal_01_starbase_diffuse.dds"
			texture_normal = "infernal_01_starbase_normal.dds"
			texture_specular = "infernal_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveAlpha"
		}
		
		meshsettings = {
			name = "g_infernal_01_starholdShape"
			index = 1
			texture_diffuse = "infernal_01_lava_diffuse.dds"
			texture_normal = "infernal_01_lava_flowmap.dds"
			texture_specular = "infernal_01_lava_specular.dds"
			shader = "PdxMeshShipFlowEmissiveMask"
		}
	}

	pdxmesh = {
		name = "infernal_01_starport_frame_mesh"
		file = "gfx/models/ships/starbases/infernal_01_starport_frame.mesh"
		scale = 1.0

	}

	pdxmesh = {
		name = "infernal_01_starport_mesh"
		file = "gfx/models/ships/starbases/infernal_01_starport.mesh"

		meshsettings = {
			name = "g_infernal_01_starportShape"
			index = 0
			texture_diffuse = "infernal_01_starbase_diffuse.dds"
			texture_normal = "infernal_01_starbase_normal.dds"
			texture_specular = "infernal_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveNoise"
		}
		
		meshsettings = {
			name = "g_infernal_01_starportShape"
			index = 2
			texture_diffuse = "infernal_01_starbase_diffuse.dds"
			texture_normal = "infernal_01_starbase_normal.dds"
			texture_specular = "infernal_01_starbase_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveAlpha"
		}
		
		meshsettings = {
			name = "g_infernal_01_starportShape"
			index = 1
			texture_diffuse = "infernal_01_lava_diffuse.dds"
			texture_normal = "infernal_01_lava_flowmap.dds"
			texture_specular = "infernal_01_lava_specular.dds"
			shader = "PdxMeshShipFlowEmissiveMask"
		}
	}
	
	pdxmesh = {
		name = "infernal_01_starbase_turret_section_mesh"
		file = "gfx/models/ships/starbases/infernal_01_starbase_turret_section.mesh"

		meshsettings = {
			name = "g_infernal_01_starbase_turret_sectionShape"
			index = 0
			texture_diffuse = "infernal_01_starbase_sections_diffuse.dds"
			texture_normal = "infernal_01_starbase_sections_normal.dds"
			texture_specular = "infernal_01_starbase_sections_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveNoise"
		}

		meshsettings = {
			name = "g_infernal_01_starbase_turret_sectionShape"
			index = 1
			texture_diffuse = "infernal_01_lava_diffuse.dds"
			texture_normal = "infernal_01_lava_flowmap.dds"
			texture_specular = "infernal_01_lava_specular.dds"
			shader = "PdxMeshShipFlowEmissiveMask"
		}
	}

	#############################
	#	 		TURRETS		    #
	#############################

	pdxmesh = {
		name = "citadel_extra_large_turret_mesh"
		file = "gfx/models/ships/starbases/citadel_extra_large_turret.mesh"

		meshsettings = {
			name = "g_XLShape"
			index = 0
			texture_diffuse = "biogenesis_deep_space_citadel_turrets_diffuse.dds"
			texture_normal = "biogenesis_deep_space_citadel_turrets_normal.dds"
			texture_specular = "biogenesis_deep_space_citadel_turrets_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "citadel_large_turret_mesh"
		file = "gfx/models/ships/starbases/citadel_large_turret.mesh"

		meshsettings = {
			name = "g_largeShape"
			index = 0
			texture_diffuse = "biogenesis_deep_space_citadel_turrets_diffuse.dds"
			texture_normal = "biogenesis_deep_space_citadel_turrets_normal.dds"
			texture_specular = "biogenesis_deep_space_citadel_turrets_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

	pdxmesh = {
		name = "citadel_point_defence_turret_mesh"
		file = "gfx/models/ships/starbases/citadel_point_defence_turret.mesh"

		meshsettings = {
			name = "g_PDShape"
			index = 0
			texture_diffuse = "biogenesis_deep_space_citadel_turrets_diffuse.dds"
			texture_normal = "biogenesis_deep_space_citadel_turrets_normal.dds"
			texture_specular = "biogenesis_deep_space_citadel_turrets_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}

####### Ion Cannon  #######

	pdxmesh = {
		name = "infernal_01_ion_cannon_mesh"
		file = "gfx/models/ships/starbases/infernal_01_ion_cannon.mesh"

		meshsettings = {
			name = "g_infernal_01_ion_cannonShape"
			index = 0
			texture_diffuse = "infernal_01_ion_cannon_diffuse.dds"
			texture_normal = "infernal_01_ion_cannon_normal.dds"
			texture_specular = "infernal_01_ion_cannon_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveNoise"
		}
		
			meshsettings = {
			name = "g_infernal_01_ion_cannonShape"
			index = 1
			texture_diffuse = "infernal_01_lava_diffuse.dds"
			texture_normal = "infernal_01_lava_flowmap.dds"
			texture_specular = "infernal_01_lava_specular.dds"
			shader = "PdxMeshShipFlowEmissiveMask"
		}
	}
}