version="Libra v3.4.0 Dev"
name="United Nations of Earth 55"
date="2200.01.01"
required_dlcs={
	"Overlord"
}
player={
	{
		name="unknown"
		country=0
	}
 
}
tick=0
random_log_day=0
species_db={
	0={
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
				}
 
			}
		}
		traits={
		}
		gender=not_set
	}
	1={
		name_list="HUMAN1"
		name={
			key="PRESCRIPTED_species_name_humans1"
		}
		plural={
			key="PRESCRIPTED_species_plural_humans1"
		}
		adjective={
			key="PRESCRIPTED_species_adjective_humans1"
		}
		class="HUM"
		portrait="human"
		traits={
			trait="trait_adaptive"
			trait="trait_nomadic"
			trait="trait_wasteful"
			trait="trait_pc_continental_preference"
		}
		home_planet=3
		gender=not_set
	}
	2={
		name_list="AVI2"
		name={
			key="SPEC_Yssravannar"
		}
		plural={
			key="SPEC_Yssravannar_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Yssravannar"
					}
				}
 
			}
		}
		class="AVI"
		portrait="avi15"
		traits={
			trait="trait_natural_physicists"
			trait="trait_resilient"
			trait="trait_pc_arctic_preference"
		}
		home_planet=26
		name_data="yssravannar"
		gender=not_set
	}
	3={
		name_list="REP2"
		name={
			key="SPEC_Jurinn"
		}
		plural={
			key="SPEC_Jurinn_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Jurinn"
					}
				}
 
			}
		}
		class="REP"
		portrait="rep5"
		traits={
			trait="trait_nonadaptive"
			trait="trait_venerable"
			trait="trait_wasteful"
			trait="trait_communal"
			trait="trait_pc_desert_preference"
		}
		home_planet=40
		name_data="jurinn"
		gender=not_set
	}
	4={
		name_list="MOL3"
		name={
			key="SPEC_Xabir"
		}
		plural={
			key="SPEC_Xabir_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Xabir"
					}
				}
 
			}
		}
		class="MOL"
		portrait="mol13"
		traits={
			trait="trait_pc_desert_preference"
			trait="trait_natural_engineers"
			trait="trait_quarrelsome"
			trait="trait_adaptive"
		}
		home_planet=48
		name_data="xabir"
		gender=not_set
	}
	5={
		name_list="MAM4"
		name={
			key="SPEC_KTaknor"
		}
		plural={
			key="SPEC_KTaknor_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_KTaknor"
					}
				}
 
			}
		}
		class="MAM"
		portrait="mam16"
		traits={
			trait="trait_conservational"
			trait="trait_strong"
			trait="trait_pc_arid_preference"
		}
		home_planet=56
		name_data="ktaknor"
		gender=not_set
	}
	6={
		name_list="REP3"
		name={
			key="SPEC_Anathurian"
		}
		plural={
			key="SPEC_Anathurian_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Anathurian"
					}
				}
 
			}
		}
		class="REP"
		portrait="rep10"
		traits={
			trait="trait_industrious"
			trait="trait_pc_continental_preference"
		}
		home_planet=75
		name_data="anathurian"
		gender=not_set
	}
	7={
		name_list="REP3"
		name={
			key="SPEC_Ikarzuri"
		}
		plural={
			key="SPEC_Ikarzuri_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Ikarzuri"
					}
				}
 
			}
		}
		class="REP"
		portrait="rep15"
		traits={
			trait="trait_nomadic"
			trait="trait_talented"
			trait="trait_pc_alpine_preference"
		}
		home_planet=96
		name_data="ikarzuri"
		gender=not_set
	}
	8={
		name_list="ART1"
		name={
			key="SPEC_Hantak"
		}
		plural={
			key="SPEC_Hantak_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Hantak"
					}
				}
 
			}
		}
		class="ART"
		portrait="art10"
		traits={
			trait="trait_pc_arid_preference"
			trait="trait_industrious"
			trait="trait_intelligent"
			trait="trait_quick_learners"
		}
		name_data="hantak"
		gender=not_set
	}
	9={
		name_list="ART1"
		name={
			key="NAME_Synthetic"
		}
		plural={
			key="NAME_Synthetics"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="NAME_Synthetic"
					}
				}
 
			}
		}
		class="ROBOT"
		portrait="default_robot"
		traits={
			trait="trait_mechanical"
			trait="trait_robot_luxurious"
			trait="trait_robot_domestic_protocols"
		}
		gender=not_set
	}
	10={
		name_list="AVI4"
		name={
			key="SPEC_Ethir"
		}
		plural={
			key="SPEC_Ethir_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Ethir"
					}
				}
 
			}
		}
		class="ART"
		portrait="art1"
		traits={
			trait="trait_pc_arctic_preference"
			trait="trait_resilient"
			trait="trait_natural_engineers"
		}
		name_data="ethir"
		gender=male
	}
	11={
		name_list="LITHOID4"
		name={
			key="SPEC_Aztani"
		}
		plural={
			key="SPEC_Aztani_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Aztani"
					}
				}
 
			}
		}
		class="MOL"
		portrait="mol1"
		traits={
			trait="trait_pc_savannah_preference"
			trait="trait_deviants"
			trait="trait_docile"
			trait="trait_solitary"
			trait="trait_wasteful"
			trait="trait_very_strong"
		}
		name_data="Aztani"
		gender=not_set
	}
	12={
		name_list="FUN1"
		name={
			key="SPEC_Bokasheran"
		}
		plural={
			key="SPEC_Bokasheran_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Bokasheran"
					}
				}
 
			}
		}
		class="REP"
		portrait="rep7"
		traits={
			trait="trait_pc_arid_preference"
			trait="trait_communal"
			trait="trait_natural_sociologists"
		}
		name_data="bokasheran"
		gender=not_set
	}
	13={
		name_list="MAM4"
		name={
			key="SPEC_DRamrakunbu"
		}
		plural={
			key="SPEC_DRamrakunbu_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_DRamrakunbu"
					}
				}
 
			}
		}
		class="SALVAGER"
		portrait="salvager03"
		traits={
			trait="trait_very_strong"
			trait="trait_solitary"
			trait="trait_nonadaptive"
			trait="trait_intelligent"
			trait="trait_pc_habitat_preference"
		}
		home_planet=579
		name_data="dramrakunbu"
		gender=not_set
	}
	14={
		name_list="FUN1"
		name={
			key="SPEC_Spyran"
		}
		plural={
			key="SPEC_Spyran_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Spyran"
					}
				}
 
			}
		}
		class="AVI"
		portrait="avi6"
		traits={
			trait="trait_pc_arctic_preference"
			trait="trait_talented"
			trait="trait_natural_sociologists"
		}
		name_data="spyran"
		gender=not_set
	}
	15={
		name_list="LITHOID1"
		name={
			key="SPEC_Phanha"
		}
		plural={
			key="SPEC_Phanha_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Phanha"
					}
				}
 
			}
		}
		class="SHROUDWALKER"
		portrait="shroudwalker03"
		traits={
			trait="trait_conservational"
			trait="trait_slow_breeders"
			trait="trait_weak"
			trait="trait_docile"
			trait="trait_intelligent"
			trait="trait_psionic"
			trait="trait_pc_habitat_preference"
		}
		home_planet=608
		name_data="panha"
		gender=not_set
	}
	16={
		name_list="LITHOID1"
		name={
			key="SPEC_Birnathi"
		}
		plural={
			key="SPEC_Birnathi_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Birnathi"
					}
				}
 
			}
		}
		class="MAM"
		portrait="mam1"
		traits={
			trait="trait_pc_savannah_preference"
			trait="trait_enduring"
			trait="trait_slow_breeders"
			trait="trait_natural_engineers"
			trait="trait_repugnant"
			trait="trait_extremely_adaptive"
		}
		name_data="birnathi"
		gender=not_set
	}
	17={
		name_list="MOL3"
		name={
			key="SPEC_Izki"
		}
		plural={
			key="SPEC_Izki_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Izki"
					}
				}
 
			}
		}
		class="ART"
		portrait="art9"
		traits={
			trait="trait_pc_savannah_preference"
			trait="trait_repugnant"
			trait="trait_natural_sociologists"
			trait="trait_enduring"
			trait="trait_communal"
			trait="trait_quick_learners"
		}
		name_data="izki"
		gender=not_set
	}
	18={
		name_list="FUN2"
		name={
			key="SPEC_Kar-Du"
		}
		plural={
			key="SPEC_Kar-Du_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Kar-Du"
					}
				}
 
			}
		}
		class="FUN"
		portrait="fun4"
		traits={
			trait="trait_very_strong"
			trait="trait_nonadaptive"
			trait="trait_charismatic"
			trait="trait_quarrelsome"
			trait="trait_pc_arid_preference"
		}
		home_planet=785
		name_data="kar-du"
		gender=not_set
	}
	19={
		name_list="PRT1"
		name={
			key="SPEC_Adnoran"
		}
		plural={
			key="SPEC_Adnoran_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Adnoran"
					}
				}
 
			}
		}
		class="MAM"
		portrait="mam13"
		traits={
			trait="trait_pc_tropical_preference"
			trait="trait_nomadic"
			trait="trait_traditional"
		}
		name_data="adnoran"
		gender=female
	}
	20={
		name_list="PLANT2"
		name={
			key="SPEC_Obevni"
		}
		plural={
			key="SPEC_Obevni_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Obevni"
					}
				}
 
			}
		}
		class="FUN"
		portrait="fun12"
		traits={
			trait="trait_pc_ocean_preference"
			trait="trait_quick_learners"
			trait="trait_conservational"
		}
		name_data="obevni"
		gender=not_set
	}
	21={
		name_list="REP1"
		name={
			key="SPEC_Tuxkan"
		}
		plural={
			key="SPEC_Tuxkan_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Tuxkan"
					}
				}
 
			}
		}
		class="REP"
		portrait="rep1"
		traits={
			trait="trait_extremely_adaptive"
			trait="trait_conservational"
			trait="trait_unruly"
			trait="trait_decadent"
			trait="trait_pc_arctic_preference"
		}
		home_planet=2288
		name_data="tuxkan"
		gender=not_set
	}
	22={
		name_list="ART3"
		name={
			key="SPEC_Xanyr"
		}
		plural={
			key="SPEC_Xanyr_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Xanyr"
					}
				}
 
			}
		}
		class="ART"
		portrait="art15"
		traits={
			trait="trait_pc_desert_preference"
			trait="trait_industrious"
		}
		name_data="xanyr"
		gender=not_set
	}
	23={
		name_list="AVI1"
		name={
			key="SPEC_Rixi"
		}
		plural={
			key="SPEC_Rixi_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Rixi"
					}
				}
 
			}
		}
		class="AVI"
		portrait="avi11"
		traits={
			trait="trait_nonadaptive"
			trait="trait_nomadic"
			trait="trait_strong"
			trait="trait_ingenious"
			trait="trait_pc_tropical_preference"
		}
		home_planet=3055
		name_data="rixi"
		gender=not_set
	}
	24={
		name_list="FUN1"
		name={
			key="SPEC_Makaru"
		}
		plural={
			key="SPEC_Makaru_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Makaru"
					}
				}
 
			}
		}
		class="FUN"
		portrait="fun1"
		traits={
			trait="trait_docile"
			trait="trait_pc_continental_preference"
		}
		home_planet=3185
		name_data="makaru"
		gender=not_set
	}
	25={
		name_list="MAM1"
		name={
			key="SPEC_Quvarian"
		}
		plural={
			key="SPEC_Quvarian_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Quvarian"
					}
				}
 
			}
		}
		class="MAM"
		portrait="mam7"
		traits={
			trait="trait_resilient"
			trait="trait_repugnant"
			trait="trait_conformists"
			trait="trait_communal"
			trait="trait_pc_alpine_preference"
		}
		home_planet=3404
		name_data="quvarian"
		gender=not_set
	}
	26={
		name_list="REP4"
		name={
			key="SPEC_LoxUngrak-Va"
		}
		plural={
			key="SPEC_LoxUngrak-Va_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_LoxUngrak-Va"
					}
				}
 
			}
		}
		class="REP"
		portrait="rep3"
		traits={
			trait="trait_intelligent"
			trait="trait_pc_arid_preference"
		}
		home_planet=4539
		name_data="loxungrakva"
		gender=not_set
	}
	27={
		name_list="AVI4"
		name={
			key="SPEC_Iztran"
		}
		plural={
			key="SPEC_Iztran_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Iztran"
					}
				}
 
			}
		}
		class="AVI"
		portrait="avi14"
		traits={
			trait="trait_quick_learners"
			trait="trait_quarrelsome"
			trait="trait_communal"
			trait="trait_natural_sociologists"
			trait="trait_pc_continental_preference"
		}
		home_planet=5350
		name_data="iztran"
		gender=not_set
	}
	28={
		name_list="ART3"
		name={
			key="SPEC_Qiramulan"
		}
		plural={
			key="SPEC_Qiramulan_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Qiramulan"
					}
				}
 
			}
		}
		class="ART"
		portrait="art5"
		traits={
			trait="trait_nonadaptive"
			trait="trait_rapid_breeders"
			trait="trait_intelligent"
			trait="trait_pc_tropical_preference"
		}
		home_planet=6047
		name_data="qiramulan"
		gender=not_set
	}
	29={
		name_list="ART3"
		name={
			key="SPEC_Najklax"
		}
		plural={
			key="SPEC_Najklax_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_Najklax"
					}
				}
 
			}
		}
		class="ART"
		portrait="art14"
		traits={
			trait="trait_thrifty"
			trait="trait_pc_desert_preference"
		}
		home_planet=6143
		name_data="najklax"
		gender=not_set
	}
	30={
		name_list="MAM2"
		name={
			key="SPEC_MeshBen"
		}
		plural={
			key="SPEC_MeshBen_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_MeshBen"
					}
				}
 
			}
		}
		class="FUN"
		portrait="fun9"
		traits={
			trait="trait_pc_savannah_preference"
			trait="trait_fleeting"
			trait="trait_docile"
			trait="trait_talented"
		}
		name_data="meshben"
		gender=indeterminable
	}
	31={
		name_list="FUN4"
		name={
			key="SPEC_HannFelir"
		}
		plural={
			key="SPEC_HannFelir_pl"
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="SPEC_HannFelir"
					}
				}
 
			}
		}
		class="MOL"
		portrait="mol11"
		traits={
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		amenities_usage=1
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		spawned_armies={
			136 137 138 
		}
	}
	672={
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		force_faction_evaluation=no
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		job="primitive_warrior_2"
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		crime=1
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		spawned_armies={
			139 140 141 
		}
	}
	673={
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	}
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	}
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	}
	693={
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	}
	695={
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	}
	696={
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	}
}
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			empire_cluster=62808000
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			deneb_system=62808000
			empire_cluster=62808000
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		planet=579
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				length=19
			}
 
		}
		asteroid_belts={
			{
				type="crystal_asteroid_belt"
				inner_radius=30
			}
 {
				type="crystal_asteroid_belt"
				inner_radius=105
			}
 {
				type="crystal_asteroid_belt"
				inner_radius=155
			}
 
		}
		flags={
			shroudwalker_enclave_system=62808000
			enclave=62808000
			precursor_2=62808000
		}
		initializer="shroudwalker_enclave_init_03"
		fleet_presence={
			71 72 
		}
		inner_radius=181.11
		outer_radius=281.11
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
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			total=0
			max=0
			active=0
			used=0
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		sector=4294967295
	}
	21={
		coordinate={
			x=176.96
			y=-157.83
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Redamon"
		}
		planet=609
		planet=610
		planet=611
		planet=612
		planet=613
		planet=614
		planet=615
		planet=616
		planet=617
		planet=618
		ambient_object={
			15 
		}
		star_class="sc_m"
		hyperlane={
			{
				to=551
				length=33
			}
 {
				to=586
				length=29
			}
 {
				to=65
				length=23
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=125
			}
 
		}
		flags={
			salvager_enclave_system=62808000
			enclave=62808000
			precursor_2=62808000
		}
		initializer="salvager_enclave_init_02"
		inner_radius=370.982
		outer_radius=470.982
		starbases={
			4294967295 
		}
		trade_hub={
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		}
		trade_collection={
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			max=0
			active=0
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		sector=4294967295
	}
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		coordinate={
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			y=-180.63
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Lem"
		}
		planet=619
		planet=620
		planet=621
		planet=622
		planet=623
		planet=624
		planet=625
		planet=626
		planet=627
		planet=628
		planet=629
		planet=630
		planet=631
		planet=632
		planet=633
		star_class="sc_b"
		hyperlane={
			{
				to=333
				length=32
			}
 {
				to=65
				length=30
			}
 {
				to=175
				length=30
			}
 
		}
		flags={
			precursor_2=62808000
		}
		initializer="basic_init_01"
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		outer_radius=350
		starbases={
			4294967295 
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		trade_hub={
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		trade_collection={
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		sector=4294967295
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		coordinate={
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			y=-116.13
			origin=4294967295
			randomized=yes
		}
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		planet=635
		planet=636
		planet=637
		planet=638
		planet=639
		planet=640
		planet=641
		planet=642
		planet=643
		star_class="sc_m_giant"
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				length=27
			}
 {
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				length=23
			}
 {
				to=522
				length=23
			}
 {
				to=559
				length=18
			}
 
		}
		flags={
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		}
		initializer="basic_init_01"
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		outer_radius=275
		starbases={
			4294967295 
		}
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		trade_collection={
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			y=382.8
			origin=4294967295
			randomized=yes
		}
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		planet=645
		planet=646
		planet=647
		planet=648
		planet=649
		planet=650
		ambient_object={
			16 17 18 19 20 21 22 
		}
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				length=43
			}
 {
				to=183
				length=39
			}
 {
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				length=38
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 {
				to=584
				length=32
			}
 {
				to=435
				length=27
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=55
			}
 {
				type="rocky_asteroid_belt"
				inner_radius=155
			}
 
		}
		flags={
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			enclave=62808000
			precursor_3=62808000
		}
		initializer="salvager_enclave_init_03"
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		outer_radius=384.36
		starbases={
			4294967295 
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		coordinate={
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			y=42.37
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Olluna"
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		planet=651
		planet=652
		planet=653
		planet=654
		planet=655
		planet=656
		planet=657
		planet=658
		planet=659
		planet=660
		planet=661
		planet=662
		planet=663
		star_class="sc_k"
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				length=33
			}
 {
				to=29
				length=30
			}
 {
				to=441
				length=37
				bridge=yes
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=95
			}
 
		}
		flags={
			precursor_5=62808000
		}
		initializer="basic_init_02"
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		outer_radius=340
		starbases={
			4294967295 
		}
		trade_hub={
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			y=108
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="SPEC_Yssravannar_system"
		}
		planet=24
		planet=25
		planet=26
		planet=27
		planet=28
		planet=29
		planet=30
		planet=31
		planet=32
		planet=33
		planet=34
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				length=20
			}
 {
				to=529
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			}
 {
				to=258
				length=18
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		}
		flags={
			empire_home_system=62808000
			empire_cluster=62808000
		}
		initializer="random_empire_init_04"
		fleet_presence={
			4 5 6 7 152 153 154 155 156 
		}
		inner_radius=210
		outer_radius=310
		starbases={
			1 
		}
		trade_hub={
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			collected_from={
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		trade_collection={
			targets={
				{
					target=26
					distance=0
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			}
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			total=0
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			origin=4294967295
			randomized=yes
		}
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		name={
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		planet=665
		ambient_object={
			23 
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				length=25
			}
 {
				to=155
				length=24
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 {
				to=71
				length=21
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		}
		natural_wormholes={
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		flags={
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			enclave=62808000
			shroud_tunnel_nexus=62808000
			precursor_2=62808000
		}
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		}
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		outer_radius=275
		starbases={
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		planet=667
		planet=668
		planet=669
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 {
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 {
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 {
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				length=34
				bridge=yes
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		}
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		}
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			drone_system_4=62808000
			precursor_1=62808000
		}
		initializer="hostile_init_22"
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		outer_radius=250
		starbases={
			4294967295 
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			y=41.04
			origin=4294967295
			randomized=yes
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		planet=671
		planet=672
		planet=673
		megastructures={
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				to=12
				length=37
			}
 {
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				length=30
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 {
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		flags={
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			precursor_5=62808000
		}
		initializer="abandoned_gateways_01"
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		planet=675
		planet=676
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		planet=679
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		planet=681
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				length=57
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		}
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		planet=683
		planet=684
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				length=24
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 {
				to=373
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 {
				to=565
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		}
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		}
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		outer_radius=250.12
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			origin=4294967295
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		}
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		planet=341
		planet=342
		planet=343
		planet=344
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				length=22
			}
 {
				to=452
				length=18
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 {
				to=214
				length=13
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		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=120
			}
 
		}
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		}
		initializer="fallen_1_2"
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		fleet_presence={
			36 181 185 
		}
		aura_presence={
			154 
		}
		ftl_inhibitor_presence={
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		}
		inner_radius=150
		outer_radius=250
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			8 
		}
		trade_hub={
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	}
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			y=93.5
			origin=4294967295
			randomized=yes
		}
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		name={
			key="Enuis"
		}
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		planet=292
		planet=293
		planet=294
		planet=295
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		planet=297
		planet=298
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				to=445
				length=27
			}
 {
				to=498
				length=18
			}
 
		}
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				inner_radius=70
			}
 
		}
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			neighbor_t2=62808000
		}
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		outer_radius=265
		starbases={
			4294967295 
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	}
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			y=317.47
			origin=4294967295
			randomized=yes
		}
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		planet=686
		planet=687
		planet=688
		planet=689
		planet=690
		planet=691
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			}
 {
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				length=26
			}
 {
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 {
				to=294
				length=17
			}
 
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			{
				type="rocky_asteroid_belt"
				inner_radius=120
			}
 
