objectTypes = { pdxmesh = { name = "crystal_station_large_frame_mesh" file = "gfx/models/ships/other/crystal_station_large_frame.mesh" scale = 1.0 animation = { id = "idle_animation" type = "crystal_station_large_frame_idle_animation" } animation = { id = "death_animation" type = "crystal_station_large_frame_death_animation" } } pdxmesh = { name = "crystal_station_large_base_mesh" file = "gfx/models/ships/other/crystal_station_large_base.mesh" scale = 1.0 } pdxmesh = { name = "crystal_station_large_rings_X_mesh" file = "gfx/models/ships/other/crystal_station_large_rings_X.mesh" scale = 1.0 meshsettings = { name = "polySurface249Shape" index = 0 texture_diffuse = "crystal_ship_diffuse2.dds" texture_normal = "crystal_ship_normal2.dds" texture_specular = "crystal_ship_specular2.dds" shader = "AlphaBlend_00" } } pdxmesh = { name = "crystal_station_large_rings_Z_mesh" file = "gfx/models/ships/other/crystal_station_large_rings_Z.mesh" scale = 1.0 meshsettings = { name = "polySurface249Shape" index = 0 texture_diffuse = "crystal_ship_diffuse2.dds" texture_normal = "crystal_ship_normal2.dds" texture_specular = "crystal_ship_specular2.dds" shader = "AlphaBlend_00" } } }