objectTypes = {
	pdxmesh = {
		name = "hyper_relay_01_mesh"
		file = "gfx/models/ships/megastructures/hyper_relay/hyper_relay_01.mesh"
		animation = { id = "idle"			type = "hyper_relay_01_idle_animation" }
		animation = { id = "death"			type = "hyper_relay_01_death_animation" }

	}

	###### Destroyed ######
	
	pdxmesh = {
		name = "hyper_relay_01_destroyed_mesh"
		file = "gfx/models/ships/megastructures/hyper_relay/hyper_relay_01_destroyed.mesh"
	}

###### Effect #########

	pdxmesh = {
		name = "hyper_relay_01_portal_mesh"
		file = "gfx/models/ships/megastructures/hyper_relay/hyper_relay_01_portal.mesh"

		meshsettings = {
			index = 0
			texture_diffuse = "hyper_relay_01_portal.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"	
			shader = "PdxMeshAlphaAnimateUVErosion"
		}
	}
	
	pdxmesh = {
		name = "hyper_relay_01_portal_edge_mesh"
		file = "gfx/models/ships/megastructures/hyper_relay/hyper_relay_01_portal_edge.mesh"

		meshsettings = {
			index = 0
			texture_diffuse = "hyper_relay_01_portal_edge.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"	
			shader = "PdxMeshAlphaAdditiveAnimateUV"
		}
	}
	
	pdxmesh = {
		name = "hyper_relay_01_portal_spin_mesh"
		file = "gfx/models/ships/megastructures/hyper_relay/hyper_relay_01_portal_spin.mesh"

		meshsettings = {
			index = 0
			texture_diffuse = "hyper_relay_01_portal_spin.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"	
			shader = "PdxMeshAlphaAnimateUVErosion"
		}
	}
	
	pdxmesh = {
		name = "hyper_relay_01_orb_mesh"
		file = "gfx/models/ships/megastructures/hyper_relay/hyper_relay_01_orb.mesh"

		meshsettings = {
			index = 0
			texture_diffuse = "hyper_relay_01_orb.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"	
			shader = "PdxMeshAlphaAdditiveAnimateUV"
		}
	}
}

