objectTypes = {

	pdxmesh = {
		name = "portrait_swarm_01_mesh"
		file = "gfx/models/portraits/swarm/swarm_01_portrait.mesh"
		animation = { id = "idle"	type = "swarm_01_happy_animation" }
		animation = { id = "idle2"	type = "swarm_01_happy_2_animation" }
		animation = { id = "idle3"	type = "swarm_01_happy_3_animation" }
		scale = 1.0
	}
	
}
