# Corvette
animation = {
	name = "lithoid_01_corvette_M1S1_idle_animation"
	file = "lithoid_01_corvette_M1S1_idle.anim"
}

animation = {
	name = "lithoid_01_corvette_S3_idle_animation"
	file = "lithoid_01_corvette_S3_idle.anim"
}



# Cruiser
animation = {
	name = "lithoid_01_cruiser_frame_idle_animation"
	file = "lithoid_01_cruiser_frame_idle.anim"
}

animation = {
	name = "lithoid_01_cruiser_frame_death1_animation"
	file = "lithoid_01_cruiser_frame_death1.anim"
}

animation = {
	name = "lithoid_01_cruiser_frame_death2_animation"
	file = "lithoid_01_cruiser_frame_death2.anim"
}

animation = {
	name = "lithoid_01_cruiser_frame_death3_animation"
	file = "lithoid_01_cruiser_frame_death3.anim"
}



# Battleship
animation = {
	name = "lithoid_01_battleship_frame_idle_animation"
	file = "lithoid_01_battleship_frame_idle.anim"
}

animation = {
	name = "lithoid_01_battleship_frame_death_animation"
	file = "lithoid_01_battleship_frame_death.anim"
}

animation = {
	name = "lithoid_01_battleship_frame_death2_animation"
	file = "lithoid_01_battleship_frame_death2.anim"
}

animation = {
	name = "lithoid_01_battleship_frame_death3_animation"
	file = "lithoid_01_battleship_frame_death3.anim"
}


# Construction ship
animation = {
	name = "lithoid_01_construction_ship_working_start_animation"
	file = "lithoid_01_construction_ship_working_start.anim"
}
animation = {
	name = "lithoid_01_construction_ship_working_looping_animation"
	file = "lithoid_01_construction_ship_working.anim"
}
animation = {
	name = "lithoid_01_construction_ship_idle_animation"
	file = "lithoid_01_construction_ship_idle.anim"
}



# Mining station
animation = {
	name = "lithoid_01_mining_station_idle_animation"
	file = "lithoid_01_mining_station_idle.anim"
}

animation = {
	name = "lithoid_01_mining_station_frame_idle_animation"
	file = "nemesis_01_mining_station_frame_idle.anim"
}



# Research station
animation = {
	name = "lithoid_01_research_station_idle_animation"
	file = "lithoid_01_research_station_idle.anim"
}

animation = {
	name = "lithoid_01_research_station_death_animation"
	file = "lithoid_01_research_station_death.anim"
}

animation = {
	name = "lithoid_01_research_station_frame_idle_animation"
	file = "nemesis_01_research_station_frame_idle.anim"
}
animation = {
	name = "lithoid_01_research_station_frame_death_animation"
	file = "nemesis_01_research_station_frame_death.anim"
}


# Habitat
animation = {
	name = "lithoid_01_upgraded_orbital_habitat_idle_animation"
	file = "lithoid_01_habitat_level_3_idle.anim"
}

animation = {
	name = "lithoid_01_upgraded_orbital_habitat_death_animation"
	file = "lithoid_01_habitat_level_3_death.anim"
}