objectTypes = { pdxmesh = { name = "mammalian_01_colossus_mesh" file = "gfx/models/ships/colossus/mammalian_01/mammalian_01_colossus.mesh" animation = { id = "idle" type = "mammalian_01_colossus_idle_animation" } animation = { id = "open" type = "mammalian_01_colossus_open_animation" } animation = { id = "opening" type = "mammalian_01_colossus_opening_animation" } animation = { id = "closing" type = "mammalian_01_colossus_closing_animation" } meshsettings = { name = "ship_meshShape" index = 0 texture_diffuse = "mammalian_01_colossus_diffuse.dds" texture_normal = "mammalian_01_colossus_normal.dds" texture_specular = "mammalian_01_colossus_specular.dds" shader = "PdxMeshShip" } } pdxmesh = { name = "mammalian_01_colossus_rings_mesh" file = "gfx/models/ships/colossus/mammalian_01/mammalian_01_colossus_rings.mesh" animation = { id = "idle" type = "mammalian_01_colossus_rings_idle_animation" } meshsettings = { name = "rings_meshShape" index = 0 texture_diffuse = "mammalian_01_colossus_diffuse.dds" texture_normal = "mammalian_01_colossus_normal.dds" texture_specular = "mammalian_01_colossus_specular.dds" shader = "PdxMeshShip" } } pdxmesh = { name = "mammalian_01_colossus_sphere_contents_mesh" file = "gfx/models/ships/colossus/mammalian_01/mammalian_01_colossus_sphere_contents.mesh" animation = { id = "idle" type = "mammalian_01_colossus_sphere_idle_animation" } } pdxmesh = { name = "mammalian_01_colossus_sphere_mesh" file = "gfx/models/ships/colossus/mammalian_01/mammalian_01_colossus_sphere.mesh" } }