		}
		flags={
			hostile_system=62808000
			drone_home_system=62808000
			precursor_3=62808000
		}
		initializer="hostile_init_14"
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			76 77 78 79 80 81 82 83 84 
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		outer_radius=350
		starbases={
			4294967295 
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	}
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			y=101.92
			origin=4294967295
			randomized=yes
		}
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		}
		planet=714
		planet=715
		planet=716
		planet=717
		planet=718
		planet=719
		planet=720
		planet=721
		planet=722
		planet=723
		planet=724
		planet=725
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		hyperlane={
			{
				to=273
				length=23
			}
 
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		}
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		outer_radius=315
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			4294967295 
		}
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	}
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			y=-6.02
			origin=4294967295
			randomized=yes
		}
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		name={
			key="NAME_Hillos"
		}
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		planet=727
		planet=728
		planet=729
		planet=730
		planet=731
		ambient_object={
			24 
		}
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				to=410
				length=33
			}
 {
				to=146
				length=24
			}
 {
				to=177
				length=18
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=150
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		}
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			precursor_2=62808000
		}
		initializer="ghost_ship_system_initializer_01"
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		}
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		outer_radius=395.52
		starbases={
			4294967295 
		}
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		trade_collection={
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	}
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			y=-70.54
			origin=4294967295
			randomized=yes
		}
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		name={
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			}
 {
				to=521
				length=36
			}
 {
				to=400
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			}
 {
				to=149
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			}
 
		}
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		initializer="basic_init_01"
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		starbases={
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			y=74.11
			origin=4294967295
			randomized=yes
		}
		type=star
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		planet=2492
		planet=2493
		planet=2494
		planet=2495
		planet=2496
		planet=2497
		star_class="sc_m_giant"
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				length=37
			}
 {
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				length=19
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		}
		natural_wormholes={
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		}
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		initializer="basic_init_03"
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		coordinate={
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			origin=4294967295
			randomized=yes
		}
		type=star
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		planet=2500
		planet=2501
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		planet=2504
		star_class="sc_a"
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				length=19
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		asteroid_belts={
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		initializer="basic_init_02"
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			origin=4294967295
			randomized=yes
		}
		type=star
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		planet=2506
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		star_class="sc_m"
		hyperlane={
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				length=21
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			drone_system_1=62808000
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		star_class="sc_f"
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		planet=2539
		planet=2540
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		ambient_object={
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			red2_system=62808000
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		coordinate={
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		}
		type=star
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		}
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		}
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		}
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 {
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		}
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		initializer="basic_init_02"
		inner_radius=190
		outer_radius=290
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	248={
		coordinate={
			x=-257.57
			y=-57.59
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Derellis"
		}
		planet=2833
		planet=2834
		planet=2835
		planet=2836
		planet=2837
		planet=2838
		planet=2839
		planet=2840
		planet=2841
		planet=2842
		planet=2843
		planet=2844
		ambient_object={
			45 
		}
		star_class="sc_g"
		hyperlane={
			{
				to=8
				length=28
			}
 {
				to=581
				length=22
			}
 
		}
		flags={
			hostile_system=62808000
			amoeba_3_system=62808000
			precursor_4=62808000
		}
		initializer="hostile_init_11"
		fleet_presence={
			113 
		}
		inner_radius=230
		outer_radius=330
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	249={
		coordinate={
			x=79.52
			y=-156.24
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Covall"
		}
		planet=2845
		planet=2846
		planet=2847
		planet=2848
		planet=2849
		planet=2850
		star_class="sc_g"
		hyperlane={
			{
				to=313
				length=30
			}
 {
				to=176
				length=24
			}
 {
				to=335
				length=21
			}
 
		}
		flags={
			empire_cluster=62808000
		}
		initializer="basic_init_01"
		inner_radius=175
		outer_radius=275
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	250={
		coordinate={
			x=-32.8
			y=192.98
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Cuuturn"
		}
		planet=2851
		planet=2852
		planet=2853
		planet=2854
		planet=2855
		planet=2856
		planet=2857
		planet=2858
		planet=2859
		planet=2860
		planet=2861
		planet=2862
		planet=2863
		planet=2864
		planet=2865
		planet=2866
		planet=2867
		planet=2868
		planet=2869
		star_class="sc_g"
		hyperlane={
			{
				to=463
				length=27
			}
 {
				to=389
				length=30
				bridge=yes
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=130
			}
 {
				type="rocky_asteroid_belt"
				inner_radius=240
			}
 
		}
		flags={
			precursor_3=62808000
		}
		initializer="basic_init_06"
		inner_radius=365
		outer_radius=465
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
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			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	251={
		coordinate={
			x=-26.92
			y=222.77
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Ophele"
		}
		planet=2870
		planet=2871
		planet=2872
		planet=2873
		planet=2874
		planet=2875
		planet=2876
		planet=2877
		planet=2878
		planet=2879
		planet=2880
		planet=2881
		planet=2882
		star_class="sc_m_giant"
		hyperlane={
			{
				to=241
				length=14
			}
 {
				to=135
				length=14
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=60
			}
 {
				type="icy_asteroid_belt"
				inner_radius=120
			}
 {
				type="rocky_asteroid_belt"
				inner_radius=180
			}
 {
				type="icy_asteroid_belt"
				inner_radius=240
			}
 
		}
		flags={
			precursor_3=62808000
		}
		initializer="asteroid_init_01"
		inner_radius=270
		outer_radius=370
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
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		trade_piracy={
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			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	252={
		coordinate={
			x=-266.97
			y=185.37
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Asgard"
		}
		planet=2883
		planet=2884
		planet=2885
		planet=2886
		planet=2887
		planet=2888
		planet=2889
		planet=2890
		ambient_object={
			44 
		}
		star_class="sc_g"
		hyperlane={
			{
				to=0
				length=24
			}
 {
				to=438
				length=19
			}
 {
				to=51
				length=15
			}
 
		}
		initializer="basic_init_01"
		inner_radius=175
		outer_radius=275
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
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			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	253={
		coordinate={
			x=180.86
			y=-233.83
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Hiann"
		}
		planet=2891
		planet=2892
		planet=2893
		planet=2894
		planet=2895
		planet=2896
		planet=2897
		planet=2898
		planet=2899
		planet=2900
		planet=2901
		planet=2902
		star_class="sc_k"
		hyperlane={
			{
				to=342
				length=40
			}
 {
				to=85
				length=29
			}
 {
				to=200
				length=22
			}
 
		}
		flags={
			tiyanki_home_system=62808000
			precursor_2=62808000
		}
		initializer="hostile_init_15"
		fleet_presence={
			114 
		}
		inner_radius=265
		outer_radius=365
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
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		trade_piracy={
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			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	254={
		coordinate={
			x=-172.46
			y=209.57
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Saqqis"
		}
		planet=2903
		planet=2904
		planet=2905
		planet=2906
		planet=2907
		planet=2908
		planet=2909
		planet=2910
		planet=2911
		planet=2912
		planet=2913
		planet=2914
		planet=2915
		planet=2916
		star_class="sc_binary_8"
		hyperlane={
			{
				to=537
				length=41
			}
 {
				to=432
				length=39
			}
 {
				to=197
				length=30
			}
 
		}
		initializer="binary_init_02"
		inner_radius=370
		outer_radius=470
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
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			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	255={
		coordinate={
			x=89.85
			y=-94.89
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Skat"
		}
		planet=2917
		planet=2918
		planet=2919
		planet=2920
		planet=2921
		star_class="sc_m"
		hyperlane={
			{
				to=23
				length=27
			}
 {
				to=522
				length=15
			}
 
		}
		flags={
			precursor_2=62808000
		}
		initializer="basic_init_01"
		inner_radius=150
		outer_radius=250
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	256={
		coordinate={
			x=253.46
			y=50.05
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Gilprim"
		}
		planet=2922
		planet=2923
		planet=2924
		planet=2925
		planet=2926
		planet=2927
		planet=2928
		planet=2929
		planet=2930
		planet=2931
		planet=2932
		planet=2933
		planet=2934
		planet=2935
		star_class="sc_a"
		hyperlane={
			{
				to=530
				length=36
			}
 {
				to=151
				length=27
			}
 {
				to=300
				length=25
			}
 {
				to=472
				length=34
				bridge=yes
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=60
			}
 {
				type="icy_asteroid_belt"
				inner_radius=120
			}
 {
				type="rocky_asteroid_belt"
				inner_radius=180
			}
 {
				type="icy_asteroid_belt"
				inner_radius=240
			}
 
		}
		flags={
			precursor_5=62808000
		}
		initializer="asteroid_init_01"
		inner_radius=270
		outer_radius=370
		starbases={
			4294967295 
		}
		trade_hub={
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		}
		trade_collection={
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			used=0
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		sector=4294967295
	}
	257={
		coordinate={
			x=-29.56
			y=255.72
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Jabbah"
		}
		planet=2936
		planet=2937
		planet=2938
		planet=2939
		planet=2940
		planet=2941
		planet=2942
		planet=2943
		planet=2944
		planet=2945
		planet=2946
		star_class="sc_m"
		hyperlane={
			{
				to=429
				length=23
			}
 {
				to=543
				length=23
			}
 {
				to=571
				length=21
			}
 {
				to=135
				length=22
				bridge=yes
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=95
			}
 
		}
		flags={
			precursor_3=62808000
		}
		initializer="basic_init_02"
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		outer_radius=315
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
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		trade_piracy={
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			used=0
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		sector=4294967295
	}
	258={
		coordinate={
			x=-101.81
			y=124.76
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Scipiton"
		}
		planet=108
		planet=109
		planet=110
		planet=111
		planet=112
		planet=113
		planet=114
		star_class="sc_g"
		hyperlane={
			{
				to=536
				length=29
			}
 {
				to=67
				length=21
			}
 {
				to=26
				length=18
			}
 
		}
		flags={
			empire_cluster=62808000
			neighbor_t1=62808000
			precursor_3=62808000
		}
		initializer="neighbor_t1"
		init_parent=26
		inner_radius=175
		outer_radius=275
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
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		trade_piracy={
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			used=0
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		sector=4294967295
	}
	259={
		coordinate={
			x=225.62
			y=-204.04
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Stribor"
		}
		planet=2947
		planet=2948
		planet=2949
		planet=2950
		planet=2951
		planet=2952
		planet=2953
		planet=2954
		planet=2955
		planet=2956
		planet=2957
		planet=2958
		planet=2959
		star_class="sc_binary_3"
		hyperlane={
			{
				to=85
				length=46
			}
 {
				to=200
				length=34
			}
 {
				to=534
				length=25
			}
 
		}
		flags={
			precursor_2=62808000
		}
		initializer="binary_init_02"
		inner_radius=358
		outer_radius=458
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
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		trade_piracy={
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			total=0
			max=0
			active=0
			used=0
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		sector=4294967295
	}
	260={
		coordinate={
			x=229.77
			y=138.63
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Tronde"
		}
		planet=2960
		planet=2961
		planet=2962
		planet=2963
		planet=2964
		planet=2965
		star_class="sc_k"
		hyperlane={
			{
				to=533
				length=42
			}
 {
				to=157
				length=40
			}
 {
				to=382
				length=27
			}
 {
				to=363
				length=33
				bridge=yes
			}
 
		}
		flags={
			precursor_5=62808000
		}
		initializer="basic_init_03"
		inner_radius=195
		outer_radius=295
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
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		trade_piracy={
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		}
		sector=4294967295
	}
	261={
		coordinate={
			x=-371.96
			y=-94
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Gathrica"
		}
		planet=2966
		planet=2967
		planet=2968
		planet=2969
		planet=2970
		planet=2971
		planet=2972
		planet=2973
		star_class="sc_g"
		hyperlane={
			{
				to=406
				length=37
			}
 {
				to=203
				length=26
			}
 
		}
		flags={
			precursor_4=62808000
		}
		initializer="basic_init_03"
		inner_radius=235
		outer_radius=335
		starbases={
			4294967295 
		}
		trade_hub={
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		}
		trade_collection={
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		trade_piracy={
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			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	262={
		coordinate={
			x=-144.97
			y=-123.84
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Kongath"
		}
		planet=2974
		planet=2975
		planet=2976
		planet=2977
		planet=2978
		planet=2979
		planet=2980
		planet=2981
		planet=2982
		planet=2983
		planet=2984
		planet=2985
		star_class="sc_g"
		hyperlane={
			{
				to=411
				length=29
			}
 {
				to=230
				length=30
				bridge=yes
			}
 
		}
		flags={
			precursor_1=62808000
		}
		initializer="basic_init_03"
		inner_radius=245
		outer_radius=345
		starbases={
			4294967295 
		}
		trade_hub={
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		}
		trade_collection={
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		trade_piracy={
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			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	263={
		coordinate={
			x=-82.99
			y=227.26
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Isius"
		}
		planet=2986
		planet=2987
		planet=2988
		planet=2989
		planet=2990
		planet=2991
		planet=2992
		planet=2993
		planet=2994
		planet=2995
		planet=2996
		planet=2997
		planet=2998
		ambient_object={
			42 
		}
		star_class="sc_m_giant"
		hyperlane={
			{
				to=247
				length=26
			}
 {
				to=523
				length=19
			}
 
		}
		natural_wormholes={
			2 
		}
		bypasses={
			5 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=95
			}
 
		}
		flags={
			hostile_system=62808000
			drone_system_1=62808000
			precursor_3=62808000
		}
		initializer="hostile_init_12"
		fleet_presence={
			115 116 
		}
		inner_radius=265
		outer_radius=365
		starbases={
			4294967295 
		}
		trade_hub={
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		}
		trade_collection={
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		trade_piracy={
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			used=0
		}
		sector=4294967295
	}
	264={
		coordinate={
			x=20.67
			y=-390.47
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Brockan"
		}
		planet=2649
		planet=2650
		planet=2651
		planet=2652
		star_class="sc_k"
		hyperlane={
			{
				to=287
				length=45
			}
 {
				to=484
				length=35
			}
 
		}
		flags={
			hostile_system=62808000
			green2_system=62808000
			precursor_3=62808000
		}
		initializer="hostile_init_04"
		init_parent=228
		fleet_presence={
			110 111 112 
		}
		inner_radius=150
		outer_radius=250
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
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		}
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		starbases={
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			origin=4294967295
			randomized=yes
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		planet=3611
		planet=3612
		planet=3613
		planet=3614
		planet=3615
		planet=3616
		planet=3617
		planet=3618
		planet=3619
		planet=3620
		planet=3621
		planet=3622
		planet=3623
		planet=3624
		planet=3625
		planet=3626
		planet=3627
		planet=3628
		star_class="sc_k"
		hyperlane={
			{
				to=213
				length=19
			}
 {
				to=147
				length=42
				bridge=yes
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=130
			}
 {
				type="icy_asteroid_belt"
				inner_radius=240
			}
 
		}
		flags={
			precursor_1=62808000
		}
		initializer="basic_init_05"
		inner_radius=350
		outer_radius=450
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	337={
		coordinate={
			x=-150.67
			y=305.56
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Zeldrah"
		}
		planet=3629
		planet=3630
		planet=3631
		planet=3632
		planet=3633
		planet=3634
		planet=3635
		planet=3636
		planet=3637
		planet=3638
		planet=3639
		star_class="sc_g"
		hyperlane={
			{
				to=127
				length=37
			}
 {
				to=354
				length=32
			}
 {
				to=244
				length=29
			}
 {
				to=580
				length=50
				bridge=yes
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=95
			}
 
		}
		initializer="basic_init_02"
		inner_radius=190
		outer_radius=290
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
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			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	338={
		coordinate={
			x=-134.97
			y=38.11
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Ancastar"
		}
		planet=3640
		planet=3641
		planet=3642
		planet=3643
		planet=3644
		planet=3645
		planet=3646
		planet=3647
		planet=3648
		star_class="sc_binary_3"
		hyperlane={
			{
				to=404
				length=35
			}
 {
				to=308
				length=32
			}
 {
				to=48
				length=31
			}
 {
				to=374
				length=29
			}
 {
				to=504
				length=27
			}
 
		}
		flags={
			precursor_1=62808000
		}
		initializer="binary_init_02"
		inner_radius=370
		outer_radius=470
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
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			max=0
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			used=0
		}
		sector=4294967295
	}
	339={
		coordinate={
			x=272.64
			y=-177.24
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Sugeylia"
		}
		planet=3649
		planet=3650
		planet=3651
		planet=3652
		planet=3653
		planet=3654
		planet=3655
		planet=3656
		planet=3657
		planet=3658
		planet=3659
		star_class="sc_binary_1"
		hyperlane={
			{
				to=297
				length=34
			}
 {
				to=103
				length=26
			}
 {
				to=324
				length=22
			}
 
		}
		flags={
			precursor_2=62808000
		}
		initializer="binary_init_02"
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		outer_radius=470
		starbases={
			4294967295 
		}
		trade_hub={
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			max=0
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		sector=4294967295
	}
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		coordinate={
			x=-54.99
			y=190.83
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Calam"
		}
		planet=3660
		planet=3661
		planet=3662
		planet=3663
		planet=3664
		planet=3665
		ambient_object={
			36 
		}
		star_class="sc_g"
		hyperlane={
			{
				to=99
				length=17
			}
 
		}
		asteroid_belts={
			{
				type="icy_asteroid_belt"
				inner_radius=120
			}
 
		}
		flags={
			precursor_3=62808000
		}
		initializer="basic_init_04"
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		outer_radius=330
		starbases={
			4294967295 
		}
		trade_hub={
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		}
		trade_collection={
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			total=0
			max=0
			active=0
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		sector=4294967295
	}
	341={
		coordinate={
			x=296.64
			y=82.9
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Rothyr"
		}
		planet=3666
		planet=3667
		planet=3668
		planet=3669
		planet=3670
		planet=3671
		planet=3672
		planet=3673
		planet=3674
		planet=3675
		planet=3676
		planet=3677
		planet=3678
		star_class="sc_binary_4"
		hyperlane={
			{
				to=311
				length=27
			}
 
		}
		flags={
			precursor_5=62808000
		}
		initializer="binary_init_01"
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		outer_radius=355
		starbases={
			4294967295 
		}
		trade_hub={
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		}
		trade_collection={
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			total=0
			max=0
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	}
	342={
		coordinate={
			x=205.75
			y=-266.21
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Hensedon"
		}
		planet=3679
		planet=3680
		planet=3681
		planet=3682
		planet=3683
		star_class="sc_m"
		hyperlane={
			{
				to=253
				length=40
			}
 {
				to=200
				length=36
			}
 {
				to=427
				length=25
			}
 
		}
		flags={
			precursor_2=62808000
		}
		initializer="basic_init_03"
		inner_radius=195
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		starbases={
			4294967295 
		}
		trade_hub={
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		}
		trade_collection={
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			total=0
			max=0
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			used=0
		}
		sector=4294967295
	}
	343={
		coordinate={
			x=66.6
			y=-202.79
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Wendel"
		}
		planet=3684
		planet=3685
		planet=3686
		planet=3687
		planet=3688
		planet=3689
		planet=3690
		planet=3691
		star_class="sc_g"
		hyperlane={
			{
				to=562
				length=37
			}
 {
				to=110
				length=24
			}
 
		}
		flags={
			hostile_system=62808000
			blue_system=62808000
			shield_system=62808000
		}
		initializer="hostile_init_01"
		fleet_presence={
			120 
		}
		inner_radius=175
		outer_radius=275
		starbases={
			4294967295 
		}
		trade_hub={
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		}
		trade_collection={
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			used=0
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		sector=4294967295
	}
	344={
		coordinate={
			x=-70.41
			y=100.38
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Litugena"
		}
		planet=3692
		planet=3693
		planet=3694
		planet=3695
		planet=3696
		planet=3697
		planet=3698
		planet=3699
		star_class="sc_k"
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				to=437
				length=27
			}
 {
				to=542
				length=21
			}
 {
				to=18
				length=21
			}
 {
				to=45
				length=17
				bridge=yes
			}
 
		}
		asteroid_belts={
			{
				type="icy_asteroid_belt"
				inner_radius=120
			}
 
		}
		flags={
			precursor_3=62808000
		}
		initializer="basic_init_04"
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		outer_radius=370
		starbases={
			4294967295 
		}
		trade_hub={
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		}
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	}
	345={
		coordinate={
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			y=-228.6
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Cidar"
		}
		planet=3700
		planet=3701
		planet=3702
		planet=3703
		planet=3704
		planet=3705
		planet=3706
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		planet=3711
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		planet=3713
		planet=3714
		planet=3715
		planet=3716
		planet=3717
		planet=3718
		star_class="sc_m_giant"
		hyperlane={
			{
				to=478
				length=25
			}
 {
				to=84
				length=16
			}
 
		}
		flags={
			hostile_system=62808000
			blue2_system=62808000
		}
		initializer="hostile_init_02"
		fleet_presence={
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		}
		inner_radius=290
		outer_radius=390
		starbases={
			4294967295 
		}
		trade_hub={
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		}
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	}
	346={
		coordinate={
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			y=-193.74
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Glyderrum"
		}
		planet=251
		planet=252
		planet=253
		planet=254
		planet=255
		planet=256
		planet=257
		planet=258
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		planet=261
		star_class="sc_b"
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				length=28
			}
 {
				to=490
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			}
 {
				to=84
				length=26
				bridge=yes
			}
 
		}
		flags={
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			neighbor_t2_second_colony=62808000
		}
		initializer="neighbor_t2_second_colony"
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		starbases={
			4294967295 
		}
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	}
	347={
		coordinate={
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			y=117.88
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			randomized=yes
		}
		type=star
		name={
			key="Achernar"
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		planet=3720
		planet=3721
		planet=3722
		planet=3723
		planet=3724
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			}
 {
				to=11
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			}
 {
				to=171
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			}
 {
				to=489
				length=26
				bridge=yes
			}
 
