objectTypes = {

	pdxmesh = {
		name = "synthetics_01_juggernaut_frame_mesh"
		file = "gfx/models/ships/juggernauts/synthetics_01/synthetics_01_juggernaut_frame.mesh"
		animation = {id = "idle"		type = "synthetics_01_juggernaut_frame_idle_animation" }
		animation = {id = "death"		type = "synthetics_01_juggernaut_frame_death_animation" }
		animation = {id = "moving"		type = "synthetics_01_juggernaut_frame_moving_animation" }
	}

	pdxmesh = {
		name = "synthetics_01_juggernaut_mesh"
		file = "gfx/models/ships/juggernauts/synthetics_01/synthetics_01_juggernaut.mesh"
		animation = {id = "idle"		type = "synthetics_01_juggernaut_idle_animation" }
		animation = {id = "death"		type = "synthetics_01_juggernaut_death_animation" }
		animation = {id = "moving"		type = "synthetics_01_juggernaut_moving_animation" }

		meshsettings = {
			name = "g_synthetics_01_juggernautShape"
			index = 0
			texture_diffuse = "synthetics_01_juggernaut_diffuse.dds"
			texture_normal = "synthetics_01_juggernaut_normal.dds"
			texture_specular = "synthetics_01_juggernaut_specular.dds"
			shader = "PdxMeshShipDiffuseEmissive"
		}
	}
}
