objectTypes = {

###################################################################################
###																				###
###								SUBSPACE TUNNEL									###
###																				###
###################################################################################

	pdxmesh = {
		name = "infernal_subspace_tunnel_portal_mesh"
		file = "gfx/models/effects/infernal/infernal_subspace_tunnel_portal.mesh"
	
		meshsettings = {
			index = 0
			shader = "PdxMeshAlphaAdditiveAnimateUVErosion"
			texture_diffuse = "infernal_subspace_tunnel_portal.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
		}
	}
	
	pdxmesh = {
		name = "infernal_subspace_tunnel_spiral_mesh"
		file = "gfx/models/effects/infernal/infernal_subspace_tunnel_spiral.mesh"
	
		meshsettings = {
			index = 0
			shader = "PdxMeshAlphaAdditiveAnimateUVErosion"
			texture_diffuse = "infernal_subspace_tunnel_spiral.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
		}
	}
	
	pdxmesh = {
		name = "infernal_subspace_tunnel_spiral_tunnel_to_star_mesh"
		file = "gfx/models/effects/infernal/infernal_subspace_tunnel_spiral_tunnel_to_star.mesh"
	
		meshsettings = {
			index = 0
			shader = "PdxMeshAlphaAdditiveAnimateUVErosion"
			texture_diffuse = "infernal_subspace_tunnel_spiral_to_star.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
		}
	}
	
	pdxmesh = {
		name = "infernal_subspace_tunnel_spiral_ship_to_star_mesh"
		file = "gfx/models/effects/infernal/infernal_subspace_tunnel_spiral_ship_to_star.mesh"
	
		meshsettings = {
			index = 0
			shader = "PdxMeshAlphaAdditiveAnimateUVErosion"
			texture_diffuse = "infernal_subspace_tunnel_spiral.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
		}
	}
	
	pdxmesh = {
		name = "infernal_galactic_crucible_spiral_mesh"
		file = "gfx/models/effects/infernal/infernal_galactic_crucible_spiral.mesh"
	
		meshsettings = {
			index = 0
			shader = "PdxMeshAlphaAdditiveAnimateUVErosion"
			texture_diffuse = "infernal_subspace_tunnel_spiral.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
		}
	}
	
###################################################################################
###																				###
###							RED GIANT SUPERNOVA NEBULA							###
###																				###
###################################################################################

	pdxmesh = {
		name = "infernal_red_giant_supernova_nebula_main_mesh"
		file = "gfx/models/effects/cosmic_storms/mesh/Celestial_Storm_mesh.mesh"

		meshsettings = {
			index = 0
			shader = "PdxMeshWPO"
			texture_diffuse = "infernal_red_giant_supernova_main_nebula.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			texture_wpo = "Celestial_wpo.dds"
		}
	}
	
	pdxmesh = {
		name = "infernal_red_giant_supernova_nebula_cap_mesh"
		file = "gfx/models/effects/cosmic_storms/mesh/Celestial_StormCap_mesh.mesh"

		meshsettings = {
			index = 0
			shader = "PdxMeshWPO"
			texture_diffuse = "infernal_red_giant_supernova_cap_nebula.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			texture_wpo = "Celestial_wpo.dds"
		}
	}
	
	pdxmesh = {
		name = "infernal_red_giant_supernova_nebula_side_mesh"
		file = "gfx/models/effects/cosmic_storms/mesh/Celestial_StormSide_mesh.mesh"

		meshsettings = {
			index = 0
			shader = "PdxMeshWPO"
			texture_diffuse = "infernal_red_giant_supernova_cap_nebula.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			texture_wpo = "Celestial_wpo.dds"
		}
	}
	
	pdxmesh = {
		name = "infernal_red_giant_supernova_nebula_wispR1_mesh"
		file = "gfx/models/effects/cosmic_storms/mesh/Celestial_Storm_WispG1.mesh"

		meshsettings = {
			index = 0
			shader = "PdxMeshWPO"
			texture_diffuse = "infernal_red_giant_supernova_red_wisp_1.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			texture_wpo = "Celestial_wpo.dds"
		}
	}
	
	pdxmesh = {
		name = "infernal_red_giant_supernova_nebula_wispR2_mesh"
		file = "gfx/models/effects/cosmic_storms/mesh/Celestial_Storm_WispG2.mesh"

		meshsettings = {
			index = 0
			shader = "PdxMeshWPO"
			texture_diffuse = "infernal_red_giant_supernova_red_wisp_2.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			texture_wpo = "Celestial_wpo.dds"
		}
	}
	
	pdxmesh = {
		name = "infernal_red_giant_supernova_nebula_wispP_mesh"
		file = "gfx/models/effects/cosmic_storms/mesh/Celestial_Storm_WispB.mesh"

		meshsettings = {
			index = 0
			shader = "PdxMeshWPO"
			texture_diffuse = "infernal_red_giant_supernova_purple_wisp.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			texture_wpo = "Celestial_wpo.dds"
		}
	}
	
###################################################################################
###																				###
###							Ember Cruiser and Battleship						###
###																				###
###################################################################################	
	
############ Cruiser #############
	
	pdxmesh = {
		name = "infernal_ember_cruiser_mid_effect_mesh"
		file = "gfx/models/effects/infernal/infernal_ember_cruiser_mid.mesh"
		
		meshsettings = {
			texture_diffuse = "infernal_ember_ship.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			shader = "PdxMeshAlphaAdditiveAnimateUV"
		}
	}
	
	pdxmesh = {
		name = "infernal_ember_cruiser_stern_effect_mesh"
		file = "gfx/models/effects/infernal/infernal_ember_cruiser_stern.mesh"
		
		meshsettings = {
			texture_diffuse = "infernal_ember_ship.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			shader = "PdxMeshAlphaAdditiveAnimateUV"
		}
	}
	
############ Battleship #############	
	
	pdxmesh = {
		name = "infernal_ember_battleship_bow_effect_mesh"
		file = "gfx/models/effects/infernal/infernal_ember_battleship_bow.mesh"
		
		meshsettings = {
			texture_diffuse = "infernal_ember_ship.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			shader = "PdxMeshAlphaAdditiveAnimateUV"
		}
	}
	
	pdxmesh = {
		name = "infernal_ember_battleship_mid_effect_mesh"
		file = "gfx/models/effects/infernal/infernal_ember_battleship_mid.mesh"
		
		meshsettings = {
			texture_diffuse = "infernal_ember_ship.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			shader = "PdxMeshAlphaAdditiveAnimateUV"
		}
	}
	
	pdxmesh = {
		name = "infernal_ember_battleship_stern_effect_mesh"
		file = "gfx/models/effects/infernal/infernal_ember_battleship_stern.mesh"
		
		meshsettings = {
			texture_diffuse = "infernal_ember_ship.dds"
			texture_normal = "nonormal.dds"
			texture_specular = "nospec.dds"
			shader = "PdxMeshAlphaAdditiveAnimateUV"
		}
	}
}