		}
		asteroid_belts={
			{
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			}
 {
				type="icy_asteroid_belt"
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			}
 {
				type="rocky_asteroid_belt"
				inner_radius=180
			}
 {
				type="icy_asteroid_belt"
				inner_radius=240
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		}
		initializer="asteroid_init_01"
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		starbases={
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		}
		trade_hub={
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	}
	348={
		coordinate={
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			y=76.54
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Heze"
		}
		planet=3732
		planet=3733
		planet=3734
		planet=3735
		planet=3736
		planet=3737
		planet=3738
		planet=3739
		planet=3740
		star_class="sc_g"
		hyperlane={
			{
				to=11
				length=44
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=95
			}
 
		}
		initializer="basic_init_02"
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		outer_radius=290
		starbases={
			4294967295 
		}
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		}
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	}
	349={
		coordinate={
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			y=-192.34
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Ruqlar"
		}
		planet=3741
		planet=3742
		planet=3743
		planet=3744
		planet=3745
		planet=3746
		planet=3747
		planet=3748
		planet=3749
		star_class="sc_binary_3"
		hyperlane={
			{
				to=211
				length=47
			}
 {
				to=166
				length=38
			}
 {
				to=55
				length=35
			}
 
		}
		flags={
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		}
		initializer="binary_init_01"
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		starbases={
			4294967295 
		}
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		}
		trade_collection={
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	}
	350={
		coordinate={
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			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Nethupa"
		}
		planet=3750
		planet=3751
		planet=3752
		planet=3753
		planet=3754
		planet=3755
		planet=3756
		planet=3757
		planet=3758
		ambient_object={
			35 
		}
		star_class="sc_g"
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			{
				to=434
				length=34
			}
 {
				to=147
				length=25
			}
 {
				to=16
				length=19
			}
 
		}
		flags={
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			precursor_1=62808000
		}
		initializer="basic_init_01"
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		starbases={
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		}
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	}
	351={
		coordinate={
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			y=19.95
			origin=4294967295
			randomized=yes
		}
		type=star
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			key="Iriamus"
		}
		planet=3759
		planet=3760
		planet=3761
		planet=3762
		planet=3763
		planet=3764
		planet=3765
		planet=3766
		planet=3767
		planet=3768
		planet=3769
		planet=3770
		star_class="sc_binary_4"
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				length=31
			}
 {
				to=574
				length=26
			}
 {
				to=506
				length=18
			}
 
		}
		flags={
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			precursor_2=62808000
			precursor_5=62808000
		}
		initializer="binary_init_02"
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		outer_radius=445
		starbases={
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	}
	352={
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			y=168.2
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		}
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		}
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		planet=3772
		planet=3773
		planet=3774
		planet=3775
		planet=3776
		planet=3777
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		planet=3787
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		planet=3789
		star_class="sc_k"
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			}
 {
				to=497
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			}
 
		}
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			}
 {
				type="icy_asteroid_belt"
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			}
 
		}
		flags={
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			precursor_5=62808000
		}
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		starbases={
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		}
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	}
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		coordinate={
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			origin=4294967295
			randomized=yes
		}
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		}
		planet=3790
		planet=3791
		planet=3792
		planet=3793
		planet=3794
		planet=3795
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 {
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			precursor_5=62808000
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			randomized=yes
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			{
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		star_class="sc_a"
		hyperlane={
			{
				to=582
				length=23
			}
 {
				to=365
				length=17
			}
 {
				to=61
				length=17
			}
 
		}
		flags={
			hostile_system=62808000
			blue2_system=62808000
		}
		initializer="hostile_init_02"
		fleet_presence={
			124 125 126 
		}
		inner_radius=235
		outer_radius=335
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	371={
		coordinate={
			x=-81.19
			y=326.3
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Cadmael"
		}
		planet=706
		planet=707
		planet=708
		planet=709
		planet=710
		planet=711
		planet=712
		planet=713
		star_class="sc_f"
		hyperlane={
			{
				to=294
				length=28
			}
 {
				to=330
				length=20
			}
 {
				to=34
				length=18
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=95
			}
 
		}
		flags={
			hostile_system=62808000
			drone_destroyer_system=62808000
			precursor_3=62808000
		}
		initializer="hostile_init_12_drone_destroyer"
		init_parent=34
		fleet_presence={
			85 86 
		}
		inner_radius=190
		outer_radius=290
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
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			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	372={
		coordinate={
			x=-117.24
			y=1.98
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Ferragon"
		}
		planet=345
		planet=346
		planet=347
		planet=348
		planet=349
		star_class="sc_g"
		hyperlane={
			{
				to=201
				length=23
			}
 {
				to=452
				length=22
				bridge=yes
			}
 {
				to=563
				length=37
				bridge=yes
			}
 {
				to=563
				length=37
				bridge=yes
			}
 
		}
		flags={
			precursor_1=62808000
		}
		initializer="fallen_orbitals_1"
		init_parent=452
		fleet_presence={
			37 191 192 
		}
		inner_radius=150
		outer_radius=250
		starbases={
			9 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
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			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	373={
		coordinate={
			x=-44.71
			y=-100.62
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Rayima"
		}
		planet=4006
		planet=4007
		planet=4008
		planet=4009
		planet=4010
		planet=4011
		star_class="sc_m"
		hyperlane={
			{
				to=31
				length=18
			}
 
		}
		flags={
			precursor_1=62808000
		}
		initializer="basic_init_03"
		inner_radius=221
		outer_radius=321
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
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			total=0
			max=0
			active=0
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		}
		sector=4294967295
	}
	374={
		coordinate={
			x=-135.29
			y=67.47
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Markab"
		}
		planet=4012
		planet=4013
		planet=4014
		planet=4015
		planet=4016
		planet=4017
		planet=4018
		planet=4019
		planet=4020
		planet=4021
		planet=4022
		star_class="sc_binary_10"
		hyperlane={
			{
				to=504
				length=36
			}
 {
				to=338
				length=29
			}
 {
				to=404
				length=20
			}
 
		}
		flags={
			precursor_1=62808000
		}
		initializer="binary_init_02"
		inner_radius=370
		outer_radius=470
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
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		sector=4294967295
	}
	375={
		coordinate={
			x=-238.09
			y=-93.27
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Meredith"
		}
		planet=4023
		planet=4024
		planet=4025
		planet=4026
		planet=4027
		planet=4028
		planet=4029
		planet=4030
		planet=4031
		planet=4032
		planet=4033
		planet=4034
		planet=4035
		star_class="sc_m"
		hyperlane={
			{
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				length=25
			}
 {
				to=578
				length=21
			}
 {
				to=512
				length=20
			}
 {
				to=116
				length=27
				bridge=yes
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=95
			}
 
		}
		flags={
			empire_cluster=62808000
			precursor_4=62808000
		}
		initializer="basic_init_02"
		inner_radius=225
		outer_radius=325
		starbases={
			4294967295 
		}
		trade_hub={
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		}
		trade_collection={
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		sector=4294967295
	}
	376={
		coordinate={
			x=-189.49
			y=-112.99
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Tallasus"
		}
		planet=4036
		planet=4037
		planet=4038
		planet=4039
		planet=4040
		planet=4041
		planet=4042
		planet=4043
		planet=4044
		planet=4045
		planet=4046
		planet=4047
		star_class="sc_k"
		hyperlane={
			{
				to=88
				length=21
			}
 {
				to=460
				length=27
				bridge=yes
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=95
			}
 
		}
		flags={
			precursor_4=62808000
		}
		initializer="basic_init_02"
		inner_radius=215
		outer_radius=315
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
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	}
	377={
		coordinate={
			x=-120.88
			y=-108.28
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Unur"
		}
		planet=4048
		planet=4049
		planet=4050
		planet=4051
		star_class="sc_m"
		hyperlane={
			{
				to=232
				length=41
			}
 
		}
		asteroid_belts={
			{
				type="icy_asteroid_belt"
				inner_radius=120
			}
 
		}
		flags={
			precursor_1=62808000
		}
		initializer="basic_init_04"
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		outer_radius=250
		starbases={
			4294967295 
		}
		trade_hub={
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		}
		trade_collection={
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		sector=4294967295
	}
	378={
		coordinate={
			x=61.57
			y=183.77
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="NAME_Sol"
		}
		planet=0
		planet=1
		planet=2
		planet=3
		planet=4
		planet=5
		planet=6
		planet=7
		planet=8
		planet=9
		planet=10
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		planet=12
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		planet=19
		planet=20
		planet=21
		planet=22
		planet=23
		star_class="sc_g"
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			{
				to=557
				length=31
			}
 {
				to=128
				length=26
			}
 {
				to=59
				length=24
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=145
			}
 {
				type="icy_asteroid_belt"
				inner_radius=290
			}
 
		}
		flags={
			empire_home_system=62808000
			sol_system=62808000
			sol=62808000
			empire_cluster=62808000
		}
		initializer="sol_system_initializer"
		fleet_presence={
			0 1 2 3 147 148 149 150 151 
		}
		inner_radius=320
		outer_radius=420
		starbases={
			0 
		}
		trade_hub={
			collected=60.81192
			collected_from={
				378 
			}
		}
		trade_collection={
			targets={
				{
					target=378
					distance=0
				}
 
			}
		}
		trade_piracy={
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			targets={
				{
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			}
		}
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	}
	379={
		coordinate={
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			y=-19.19
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Dram"
		}
		planet=4052
		planet=4053
		planet=4054
		planet=4055
		planet=4056
		planet=4057
		planet=4058
		planet=4059
		planet=4060
		planet=4061
		planet=4062
		ambient_object={
			59 
		}
		star_class="sc_g"
		hyperlane={
			{
				to=364
				length=42
			}
 {
				to=381
				length=34
			}
 
		}
		flags={
			tiyanki_home_system=62808000
			precursor_4=62808000
			vluur_system=62808000
		}
		initializer="hostile_init_15"
		fleet_presence={
			127 146 
		}
		inner_radius=265
		outer_radius=365
		starbases={
			4294967295 
		}
		trade_hub={
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		}
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		timed_modifier={
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			days=-1
		}
	}
	380={
		coordinate={
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			y=218.88
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
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		}
		planet=503
		planet=504
		planet=505
		planet=506
		planet=507
		planet=508
		planet=509
		planet=510
		star_class="sc_m"
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			{
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				length=50
			}
 {
				to=467
				length=42
			}
 {
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			}
 {
				to=520
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			}
 {
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			}
 {
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			}
 {
				to=526
				length=37
			}
 
		}
		flags={
			empire_cluster=62808000
			neighbor_t2_second_colony=62808000
		}
		initializer="deneb_neighbor_t2_second_colony"
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		starbases={
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		}
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	}
	381={
		coordinate={
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			y=0.63
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
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		}
		planet=4063
		planet=4064
		planet=4065
		planet=4066
		planet=4067
		planet=4068
		planet=4069
		planet=4070
		planet=4071
		planet=4072
		planet=4073
		planet=4074
		planet=4075
		planet=4076
		planet=4077
		planet=4078
		planet=4079
		planet=4080
		planet=4081
		star_class="sc_f"
		hyperlane={
			{
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				length=34
			}
 
		}
		asteroid_belts={
			{
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				inner_radius=130
			}
 {
				type="rocky_asteroid_belt"
				inner_radius=240
			}
 
		}
		flags={
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		}
		initializer="basic_init_06"
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		outer_radius=465
		starbases={
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		}
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		}
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	}
	382={
		coordinate={
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			y=162.15
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Elderak"
		}
		planet=4082
		planet=4083
		planet=4084
		planet=4085
		planet=4086
		planet=4087
		planet=4088
		planet=4089
		planet=4090
		planet=4091
		planet=4092
		star_class="sc_f"
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				length=27
			}
 {
				to=157
				length=20
			}
 {
				to=242
				length=20
				bridge=yes
			}
 
		}
		initializer="basic_init_03"
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		}
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		}
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	}
	383={
		coordinate={
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			y=-69.33
			origin=4294967295
			randomized=yes
		}
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		name={
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		}
		planet=4093
		planet=4094
		planet=4095
		planet=4096
		planet=4097
		planet=4098
		planet=4099
		planet=4100
		planet=4101
		planet=4102
		star_class="sc_f"
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				length=27
			}
 {
				to=133
				length=19
			}
 {
				to=15
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			}
 
		}
		asteroid_belts={
			{
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				inner_radius=95
			}
 
		}
		flags={
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		}
		initializer="basic_init_02"
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		}
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		}
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	}
	384={
		coordinate={
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			y=-105.56
			origin=4294967295
			randomized=yes
		}
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		}
		planet=4103
		planet=4104
		planet=4105
		planet=4106
		planet=4107
		planet=4108
		planet=4109
		planet=4110
		planet=4111
		planet=4112
		planet=4113
		planet=4114
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		planet=4117
		star_class="sc_g"
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				length=24
			}
 {
				to=270
				length=20
			}
 {
				to=161
				length=24
				bridge=yes
			}
 
		}
		flags={
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			amoeba_2_system=62808000
			precursor_1=62808000
		}
		initializer="hostile_init_10_small_amoeba_pack"
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		}
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		}
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	}
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			origin=4294967295
			randomized=yes
		}
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		}
		planet=240
		planet=241
		planet=242
		planet=243
		planet=244
		planet=245
		planet=246
		planet=247
		planet=248
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		star_class="sc_g"
		hyperlane={
			{
				to=5
				length=25
			}
 {
				to=544
				length=20
			}
 
		}
		flags={
			empire_cluster=62808000
			neighbor_t2_second_colony=62808000
			precursor_3=62808000
		}
		initializer="neighbor_t2_second_colony"
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			4294967295 
		}
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	}
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			y=-161.22
			origin=4294967295
			randomized=yes
		}
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		}
		planet=4118
		planet=4119
		planet=4120
		planet=4121
		planet=4122
		planet=4123
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				length=23
			}
 {
				to=446
				length=22
			}
 {
				to=17
				length=21
			}
 
		}
		flags={
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		}
		initializer="basic_init_01"
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		}
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				bridge=yes
			}
 
		}
		asteroid_belts={
			{
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			origin=4294967295
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			}
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				length=41
			}
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			}
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				to=483
				length=18
			}
 
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			precursor_5=62808000
		}
		initializer="basic_init_03"
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		outer_radius=251
		starbases={
			4294967295 
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		trade_hub={
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			y=-25.47
			origin=4294967295
			randomized=yes
		}
		type=star
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		}
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		planet=381
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		planet=383
		planet=384
		planet=385
		planet=386
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		star_class="sc_m_giant"
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				bridge=yes
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		}
		asteroid_belts={
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		flags={
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		initializer="fallen_col_1"
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		fleet_presence={
			40 187 188 190 
		}
		aura_presence={
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		ftl_inhibitor_presence={
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		inner_radius=225
		outer_radius=325
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			y=-275.92
			origin=4294967295
			randomized=yes
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		planet=4532
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		planet=4534
		planet=4535
		planet=4536
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			amoeba_2_system=62808000
			precursor_4=62808000
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		initializer="hostile_init_10_small_amoeba_pack"
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		starbases={
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			empire_cluster=62808000
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 {
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		coordinate={
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			y=-242.43
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Teersonia"
		}
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		planet=5364
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		planet=5368
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			}
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			}
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				length=29
			}
 {
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				length=24
				bridge=yes
			}
 
		}
		natural_wormholes={
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		}
		bypasses={
			10 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=95
			}
 
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		starbases={
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		trade_hub={
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		coordinate={
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			y=53.15
			origin=4294967295
			randomized=yes
		}
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			key="Aslund"
		}
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		planet=5375
		planet=5376
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		planet=5379
		planet=5380
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		star_class="sc_binary_1"
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			}
 {
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			}
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				length=20
			}
 
		}
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		}
		initializer="binary_init_02"
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		starbases={
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		}
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		coordinate={
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			y=-95.31
			origin=4294967295
			randomized=yes
		}
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			key="Rigel"
		}
		planet=136
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		planet=139
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		planet=142
		star_class="sc_m"
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			}
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			}
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			}
 {
				to=4
				length=18
			}
 
		}
		flags={
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			neighbor_t1=62808000
			precursor_4=62808000
		}
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		coordinate={
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			y=-34.68
			origin=4294967295
			randomized=yes
		}
		type=star
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			key="Duracchus"
		}
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		planet=5385
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			}
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			}
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				bridge=yes
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		}
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		}
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			origin=4294967295
			randomized=yes
		}
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		}
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 {
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		}
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		}
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			}
 
		}
		asteroid_belts={
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			origin=4294967295
			randomized=yes
		}
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		}
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			}
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			}
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				bridge=yes
			}
 
		}
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		}
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		}
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		}
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 {
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		}
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		}
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 {
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		}
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		}
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		}
		asteroid_belts={
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 {
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			}
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	}
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		}
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		}
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			}
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 {
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			}
 
		}
		flags={
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			blue2_system=62808000
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		}
		initializer="hostile_init_02"
		fleet_presence={
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		}
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		starbases={
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		}
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	}
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			randomized=yes
		}
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		}
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		}
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			}
 {
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			}
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		}
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		}
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		}
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	}
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		}
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			}
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			}
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				bridge=yes
			}
 
		}
		flags={
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		}
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		}
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	}
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		}
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 {
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		}
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		}
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	}
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		}
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			}
 {
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			}
 
		}
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		starbases={
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			origin=4294967295
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		}
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 {
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			randomized=yes
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 {
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				bridge=yes
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		}
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		}
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		}
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		}
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 {
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		}
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		}
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			}
 {
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		planet=6034
		planet=6035
		planet=6036
		planet=6037
		planet=6038
		planet=6039
		planet=6040
		planet=6041
		planet=6042
		planet=6043
		star_class="sc_b"
		hyperlane={
			{
				to=505
				length=24
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=95
			}
 
		}
		flags={
			precursor_2=62808000
		}
		initializer="basic_init_02"
		inner_radius=240
		outer_radius=340
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	580={
		coordinate={
			x=-99.76
			y=307.69
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Trabbur"
		}
		planet=6044
		planet=6045
		planet=6046
		planet=6047
		planet=6048
		planet=6049
		planet=6050
		planet=6051
		planet=6052
		planet=6053
		star_class="sc_m_giant"
		hyperlane={
			{
				to=590
				length=37
			}
 {
				to=337
				length=50
				bridge=yes
			}
 
		}
		flags={
			primitive_system=62808000
			precursor_3=62808000
		}
		initializer="special_init_02"
		inner_radius=210
		outer_radius=310
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	581={
		coordinate={
			x=-246.75
			y=-38.41
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Menchib"
		}
		planet=6054
		planet=6055
		planet=6056
		planet=6057
		planet=6058
		planet=6059
		planet=6060
		planet=6061
		planet=6062
		planet=6063
		planet=6064
		planet=6065
		planet=6066
		planet=6067
		star_class="sc_m_giant"
		hyperlane={
			{
				to=443
				length=34
			}
 {
				to=8
				length=32
			}
 {
				to=420
				length=28
			}
 {
				to=248
				length=22
			}
 
		}
		flags={
			precursor_4=62808000
		}
		initializer="basic_init_01"
		inner_radius=275
		outer_radius=375
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	582={
		coordinate={
			x=25.02
			y=-103.16
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Polgara"
		}
		planet=6068
		planet=6069
		planet=6070
		planet=6071
		planet=6072
		star_class="sc_a"
		hyperlane={
			{
				to=365
				length=26
			}
 {
				to=370
				length=23
			}
 {
				to=528
				length=17
			}
 {
				to=61
				length=14
			}
 
		}
		initializer="basic_init_01"
		inner_radius=150
		outer_radius=250
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	583={
		coordinate={
			x=2.24
			y=-242.11
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Upstoth"
		}
		planet=6073
		planet=6074
		planet=6075
		planet=6076
		star_class="sc_g"
		hyperlane={
			{
				to=282
				length=33
			}
 {
				to=83
				length=24
			}
 {
				to=327
				length=23
			}
 
		}
		flags={
			precursor_3=62808000
		}
		initializer="basic_init_01"
		inner_radius=150
		outer_radius=250
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	584={
		coordinate={
			x=-51.61
			y=372.28
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Reagg"
		}
		planet=6077
		planet=6078
		planet=6079
		planet=6080
		planet=6081
		planet=6082
		planet=6083
		star_class="sc_pulsar"
		hyperlane={
			{
				to=24
				length=32
			}
 {
				to=435
				length=30
			}
 {
				to=183
				length=20
			}
 
		}
		flags={
			precursor_3=62808000
		}
		initializer="special_init_09"
		inner_radius=155
		outer_radius=255
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	585={
		coordinate={
			x=-41.27
			y=-303.85
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Rakaron"
		}
		planet=6084
		planet=6085
		planet=6086
		planet=6087
		planet=6088
		planet=6089
		planet=6090
		planet=6091
		planet=6092
		planet=6093
		planet=6094
		planet=6095
		star_class="sc_g"
		hyperlane={
			{
				to=186
				length=35
			}
 {
				to=136
				length=24
				bridge=yes
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=95
			}
 
		}
		flags={
			precursor_4=62808000
		}
		initializer="basic_init_02"
		inner_radius=240
		outer_radius=340
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	586={
		coordinate={
			x=168.99
			y=-129.46
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Rovgeddi"
		}
		planet=6096
		planet=6097
		planet=6098
		planet=6099
		planet=6100
		planet=6101
		planet=6102
		planet=6103
		star_class="sc_m"
		hyperlane={
			{
				to=551
				length=37
			}
 {
				to=333
				length=33
			}
 {
				to=169
				length=29
			}
 {
				to=21
				length=29
			}
 
		}
		asteroid_belts={
			{
				type="icy_asteroid_belt"
				inner_radius=120
			}
 
		}
		flags={
			precursor_2=62808000
		}
		initializer="basic_init_04"
		inner_radius=270
		outer_radius=370
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	587={
		coordinate={
			x=-253.84
			y=257.07
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Evarym"
		}
		planet=6104
		planet=6105
		planet=6106
		planet=6107
		planet=6108
		planet=6109
		planet=6110
		planet=6111
		planet=6112
		planet=6113
		planet=6114
		planet=6115
		star_class="sc_k"
		hyperlane={
			{
				to=53
				length=35
			}
 {
				to=473
				length=35
			}
 {
				to=119
				length=30
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=95
			}
 
