entity = {
	name = "toxoid_class_star_entity"
	pdxmesh = "toxoid_class_star_mesh"
	
			game_data = {
		shader_type = VFX

		bloom_factor			= 1.4
		uv_animation_speed 		= 0.035
		uv_animation_direction 	= { 0.6 0.8 }

		wpo_animation_speed = 0.1
		wpo_animation_direction = { 0.5 1.0 }
		wpo_animation_scale = 1.0
		wpo_animation_big_scale = .6
		wpo_animation_offset_strength = 4.0
		}
}

entity = {
	name = "toxoid_class_star_wave_entity"
	pdxmesh = "toxoid_class_star_wave_mesh"
	
			game_data = {
		shader_type = VFX

		bloom_factor			= 0.7
		uv_animation_speed 		= 0.015
		uv_animation_direction 	= { 0.5 0.8 }

		wpo_animation_speed = 0.1
		wpo_animation_direction = { 0.5 1.0 }
		wpo_animation_scale = 1.0
		wpo_animation_big_scale = .6
		wpo_animation_offset_strength = 4.0
		}
}

