objectTypes = {

	pdxmesh = {
		name = "extra_dimensional_01_ship_frame_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_ship_frame.mesh"
		scale = 1.0
		
		animation = { id = "idle"	type = "extra_dimensional_ship_frame_idle_animation" }
		animation = { id = "death"	type = "extra_dimensional_ship_frame_death_animation" }
	}
	
	pdxmesh = {
		name = "extra_dimensional_01_anchor_station_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_anchor_station.mesh"
		scale = 1.0
		
		animation = { id = "idle"	type = "extra_dimensional_anchor_station_idle_animation" }
		
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask.dds"
		}
	}
	
	pdxmesh = {
		name = "extra_dimensional_02_anchor_station_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_anchor_station.mesh"
		scale = 1.0
		
		animation = { id = "idle"	type = "extra_dimensional_anchor_station_idle_animation" }
		
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_green.dds"
		}
	}
	
	pdxmesh = {
		name = "extra_dimensional_03_anchor_station_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_anchor_station.mesh"
		scale = 1.0
		
		animation = { id = "idle"	type = "extra_dimensional_anchor_station_idle_animation" }
		
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_orange.dds"
		}
	}
	
	pdxmesh = {
		name = "extra_dimensional_01_anchor_station_portal_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_anchor_station_portal.mesh"
		scale = 1.0
		
		meshsettings = {
			texture_diffuse = "anchor_station_diffuse.dds"
		}
	}
	
	pdxmesh = {
		name = "extra_dimensional_02_anchor_station_portal_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_anchor_station_portal.mesh"
		scale = 1.0
		
		meshsettings = {
			texture_diffuse = "anchor_station_green_diffuse.dds"
		}
	}
	
	pdxmesh = {
		name = "extra_dimensional_03_anchor_station_portal_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_anchor_station_portal.mesh"
		scale = 1.0
		
		meshsettings = {
			texture_diffuse = "anchor_station_orange_diffuse.dds"
		}
	}
	
	pdxmesh = {
		name = "extra_dimensional_01_warship_large_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_large_ship.mesh"
		scale = 1.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
		}
	}
	#green
	pdxmesh = {
		name = "extra_dimensional_01_warship_large_green_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_large_ship.mesh"
		scale = 1.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_green.dds"
		}
	}
	#orange
	pdxmesh = {
		name = "extra_dimensional_01_warship_large_orange_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_large_ship.mesh"
		scale = 1.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_orange.dds"
		}
	}
	
	
	
	
	
	
		
	pdxmesh = {
		name = "extra_dimensional_01_warship_medium_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_medium_ship.mesh"
		scale = 1.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
		}
	}	
#orange
	pdxmesh = {
		name = "extra_dimensional_01_warship_medium_orange_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_medium_ship.mesh"
		scale = 1.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_orange.dds"
		}
	}
#green
	pdxmesh = {
		name = "extra_dimensional_01_warship_medium_green_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_medium_ship.mesh"
		scale = 1.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_green.dds"
		}
	}
#Formless (purple)
pdxmesh = {
		name = "formless_warship_medium_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_medium_ship.mesh"
		scale = 1.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_purple.dds"
		}
	}



	
	pdxmesh = {
		name = "extra_dimensional_01_warship_small_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_small_ship.mesh"
		scale = 1.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
		}
	}
	
	
	#green
	pdxmesh = {
		name = "extra_dimensional_01_warship_small_green_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_small_ship.mesh"
		scale = 1.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_green.dds"
		}
	}
	#orange
	pdxmesh = {
		name = "extra_dimensional_01_warship_small_orange_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_small_ship.mesh"
		scale = 1.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_orange.dds"
		}
	}
	
	pdxmesh = {
		name = "extra_dimensional_01_civilian_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_large_civilian.mesh"
		scale = 1.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
		}
	}
	#orange
		pdxmesh = {
		name = "extra_dimensional_01_civilian_orange_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_large_civilian.mesh"
		scale = 1.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_orange.dds"
		}
	}
	#green
		pdxmesh = {
		name = "extra_dimensional_01_civilian_green_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_large_civilian.mesh"
		scale = 1.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_green.dds"
		}
	}
	
	pdxmesh = {
		name = "extra_dimensional_01_station_large_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_large_station.mesh"
		scale = 3.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
		}
	}	
	#orange
	pdxmesh = {
		name = "extra_dimensional_01_station_large_orange_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_large_station.mesh"
		scale = 3.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_orange.dds"
		}
	}	
	#green
	pdxmesh = {
		name = "extra_dimensional_01_station_large_green_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_large_station.mesh"
		scale = 3.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_green.dds"
		}
	}	
	
	pdxmesh = {
		name = "extra_dimensional_01_station_small_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_small_station.mesh"
		scale = 3.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
		}
	}
#orange
	pdxmesh = {
		name = "extra_dimensional_01_station_small_orange_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_small_station.mesh"
		scale = 3.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_orange.dds"
		}
	}
#green
	pdxmesh = {
		name = "extra_dimensional_01_station_small_green_mesh"
		file = "gfx/models/ships/extra_dimensional_01/extra_dimensional_small_station.mesh"
		scale = 3.0
		meshsettings = {
			shader = "PdxMeshExtraDimensionalShip"
			texture_diffuse = "ship_mask_green.dds"
		}
	}
	
# Portal
	pdxmesh = {
		name = "portal_mesh"
		file = "gfx/models/ships/extra_dimensional_01/portal.mesh"
		
		animation = { id = "idle"			type = "portal_idle_animation" }
		
		scale = 1.0
	}
	
	pdxmesh = {
		name = "portal_orange_mesh"
		file = "gfx/models/ships/extra_dimensional_01/portal.mesh"
		
		animation = { id = "idle"			type = "portal_idle_animation" }
		
		scale = 1.0
		
		meshsettings = {
			texture_diffuse = "portal_ed_orange_background.dds"
		}
	}
	
	pdxmesh = {
		name = "portal_green_mesh"
		file = "gfx/models/ships/extra_dimensional_01/portal.mesh"
		
		animation = { id = "idle"			type = "portal_idle_animation" }
		
		scale = 1.0
		
		meshsettings = {
			texture_diffuse = "portal_ed_green_background.dds"
		}
	}


	

}