light = {
	name = "destroyed_planet_light"
	
	color = { 
		r = { 0.0 }
		g = { 0.0 }
		b = { 1.0 }
	}
	
	intensity = 100.0
	radius = 50
	falloff = 0
	
	position = { x = 0 y = 0 z = 0 }

	#animation = {
	#	name = "fade"
	#	start = 0
	#	duration = 4
	#	repeat = yes
	#	op = "MUL" # "MUL"/"ADD"/"ABS"
	#	minValue = 0.8
	#	maxValue = 1
	#	curve = { 
	#		0	0.8 
	#		0.4	1
	#		1	0.8
	#	}
	#}	
}