objectTypes = { pdxmesh = { name = "toxoid_01_colossus_mesh" file = "gfx/models/ships/colossus/toxoid_01/toxoid_01_colossus.mesh" animation = { id = "idle" type = "toxoid_01_colossus_idle_animation" } animation = { id = "open" type = "toxoid_01_colossus_open_animation" } animation = { id = "opening" type = "toxoid_01_colossus_opening_animation" } animation = { id = "closing" type = "toxoid_01_colossus_closing_animation" } animation = { id = "closed_death" type = "toxoid_01_colossus_closed_death_animation" } animation = { id = "opened_death" type = "toxoid_01_colossus_opened_death_animation" } meshsettings = { name = "g_bodyShape" index = 0 texture_diffuse = "toxoid_01_colossus_diffuse.dds" texture_normal = "toxoid_01_colossus_normal.dds" texture_specular = "toxoid_01_colossus_specular.dds" shader = "PdxMeshShip" } meshsettings = { name = "g_bodyShape" index = 1 texture_diffuse = "toxoid_01_gas_diffuse.dds" texture_normal = "toxoid_01_gas_flowmap.dds" texture_specular = "toxoid_01_gas_specular.dds" shader = "PdxMeshShipFlow" } } pdxmesh = { name = "toxoid_01_colossus_frame_mesh" file = "gfx/models/ships/colossus/toxoid_01/toxoid_01_colossus_frame.mesh" animation = { id = "idle" type = "toxoid_01_colossus_frame_idle_animation" } animation = { id = "closed_death" type = "toxoid_01_colossus_frame_closed_death_animation" } animation = { id = "opened_death" type = "toxoid_01_colossus_frame_opened_death_animation" } } pdxmesh = { name = "toxoid_01_colossus_effect_mesh" file = "gfx/models/ships/colossus/toxoid_01/toxoid_01_colossus_effect.mesh" meshsettings = { index = 0 texture_diffuse = "toxoid_01_juggernaut_effect.dds" texture_specular = "toxoid_01_gas_specular.dds" texture_normal = "toxoid_01_gas_flowmap.dds" shader = "PdxMeshFlowAlphaEmpireColor" } } }