entity = {
	name = "consecrated_1_planet_entity"
#	pdxmesh = "planet_clouded_mesh"
	default_state = "idle"

	scale = 4
#	meshsettings = {
#	name = "planet_geosphereShape"
#	texture_diffuse = "arctic_01_diffuse.dds"
#	texture_normal = "arctic_01_normals.dds"
#	texture_specular = "arctic_01_spec.dds"
#	}
	
		state = { name = "idle" 
		#animation = "idle" time_offset = { 0 100 }
		start_event = { trigger_once = yes sound = { soundeffect = "sfx_amb_consecrated_1_planet" } }
		start_event = {	time = 0 	particle = "consecrated_planet_stage_1_effect"		trigger_once = yes		keep_particle = yes
		}
	}
}

entity = {
	name = "consecrated_2_planet_entity"
#	pdxmesh = "planet_clouded_mesh"
	default_state = "idle"

	scale = 4
#	meshsettings = {
#	name = "planet_geosphereShape"
#	texture_diffuse = "arctic_01_diffuse.dds"
#	texture_normal = "arctic_01_normals.dds"
#	texture_specular = "arctic_01_spec.dds"
#	}
	
		state = { name = "idle" 
		#animation = "idle" time_offset = { 0 100 }
		start_event = { trigger_once = yes sound = { soundeffect = "sfx_amb_consecrated_2_planet" } }
		start_event = {	time = 0 	particle = "consecrated_planet_stage_2_effect"		trigger_once = yes		keep_particle = yes
		}
	}
}

entity = {
	name = "consecrated_3_planet_entity"
#	pdxmesh = "planet_clouded_mesh"
	default_state = "idle"

	scale = 4
#	meshsettings = {
#	name = "planet_geosphereShape"
#	texture_diffuse = "arctic_01_diffuse.dds"
#	texture_normal = "arctic_01_normals.dds"
#	texture_specular = "arctic_01_spec.dds"
#	}
	
		state = { name = "idle" 
		#animation = "idle" time_offset = { 0 100 }
		start_event = { trigger_once = yes sound = { soundeffect = "sfx_amb_consecrated_3_planet" } }
		start_event = {	time = 0 	particle = "consecrated_planet_stage_3_effect"		trigger_once = yes		keep_particle = yes
		}
	}
}