		}
		initializer="basic_init_02"
		inner_radius=240
		outer_radius=340
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	588={
		coordinate={
			x=-12.17
			y=179.85
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Hodranus"
		}
		planet=6116
		planet=6117
		planet=6118
		planet=6119
		planet=6120
		planet=6121
		planet=6122
		planet=6123
		planet=6124
		planet=6125
		planet=6126
		planet=6127
		planet=6128
		planet=6129
		planet=6130
		planet=6131
		planet=6132
		star_class="sc_b"
		hyperlane={
			{
				to=43
				length=34
			}
 {
				to=463
				length=20
			}
 
		}
		asteroid_belts={
			{
				type="rocky_asteroid_belt"
				inner_radius=130
			}
 {
				type="icy_asteroid_belt"
				inner_radius=240
			}
 
		}
		flags={
			precursor_3=62808000
		}
		initializer="basic_init_05"
		inner_radius=350
		outer_radius=450
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	589={
		coordinate={
			x=176.31
			y=324.56
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Ackolam"
		}
		planet=6133
		planet=6134
		planet=6135
		planet=6136
		planet=6137
		planet=6138
		planet=6139
		planet=6140
		star_class="sc_k"
		hyperlane={
			{
				to=549
				length=33
			}
 {
				to=398
				length=32
			}
 {
				to=87
				length=32
			}
 
		}
		asteroid_belts={
			{
				type="icy_asteroid_belt"
				inner_radius=120
			}
 
		}
		flags={
			precursor_5=62808000
		}
		initializer="basic_init_04"
		inner_radius=230
		outer_radius=330
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	590={
		coordinate={
			x=-101.93
			y=344.89
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Mriik"
		}
		planet=6141
		planet=6142
		planet=6143
		planet=6144
		planet=6145
		planet=6146
		planet=6147
		planet=6148
		star_class="sc_m_giant"
		hyperlane={
			{
				to=580
				length=37
			}
 {
				to=112
				length=30
			}
 {
				to=435
				length=27
			}
 
		}
		flags={
			primitive_system=62808000
			precursor_3=62808000
		}
		initializer="special_init_02"
		inner_radius=170
		outer_radius=270
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	591={
		coordinate={
			x=21.04
			y=-190.79
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Gatria"
		}
		planet=6149
		planet=6150
		planet=6151
		planet=6152
		planet=6153
		planet=6154
		planet=6155
		planet=6156
		planet=6157
		star_class="sc_binary_2"
		hyperlane={
			{
				to=446
				length=26
			}
 {
				to=206
				length=29
				bridge=yes
			}
 {
				to=544
				length=22
				bridge=yes
			}
 
		}
		flags={
			empire_cluster=62808000
			precursor_3=62808000
		}
		initializer="binary_init_02"
		inner_radius=358
		outer_radius=458
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
	592={
		coordinate={
			x=84.85
			y=-65.95
			origin=4294967295
			randomized=yes
		}
		type=star
		name={
			key="Korgas"
		}
		planet=6158
		planet=6159
		planet=6160
		planet=6161
		planet=6162
		star_class="sc_f"
		hyperlane={
			{
				to=493
				length=37
			}
 {
				to=66
				length=24
			}
 {
				to=75
				length=14
			}
 
		}
		flags={
			precursor_2=62808000
		}
		initializer="basic_init_01"
		inner_radius=150
		outer_radius=250
		starbases={
			4294967295 
		}
		trade_hub={
			collected=0
		}
		trade_collection={
		}
		trade_piracy={
			throughput=0
			total=0
			max=0
			active=0
			used=0
		}
		sector=4294967295
	}
}
starbase_mgr={
	starbases={
		0={
			level="starbase_level_starport"
			modules={
				0=shipyard				1=trading_hub			}
			buildings={
				0=crew_quarters			}
			update_flag=1024
			build_queue=664
			shipyard_build_queue=665
			ship_design=36
			station=0
			orbitals={
				0=1
				1=2
				2=3
			}
		}
		1={
			level="starbase_level_starport"
			modules={
				0=shipyard				1=trading_hub			}
			buildings={
				0=crew_quarters			}
			update_flag=1024
			build_queue=666
			shipyard_build_queue=667
			ship_design=73
			station=6
			orbitals={
				0=5
				1=6
				2=7
			}
		}
		2={
			level="starbase_level_starport"
			modules={
				0=shipyard				1=trading_hub			}
			buildings={
				0=crew_quarters			}
			update_flag=1024
			build_queue=668
			shipyard_build_queue=669
			ship_design=110
			station=12
			orbitals={
				0=9
				1=10
				2=11
			}
		}
		3={
			level="starbase_level_starport"
			modules={
				0=shipyard				1=trading_hub			}
			buildings={
				0=crew_quarters			}
			update_flag=1024
			build_queue=670
			shipyard_build_queue=671
			ship_design=147
			station=18
			orbitals={
				0=13
				1=14
				2=15
			}
		}
		4={
			level="starbase_level_starport"
			modules={
				0=shipyard				1=trading_hub			}
			buildings={
				0=crew_quarters			}
			update_flag=1024
			build_queue=672
			shipyard_build_queue=673
			ship_design=184
			station=24
			orbitals={
				0=17
				1=18
				2=19
			}
		}
		5={
			level="starbase_level_starport"
			modules={
				0=shipyard				1=trading_hub			}
			buildings={
				0=crew_quarters			}
			update_flag=1024
			build_queue=674
			shipyard_build_queue=675
			ship_design=221
			station=30
			orbitals={
				0=21
				1=22
				2=23
			}
		}
		6={
			level="starbase_level_starport"
			modules={
				0=shipyard				1=trading_hub			}
			buildings={
				0=crew_quarters			}
			update_flag=1024
			build_queue=676
			shipyard_build_queue=677
			ship_design=258
			station=36
			orbitals={
				0=25
				1=26
				2=27
			}
		}
		7={
			level="starbase_level_citadel"
			modules={
				0=shipyard				1=shipyard				2=shipyard				3=hangar_bay				4=gun_battery				5=gun_battery			}
			buildings={
				0=target_uplink_computer				1=defense_grid				2=colossus_yards				3=titan_yards			}
			update_flag=1024
			build_queue=694
			shipyard_build_queue=695
			ship_design=321
			station=143
			orbitals={
			}
		}
		8={
			level="starbase_level_citadel"
			modules={
				0=shipyard				1=anchorage				2=anchorage				3=hangar_bay				4=gun_battery				5=gun_battery			}
			buildings={
				0=crew_quarters				1=command_center				2=target_uplink_computer				3=listening_post			}
			update_flag=1024
			build_queue=706
			shipyard_build_queue=707
			ship_design=322
			station=154
			orbitals={
			}
		}
		9={
			level="starbase_level_outpost"
			update_flag=1024
			build_queue=718
			shipyard_build_queue=4294967295
			ship_design=323
			station=159
			orbitals={
			}
		}
		10={
			level="starbase_level_outpost"
			update_flag=1024
			build_queue=743
			shipyard_build_queue=4294967295
			ship_design=324
			station=162
			orbitals={
			}
		}
		11={
			level="starbase_level_citadel"
			modules={
				0=shipyard				1=anchorage				2=anchorage				3=hangar_bay				4=gun_battery				5=gun_battery			}
			buildings={
				0=crew_quarters				1=command_center				2=target_uplink_computer				3=listening_post			}
			update_flag=1024
			build_queue=780
			shipyard_build_queue=781
			ship_design=325
			station=165
			orbitals={
			}
		}
		12={
			level="starbase_level_citadel"
			modules={
				0=shipyard				1=anchorage				2=anchorage				3=hangar_bay				4=gun_battery				5=gun_battery			}
			buildings={
				0=crew_quarters				1=command_center				2=target_uplink_computer				3=listening_post			}
			update_flag=1024
			build_queue=808
			shipyard_build_queue=809
			ship_design=326
			station=170
			orbitals={
			}
		}
		13={
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		58={
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		86={
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		107={
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 {
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			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
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			name={
				key="SUBPLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="STAR_NAME_2_OF_2"
							variables={
								{
									key="NAME"
									value={
										key="Kauri"
									}
								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
							key="II"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_frozen"
			coordinate={
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				y=-185.86575
				origin=77
				visual_height=0.000000
			}
			orbit=75
			planet_size=17
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moon_of=1107
			kill_pop="0.01.01"
			build_queue=2255
			army_build_queue=2256
			externally_owned_build_queues={
				{
					key=4294967295					value=13472				}
			}
			planet_orbitals={
			}
			entity=1
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1111={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Kauri"
						}
					}
 {
						key="NUMERAL"
						value={
							key="I"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_molten"
			coordinate={
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				y=23.9705
				origin=77
				visual_height=0.000000
			}
			orbit=50
			planet_size=17
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moons={
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			}
			kill_pop="0.01.01"
			build_queue=2257
			army_build_queue=2258
			externally_owned_build_queues={
				{
					key=4294967295					value=13473				}
			}
			planet_orbitals={
			}
			entity=2
			favorite_jobs={
			}
			stability=0
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			crime=0
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			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
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			name={
				key="SUBPLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="PLANET_NAME_FORMAT"
							variables={
								{
									key="PARENT"
									value={
										key="Kauri"
									}
								}
 {
									key="NUMERAL"
									value={
										key="I"
										literal=yes
									}
								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
							key="a"
							literal=yes
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					}
 
				}
			}
			planet_class="pc_molten"
			coordinate={
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				y=24.13911
				origin=77
				visual_height=0.000000
			}
			orbit=13
			planet_size=9
			bombardment_damage=0
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			automated_development=no
			moon_of=1111
			is_moon=yes
			kill_pop="0.01.01"
			build_queue=2259
			army_build_queue=2260
			externally_owned_build_queues={
				{
					key=4294967295					value=13474				}
			}
			planet_orbitals={
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			entity=0
			favorite_jobs={
			}
			stability=0
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			employable_pops=0
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			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1113={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Kauri"
						}
					}
 {
						key="NUMERAL"
						value={
							key="II"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_barren_cold"
			coordinate={
				x=-6.0809
				y=-69.9489
				origin=77
				visual_height=0.000000
			}
			orbit=70
			planet_size=24
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moons={
				1114 
			}
			kill_pop="0.01.01"
			build_queue=2261
			army_build_queue=2262
			externally_owned_build_queues={
				{
					key=4294967295					value=13475				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
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			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
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			name={
				key="SUBPLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="PLANET_NAME_FORMAT"
							variables={
								{
									key="PARENT"
									value={
										key="Kauri"
									}
								}
 {
									key="NUMERAL"
									value={
										key="II"
										literal=yes
									}
								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
							key="a"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_barren"
			coordinate={
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				origin=77
				visual_height=0.000000
			}
			orbit=13
			planet_size=6
			bombardment_damage=0
			last_bombardment="0.01.01"
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			moon_of=1113
			is_moon=yes
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			build_queue=2263
			army_build_queue=2264
			externally_owned_build_queues={
				{
					key=4294967295					value=13476				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
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			housing_usage=0
			employable_pops=0
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			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1115={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Kauri"
						}
					}
 {
						key="NUMERAL"
						value={
							key="III"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_barren"
			coordinate={
				x=80.172
				y=40.9617
				origin=77
				visual_height=0.000000
			}
			orbit=90
			planet_size=12
			bombardment_damage=0
			last_bombardment="0.01.01"
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			}
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			build_queue=2265
			army_build_queue=2266
			externally_owned_build_queues={
				{
					key=4294967295					value=13477				}
			}
			planet_orbitals={
			}
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			}
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			employable_pops=0
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			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
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			name={
				key="SUBPLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="PLANET_NAME_FORMAT"
							variables={
								{
									key="PARENT"
									value={
										key="Kauri"
									}
								}
 {
									key="NUMERAL"
									value={
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										literal=yes
									}
								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
							key="a"
							literal=yes
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					}
 
				}
			}
			planet_class="pc_barren"
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			}
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			bombardment_damage=0
			last_bombardment="0.01.01"
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			army_build_queue=2268
			externally_owned_build_queues={
				{
					key=4294967295					value=13478				}
			}
			planet_orbitals={
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			favorite_jobs={
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			stability=0
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			crime=0
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			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1117={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
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							key="Kauri"
						}
					}
 {
						key="NUMERAL"
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						}
					}
 
				}
			}
			planet_class="pc_toxic"
			coordinate={
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				origin=77
				visual_height=0.000000
			}
			orbit=110
			planet_size=23
			bombardment_damage=0
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			army_build_queue=2270
			externally_owned_build_queues={
				{
					key=4294967295					value=13479				}
			}
			planet_orbitals={
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			favorite_jobs={
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			stability=0
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			crime=0
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			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1118={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Kauri"
						}
					}
 {
						key="NUMERAL"
						value={
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						}
					}
 
				}
			}
			planet_class="pc_toxic"
			coordinate={
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				y=78.9256
				origin=77
				visual_height=0.000000
			}
			orbit=130
			planet_size=23
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moons={
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			}
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			army_build_queue=2272
			externally_owned_build_queues={
				{
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			}
			planet_orbitals={
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			}
			stability=0
			migration=0
			crime=0
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			employable_pops=0
			num_sapient_pops=0
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			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
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			name={
				key="SUBPLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="PLANET_NAME_FORMAT"
							variables={
								{
									key="PARENT"
									value={
										key="Kauri"
									}
								}
 {
									key="NUMERAL"
									value={
										key="V"
										literal=yes
									}
								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
							key="a"
							literal=yes
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					}
 
				}
			}
			planet_class="pc_barren_cold"
			coordinate={
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				y=91.80197
				origin=77
				visual_height=0.000000
			}
			orbit=13
			planet_size=7
			bombardment_damage=0
			last_bombardment="0.01.01"
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			moon_of=1118
			is_moon=yes
			kill_pop="0.01.01"
			build_queue=2273
			army_build_queue=2274
			externally_owned_build_queues={
				{
					key=4294967295					value=13481				}
			}
			planet_orbitals={
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			entity=0
			favorite_jobs={
			}
			stability=0
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			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1120={
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				key="STAR_NAME_1_OF_1"
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					{
						key="NAME"
						value={
							key="Uwheron"
						}
					}
 
				}
			}
			planet_class="pc_k_star"
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				y=0
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			}
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			planet_size=27
			bombardment_damage=0
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			automated_development=no
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			army_build_queue=2276
			externally_owned_build_queues={
				{
					key=4294967295					value=13482				}
			}
			planet_orbitals={
			}
			entity=0
			deposits={
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			}
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
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			employable_pops=0
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			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
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			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="TBR-"
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					}
 {
						key="suffix"
						value={
							key="572"
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					}
 
				}
			}
			planet_class="pc_asteroid"
			coordinate={
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				visual_height=0.000000
			}
			orbit=130
			planet_size=5
			bombardment_damage=0
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			build_queue=2277
			army_build_queue=2278
			externally_owned_build_queues={
				{
					key=4294967295					value=13483				}
			}
			planet_orbitals={
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			stability=0
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			crime=0
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			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
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			}
		}
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			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
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					}
 {
						key="suffix"
						value={
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					}
 
				}
			}
			planet_class="pc_asteroid"
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			}
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			army_build_queue=2280
			externally_owned_build_queues={
				{
					key=4294967295					value=13484				}
			}
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			auto_slots_taken={
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			}
		}
		1123={
			name={
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					{
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					}
 {
						key="suffix"
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				}
			}
			planet_class="pc_asteroid"
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			}
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			army_build_queue=2282
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				{
					key=4294967295					value=13485				}
			}
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 {
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			planet_class="pc_gas_giant"
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			}
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 {
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				{
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				{
					key=4294967295					value=13774				}
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		}
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 {
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 {
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			}
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			army_build_queue=3638
			externally_owned_build_queues={
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			auto_slots_taken={
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			externally_owned_build_queues={
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 {
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				{
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				{
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				}
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			}
			entity=0
			favorite_jobs={
			}
			stability=0
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			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1969={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="E-9-R"
						}
					}
 {
						key="suffix"
						value={
							key="717"
						}
					}
 
				}
			}
			planet_class="pc_asteroid"
			coordinate={
				x=-52.3792
				y=-79.27275
				origin=160
				visual_height=0.000000
			}
			orbit=95
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=3973
			army_build_queue=3974
			externally_owned_build_queues={
				{
					key=4294967295					value=14331				}
			}
			planet_orbitals={
			}
			entity=0
			deposits={
				1478 
			}
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1970={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="W112-"
						}
					}
 {
						key="suffix"
						value={
							key="984"
						}
					}
 
				}
			}
			planet_class="pc_asteroid"
			coordinate={
				x=87.45225
				y=37.23905
				origin=160
				visual_height=0.000000
			}
			orbit=95
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=3975
			army_build_queue=3976
			externally_owned_build_queues={
				{
					key=4294967295					value=14332				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
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			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1971={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Adranell"
						}
					}
 {
						key="NUMERAL"
						value={
							key="III"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_toxic"
			coordinate={
				x=39.0156
				y=-113.586
				origin=160
				visual_height=0.000000
			}
			orbit=120
			planet_size=13
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moons={
				1972 
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			build_queue=3977
			army_build_queue=3978
			externally_owned_build_queues={
				{
					key=4294967295					value=14333				}
			}
			planet_orbitals={
			}
			entity=2
			favorite_jobs={
			}
			stability=0
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			crime=0
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			amenities_usage=0
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			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1972={
			name={
				key="SUBPLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="PLANET_NAME_FORMAT"
							variables={
								{
									key="PARENT"
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									}
								}
 {
									key="NUMERAL"
									value={
										key="III"
										literal=yes
									}
								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
							key="a"
							literal=yes
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					}
 
				}
			}
			planet_class="pc_barren"
			coordinate={
				x=53.8782
				y=-111.32625
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			}
			orbit=15
			planet_size=6
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			is_moon=yes
			kill_pop="0.01.01"
			build_queue=3979
			army_build_queue=3980
			externally_owned_build_queues={
				{
					key=4294967295					value=14334				}
			}
			planet_orbitals={
			}
			entity=2
			favorite_jobs={
			}
			stability=0
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			free_amenities=0
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			total_housing=0
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			employable_pops=0
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			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1973={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Adranell"
						}
					}
 {
						key="NUMERAL"
						value={
							key="IV"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_frozen"
			coordinate={
				x=91.19775
				y=112.74475
				origin=160
				visual_height=0.000000
			}
			orbit=145
			planet_size=20
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=3981
			army_build_queue=3982
			externally_owned_build_queues={
				{
					key=4294967295					value=14335				}
			}
			planet_orbitals={
			}
			entity=2
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1974={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Adranell"
						}
					}
 {
						key="NUMERAL"
						value={
							key="V"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_frozen"
			coordinate={
				x=6.2237
				y=-170.5406
				origin=160
				visual_height=0.000000
			}
			orbit=170
			planet_size=25
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=3983
			army_build_queue=3984
			externally_owned_build_queues={
				{
					key=4294967295					value=14336				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1975={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Adranell"
						}
					}
 {
						key="NUMERAL"
						value={
							key="VI"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_barren"
			coordinate={
				x=184.51095
				y=63.58755
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				visual_height=0.000000
			}
			orbit=195
			planet_size=12
			bombardment_damage=0
			last_bombardment="0.01.01"
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			moons={
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			}
			kill_pop="0.01.01"
			build_queue=3985
			army_build_queue=3986
			externally_owned_build_queues={
				{
					key=4294967295					value=14337				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
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			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1976={
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				key="SUBPLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="PLANET_NAME_FORMAT"
							variables={
								{
									key="PARENT"
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								}
 {
									key="NUMERAL"
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								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
							key="a"
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					}
 
				}
			}
			planet_class="pc_barren"
			coordinate={
				x=197.73045
				y=56.4897
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			army_build_queue=3988
			externally_owned_build_queues={
				{
					key=4294967295					value=14338				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
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			amenities=0
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			employable_pops=0
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			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1977={
			name={
				key="STAR_NAME_1_OF_1"
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					{
						key="NAME"
						value={
							key="Kajimar"
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					}
 
				}
			}
			planet_class="pc_g_star"
			coordinate={
				x=0
				y=0
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				visual_height=0.000000
			}
			orbit=0
			planet_size=26
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
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			army_build_queue=3990
			externally_owned_build_queues={
				{
					key=4294967295					value=14339				}
			}
			planet_orbitals={
			}
			entity=0
			deposits={
				1479 
			}
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1978={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Kajimar"
						}
					}
 {
						key="NUMERAL"
						value={
							key="I"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_barren"
			coordinate={
				x=27.44115
				y=47.6806
				origin=161
				visual_height=0.000000
			}
			orbit=55
			planet_size=29
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=3991
			army_build_queue=3992
			externally_owned_build_queues={
				{
					key=4294967295					value=14340				}
			}
			planet_orbitals={
			}
			entity=1
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1979={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Kajimar"
						}
					}
 {
						key="NUMERAL"
						value={
							key="II"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_gas_giant"
			coordinate={
				x=69.88665
				y=-91.34335
				origin=161
				visual_height=0.000000
			}
			orbit=115
			planet_size=25
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moons={
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			}
			has_ring=yes
			kill_pop="0.01.01"
			build_queue=3993
			army_build_queue=3994
			externally_owned_build_queues={
				{
					key=4294967295					value=14341				}
			}
			planet_orbitals={
			}
			entity=1
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1980={
			name={
				key="SUBPLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="PLANET_NAME_FORMAT"
							variables={
								{
									key="PARENT"
									value={
										key="Kajimar"
									}
								}
 {
									key="NUMERAL"
									value={
										key="II"
										literal=yes
									}
								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
							key="a"
							literal=yes
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					}
 
