objectTypes = { pdxmesh = { name = "infected_cracked_planet_mesh" file = "gfx/models/planets/distant_stars_planets/infected_cracked_planet.mesh" animation = { id = "explosion" type = "infected_cracked_planet_explosion_animation" } animation = { id = "idle" type = "infected_cracked_planet_idle_animation" } } pdxmesh = { name = "asteroid_crystal_large_01_mesh" file = "gfx/models/planets/distant_stars_planets/asteroid_crystal_large_01.mesh" meshsettings = { name = "asteroid_body2Shape" index = 0 texture_diffuse = "asteroid_diffuse.dds" texture_normal = "asteroid_normal.dds" texture_specular = "asteroid_specular.dds" shader = "PdxMeshPlanet" } meshsettings = { name = "crystals6Shape" index = 0 texture_diffuse = "asteroids_crystal_01_diffuse.dds" texture_normal = "asteroids_crystal_01_normal.dds" texture_specular = "asteroids_crystal_01_specular.dds" shader = "PdxMeshPlanetEmissive" } } pdxmesh = { name = "asteroid_crystal_small_01_mesh" file = "gfx/models/planets/distant_stars_planets/asteroid_crystal_small_01.mesh" meshsettings = { name = "crystalsShape" index = 0 texture_diffuse = "asteroids_crystal_01_diffuse.dds" texture_normal = "asteroids_crystal_01_normal.dds" texture_specular = "asteroids_crystal_01_specular.dds" shader = "PdxMeshPlanetEmissive" } meshsettings = { name = "asteroid_bodyShape" index = 0 texture_diffuse = "asteroid_diffuse.dds" texture_normal = "asteroid_normal.dds" texture_specular = "asteroid_specular.dds" shader = "PdxMeshPlanet" } } pdxmesh = { name = "asteroid_crystal_small_02_mesh" file = "gfx/models/planets/distant_stars_planets/asteroid_crystal_small_02.mesh" meshsettings = { name = "polySurface6Shape" index = 0 texture_diffuse = "asteroids_crystal_01_diffuse.dds" texture_normal = "asteroids_crystal_01_normal.dds" texture_specular = "asteroids_crystal_01_specular.dds" shader = "PdxMeshPlanetEmissive" } meshsettings = { name = "asteroid_02:asteroid_02_lod1Shape" index = 0 texture_diffuse = "asteroid_diffuse.dds" texture_normal = "asteroid_normal.dds" texture_specular = "asteroid_specular.dds" shader = "PdxMeshPlanet" } } pdxmesh = { name = "asteroid_crystal_small_03_mesh" file = "gfx/models/planets/distant_stars_planets/asteroid_crystal_small_03.mesh" meshsettings = { name = "polySurfaceShape3" index = 0 texture_diffuse = "asteroids_crystal_01_diffuse.dds" texture_normal = "asteroids_crystal_01_normal.dds" texture_specular = "asteroids_crystal_01_specular.dds" shader = "PdxMeshPlanetEmissive" } meshsettings = { name = "asteroid_body1Shape" index = 0 texture_diffuse = "asteroid_diffuse.dds" texture_normal = "asteroid_normal.dds" texture_specular = "asteroid_specular.dds" shader = "PdxMeshPlanet" } } }