objectTypes = {
	
	# cybernetics 01 - cat
	pdxmesh = {
		name = "cybernetics_01_portrait_01_mesh"
		file = "gfx/models/portraits/cybernetics/cybernetics_01_portrait_01.mesh"
		animation = { id = "idle1"	type = "cybernetics_01_portrait_01_idle1_animation"}
		animation = { id = "idle2"	type = "cybernetics_01_portrait_01_idle2_animation"}
		scale = 1.0
	}

	# 02 - Raxxan
	pdxmesh = {
		name = "cybernetics_01_portrait_02_m_mesh"
		file = "gfx/models/portraits/cybernetics/cybernetics_01_portrait_02_m.mesh"
		animation = { id = "idle1"	type = "cybernetics_01_portrait_02_m_idle1_animation"}
		scale = 1.0
	}
	pdxmesh = {
		name = "cybernetics_01_portrait_02_f_mesh"
		file = "gfx/models/portraits/cybernetics/cybernetics_01_portrait_02_f.mesh"
		animation = { id = "idle1"	type = "cybernetics_01_portrait_02_f_idle1_animation"}
		scale = 1.0
	}
	

	# cybernetics 03 - Moose
	pdxmesh = {
		name = "cybernetics_01_portrait_03_mesh"
		file = "gfx/models/portraits/cybernetics/cybernetics_01_portrait_03.mesh"
		animation = { id = "idle1"	type = "cybernetics_01_portrait_03_idle1_animation"}
		scale = 1.0
	}

	# cybernetics 04 - reptilian
	pdxmesh = {
		name = "cybernetics_01_portrait_04_mesh"
		file = "gfx/models/portraits/cybernetics/cybernetics_01_portrait_04.mesh"
		animation = { id = "idle1"	type = "cybernetics_01_portrait_04_idle1_animation"}
		animation = { id = "idle2"	type = "cybernetics_01_portrait_04_idle2_animation" }
		scale = 1.0
	}
	pdxmesh = {
		name = "cybernetics_01_portrait_05_mesh"
		file = "gfx/models/portraits/cybernetics/cybernetics_01_portrait_05.mesh"
		animation = { id = "idle1"	type = "cybernetics_01_portrait_05_idle1_animation"}
		animation = { id = "idle2"	type = "cybernetics_01_portrait_05_idle2_animation" }
		scale = 1.0
	}
	# cybernetics 06 - Monkey
	pdxmesh = {
		name = "cybernetics_01_portrait_06_mesh"
		file = "gfx/models/portraits/cybernetics/cybernetics_01_portrait_06.mesh"
		animation = { id = "idle1"	type = "cybernetics_01_portrait_06_idle1_animation" }
		scale = 1.0
	}
	# cybernetics 07 - fox
	pdxmesh = {
		name = "cybernetics_01_portrait_07_mesh"
		file = "gfx/models/portraits/cybernetics/cybernetics_01_portrait_07.mesh"
		animation = { id = "idle1"	type = "cybernetics_01_portrait_07_idle1_animation"}
		scale = 1.0
	}
	# cybernetics 08 - Elf
	pdxmesh = {
		name = "cybernetics_01_portrait_08_m_mesh"
		file = "gfx/models/portraits/cybernetics/cybernetics_01_portrait_08_m.mesh"
		animation = { id = "idle1"	type = "cybernetics_01_portrait_08_m_idle1_animation"}
		scale = 1.0
	}
	pdxmesh = {
		name = "cybernetics_01_portrait_08_f_mesh"
		file = "gfx/models/portraits/cybernetics/cybernetics_01_portrait_08_f.mesh"
		animation = { id = "idle1"	type = "cybernetics_01_portrait_08_f_idle1_animation"}
		animation = { id = "idle2"	type = "cybernetics_01_portrait_08_f_idle2_animation"}		
		scale = 1.0
	}

	# cybernetics 09 - Kith-Maqau (Bug)
	pdxmesh = {
		name = "cybernetics_01_portrait_09_mesh"
		file = "gfx/models/portraits/cybernetics/cybernetics_01_portrait_09.mesh"
		animation = { id = "idle1"	type = "cybernetics_01_portrait_09_idle1_animation"}
		scale = 1.0
	}

	# cybernetics 10 - Chameleon
	pdxmesh = {
		name = "cybernetics_01_portrait_10_mesh"
		file = "gfx/models/portraits/cybernetics/cybernetics_01_portrait_10.mesh"
		animation = { id = "idle1"	type = "cybernetics_01_portrait_10_idle1_animation"}
		scale = 1.0
	}
	pdxmesh = {
		name = "cybernetics_01_portrait_11_mesh"
		file = "gfx/models/portraits/cybernetics/cybernetics_01_portrait_11.mesh"
		animation = { id = "idle1"	type = "cybernetics_01_portrait_11_idle1_animation"}
		animation = { id = "idle2"	type = "cybernetics_01_portrait_11_idle2_animation" }
		scale = 1.0
	}
	# cybernetics 12 - Hooman
	pdxmesh = {
		name = "cybernetics_01_portrait_12_m_mesh"
		file = "gfx/models/portraits/cybernetics/cybernetics_01_portrait_12_m.mesh"
		animation = { id = "idle1"	type = "cybernetics_01_portrait_12_m_idle1_animation"}
		scale = 1.0
	}
	pdxmesh = {
		name = "cybernetics_01_portrait_12_f_mesh"
		file = "gfx/models/portraits/cybernetics/cybernetics_01_portrait_12_f.mesh"
		animation = { id = "idle1"	type = "cybernetics_01_portrait_12_f_idle1_animation"}
		scale = 1.0
	}
	# cybernetics 13 - Mushroom
	pdxmesh = {
		name = "cybernetics_01_portrait_13_mesh"
		file = "gfx/models/portraits/cybernetics/cybernetics_01_portrait_13.mesh"
		animation = { id = "idle1"	type = "cybernetics_01_portrait_13_idle1_animation"}
		animation = { id = "idle2"	type = "cybernetics_01_portrait_13_idle2_animation"}
		scale = 1.0
	}
}