				}
			}
			planet_class="pc_barren_cold"
			coordinate={
				x=83.60697
				y=-83.10575
				origin=161
				visual_height=0.000000
			}
			orbit=16
			planet_size=18
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moon_of=1979
			is_moon=yes
			kill_pop="0.01.01"
			build_queue=3995
			army_build_queue=3996
			externally_owned_build_queues={
				{
					key=4294967295					value=14342				}
			}
			planet_orbitals={
			}
			entity=2
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1981={
			name={
				key="SUBPLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="PLANET_NAME_FORMAT"
							variables={
								{
									key="PARENT"
									value={
										key="Kajimar"
									}
								}
 {
									key="NUMERAL"
									value={
										key="II"
										literal=yes
									}
								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
							key="b"
							literal=yes
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					}
 
				}
			}
			planet_class="pc_molten"
			coordinate={
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				y=-81.06341
				origin=161
				visual_height=0.000000
			}
			orbit=22
			planet_size=20
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moon_of=1979
			is_moon=yes
			kill_pop="0.01.01"
			build_queue=3997
			army_build_queue=3998
			externally_owned_build_queues={
				{
					key=4294967295					value=14343				}
			}
			planet_orbitals={
			}
			entity=2
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1982={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Kajimar"
						}
					}
 {
						key="NUMERAL"
						value={
							key="III"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_frozen"
			coordinate={
				x=-132.9652
				y=79.7196
				origin=161
				visual_height=0.000000
			}
			orbit=155
			planet_size=20
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=3999
			army_build_queue=4000
			externally_owned_build_queues={
				{
					key=4294967295					value=14344				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1983={
			name={
				key="STAR_NAME_1_OF_1"
				variables={
					{
						key="NAME"
						value={
							key="Batraq"
						}
					}
 
				}
			}
			planet_class="pc_k_star"
			coordinate={
				x=0
				y=0
				origin=162
				visual_height=0.000000
			}
			orbit=0
			planet_size=30
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4001
			army_build_queue=4002
			externally_owned_build_queues={
				{
					key=4294967295					value=14345				}
			}
			planet_orbitals={
			}
			entity=0
			deposits={
				1480 
			}
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1984={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="ZL-1-"
						}
					}
 {
						key="suffix"
						value={
							key="487"
						}
					}
 
				}
			}
			planet_class="pc_asteroid"
			coordinate={
				x=-39.0728
				y=-124.1201
				origin=162
				visual_height=0.000000
			}
			orbit=130
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4003
			army_build_queue=4004
			externally_owned_build_queues={
				{
					key=4294967295					value=14346				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1985={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="GF53-"
						}
					}
 {
						key="suffix"
						value={
							key="138"
						}
					}
 
				}
			}
			planet_class="pc_asteroid"
			coordinate={
				x=116.7179
				y=-57.356
				origin=162
				visual_height=0.000000
			}
			orbit=130
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4005
			army_build_queue=4006
			externally_owned_build_queues={
				{
					key=4294967295					value=14347				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1986={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="B4-3-"
						}
					}
 {
						key="suffix"
						value={
							key="1138"
						}
					}
 
				}
			}
			planet_class="pc_asteroid"
			coordinate={
				x=48.737
				y=120.6023
				origin=162
				visual_height=0.000000
			}
			orbit=130
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4007
			army_build_queue=4008
			externally_owned_build_queues={
				{
					key=4294967295					value=14348				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1987={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="T-"
						}
					}
 {
						key="suffix"
						value={
							key="3PO"
						}
					}
 
				}
			}
			planet_class="pc_asteroid"
			coordinate={
				x=-123.175
				y=41.9081
				origin=162
				visual_height=0.000000
			}
			orbit=130
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4009
			army_build_queue=4010
			externally_owned_build_queues={
				{
					key=4294967295					value=14349				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1988={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="9965-"
						}
					}
 {
						key="suffix"
						value={
							key="002"
						}
					}
 
				}
			}
			planet_class="pc_ice_asteroid"
			coordinate={
				x=-132.9792
				y=-199.8336
				origin=162
				visual_height=0.000000
			}
			orbit=240
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4011
			army_build_queue=4012
			externally_owned_build_queues={
				{
					key=4294967295					value=14350				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1989={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="SSD-"
						}
					}
 {
						key="suffix"
						value={
							key="0935"
						}
					}
 
				}
			}
			planet_class="pc_ice_asteroid"
			coordinate={
				x=236.616
				y=-42.84
				origin=162
				visual_height=0.000000
			}
			orbit=240
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4013
			army_build_queue=4014
			externally_owned_build_queues={
				{
					key=4294967295					value=14351				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1990={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="TLDR-"
						}
					}
 {
						key="suffix"
						value={
							key="947"
						}
					}
 
				}
			}
			planet_class="pc_ice_asteroid"
			coordinate={
				x=78.6168
				y=226.9656
				origin=162
				visual_height=0.000000
			}
			orbit=240
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4015
			army_build_queue=4016
			externally_owned_build_queues={
				{
					key=4294967295					value=14352				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1991={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="L49-"
						}
					}
 {
						key="suffix"
						value={
							key="94"
						}
					}
 
				}
			}
			planet_class="pc_ice_asteroid"
			coordinate={
				x=-239.856
				y=20.5344
				origin=162
				visual_height=0.000000
			}
			orbit=240
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4017
			army_build_queue=4018
			externally_owned_build_queues={
				{
					key=4294967295					value=14353				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1992={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="AZ-11-"
						}
					}
 {
						key="suffix"
						value={
							key="U-46"
						}
					}
 
				}
			}
			planet_class="pc_ice_asteroid"
			coordinate={
				x=70.7976
				y=-229.572
				origin=162
				visual_height=0.000000
			}
			orbit=240
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4019
			army_build_queue=4020
			externally_owned_build_queues={
				{
					key=4294967295					value=14354				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1993={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Batraq"
						}
					}
 {
						key="NUMERAL"
						value={
							key="I"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_molten"
			coordinate={
				x=-56.8482
				y=19.3494
				origin=162
				visual_height=0.000000
			}
			orbit=60
			planet_size=22
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4021
			army_build_queue=4022
			externally_owned_build_queues={
				{
					key=4294967295					value=14355				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1994={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Batraq"
						}
					}
 {
						key="NUMERAL"
						value={
							key="II"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_gas_giant"
			coordinate={
				x=59.6448
				y=-67.4055
				origin=162
				visual_height=0.000000
			}
			orbit=90
			planet_size=25
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moons={
				1995 
			}
			kill_pop="0.01.01"
			build_queue=4023
			army_build_queue=4024
			externally_owned_build_queues={
				{
					key=4294967295					value=14356				}
			}
			planet_orbitals={
			}
			entity=3
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1995={
			name={
				key="SUBPLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="PLANET_NAME_FORMAT"
							variables={
								{
									key="PARENT"
									value={
										key="Batraq"
									}
								}
 {
									key="NUMERAL"
									value={
										key="II"
										literal=yes
									}
								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
							key="a"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_molten"
			coordinate={
				x=72.9747
				y=-74.2947
				origin=162
				visual_height=0.000000
			}
			orbit=15
			planet_size=6
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moon_of=1994
			is_moon=yes
			kill_pop="0.01.01"
			build_queue=4025
			army_build_queue=4026
			externally_owned_build_queues={
				{
					key=4294967295					value=14357				}
			}
			planet_orbitals={
			}
			entity=1
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1996={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Batraq"
						}
					}
 {
						key="NUMERAL"
						value={
							key="III"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_barren_cold"
			coordinate={
				x=-152.48805
				y=63.26925
				origin=162
				visual_height=0.000000
			}
			orbit=165
			planet_size=27
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moons={
				1997 
			}
			has_ring=yes
			kill_pop="0.01.01"
			build_queue=4027
			army_build_queue=4028
			externally_owned_build_queues={
				{
					key=4294967295					value=14358				}
			}
			planet_orbitals={
			}
			entity=2
			deposits={
				1481 
			}
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1997={
			name={
				key="SUBPLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="PLANET_NAME_FORMAT"
							variables={
								{
									key="PARENT"
									value={
										key="Batraq"
									}
								}
 {
									key="NUMERAL"
									value={
										key="III"
										literal=yes
									}
								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
							key="a"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_barren_cold"
			coordinate={
				x=-138.20595
				y=58.63905
				origin=162
				visual_height=0.000000
			}
			orbit=15
			planet_size=8
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moon_of=1996
			is_moon=yes
			kill_pop="0.01.01"
			build_queue=4029
			army_build_queue=4030
			externally_owned_build_queues={
				{
					key=4294967295					value=14359				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1998={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Batraq"
						}
					}
 {
						key="NUMERAL"
						value={
							key="IV"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_frozen"
			coordinate={
				x=77.162
				y=-190.0555
				origin=162
				visual_height=0.000000
			}
			orbit=205
			planet_size=25
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moons={
				1999 
			}
			kill_pop="0.01.01"
			build_queue=4031
			army_build_queue=4032
			externally_owned_build_queues={
				{
					key=4294967295					value=14360				}
			}
			planet_orbitals={
			}
			entity=1
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		1999={
			name={
				key="SUBPLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="PLANET_NAME_FORMAT"
							variables={
								{
									key="PARENT"
									value={
										key="Batraq"
									}
								}
 {
									key="NUMERAL"
									value={
										key="IV"
										literal=yes
									}
								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
							key="a"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_barren_cold"
			coordinate={
				x=77.4479
				y=-205.1152
				origin=162
				visual_height=0.000000
			}
			orbit=15
			planet_size=6
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moon_of=1998
			is_moon=yes
			kill_pop="0.01.01"
			build_queue=4033
			army_build_queue=4034
			externally_owned_build_queues={
				{
					key=4294967295					value=14361				}
			}
			planet_orbitals={
			}
			timed_modifier={
				modifier="mineral_poor"
				days=-1
			}
			entity=2
			planet_modifier="pm_mineral_poor"
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2000={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Batraq"
						}
					}
 {
						key="NUMERAL"
						value={
							key="V"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_gas_giant"
			coordinate={
				x=-123.942
				y=251.1908
				origin=162
				visual_height=0.000000
			}
			orbit=280
			planet_size=24
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			has_ring=yes
			kill_pop="0.01.01"
			build_queue=4035
			army_build_queue=4036
			externally_owned_build_queues={
				{
					key=4294967295					value=14362				}
			}
			planet_orbitals={
			}
			entity=1
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2001={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Batraq"
						}
					}
 {
						key="NUMERAL"
						value={
							key="VI"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_frozen"
			coordinate={
				x=301.2864
				y=108.544
				origin=162
				visual_height=0.000000
			}
			orbit=320
			planet_size=11
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moons={
				2002 
			}
			kill_pop="0.01.01"
			build_queue=4037
			army_build_queue=4038
			externally_owned_build_queues={
				{
					key=4294967295					value=14363				}
			}
			planet_orbitals={
			}
			entity=2
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2002={
			name={
				key="SUBPLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="PLANET_NAME_FORMAT"
							variables={
								{
									key="PARENT"
									value={
										key="Batraq"
									}
								}
 {
									key="NUMERAL"
									value={
										key="VI"
										literal=yes
									}
								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
							key="a"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_frozen"
			coordinate={
				x=315.83685
				y=104.81905
				origin=162
				visual_height=0.000000
			}
			orbit=15
			planet_size=10
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moon_of=2001
			is_moon=yes
			kill_pop="0.01.01"
			build_queue=4039
			army_build_queue=4040
			externally_owned_build_queues={
				{
					key=4294967295					value=14364				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2003={
			name={
				key="STAR_NAME_1_OF_1"
				variables={
					{
						key="NAME"
						value={
							key="Alvyrra"
						}
					}
 
				}
			}
			planet_class="pc_m_star"
			coordinate={
				x=0
				y=0
				origin=163
				visual_height=0.000000
			}
			orbit=0
			planet_size=28
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4041
			army_build_queue=4042
			externally_owned_build_queues={
				{
					key=4294967295					value=14365				}
			}
			planet_orbitals={
			}
			entity=0
			deposits={
				1482 
			}
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2004={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Alvyrra"
						}
					}
 {
						key="NUMERAL"
						value={
							key="I"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_molten"
			coordinate={
				x=31.22
				y=-39.061
				origin=163
				visual_height=0.000000
			}
			orbit=50
			planet_size=20
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4043
			army_build_queue=4044
			externally_owned_build_queues={
				{
					key=4294967295					value=14366				}
			}
			planet_orbitals={
			}
			entity=0
			deposits={
				1483 
			}
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2005={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Alvyrra"
						}
					}
 {
						key="NUMERAL"
						value={
							key="II"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_barren_cold"
			coordinate={
				x=-16.5032
				y=68.1282
				origin=163
				visual_height=0.000000
			}
			orbit=70
			planet_size=26
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			has_ring=yes
			kill_pop="0.01.01"
			build_queue=4045
			army_build_queue=4046
			externally_owned_build_queues={
				{
					key=4294967295					value=14367				}
			}
			planet_orbitals={
			}
			entity=2
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2006={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="91F-"
						}
					}
 {
						key="suffix"
						value={
							key="76-1"
						}
					}
 
				}
			}
			planet_class="pc_asteroid"
			coordinate={
				x=79.7335
				y=-51.67905
				origin=163
				visual_height=0.000000
			}
			orbit=95
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4047
			army_build_queue=4048
			externally_owned_build_queues={
				{
					key=4294967295					value=14368				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2007={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="B9-"
						}
					}
 {
						key="suffix"
						value={
							key="845"
						}
					}
 
				}
			}
			planet_class="pc_asteroid"
			coordinate={
				x=12.7946
				y=94.3654
				origin=163
				visual_height=0.000000
			}
			orbit=95
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4049
			army_build_queue=4050
			externally_owned_build_queues={
				{
					key=4294967295					value=14369				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2008={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="1337-"
						}
					}
 {
						key="suffix"
						value={
							key="LF4"
						}
					}
 
				}
			}
			planet_class="pc_asteroid"
			coordinate={
				x=-51.12805
				y=-80.08785
				origin=163
				visual_height=0.000000
			}
			orbit=95
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4051
			army_build_queue=4052
			externally_owned_build_queues={
				{
					key=4294967295					value=14370				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2009={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Alvyrra"
						}
					}
 {
						key="NUMERAL"
						value={
							key="III"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_toxic"
			coordinate={
				x=87.4224
				y=82.2132
				origin=163
				visual_height=0.000000
			}
			orbit=120
			planet_size=24
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moons={
				2010 
			}
			kill_pop="0.01.01"
			build_queue=4053
			army_build_queue=4054
			externally_owned_build_queues={
				{
					key=4294967295					value=14371				}
			}
			planet_orbitals={
			}
			entity=1
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2010={
			name={
				key="SUBPLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="PLANET_NAME_FORMAT"
							variables={
								{
									key="PARENT"
									value={
										key="Alvyrra"
									}
								}
 {
									key="NUMERAL"
									value={
										key="III"
										literal=yes
									}
								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
							key="a"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_toxic"
			coordinate={
				x=99.72675
				y=73.63065
				origin=163
				visual_height=0.000000
			}
			orbit=15
			planet_size=9
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moon_of=2009
			is_moon=yes
			kill_pop="0.01.01"
			build_queue=4055
			army_build_queue=4056
			externally_owned_build_queues={
				{
					key=4294967295					value=14372				}
			}
			planet_orbitals={
			}
			entity=2
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2011={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Alvyrra"
						}
					}
 {
						key="NUMERAL"
						value={
							key="IV"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_barren_cold"
			coordinate={
				x=-143.3499
				y=-23.73215
				origin=163
				visual_height=0.000000
			}
			orbit=145
			planet_size=17
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			has_ring=yes
			kill_pop="0.01.01"
			build_queue=4057
			army_build_queue=4058
			externally_owned_build_queues={
				{
					key=4294967295					value=14373				}
			}
			planet_orbitals={
			}
			entity=2
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2012={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Alvyrra"
						}
					}
 {
						key="NUMERAL"
						value={
							key="V"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_barren_cold"
			coordinate={
				x=110.5816
				y=-129.1354
				origin=163
				visual_height=0.000000
			}
			orbit=170
			planet_size=25
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moons={
				2013 
			}
			kill_pop="0.01.01"
			build_queue=4059
			army_build_queue=4060
			externally_owned_build_queues={
				{
					key=4294967295					value=14374				}
			}
			planet_orbitals={
			}
			entity=2
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2013={
			name={
				key="SUBPLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="PLANET_NAME_FORMAT"
							variables={
								{
									key="PARENT"
									value={
										key="Alvyrra"
									}
								}
 {
									key="NUMERAL"
									value={
										key="V"
										literal=yes
									}
								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
							key="a"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_barren"
			coordinate={
				x=118.372
				y=-116.31355
				origin=163
				visual_height=0.000000
			}
			orbit=15
			planet_size=9
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moon_of=2012
			is_moon=yes
			kill_pop="0.01.01"
			build_queue=4061
			army_build_queue=4062
			externally_owned_build_queues={
				{
					key=4294967295					value=14375				}
			}
			planet_orbitals={
			}
			timed_modifier={
				modifier="carbon_world"
				days=-1
			}
			entity=2
			planet_modifier="pm_carbon_world"
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
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			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2014={
			name={
				key="STAR_NAME_1_OF_1"
				variables={
					{
						key="NAME"
						value={
							key="Alpha_Canis"
						}
					}
 
				}
			}
			planet_class="pc_m_giant_star"
			coordinate={
				x=0
				y=0
				origin=164
				visual_height=0.000000
			}
			orbit=0
			planet_size=22
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4063
			army_build_queue=4064
			externally_owned_build_queues={
				{
					key=4294967295					value=14376				}
			}
			planet_orbitals={
			}
			entity=0
			deposits={
				1484 
			}
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2015={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Alpha_Canis"
						}
					}
 {
						key="NUMERAL"
						value={
							key="I"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_molten"
			coordinate={
				x=50.2115
				y=0.579
				origin=164
				visual_height=0.000000
			}
			orbit=50
			planet_size=24
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4065
			army_build_queue=4066
			externally_owned_build_queues={
				{
					key=4294967295					value=14377				}
			}
			planet_orbitals={
			}
			entity=1
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2016={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Alpha_Canis"
						}
					}
 {
						key="NUMERAL"
						value={
							key="II"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_barren_cold"
			coordinate={
				x=-70.1365
				y=-3.9158
				origin=164
				visual_height=0.000000
			}
			orbit=70
			planet_size=27
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			has_ring=yes
			kill_pop="0.01.01"
			build_queue=4067
			army_build_queue=4068
			externally_owned_build_queues={
				{
					key=4294967295					value=14378				}
			}
			planet_orbitals={
			}
			entity=1
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2017={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="CR9-"
						}
					}
 {
						key="suffix"
						value={
							key="NY1K"
						}
					}
 
				}
			}
			planet_class="pc_asteroid"
			coordinate={
				x=79.7335
				y=-51.67905
				origin=164
				visual_height=0.000000
			}
			orbit=95
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4069
			army_build_queue=4070
			externally_owned_build_queues={
				{
					key=4294967295					value=14379				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2018={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="JQQ-1-"
						}
					}
 {
						key="suffix"
						value={
							key="872"
						}
					}
 
				}
			}
			planet_class="pc_asteroid"
			coordinate={
				x=-89.9536
				y=-30.79615
				origin=164
				visual_height=0.000000
			}
			orbit=95
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4071
			army_build_queue=4072
			externally_owned_build_queues={
				{
					key=4294967295					value=14380				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2019={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="QT1-"
						}
					}
 {
						key="suffix"
						value={
							key="99"
						}
					}
 
				}
			}
			planet_class="pc_asteroid"
			coordinate={
				x=27.8616
				y=90.9226
				origin=164
				visual_height=0.000000
			}
			orbit=95
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4073
			army_build_queue=4074
			externally_owned_build_queues={
				{
					key=4294967295					value=14381				}
			}
			planet_orbitals={
			}
			entity=0
			deposits={
				1485 
			}
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2020={
			name={
				key="ASTEROID_NAME_FORMAT"
				variables={
					{
						key="prefix"
						value={
							key="T1-T9-"
						}
					}
 {
						key="suffix"
						value={
							key="XR-1"
						}
					}
 
				}
			}
			planet_class="pc_asteroid"
			coordinate={
				x=-93.33465
				y=18.58675
				origin=164
				visual_height=0.000000
			}
			orbit=95
			planet_size=5
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4075
			army_build_queue=4076
			externally_owned_build_queues={
				{
					key=4294967295					value=14382				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2021={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Alpha_Canis"
						}
					}
 {
						key="NUMERAL"
						value={
							key="III"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_barren"
			coordinate={
				x=116.0508
				y=31.1076
				origin=164
				visual_height=0.000000
			}
			orbit=120
			planet_size=24
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4077
			army_build_queue=4078
			externally_owned_build_queues={
				{
					key=4294967295					value=14383				}
			}
			planet_orbitals={
			}
			entity=1
			favorite_jobs={
			}
			stability=0
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			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2022={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Alpha_Canis"
						}
					}
 {
						key="NUMERAL"
						value={
							key="IV"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_barren_cold"
			coordinate={
				x=-127.6348
				y=-68.8953
				origin=164
				visual_height=0.000000
			}
			orbit=145
			planet_size=27
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moons={
				2023 
			}
			kill_pop="0.01.01"
			build_queue=4079
			army_build_queue=4080
			externally_owned_build_queues={
				{
					key=4294967295					value=14384				}
			}
			planet_orbitals={
			}
			entity=2
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2023={
			name={
				key="SUBPLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="PLANET_NAME_FORMAT"
							variables={
								{
									key="PARENT"
									value={
										key="Alpha_Canis"
									}
								}
 {
									key="NUMERAL"
									value={
										key="IV"
										literal=yes
									}
								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
							key="a"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_toxic"
			coordinate={
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				y=-71.1432
				origin=164
				visual_height=0.000000
			}
			orbit=15
			planet_size=6
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			moon_of=2022
			is_moon=yes
			kill_pop="0.01.01"
			build_queue=4081
			army_build_queue=4082
			externally_owned_build_queues={
				{
					key=4294967295					value=14385				}
			}
			planet_orbitals={
			}
			entity=2
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
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			total_housing=0
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			employable_pops=0
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			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2024={
			name={
				key="PLANET_NAME_FORMAT"
				variables={
					{
						key="PARENT"
						value={
							key="Alpha_Canis"
						}
					}
 {
						key="NUMERAL"
						value={
							key="V"
							literal=yes
						}
					}
 
