objectTypes = {
	
	pdxmesh = {
		name = "infernal_01_galactic_crucible_part_0_mesh"
		file = "gfx/models/ships/megastructures/galactic_crucible/infernal_01_galactic_crucible_part_0.mesh"
		animation = { id = "idle"				type = "infernal_01_galactic_crucible_part_0_idle_animation" }
	
		meshsettings = {
			name = "g_infernal_01_galactic_crucible_part_0Shape"
			index = 0
			texture_diffuse = "infernal_01_galactic_crucible_diffuse.dds"
			texture_normal = "infernal_01_galactic_crucible_normal.dds"
			texture_specular = "infernal_01_galactic_crucible_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveNoise"
		}
		
		meshsettings = {
			name = "g_infernal_01_galactic_crucible_part_0Shape"
			index = 1
			texture_diffuse = "infernal_01_lava_diffuse.dds"
			texture_normal = "infernal_01_lava_flowmap.dds"
			texture_specular = "infernal_01_lava_specular.dds"
			shader = "PdxMeshShipFlowEmissiveMask"
		}
	}
	
		pdxmesh = {
		name = "infernal_01_galactic_crucible_part_1_mesh"
		file = "gfx/models/ships/megastructures/galactic_crucible/infernal_01_galactic_crucible_part_1.mesh"
		animation = { id = "idle"				type = "infernal_01_galactic_crucible_part_0_idle_animation" }
	
		meshsettings = {
			name = "g_infernal_01_galactic_crucible_part_1Shape"
			index = 0
			texture_diffuse = "infernal_01_galactic_crucible_diffuse.dds"
			texture_normal = "infernal_01_galactic_crucible_normal.dds"
			texture_specular = "infernal_01_galactic_crucible_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveNoise"
		}
		
		meshsettings = {
			name = "g_infernal_01_galactic_crucible_part_1Shape"
			index = 1
			texture_diffuse = "infernal_01_lava_diffuse.dds"
			texture_normal = "infernal_01_lava_flowmap.dds"
			texture_specular = "infernal_01_lava_specular.dds"
			shader = "PdxMeshShipFlowEmissiveMask"
		}
	}
	
		pdxmesh = {
		name = "infernal_01_galactic_crucible_part_2_mesh"
		file = "gfx/models/ships/megastructures/galactic_crucible/infernal_01_galactic_crucible_part_2.mesh"
		animation = { id = "idle"				type = "infernal_01_galactic_crucible_part_0_idle_animation" }
	
		meshsettings = {
			name = "g_infernal_01_galactic_crucible_part_2Shape"
			index = 0
			texture_diffuse = "infernal_01_galactic_crucible_diffuse.dds"
			texture_normal = "infernal_01_galactic_crucible_normal.dds"
			texture_specular = "infernal_01_galactic_crucible_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveNoise"
		}
		
		meshsettings = {
			name = "g_infernal_01_galactic_crucible_part_2Shape"
			index = 1
			texture_diffuse = "infernal_01_lava_diffuse.dds"
			texture_normal = "infernal_01_lava_flowmap.dds"
			texture_specular = "infernal_01_lava_specular.dds"
			shader = "PdxMeshShipFlowEmissiveMask"
		}
	}
	
		pdxmesh = {
		name = "infernal_01_galactic_crucible_part_3_mesh"
		file = "gfx/models/ships/megastructures/galactic_crucible/infernal_01_galactic_crucible_part_3.mesh"
		animation = { id = "idle"				type = "infernal_01_galactic_crucible_part_0_idle_animation" }
	
		meshsettings = {
			name = "g_infernal_01_galactic_crucible_part_3Shape"
			index = 0
			texture_diffuse = "infernal_01_galactic_crucible_diffuse.dds"
			texture_normal = "infernal_01_galactic_crucible_normal.dds"
			texture_specular = "infernal_01_galactic_crucible_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveNoise"
		}
		
		meshsettings = {
			name = "g_infernal_01_galactic_crucible_part_3Shape"
			index = 1
			texture_diffuse = "infernal_01_lava_diffuse.dds"
			texture_normal = "infernal_01_lava_flowmap.dds"
			texture_specular = "infernal_01_lava_specular.dds"
			shader = "PdxMeshShipFlowEmissiveMask"
		}
	}

		pdxmesh = {
		name = "infernal_01_galactic_crucible_part_4_mesh"
		file = "gfx/models/ships/megastructures/galactic_crucible/infernal_01_galactic_crucible_part_4.mesh"
		animation = { id = "idle"				type = "infernal_01_galactic_crucible_part_0_idle_animation" }
	
		meshsettings = {
			name = "g_infernal_01_galactic_crucible_part_4Shape"
			index = 0
			texture_diffuse = "infernal_01_galactic_crucible_diffuse.dds"
			texture_normal = "infernal_01_galactic_crucible_normal.dds"
			texture_specular = "infernal_01_galactic_crucible_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveNoise"
		}
		
		meshsettings = {
			name = "g_infernal_01_galactic_crucible_part_4Shape"
			index = 1
			texture_diffuse = "infernal_01_lava_diffuse.dds"
			texture_normal = "infernal_01_lava_flowmap.dds"
			texture_specular = "infernal_01_lava_specular.dds"
			shader = "PdxMeshShipFlowEmissiveMask"
		}
	}
	
#### DESTROYED/RUINED ####	

		pdxmesh = {
		name = "infernal_01_galactic_crucible_destroyed_mesh"
		file = "gfx/models/ships/megastructures/galactic_crucible/infernal_01_galactic_crucible_destroyed.mesh"
	
		meshsettings = {
			name = "g_infernal_01_galactic_crucible_destroyedShape"
			index = 0
			texture_diffuse = "infernal_01_galactic_crucible_destroyed_diffuse.dds"
			texture_normal = "infernal_01_galactic_crucible_destroyed_normal.dds"
			texture_specular = "infernal_01_galactic_crucible_destroyed_specular.dds"
			shader = "PdxMeshShipDiffuseEmissiveNoise"
		}
	}
}