objectTypes = { pdxmesh = { name = "mindwarden_01_portrait_mesh" file = "gfx/models/portraits/mindwarden/mindwarden_01_portrait.mesh" animation = { id = "idle_opened1" type = "mindwarden_01_portrait_idle_opened1_animation" } animation = { id = "idle_opened2" type = "mindwarden_01_portrait_idle_opened2_animation" } animation = { id = "idle_opened3" type = "mindwarden_01_portrait_idle_opened3_animation" } animation = { id = "idle_opened4" type = "mindwarden_01_portrait_idle_opened4_animation" } animation = { id = "opened_to_closed" type = "mindwarden_01_portrait_opened_to_closed_animation" } animation = { id = "idle_closed1" type = "mindwarden_01_portrait_idle_closed1_animation" } animation = { id = "idle_closed2" type = "mindwarden_01_portrait_idle_closed2_animation" } animation = { id = "idle_closed3" type = "mindwarden_01_portrait_idle_closed3_animation" } animation = { id = "closed_to_opened" type = "mindwarden_01_portrait_closed_to_opened_animation" } scale = 1.45 } }