				}
			}
			planet_class="pc_barren"
			coordinate={
				x=99.3514
				y=-137.972
				origin=164
				visual_height=0.000000
			}
			orbit=170
			planet_size=18
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4083
			army_build_queue=4084
			externally_owned_build_queues={
				{
					key=4294967295					value=14386				}
			}
			planet_orbitals={
			}
			entity=0
			favorite_jobs={
			}
			stability=0
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			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
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			total_housing=0
			housing_usage=0
			employable_pops=0
			num_sapient_pops=0
			recalc_pops=yes
			manual_designation_changed_date="0.01.01"
			ascension_tier=0
			auto_slots_taken={
				no no no no no no no no no no no no 
			}
		}
		2025={
			name={
				key="STAR_NAME_1_OF_1"
				variables={
					{
						key="NAME"
						value={
							key="Olbers"
						}
					}
 
				}
			}
			planet_class="pc_b_star"
			coordinate={
				x=0
				y=0
				origin=165
				visual_height=0.000000
			}
			orbit=0
			planet_size=27
			bombardment_damage=0
			last_bombardment="0.01.01"
			automated_development=no
			kill_pop="0.01.01"
			build_queue=4085
			army_build_queue=4086
			externally_owned_build_queues={
				{
					key=4294967295					value=14387				}
			}
			planet_orbitals={
			}
			entity=0
			deposits={
				1486 
			}
			favorite_jobs={
			}
			stability=0
			migration=0
			crime=0
			amenities=0
			amenities_usage=0
			free_amenities=0
			free_housing=0
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 {
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 {
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 {
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 {
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 {
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 {
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			army_build_queue=4362
			externally_owned_build_queues={
				{
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			}
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			}
			favorite_jobs={
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						key="PARENT"
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							key="Nishpan"
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 {
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							key="Nishpan"
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 {
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			}
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			planet_class="pc_toxic"
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				{
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				}
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			name={
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				}
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			externally_owned_build_queues={
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			externally_owned_build_queues={
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			planet_modifier="pm_carbon_world"
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 {
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				{
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 {
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			}
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 {
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 {
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 {
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								}
 {
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								}
 
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 {
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 {
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 {
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 {
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 {
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 {
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			auto_slots_taken={
				no no no no no no no no no no no no 
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					{
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							key="Asgard"
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					}
 {
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							literal=yes
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					}
 
				}
			}
			planet_class="pc_barren_cold"
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			build_queue=5803
			army_build_queue=5804
			externally_owned_build_queues={
				{
					key=4294967295					value=15246				}
			}
			planet_orbitals={
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			timed_modifier={
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			}
			entity=1
			planet_modifier="pm_carbon_world"
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			auto_slots_taken={
				no no no no no no no no no no no no 
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						key="PARENT"
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							key="PLANET_NAME_FORMAT"
							variables={
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			army_build_queue=5806
			externally_owned_build_queues={
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					{
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 {
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			planet_class="pc_gas_giant"
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			army_build_queue=5808
			externally_owned_build_queues={
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 {
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			}
			planet_class="pc_gas_giant"
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			externally_owned_build_queues={
				{
					key=4294967295					value=15249				}
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 {
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			}
			planet_class="pc_gas_giant"
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			army_build_queue=5812
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 {
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			}
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			}
			favorite_jobs={
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				}
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				{
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 {
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			}
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			timed_modifier={
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 {
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			externally_owned_build_queues={
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					}
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						key="NUMERAL"
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				}
			}
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			externally_owned_build_queues={
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			manual_designation_changed_date="0.01.01"
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			}
		}
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					{
						key="PARENT"
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								{
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								}
 {
									key="NUMERAL"
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								}
 
							}
						}
					}
 {
						key="NUMERAL"
						value={
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					}
 
				}
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			externally_owned_build_queues={
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			}
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							key="PLANET_NAME_FORMAT"
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								{
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									}
								}
 {
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		3057={
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			externally_owned_build_queues={
				{
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			}
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				{
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							key="Mathrop"
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			army_build_queue=6672
			externally_owned_build_queues={
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						key="PARENT"
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				{
					key=4294967295					value=15681				}
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			}
			favorite_jobs={
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			auto_slots_taken={
				no no no no no no no no no no no no 
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							key="Mathrop"
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					}
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			externally_owned_build_queues={
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 {
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										variables={
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								}
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								}
 
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 {
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 {
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				}
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			army_build_queue=10070
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			manual_designation_changed_date="0.01.01"
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			auto_slots_taken={
				no no no no no no no no no no no no 
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					{
						key="PARENT"
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							variables={
								{
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										key="Delta_Cephei"
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								}
 
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			externally_owned_build_queues={
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			}
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 {
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			army_build_queue=11018
			externally_owned_build_queues={
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			auto_slots_taken={
				no no no no no no no no no no no no 
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 {
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			planet_class="pc_barren_cold"
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				no no no no no no no no no no no no 
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			planet_class="pc_barren_cold"
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			army_build_queue=11022
			externally_owned_build_queues={
				{
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			}
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			planet_class="pc_barren"
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			build_queue=11023
			army_build_queue=11024
			externally_owned_build_queues={
				{
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			}
			planet_orbitals={
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			auto_slots_taken={
				no no no no no no no no no no no no 
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							key="PLANET_NAME_FORMAT"
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						key="NUMERAL"
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			externally_owned_build_queues={
				{
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							key="Baggol"
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			army_build_queue=11028
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				{
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				days=-1
			}
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			}
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			externally_owned_build_queues={
				{
					key=4294967295					value=17859				}
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			planet_class="pc_a_star"
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					key=4294967295					value=17860				}
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			}
			favorite_jobs={
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			auto_slots_taken={
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			army_build_queue=11034
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			planet_class="pc_molten"
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			externally_owned_build_queues={
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 {
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				}
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			planet_class="pc_toxic"
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			army_build_queue=11040
			externally_owned_build_queues={
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			manual_designation_changed_date="0.01.01"
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 {
						key="NUMERAL"
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				}
			}
			planet_class="pc_toxic"
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			army_build_queue=11042
			externally_owned_build_queues={
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			}
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			favorite_jobs={
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								}
 
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						key="NUMERAL"
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			planet_class="pc_barren_cold"
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			manual_designation_changed_date="0.01.01"
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			auto_slots_taken={
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			always_available_tech="tech_planetary_unification"
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_base={
						energy=20
						minerals=20
						food=10
						physics_research=10
						society_research=10
						engineering_research=10
						influence=3
						unity=5.75
						consumer_goods=10
						alloys=5
					}
					trade_routes={
						energy=60.81192
					}
					planet_farmers={
						food=72.648
					}
					planet_miners={
						minerals=30.688
					}
					planet_technician={
						energy=69.048
					}
					planet_politicians={
						unity=24.816
					}
					planet_administrators={
						unity=17.344
					}
					planet_researchers={
						physics_research=16.144
						society_research=16.144
						engineering_research=16.144
					}
					planet_metallurgists={
						alloys=12.108
					}
					planet_artisans={
						consumer_goods=24.216
					}
					orbital_mining_deposits={
						energy=15
						minerals=15
					}
					orbital_research_deposits={
						engineering_research=4.5
					}
					country_power_projection={
						influence=0.23528
					}
				}
				expenses={
					none={
					}
					ships={
						energy=2.175
						alloys=0.225
					}
					ship_components={
						energy=1.35
						alloys=0.2475
					}
					station_gatherers={
						energy=2
					}
					station_researchers={
						energy=1
					}
					starbase_stations={
						energy=2
					}
					starbase_buildings={
						energy=1
					}
					starbase_modules={
						energy=2
					}
					planet_buildings={
						energy=11
					}
					planet_districts={
						energy=8
					}
					planet_districts_cities={
						energy=6
					}
					planet_districts_industrial={
						energy=4
					}
					planet_politicians={
						consumer_goods=4
					}
					planet_administrators={
						consumer_goods=4
					}
					planet_researchers={
						consumer_goods=4
					}
					planet_metallurgists={
						minerals=12
					}
					planet_artisans={
						minerals=12
					}
					pop_category_workers={
						food=22
						consumer_goods=6.05
					}
					pop_category_specialists={
						food=8
						consumer_goods=4.4
					}
					pop_category_rulers={
						food=2
						consumer_goods=2.2
					}
					leader_scientists={
						unity=8
					}
					leader_governors={
						unity=2
					}
				}
				balance={
					none={
					}
					country_base={
						energy=20
						minerals=20
						food=10
						physics_research=10
						society_research=10
						engineering_research=10
						influence=3
						unity=5.75
						consumer_goods=10
						alloys=5
					}
					trade_routes={
						energy=60.81192
					}
					ships={
						energy=-2.175
						alloys=-0.225
					}
					ship_components={
						energy=-1.35
						alloys=-0.2475
					}
					station_gatherers={
						energy=-2
					}
					station_researchers={
						energy=-1
					}
					starbase_stations={
						energy=-2
					}
					starbase_buildings={
						energy=-1
					}
					starbase_modules={
						energy=-2
					}
					planet_buildings={
						energy=-11
					}
					planet_districts={
						energy=-8
					}
					planet_districts_cities={
						energy=-6
					}
					planet_districts_industrial={
						energy=-4
					}
					planet_farmers={
						food=72.648
					}
					planet_miners={
						minerals=30.688
					}
					planet_technician={
						energy=69.048
					}
					planet_politicians={
						unity=24.816
						consumer_goods=-4
					}
					planet_administrators={
						unity=17.344
						consumer_goods=-4
					}
					planet_researchers={
						physics_research=16.144
						society_research=16.144
						engineering_research=16.144
						consumer_goods=-4
					}
					planet_metallurgists={
						minerals=-12
						alloys=12.108
					}
					planet_artisans={
						minerals=-12
						consumer_goods=24.216
					}
					pop_category_workers={
						food=-22
						consumer_goods=-6.05
					}
					pop_category_specialists={
						food=-8
						consumer_goods=-4.4
					}
					pop_category_rulers={
						food=-2
						consumer_goods=-2.2
					}
					orbital_mining_deposits={
						energy=15
						minerals=15
					}
					orbital_research_deposits={
						engineering_research=4.5
					}
					leader_scientists={
						unity=-8
					}
					leader_governors={
						unity=-2
					}
					country_power_projection={
						influence=0.23528
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
			event_chain={
				event_chain="mandate_monthly_consumer_goods_chain"
				scope={
					type=country
					id=0
					random={ 0 4180664739 }
					random_allowed=yes
					root={
						type=leader
						id=0
						random={ 0 4180664739 }
						random_allowed=yes
					}
					from={
						type=leader
						id=0
						random={ 0 4180664739 }
						random_allowed=yes
					}
					prev={
						type=leader
						id=0
						random={ 0 4180664739 }
						random_allowed=yes
					}
				}
			}
		}
		terra_incognita={
			size=256
			data={
				42388 2 253 4 240 3 8 6 238 5 6 8 237 6 4 9 237 7 2 9 237 18 237 19 238 18 239 17 240 16 241 15 242 1 2 11 246 10 247 9 248 8 249 7 250 6 251 5 252 4 18281 
			}
			systems={
				59 128 378 557 
			}
		}
		military_power=107.58059
		economy_power=1.00000
		victory_rank=2
		victory_score=188.75
		tech_power=255.00000
		immigration=18.5791
		emigration=0
		fleet_size=3
		used_naval_capacity=3
		empire_size=51
		new_colonies=0
		sapient=32
		graphical_culture="mammalian_01"
		city_graphical_culture="mammalian_01"
		room="personality_federation_builders_room"
		capital=3
		founder_species_ref=1
		ethos={
			ethic="ethic_fanatic_egalitarian"
			ethic="ethic_xenophile"
		}
		fleet_template_manager={
			fleet_template={
				0 
			}
		}
		government={
			type="gov_representative_democracy"
			authority="auth_democratic"
			civics={
				"civic_beacon_of_liberty"
				"civic_idealistic_foundation"
			}
			origin="origin_default"
		}
		personality="federation_builders"
		next_election="2210.01.01"
		government_date="2220.07.21"
		surveyed={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 
		}
		homeworld_name={
			key="NAME_Earth"
		}
		visited_objects={
			378 59 128 557 
		}
		intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		flags={
			human_1=62808000
			custom_start_screen=62808000
		}
		sensor_range_fleets={
			0 1 2 3 147 148 149 150 151 
		}
		faction={
			aggro_range=-1
			aggro_range_measure_from=self
			intel_effects_surveyed=yes
		}
		name_list="HUMAN1"
		ship_names={
			"HUMAN1_SHIP_WalterRaleigh"=1
			"HUMAN1_SHIP_Rhine"=1
			"HUMAN1_SHIP_Shrike"=1
			"HUMAN1_SHIP_Dao"=1
			"HUMAN1_SHIP_Avocet"=1
		}
		ruler=0
		control_groups={
			0={
				{
					type=2
					id=3
				}
			}
			1={
				{
					type=1
					id=3
				}
			}
			2={
				{
					type=1
					id=1
				}
			}
			3={
				{
					type=1
					id=2
				}
			}
		}
		ship_prefix={
			key="PRESCRIPTED_ship_prefix_humans1"
		}
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_expansionist"
			}
 {
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="subjugation_war_terms"
				selected="balanced_terms"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_not_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_proactive"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_not_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_not_allowed"
			}
 
		}
		policy_flags={
			"diplo_stance_expansionist"
			"unrestricted_wars"
			"balanced_terms"
			"orbital_bombardment_indiscriminate"
			"resettlement_not_allowed"
			"first_contact_proactive"
			"border_policy_open"
			"robots_allowed"
			"population_controls_not_allowed"
			"slavery_not_allowed"
			"purge_not_allowed"
		}
		starting_system=378
		has_advisor=no
		owned_leaders={
			0 1 2 3 4 5 6 7 8 
		}
		owned_planets={
			3 
		}
		controlled_planets={
			3 0 1 7 6 14 
		}
		ship_design_collection={
			ship_design={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 
			}
		}
		type="default"
		modules={
			standard_event_module={
				delayed_event={
					event="country.900"
					days=484
					scope={
						type=country
						id=0
						random={ 0 1137957307 }
						random_allowed=yes
						from={
							type=none
							id=0
							random={ 0 1407576447 }
							random_allowed=yes
						}
					}
				}
			}
			standard_economy_module={
				resources={
					energy=100
					minerals=100
					food=200
					influence=100
					consumer_goods=100
					alloys=100
				}
			}
			standard_leader_module={
				enabled=yes
				leaders={
					92 93 94 95 96 97 98 99 100 101 102 103 
				}
			}
			standard_diplomacy_module={
				contact_rule=does_first_contact_sites
				borders=1
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				last_created="0.01.01"
				total_faction_members_power=0
				total_faction_members=0
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species_index=0
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_stratified
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				primary={
					species_index=1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				built_species={
					species_index=4294967295
					living_standard=living_standard_servitude
					citizenship=citizenship_robot_servitude
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
			}
			standard_trade_routes_module={
				collected=60.81192
				days=1
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=0
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				0 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=0
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=1
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=2
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=3
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=147
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=148
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=149
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=150
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=151
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		hyperlane_systems={
			378 59 128 557 489 466 407 191 190 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
			owned={
				0 
			}
		}
		given_value=0
		num_upgraded_starbase=1
		starbase_capacity=3
		employable_pops=32
		owned_species_refs={
			1 
		}
		first_contact={
		}
	}
	1={
		flag={
			icon={
				category="domination"
				file="domination_6.dds"
			}
			background={
				category="backgrounds"
				file="diagonal_stripe.dds"
			}
			colors={
				"orange"
				"indigo"
				"black"
				"null"
			}
		}
		color_index=-1
		name={
			key="format.imp_mat.3"
			variables={
				{
					key="imperial_mat"
					value={
						key="Hegemony"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Yssravannar"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.species"
						variables={
							{
								key="imperial_mat"
								value={
									key="Hegemony"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Yssravannar"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_administrative_ai"
					"tech_fusion_power"
					"tech_lasers_2"
				}
				society={
					"tech_ground_defense_planning"
					"tech_society_1"
					"tech_hydroponics"
					"tech_planetary_unification"
				}
				engineering={
					"tech_afterburners_1"
					"tech_powered_exoskeletons"
					"tech_mining_1"
				}
			}
			leaders={
				physics=11
				society=12
				engineering=13
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
			always_available_tech="tech_planetary_unification"
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_base={
						energy=20
						minerals=20
						food=10
						physics_research=10
						society_research=10
						engineering_research=10
						influence=3
						unity=5
						consumer_goods=10
						alloys=5
					}
					trade_routes={
						energy=35.30808
					}
					planet_farmers={
						food=47.592
					}
					planet_miners={
						minerals=21.152
					}
					planet_technician={
						energy=47.592
					}
					planet_politicians={
						unity=15.864
					}
					planet_administrators={
						unity=10.576
					}
					planet_researchers={
						physics_research=11.776
						society_research=10.576
						engineering_research=10.576
					}
					planet_metallurgists={
						alloys=7.932
					}
					planet_artisans={
						consumer_goods=15.864
					}
					orbital_mining_deposits={
						energy=10
						minerals=10
					}
					orbital_research_deposits={
						engineering_research=3
					}
					country_power_projection={
						influence=0.32142
					}
				}
				expenses={
					none={
					}
					ships={
						energy=2.175
						alloys=0.225
					}
					ship_components={
						energy=1.35
						alloys=0.2475
					}
					station_gatherers={
						energy=2
					}
					station_researchers={
						energy=1
					}
					starbase_stations={
						energy=2
					}
					starbase_buildings={
						energy=1
					}
					starbase_modules={
						energy=2
					}
					planet_buildings={
						energy=11
					}
					planet_districts={
						energy=8
					}
					planet_districts_cities={
						energy=6
					}
					planet_districts_industrial={
						energy=4
					}
					planet_politicians={
						consumer_goods=4
					}
					planet_administrators={
						consumer_goods=4
					}
					planet_researchers={
						consumer_goods=4
					}
					planet_metallurgists={
						minerals=12
					}
					planet_artisans={
						minerals=12
					}
					pop_category_workers={
						food=22
						consumer_goods=4.4
					}
					pop_category_specialists={
						food=8
						consumer_goods=3.2
					}
					pop_category_rulers={
						food=2
						consumer_goods=1.6
					}
					leader_scientists={
						unity=8
					}
					leader_governors={
						unity=2
					}
				}
				balance={
					none={
					}
					country_base={
						energy=20
						minerals=20
						food=10
						physics_research=10
						society_research=10
						engineering_research=10
						influence=3
						unity=5
						consumer_goods=10
						alloys=5
					}
					trade_routes={
						energy=35.30808
					}
					ships={
						energy=-2.175
						alloys=-0.225
					}
					ship_components={
						energy=-1.35
						alloys=-0.2475
					}
					station_gatherers={
						energy=-2
					}
					station_researchers={
						energy=-1
					}
					starbase_stations={
						energy=-2
					}
					starbase_buildings={
						energy=-1
					}
					starbase_modules={
						energy=-2
					}
					planet_buildings={
						energy=-11
					}
					planet_districts={
						energy=-8
					}
					planet_districts_cities={
						energy=-6
					}
					planet_districts_industrial={
						energy=-4
					}
					planet_farmers={
						food=47.592
					}
					planet_miners={
						minerals=21.152
					}
					planet_technician={
						energy=47.592
					}
					planet_politicians={
						unity=15.864
						consumer_goods=-4
					}
					planet_administrators={
						unity=10.576
						consumer_goods=-4
					}
					planet_researchers={
						physics_research=11.776
						society_research=10.576
						engineering_research=10.576
						consumer_goods=-4
					}
					planet_metallurgists={
						minerals=-12
						alloys=7.932
					}
					planet_artisans={
						minerals=-12
						consumer_goods=15.864
					}
					pop_category_workers={
						food=-22
						consumer_goods=-4.4
					}
					pop_category_specialists={
						food=-8
						consumer_goods=-3.2
					}
					pop_category_rulers={
						food=-2
						consumer_goods=-1.6
					}
					orbital_mining_deposits={
						energy=10
						minerals=10
					}
					orbital_research_deposits={
						engineering_research=3
					}
					leader_scientists={
						unity=-8
					}
					leader_governors={
						unity=-2
					}
					country_power_projection={
						influence=0.32142
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				39010 3 3 2 247 9 244 13 244 14 243 15 242 14 242 14 241 10 249 6 251 4 253 3 23960 
			}
			systems={
				26 258 529 532 
			}
		}
		military_power=107.58059
		economy_power=1.00000
		victory_rank=3
		victory_score=188.75
		tech_power=255.00000
		immigration=12.04579
		emigration=0
		fleet_size=3
		used_naval_capacity=3
		empire_size=56
		new_colonies=0
		sapient=32
		graphical_culture="avian_01"
		city_graphical_culture="avian_01"
		capital=26
		founder_species_ref=2
		ethos={
			ethic="ethic_xenophobe"
			ethic="ethic_fanatic_materialist"
		}
		fleet_template_manager={
			fleet_template={
				1 
			}
		}
		government={
			type="gov_despotic_hegemony"
			authority="auth_imperial"
			civics={
				"civic_environmentalist"
				"civic_corvee_system"
			}
			origin="origin_default"
		}
		personality="hegemonic_imperialists"
		next_election="2200.01.01"
		government_date="2220.07.21"
		surveyed={
			24 25 26 27 28 29 30 31 32 33 34 
		}
		homeworld_name={
			key="SPEC_Yssravannar_planet"
		}
		visited_objects={
			26 258 529 532 
		}
		intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		sensor_range_fleets={
			4 5 6 7 152 153 154 155 156 
		}
		faction={
			aggro_range=-1
			aggro_range_measure_from=self
			intel_effects_surveyed=yes
		}
		name_list="AVI2"
		ship_names={
			"AVI2_SHIP_UnrulyPlumage"=1
			"AVI2_SHIP_ObstinatePlumage"=1
			"AVI2_SHIP_RavenousPlumage"=1
			"AVI2_SHIP_ResolutePlumage"=1
			"AVI2_SHIP_CleverPlumage"=1
		}
		ruler=9
		control_groups={
			0={
				{
					type=2
					id=26
				}
			}
			1={
				{
					type=1
					id=7
				}
			}
			2={
				{
					type=1
					id=5
				}
			}
			3={
				{
					type=1
					id=6
				}
			}
		}
		ship_prefix={
			key="format.imp_mat.3"
			variables={
				{
					key="imperial_mat"
					value={
						key="Hegemony"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Yssravannar"
					}
				}
 
			}
		}
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_expansionist"
			}
 {
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="subjugation_war_terms"
				selected="balanced_terms"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_allowed"
			}
 
		}
		policy_flags={
			"diplo_stance_expansionist"
			"unrestricted_wars"
			"balanced_terms"
			"orbital_bombardment_indiscriminate"
			"resettlement_allowed"
			"first_contact_attack_allowed"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_allowed"
			"purge_allowed"
		}
		starting_system=26
		has_advisor=no
		owned_leaders={
			9 10 11 12 13 14 15 16 
		}
		owned_planets={
			26 
		}
		controlled_planets={
			26 24 33 31 30 32 
		}
		ship_design_collection={
			ship_design={
				37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 
			}
		}
		type="default"
		modules={
			standard_event_module={
			}
			standard_economy_module={
				resources={
					energy=100
					minerals=100
					food=200
					influence=100
					consumer_goods=100
					alloys=100
				}
			}
			standard_leader_module={
				enabled=yes
				leaders={
					104 105 106 107 108 109 110 111 112 113 114 115 
				}
			}
			standard_diplomacy_module={
				contact_rule=does_first_contact_sites
				borders=1
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				last_created="0.01.01"
				total_faction_members_power=0
				total_faction_members=0
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species_index=0
					living_standard=living_standard_subsistence
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_no
					former_living_standard=living_standard_stratified
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				primary={
					species_index=2
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				built_species={
					species_index=4294967295
					living_standard=living_standard_servitude
					citizenship=citizenship_robot_servitude
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
			}
			standard_trade_routes_module={
				collected=35.30808
				days=1
			}
		}
		initialized=yes
		regnal_numbers={
			{
				regnal_name={
					key="AVI2_CHR_Laktras"
				}
				regnal_number=1
			}
 
		}
		relations_manager={
			relation={
				owner=1
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				2 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=4
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=5
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=6
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=7
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=152
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=153
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=154
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=155
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=156
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		hyperlane_systems={
			26 258 529 532 536 502 455 291 67 18 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
			owned={
				1 
			}
		}
		given_value=0
		num_upgraded_starbase=1
		starbase_capacity=3
		employable_pops=32
		owned_species_refs={
			2 
		}
		first_contact={
		}
	}
	2={
		flag={
			icon={
				category="ornate"
				file="flag_ornate_14.dds"
			}
			background={
				category="backgrounds"
				file="flag_BG_50.dds"
			}
			colors={
				"teal"
				"black"
				"teal"
				"null"
			}
		}
		color_index=-1
		name={
			key="format.dem_serv.3"
			variables={
				{
					key="democratic_service"
					value={
						key="CitizenConfederation"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Jurinn"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.species"
						variables={
							{
								key="democratic_service"
								value={
									key="CitizenConfederation"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Jurinn"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_fusion_power"
					"tech_physics_1"
					"tech_power_hub_1"
				}
				society={
					"tech_hydroponics"
					"tech_ground_defense_planning"
					"tech_society_1"
					"tech_planetary_unification"
				}
				engineering={
					"tech_afterburners_1"
					"tech_engineering_1"
					"tech_powered_exoskeletons"
				}
			}
			leaders={
				physics=19
				society=20
				engineering=21
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
			always_available_tech="tech_planetary_unification"
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_base={
						energy=20
						minerals=22
						food=10
						physics_research=10
						society_research=10
						engineering_research=10
						influence=3
						unity=5
						consumer_goods=10
						alloys=5
					}
					trade_routes={
						energy=31.21236
					}
					planet_farmers={
						food=47.808
					}
					planet_miners={
						minerals=22.848
					}
					planet_technician={
						energy=47.808
					}
					planet_politicians={
						unity=15.936
					}
					planet_administrators={
						unity=12.224
					}
					planet_researchers={
						physics_research=12.224
						society_research=12.224
						engineering_research=12.224
					}
					planet_metallurgists={
						alloys=9.168
					}
					planet_artisans={
						consumer_goods=18.336
					}
					orbital_mining_deposits={
						energy=10
						minerals=11
					}
					orbital_research_deposits={
						physics_research=3
					}
					country_power_projection={
						influence=0.21428
					}
				}
				expenses={
					none={
					}
					ships={
						energy=2.175
						alloys=0.225
					}
					ship_components={
						energy=1.35
						alloys=0.2475
					}
					station_gatherers={
						energy=2
					}
					station_researchers={
						energy=1
					}
					starbase_stations={
						energy=2
					}
					starbase_buildings={
						energy=1
					}
					starbase_modules={
						energy=2
					}
					planet_buildings={
						energy=11
					}
					planet_districts={
						energy=8
					}
					planet_districts_cities={
						energy=6
					}
					planet_districts_industrial={
						energy=4
					}
					planet_politicians={
						consumer_goods=4
					}
					planet_administrators={
						consumer_goods=4
					}
					planet_researchers={
						consumer_goods=4
					}
					planet_metallurgists={
						minerals=12
					}
					planet_artisans={
						minerals=12
					}
					pop_category_workers={
						food=21
						consumer_goods=5.775
					}
					pop_category_specialists={
						food=9
						consumer_goods=4.95
					}
					pop_category_rulers={
						food=2
						consumer_goods=2.2
					}
					leader_scientists={
						unity=8
					}
					leader_governors={
						unity=2
					}
				}
				balance={
					none={
					}
					country_base={
						energy=20
						minerals=22
						food=10
						physics_research=10
						society_research=10
						engineering_research=10
						influence=3
						unity=5
						consumer_goods=10
						alloys=5
					}
					trade_routes={
						energy=31.21236
					}
					ships={
						energy=-2.175
						alloys=-0.225
					}
					ship_components={
						energy=-1.35
						alloys=-0.2475
					}
					station_gatherers={
						energy=-2
					}
					station_researchers={
						energy=-1
					}
					starbase_stations={
						energy=-2
					}
					starbase_buildings={
						energy=-1
					}
					starbase_modules={
						energy=-2
					}
					planet_buildings={
						energy=-11
					}
					planet_districts={
						energy=-8
					}
					planet_districts_cities={
						energy=-6
					}
					planet_districts_industrial={
						energy=-4
					}
					planet_farmers={
						food=47.808
					}
					planet_miners={
						minerals=22.848
					}
					planet_technician={
						energy=47.808
					}
					planet_politicians={
						unity=15.936
						consumer_goods=-4
					}
					planet_administrators={
						unity=12.224
						consumer_goods=-4
					}
					planet_researchers={
						physics_research=12.224
						society_research=12.224
						engineering_research=12.224
						consumer_goods=-4
					}
					planet_metallurgists={
						minerals=-12
						alloys=9.168
					}
					planet_artisans={
						minerals=-12
						consumer_goods=18.336
					}
					pop_category_workers={
						food=-21
						consumer_goods=-5.775
					}
					pop_category_specialists={
						food=-9
						consumer_goods=-4.95
					}
					pop_category_rulers={
						food=-2
						consumer_goods=-2.2
					}
					orbital_mining_deposits={
						energy=10
						minerals=11
					}
					orbital_research_deposits={
						physics_research=3
					}
					leader_scientists={
						unity=-8
					}
					leader_governors={
						unity=-2
					}
					country_power_projection={
						influence=0.21428
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
			event_chain={
				event_chain="mandate_miner_chain"
				scope={
					type=country
					id=2
					random={ 0 2170858928 }
					random_allowed=yes
					root={
						type=leader
						id=17
						random={ 0 2170858928 }
						random_allowed=yes
					}
					from={
						type=leader
						id=17
						random={ 0 2170858928 }
						random_allowed=yes
					}
					prev={
						type=leader
						id=17
						random={ 0 2170858928 }
						random_allowed=yes
					}
				}
			}
		}
		terra_incognita={
			size=256
			data={
				38043 2 253 5 250 6 250 6 251 5 251 5 241 1 9 5 241 2 2 11 240 15 240 16 239 16 240 15 242 15 242 14 243 13 246 9 248 7 251 5 252 3 254 1 22631 
			}
			systems={
				1 2 314 445 
			}
		}
		military_power=114.46380
		economy_power=1.00000
		victory_rank=4
		victory_score=188.75
		tech_power=255.00000
		immigration=12.58552
		emigration=0
		fleet_size=3
		used_naval_capacity=3
		empire_size=56
		new_colonies=0
		sapient=32
		graphical_culture="reptilian_01"
		city_graphical_culture="reptilian_01"
		capital=40
		founder_species_ref=3
		ethos={
			ethic="ethic_fanatic_egalitarian"
			ethic="ethic_militarist"
		}
		fleet_template_manager={
			fleet_template={
				2 
			}
		}
		government={
			type="gov_citizen_republic"
			authority="auth_democratic"
			civics={
				"civic_citizen_service"
				"civic_meritocracy"
			}
			origin="origin_default"
		}
		personality="democratic_crusaders"
		next_election="2210.01.01"
		government_date="2220.07.21"
		surveyed={
			35 36 37 38 39 40 41 42 43 44 45 
		}
		homeworld_name={
			key="SPEC_Jurinn_planet"
		}
		visited_objects={
			2 1 314 445 
		}
		intel_level={
			0 3 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 3 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		sensor_range_fleets={
			8 9 10 11 157 158 159 160 161 
		}
		faction={
			aggro_range=-1
			aggro_range_measure_from=self
			intel_effects_surveyed=yes
		}
		name_list="REP2"
		ship_names={
			"REP2_SHIP_Xobbon"=1
			"REP2_SHIP_Zilgar"=1
			"REP2_SHIP_Xol-Remok"=1
			"REP2_SHIP_Daxarim"=1
			"REP2_SHIP_Xiad"=1
		}
		ruler=17
		control_groups={
			0={
				{
					type=2
					id=40
				}
			}
			1={
				{
					type=1
					id=11
				}
			}
			2={
				{
					type=1
					id=9
				}
			}
			3={
				{
					type=1
					id=10
				}
			}
		}
		ship_prefix={
			key="format.dem_serv.3"
			variables={
				{
					key="democratic_service"
					value={
						key="CitizenConfederation"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Jurinn"
					}
				}
 
			}
		}
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_expansionist"
			}
 {
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="subjugation_war_terms"
				selected="balanced_terms"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_not_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_not_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"diplo_stance_expansionist"
			"unrestricted_wars"
			"balanced_terms"
			"orbital_bombardment_indiscriminate"
			"resettlement_not_allowed"
			"first_contact_attack_allowed"
			"border_policy_open"
			"robots_allowed"
			"population_controls_not_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		starting_system=2
		has_advisor=no
		owned_leaders={
			17 18 19 20 21 22 23 24 
		}
		owned_armies={
			20 21 
		}
		owned_planets={
			40 
		}
		controlled_planets={
			40 35 36 43 39 38 
		}
		ship_design_collection={
			ship_design={
				74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 
			}
		}
		type="default"
		modules={
			standard_event_module={
			}
			standard_economy_module={
				resources={
					energy=100
					minerals=100
					food=200
					influence=100
					consumer_goods=100
					alloys=100
				}
			}
			standard_leader_module={
				enabled=yes
				leaders={
					116 117 118 119 120 121 122 123 124 125 126 127 
				}
			}
			standard_diplomacy_module={
				contact_rule=does_first_contact_sites
				borders=1
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				last_created="0.01.01"
				total_faction_members_power=0
				total_faction_members=0
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species_index=0
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_stratified
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				primary={
					species_index=3
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				built_species={
					species_index=4294967295
					living_standard=living_standard_servitude
					citizenship=citizenship_robot_servitude
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
			}
			standard_trade_routes_module={
				collected=31.21236
				days=1
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=2
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				4 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=8
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=9
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=10
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=11
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=157
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=158
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=159
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=160
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=161
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		hyperlane_systems={
			2 314 1 445 498 497 476 454 352 171 33 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
			owned={
				2 
			}
		}
		given_value=0
		num_upgraded_starbase=1
		starbase_capacity=3
		employable_pops=32
		owned_species_refs={
			3 
		}
		first_contact={
		}
	}
	3={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_16.dds"
			}
			background={
				category="backgrounds"
				file="flag_BG_3.dds"
			}
			colors={
				"dark_blue"
				"grey"
				"black"
				"null"
			}
		}
		color_index=-1
		name={
			key="format.dem_war_cul.4"
			variables={
				{
					key="democratic_mil_desc"
					value={
						key="United"
					}
				}
 {
					key="democratic_war_cul"
					value={
						key="WarriorClans"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Xabir"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.species"
						variables={
							{
								key="democratic_mil_desc"
								value={
									key="United"
								}
							}
 {
								key="democratic_war_cul"
								value={
									key="WarriorClans"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Xabir"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_power_hub_1"
					"tech_space_science_1"
					"tech_fusion_power"
				}
				society={
					"tech_planetary_unification"
					"tech_society_1"
					"tech_genome_mapping"
				}
				engineering={
					"tech_space_mining_1"
					"tech_engineering_1"
					"tech_powered_exoskeletons"
				}
			}
			leaders={
				physics=27
				society=28
				engineering=29
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
			always_available_tech="tech_planetary_unification"
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_base={
						energy=20
						minerals=22
						food=10
						physics_research=10
						society_research=10
						engineering_research=10
						influence=3
						unity=5
						consumer_goods=10
						alloys=5
					}
					trade_routes={
						energy=35.8848
					}
					planet_farmers={
						food=51.84
					}
					planet_miners={
						minerals=23.04
					}
					planet_technician={
						energy=48.24
					}
					planet_politicians={
						unity=14.88
					}
					planet_administrators={
						unity=10.32
					}
					planet_researchers={
						physics_research=11.12
						society_research=11.12
						engineering_research=12.32
					}
					planet_metallurgists={
						alloys=8.34
					}
					planet_artisans={
						consumer_goods=16.68
					}
					orbital_mining_deposits={
						energy=10
						minerals=11
					}
					country_power_projection={
						influence=0.21428
					}
				}
				expenses={
					none={
					}
					ships={
						energy=2.175
						alloys=0.225
					}
					ship_components={
						energy=1.35
						alloys=0.2475
					}
					station_gatherers={
						energy=2
					}
					starbase_stations={
						energy=2
					}
					starbase_buildings={
						energy=1
					}
					starbase_modules={
						energy=2
					}
					planet_buildings={
						energy=11
					}
					planet_districts={
						energy=8
					}
					planet_districts_cities={
						energy=6
					}
					planet_districts_industrial={
						energy=4
					}
					planet_politicians={
						consumer_goods=4
					}
					planet_administrators={
						consumer_goods=4
					}
					planet_researchers={
						consumer_goods=4
					}
					planet_metallurgists={
						minerals=12
					}
					planet_artisans={
						minerals=12
					}
					pop_category_workers={
						food=22
						consumer_goods=5.5
					}
					pop_category_specialists={
						food=8
						consumer_goods=4
					}
					pop_category_rulers={
						food=2
						consumer_goods=2
					}
					leader_scientists={
						unity=8
					}
					leader_governors={
						unity=2
					}
				}
				balance={
					none={
					}
					country_base={
						energy=20
						minerals=22
						food=10
						physics_research=10
						society_research=10
						engineering_research=10
						influence=3
						unity=5
						consumer_goods=10
						alloys=5
					}
					trade_routes={
						energy=35.8848
					}
					ships={
						energy=-2.175
						alloys=-0.225
					}
					ship_components={
						energy=-1.35
						alloys=-0.2475
					}
					station_gatherers={
						energy=-2
					}
					starbase_stations={
						energy=-2
					}
					starbase_buildings={
						energy=-1
					}
					starbase_modules={
						energy=-2
					}
					planet_buildings={
						energy=-11
					}
					planet_districts={
						energy=-8
					}
					planet_districts_cities={
						energy=-6
					}
					planet_districts_industrial={
						energy=-4
					}
					planet_farmers={
						food=51.84
					}
					planet_miners={
						minerals=23.04
					}
					planet_technician={
						energy=48.24
					}
					planet_politicians={
						unity=14.88
						consumer_goods=-4
					}
					planet_administrators={
						unity=10.32
						consumer_goods=-4
					}
					planet_researchers={
						physics_research=11.12
						society_research=11.12
						engineering_research=12.32
						consumer_goods=-4
					}
					planet_metallurgists={
						minerals=-12
						alloys=8.34
					}
					planet_artisans={
						minerals=-12
						consumer_goods=16.68
					}
					pop_category_workers={
						food=-22
						consumer_goods=-5.5
					}
					pop_category_specialists={
						food=-8
						consumer_goods=-4
					}
					pop_category_rulers={
						food=-2
						consumer_goods=-2
					}
					orbital_mining_deposits={
						energy=10
						minerals=11
					}
					leader_scientists={
						unity=-8
					}
					leader_governors={
						unity=-2
					}
					country_power_projection={
						influence=0.21428
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
			event_chain={
				event_chain="mandate_orbresearch_chain"
				scope={
					type=country
					id=3
					random={ 0 3226970749 }
					random_allowed=yes
					root={
						type=leader
						id=25
						random={ 0 3226970749 }
						random_allowed=yes
					}
					from={
						type=leader
						id=25
						random={ 0 3226970749 }
						random_allowed=yes
					}
					prev={
						type=leader
						id=25
						random={ 0 3226970749 }
						random_allowed=yes
					}
				}
			}
		}
		terra_incognita={
			size=256
			data={
				29354 2 254 3 252 5 250 8 247 10 245 12 244 12 243 13 243 13 243 14 243 13 243 12 245 10 243 12 243 13 242 15 241 16 240 17 239 17 242 14 243 13 244 10 254 1 30544 
			}
			systems={
				3 224 351 357 506 574 577 
			}
		}
		military_power=121.11959
		economy_power=1.00000
		victory_rank=5
		victory_score=188.75
		tech_power=255.00000
		immigration=13.27079
		emigration=0
		fleet_size=3
		used_naval_capacity=3
		empire_size=56
		new_colonies=0
		sapient=32
		graphical_culture="molluscoid_01"
		city_graphical_culture="molluscoid_01"
		capital=48
		founder_species_ref=4
		ethos={
			ethic="ethic_egalitarian"
			ethic="ethic_fanatic_militarist"
		}
		fleet_template_manager={
			fleet_template={
				3 
			}
		}
		government={
			type="gov_assembly_of_clans"
			authority="auth_democratic"
			civics={
				"civic_nationalistic_zeal"
				"civic_warrior_culture"
			}
			origin="origin_default"
		}
		personality="democratic_crusaders"
		next_election="2210.01.01"
		government_date="2220.07.21"
		surveyed={
			46 47 48 49 50 51 52 
		}
		homeworld_name={
			key="SPEC_Xabir_planet"
		}
		visited_objects={
			3 224 351 357 506 574 577 
		}
		intel_level={
			0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		sensor_range_fleets={
			12 13 14 15 162 163 164 165 
		}
		faction={
			aggro_range=-1
			aggro_range_measure_from=self
			intel_effects_surveyed=yes
		}
		name_list="MOL3"
		ship_names={
			"MOL3_SHIP_Nahdve"=1
			"MOL3_SHIP_Goiss"=1
			"MOL3_SHIP_FinAlin"=1
			"MOL3_SHIP_DujBlal"=1
			"MOL3_SHIP_DujDjom"=1
		}
		ruler=25
		control_groups={
			0={
				{
					type=2
					id=48
				}
			}
			1={
				{
					type=1
					id=15
				}
			}
			2={
				{
					type=1
					id=13
				}
			}
			3={
				{
					type=1
					id=14
				}
			}
		}
		ship_prefix={
			key="format.dem_war_cul.3"
			variables={
				{
					key="democratic_mil_desc"
					value={
						key="United"
					}
				}
 {
					key="democratic_war_cul"
					value={
						key="WarriorClans"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Xabir"
					}
				}
 
			}
		}
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_expansionist"
			}
 {
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="subjugation_war_terms"
				selected="balanced_terms"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_not_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_not_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"diplo_stance_expansionist"
			"unrestricted_wars"
			"balanced_terms"
			"orbital_bombardment_indiscriminate"
			"resettlement_not_allowed"
			"first_contact_attack_allowed"
			"border_policy_open"
			"robots_allowed"
			"population_controls_not_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		starting_system=3
		has_advisor=no
		owned_leaders={
			25 26 27 28 29 30 31 32 
		}
		owned_planets={
			48 
		}
		controlled_planets={
			48 46 47 52 49 
		}
		ship_design_collection={
			ship_design={
				111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 
			}
		}
		type="default"
		modules={
			standard_event_module={
			}
			standard_economy_module={
				resources={
					energy=100
					minerals=100
					food=200
					influence=100
					consumer_goods=100
					alloys=100
				}
			}
			standard_leader_module={
				enabled=yes
				leaders={
					128 129 130 131 132 133 134 135 136 137 138 139 
				}
			}
			standard_diplomacy_module={
				contact_rule=does_first_contact_sites
				borders=1
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				last_created="0.01.01"
				total_faction_members_power=0
				total_faction_members=0
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species_index=0
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_stratified
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				primary={
					species_index=4
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				built_species={
					species_index=4294967295
					living_standard=living_standard_servitude
					citizenship=citizenship_robot_servitude
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
			}
			standard_trade_routes_module={
				collected=35.8848
				days=1
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=3
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				6 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=12
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=13
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=14
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=15
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=162
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=163
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=164
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=165
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		hyperlane_systems={
			3 224 577 506 574 357 351 286 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
			owned={
				3 
			}
		}
		given_value=0
		num_upgraded_starbase=1
		starbase_capacity=3
		employable_pops=32
		owned_species_refs={
			4 
		}
		first_contact={
		}
	}
	4={
		flag={
			icon={
				category="blocky"
				file="flag_blocky_20.dds"
			}
			background={
				category="backgrounds"
				file="v.dds"
			}
			colors={
				"red"
				"orange"
				"black"
				"null"
			}
		}
		color_index=-1
		name={
			key="format.dict_mil.4"
			variables={
				{
					key="dictatorial_mil_desc"
					value={
						key="Galactic"
					}
				}
 {
					key="dictatorial_mil"
					value={
						key="Hegemony"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_KTaknor"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.species"
						variables={
							{
								key="dictatorial_mil_desc"
								value={
									key="Galactic"
								}
							}
 {
								key="dictatorial_mil"
								value={
									key="Hegemony"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_KTaknor"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_physics_1"
					"tech_administrative_ai"
					"tech_fusion_power"
				}
				society={
					"tech_society_1"
					"tech_hydroponics"
					"tech_ground_defense_planning"
					"tech_planetary_unification"
				}
				engineering={
					"tech_ship_armor_2"
					"tech_strike_craft_1"
					"tech_powered_exoskeletons"
				}
			}
			leaders={
				physics=35
				society=36
				engineering=37
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
			always_available_tech="tech_planetary_unification"
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_base={
						energy=20
						minerals=20
						food=10
						physics_research=10
						society_research=10
						engineering_research=10
						influence=3
						unity=5
						consumer_goods=10
						alloys=5
					}
					trade_routes={
						energy=35.8848
					}
					planet_farmers={
						food=52.74
					}
					planet_miners={
						minerals=27.3
					}
					planet_technician={
						energy=49.14
					}
					planet_politicians={
						unity=16.08
					}
					planet_administrators={
						unity=10.72
					}
					planet_researchers={
						physics_research=10.72
						society_research=10.72
						engineering_research=10.72
					}
					planet_metallurgists={
						alloys=8.04
					}
					planet_artisans={
						consumer_goods=16.08
					}
					orbital_mining_deposits={
						energy=10
						minerals=10
					}
					orbital_research_deposits={
						engineering_research=3
					}
					country_power_projection={
						influence=0.21428
					}
				}
				expenses={
					none={
					}
					ships={
						energy=2.175
						alloys=0.225
					}
					ship_components={
						energy=1.35
						alloys=0.2475
					}
					station_gatherers={
						energy=2
					}
					station_researchers={
						energy=1
					}
					starbase_stations={
						energy=2
					}
					starbase_buildings={
						energy=1
					}
					starbase_modules={
						energy=2
					}
					planet_buildings={
						energy=11
					}
					planet_districts={
						energy=8
					}
					planet_districts_cities={
						energy=6
					}
					planet_districts_industrial={
						energy=4
					}
					planet_politicians={
						consumer_goods=4
					}
					planet_administrators={
						consumer_goods=4
					}
					planet_researchers={
						consumer_goods=4
					}
					planet_metallurgists={
						minerals=12
					}
					planet_artisans={
						minerals=12
					}
					pop_category_workers={
						food=22
						consumer_goods=4.95
					}
					pop_category_specialists={
						food=8
						consumer_goods=3.6
					}
					pop_category_rulers={
						food=2
						consumer_goods=1.8
					}
					leader_scientists={
						unity=8
					}
					leader_governors={
						unity=2
					}
				}
				balance={
					none={
					}
					country_base={
						energy=20
						minerals=20
						food=10
						physics_research=10
						society_research=10
						engineering_research=10
						influence=3
						unity=5
						consumer_goods=10
						alloys=5
					}
					trade_routes={
						energy=35.8848
					}
					ships={
						energy=-2.175
						alloys=-0.225
					}
					ship_components={
						energy=-1.35
						alloys=-0.2475
					}
					station_gatherers={
						energy=-2
					}
					station_researchers={
						energy=-1
					}
					starbase_stations={
						energy=-2
					}
					starbase_buildings={
						energy=-1
					}
					starbase_modules={
						energy=-2
					}
					planet_buildings={
						energy=-11
					}
					planet_districts={
						energy=-8
					}
					planet_districts_cities={
						energy=-6
					}
					planet_districts_industrial={
						energy=-4
					}
					planet_farmers={
						food=52.74
					}
					planet_miners={
						minerals=27.3
					}
					planet_technician={
						energy=49.14
					}
					planet_politicians={
						unity=16.08
						consumer_goods=-4
					}
					planet_administrators={
						unity=10.72
						consumer_goods=-4
					}
					planet_researchers={
						physics_research=10.72
						society_research=10.72
						engineering_research=10.72
						consumer_goods=-4
					}
					planet_metallurgists={
						minerals=-12
						alloys=8.04
					}
					planet_artisans={
						minerals=-12
						consumer_goods=16.08
					}
					pop_category_workers={
						food=-22
						consumer_goods=-4.95
					}
					pop_category_specialists={
						food=-8
						consumer_goods=-3.6
					}
					pop_category_rulers={
						food=-2
						consumer_goods=-1.8
					}
					orbital_mining_deposits={
						energy=10
						minerals=10
					}
					orbital_research_deposits={
						engineering_research=3
					}
					leader_scientists={
						unity=-8
					}
					leader_governors={
						unity=-2
					}
					country_power_projection={
						influence=0.21428
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				20105 2 254 5 4 6 240 17 238 18 237 19 235 20 235 17 238 17 241 14 243 12 245 10 247 9 247 9 248 8 249 6 252 3 254 2 41330 
			}
			systems={
				5 144 313 335 385 544 
			}
		}
		military_power=121.11959
		economy_power=1.00000
		victory_rank=6
		victory_score=188.75
		tech_power=255.00000
		immigration=13.27079
		emigration=0
		fleet_size=3
		used_naval_capacity=3
		empire_size=56
		new_colonies=0
		sapient=32
		graphical_culture="mammalian_01"
		city_graphical_culture="mammalian_01"
		capital=56
		founder_species_ref=5
		ethos={
			ethic="ethic_xenophobe"
			ethic="ethic_fanatic_militarist"
		}
		fleet_template_manager={
			fleet_template={
				4 
			}
		}
		government={
			type="gov_military_dictatorship"
			authority="auth_dictatorial"
			civics={
				"civic_mining_guilds"
				"civic_functional_architecture"
			}
			origin="origin_default"
		}
		personality="hegemonic_imperialists"
		next_election="2200.01.01"
		government_date="2220.07.21"
		surveyed={
			53 54 55 56 57 58 59 60 61 62 63 64 65 66 
		}
		homeworld_name={
			key="SPEC_KTaknor_planet"
		}
		visited_objects={
			5 144 313 335 385 544 
		}
		intel_level={
			0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		sensor_range_fleets={
			16 17 18 19 166 167 168 169 170 
		}
		faction={
			aggro_range=-1
			aggro_range_measure_from=self
			intel_effects_surveyed=yes
		}
		name_list="MAM4"
		ship_names={
			"MAM4_SHIP_AnHirekulis"=1
			"MAM4_SHIP_AnSyrutis"=1
			"MAM4_SHIP_DarKabolis"=1
			"MAM4_SHIP_AnFelgiris"=1
			"MAM4_SHIP_AnGursakis"=1
		}
		ruler=33
		control_groups={
			0={
				{
					type=2
					id=56
				}
			}
			1={
				{
					type=1
					id=19
				}
			}
			2={
				{
					type=1
					id=17
				}
			}
			3={
				{
					type=1
					id=18
				}
			}
		}
		ship_prefix={
			key="format.dict_mil.3"
			variables={
				{
					key="dictatorial_mil_desc"
					value={
						key="Galactic"
					}
				}
 {
					key="dictatorial_mil"
					value={
						key="Hegemony"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_KTaknor"
					}
				}
 
			}
		}
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_expansionist"
			}
 {
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="subjugation_war_terms"
				selected="oppressive_terms"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_allowed"
			}
 
		}
		policy_flags={
			"diplo_stance_expansionist"
			"unrestricted_wars"
			"oppressive_terms"
			"orbital_bombardment_indiscriminate"
			"resettlement_allowed"
			"first_contact_attack_allowed"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_allowed"
			"purge_allowed"
		}
		starting_system=5
		has_advisor=no
		owned_leaders={
			33 34 35 36 37 38 39 40 
		}
		owned_planets={
			56 
		}
		controlled_planets={
			56 53 66 64 59 57 
		}
		ship_design_collection={
			ship_design={
				148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 
			}
		}
		type="default"
		modules={
			standard_event_module={
			}
			standard_economy_module={
				resources={
					energy=100
					minerals=100
					food=200
					influence=100
					consumer_goods=100
					alloys=100
				}
			}
			standard_leader_module={
				enabled=yes
				leaders={
					140 141 142 143 144 145 146 147 148 149 150 151 
				}
			}
			standard_diplomacy_module={
				contact_rule=does_first_contact_sites
				borders=1
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				last_created="0.01.01"
				total_faction_members_power=0
				total_faction_members=0
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species_index=0
					living_standard=living_standard_subsistence
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_no
					former_living_standard=living_standard_stratified
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				primary={
					species_index=5
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				built_species={
					species_index=4294967295
					living_standard=living_standard_servitude
					citizenship=citizenship_robot_servitude
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
			}
			standard_trade_routes_module={
				collected=35.8848
				days=1
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=4
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				8 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=16
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=17
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=18
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=19
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=166
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=167
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=168
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=169
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=170
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		hyperlane_systems={
			5 544 144 335 313 385 591 320 249 176 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
			owned={
				4 
			}
		}
		given_value=0
		num_upgraded_starbase=1
		starbase_capacity=3
		employable_pops=32
		owned_species_refs={
			5 
		}
		first_contact={
		}
	}
	5={
		flag={
			icon={
				category="spherical"
				file="flag_spherical_24.dds"
			}
			background={
				category="backgrounds"
				file="flag_BG_55.dds"
			}
			colors={
				"red_orange"
				"dark_grey"
				"orange"
				"null"
			}
		}
		color_index=-1
		name={
			key="format.olig_mat.1"
			variables={
				{
					key="oligarchic_mat"
					value={
						key="Coalition"
					}
				}
 {
					key="This.Capital.System.GetName"
					value={
						key="SPEC_Anathurian_system"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.home_system"
						variables={
							{
								key="oligarchic_mat"
								value={
									key="Coalition"
								}
							}
 {
								key="This.Capital.System.GetName"
								value={
									key="SPEC_Anathurian_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_physics_1"
					"tech_power_hub_1"
					"tech_fusion_power"
				}
				society={
					"tech_society_1"
					"tech_ground_defense_planning"
					"tech_space_trading"
					"tech_planetary_unification"
				}
				engineering={
					"tech_corvette_hull_1"
					"tech_corvette_build_speed"
					"tech_strike_craft_1"
				}
			}
			leaders={
				physics=43
				society=44
				engineering=45
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
			always_available_tech="tech_planetary_unification"
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_base={
						energy=20
						minerals=22
						food=10
						physics_research=10
						society_research=10
						engineering_research=10
						influence=3
						unity=5
						consumer_goods=10
						alloys=5
					}
					trade_routes={
						energy=28.88556
					}
					planet_farmers={
						food=49.608
					}
					planet_miners={
						minerals=26.048
					}
					planet_technician={
						energy=53.208
					}
					planet_politicians={
						unity=15.936
					}
					planet_administrators={
						unity=11.424
					}
					planet_researchers={
						physics_research=11.424
						society_research=11.424
						engineering_research=11.424
					}
					planet_metallurgists={
						alloys=10.068
					}
					planet_artisans={
						consumer_goods=14.136
					}
					orbital_mining_deposits={
						energy=10
						minerals=11
					}
					orbital_research_deposits={
						physics_research=3
					}
					country_ethic={
						influence=0.5
					}
					country_power_projection={
						influence=0.21428
					}
				}
				expenses={
					none={
					}
					ships={
						energy=2.175
						alloys=0.225
					}
					ship_components={
						energy=1.35
						alloys=0.2475
					}
					station_gatherers={
						energy=2
					}
					station_researchers={
						energy=1
					}
					starbase_stations={
						energy=2
					}
					starbase_buildings={
						energy=1
					}
					starbase_modules={
						energy=2
					}
					planet_buildings={
						energy=11
					}
					planet_districts={
						energy=8
					}
					planet_districts_cities={
						energy=6
					}
					planet_districts_industrial={
						energy=4
					}
					planet_politicians={
						consumer_goods=4
					}
					planet_administrators={
						consumer_goods=3.2
					}
					planet_researchers={
						consumer_goods=4
					}
					planet_metallurgists={
						minerals=12
					}
					planet_artisans={
						minerals=12
					}
					pop_category_workers={
						food=21
						consumer_goods=2.1
					}
					pop_category_specialists={
						food=9
						consumer_goods=4.5
					}
					pop_category_rulers={
						food=2
						consumer_goods=2
					}
					leader_scientists={
						unity=8
					}
					leader_governors={
						unity=2
					}
				}
				balance={
					none={
					}
					country_base={
						energy=20
						minerals=22
						food=10
						physics_research=10
						society_research=10
						engineering_research=10
						influence=3
						unity=5
						consumer_goods=10
						alloys=5
					}
					trade_routes={
						energy=28.88556
					}
					ships={
						energy=-2.175
						alloys=-0.225
					}
					ship_components={
						energy=-1.35
						alloys=-0.2475
					}
					station_gatherers={
						energy=-2
					}
					station_researchers={
						energy=-1
					}
					starbase_stations={
						energy=-2
					}
					starbase_buildings={
						energy=-1
					}
					starbase_modules={
						energy=-2
					}
					planet_buildings={
						energy=-11
					}
					planet_districts={
						energy=-8
					}
					planet_districts_cities={
						energy=-6
					}
					planet_districts_industrial={
						energy=-4
					}
					planet_farmers={
						food=49.608
					}
					planet_miners={
						minerals=26.048
					}
					planet_technician={
						energy=53.208
					}
					planet_politicians={
						unity=15.936
						consumer_goods=-4
					}
					planet_administrators={
						unity=11.424
						consumer_goods=-3.2
					}
					planet_researchers={
						physics_research=11.424
						society_research=11.424
						engineering_research=11.424
						consumer_goods=-4
					}
					planet_metallurgists={
						minerals=-12
						alloys=10.068
					}
					planet_artisans={
						minerals=-12
						consumer_goods=14.136
					}
					pop_category_workers={
						food=-21
						consumer_goods=-2.1
					}
					pop_category_specialists={
						food=-9
						consumer_goods=-4.5
					}
					pop_category_rulers={
						food=-2
						consumer_goods=-2
					}
					orbital_mining_deposits={
						energy=10
						minerals=11
					}
					orbital_research_deposits={
						physics_research=3
					}
					leader_scientists={
						unity=-8
					}
					leader_governors={
						unity=-2
					}
					country_ethic={
						influence=0.5
					}
					country_power_projection={
						influence=0.21428
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				19320 2 253 3 253 3 253 4 251 6 250 6 249 7 249 8 248 8 247 10 245 12 241 16 240 16 240 15 240 15 241 14 242 13 244 7 249 4 253 2 41357 
			}
			systems={
				17 92 181 386 490 
			}
		}
		military_power=107.58059
		economy_power=1.00000
		victory_rank=7
		victory_score=188.75
		tech_power=255.00000
		immigration=12.45412
		emigration=0
		fleet_size=3
		used_naval_capacity=3
		empire_size=56
		new_colonies=0
		sapient=32
		graphical_culture="reptilian_01"
		city_graphical_culture="reptilian_01"
		capital=75
		founder_species_ref=6
		ethos={
			ethic="ethic_authoritarian"
			ethic="ethic_fanatic_materialist"
		}
		fleet_template_manager={
			fleet_template={
				5 
			}
		}
		government={
			type="gov_executive_committee"
			authority="auth_oligarchic"
			civics={
				"civic_efficient_bureaucracy"
				"civic_meritocracy"
			}
			origin="origin_default"
		}
		personality="erudite_explorers"
		next_election="2220.01.01"
		government_date="2220.07.21"
		surveyed={
			67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 
		}
		homeworld_name={
			key="SPEC_Anathurian_planet"
		}
		visited_objects={
			17 92 181 386 490 
		}
		intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		sensor_range_fleets={
			20 21 22 23 171 172 173 174 175 
		}
		faction={
			aggro_range=-1
			aggro_range_measure_from=self
			intel_effects_surveyed=yes
		}
		name_list="REP3"
		ship_names={
			"REP3_SHIP_Erid-Kuv"=1
			"REP3_SHIP_Erid-Gaz"=1
			"REP3_SHIP_Lorod-Kirax"=1
			"REP3_SHIP_Erid-Vuk"=1
			"REP3_SHIP_Erid-Has"=1
		}
		ruler=41
		control_groups={
			0={
				{
					type=2
					id=75
				}
			}
			1={
				{
					type=1
					id=23
				}
			}
			2={
				{
					type=1
					id=21
				}
			}
			3={
				{
					type=1
					id=22
				}
			}
		}
		ship_prefix={
			key="format_prefix.olig_mat.1"
			variables={
				{
					key="oligarchic_mat"
					value={
						key="Coalition"
					}
				}
 {
					key="This.Capital.System.GetName"
					value={
						key="SPEC_Anathurian_system"
					}
				}
 
			}
		}
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_expansionist"
			}
 {
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="subjugation_war_terms"
				selected="balanced_terms"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="economic_policy"
				selected="economic_policy_military"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"diplo_stance_expansionist"
			"unrestricted_wars"
			"balanced_terms"
			"orbital_bombardment_indiscriminate"
			"resettlement_allowed"
			"first_contact_cautious"
			"border_policy_open"
			"economic_policy_military"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_allowed"
			"purge_displacement_only"
		}
		starting_system=17
		has_advisor=no
		owned_leaders={
			41 42 43 44 45 46 47 48 
		}
		owned_armies={
			22 23 
		}
		owned_planets={
			75 
		}
		controlled_planets={
			75 67 82 73 71 76 
		}
		ship_design_collection={
			ship_design={
				185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 
			}
		}
		type="default"
		modules={
			standard_event_module={
			}
			standard_economy_module={
				resources={
					energy=100
					minerals=100
					food=200
					influence=100
					consumer_goods=100
					alloys=100
				}
			}
			standard_leader_module={
				enabled=yes
				leaders={
					152 153 154 155 156 157 158 159 160 161 162 163 
				}
			}
			standard_diplomacy_module={
				contact_rule=does_first_contact_sites
				borders=1
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				last_created="0.01.01"
				total_faction_members_power=0
				total_faction_members=0
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species_index=0
					living_standard=living_standard_stratified
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_slavery
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_yes
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				primary={
					species_index=6
					living_standard=living_standard_stratified
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				built_species={
					species_index=4294967295
					living_standard=living_standard_servitude
					citizenship=citizenship_robot_servitude
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
			}
			standard_trade_routes_module={
				collected=28.88556
				days=1
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=5
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				10 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=20
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=21
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=22
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=23
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=171
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=172
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=173
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=174
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=175
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		hyperlane_systems={
			17 92 386 181 490 446 442 346 54 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
			owned={
				5 
			}
		}
		given_value=0
		num_upgraded_starbase=1
		starbase_capacity=3
		employable_pops=32
		owned_species_refs={
			6 
		}
		first_contact={
		}
	}
	6={
		flag={
			icon={
				category="aquatic"
				file="aquatic_04.dds"
			}
			background={
				category="backgrounds"
				file="diagonal_stripe.dds"
			}
			colors={
				"grey"
				"dark_brown"
				"black"
				"null"
			}
		}
		color_index=-1
		name={
			key="format.dem_mil.3"
			variables={
				{
					key="democratic_mil"
					value={
						key="Commissariat"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Ikarzuri"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.species"
						variables={
							{
								key="democratic_mil"
								value={
									key="Commissariat"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Ikarzuri"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_fusion_power"
					"tech_physics_1"
					"tech_administrative_ai"
				}
				society={
					"tech_ground_defense_planning"
					"tech_planetary_unification"
					"tech_genome_mapping"
				}
				engineering={
					"tech_engineering_1"
					"tech_powered_exoskeletons"
					"tech_corvette_build_speed"
				}
			}
			leaders={
				physics=51
				society=52
				engineering=53
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
			always_available_tech="tech_planetary_unification"
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_base={
						energy=20
						minerals=20
						food=10
						physics_research=10
						society_research=10
						engineering_research=10
						influence=3
						unity=6.25
						consumer_goods=10
						alloys=5
					}
					trade_routes={
						energy=31.21236
					}
					planet_farmers={
						food=47.808
					}
					planet_miners={
						minerals=21.248
					}
					planet_technician={
						energy=47.808
					}
					planet_politicians={
						unity=18.936
					}
					planet_administrators={
						unity=13.424
					}
					planet_researchers={
						physics_research=11.424
						society_research=11.424
						engineering_research=11.424
					}
					planet_metallurgists={
						alloys=8.568
					}
					planet_artisans={
						consumer_goods=17.136
					}
					orbital_mining_deposits={
						energy=11
						minerals=11
					}
					orbital_research_deposits={
						physics_research=3
					}
					country_power_projection={
						influence=0.23528
					}
				}
				expenses={
					none={
					}
					ships={
						energy=2.175
						alloys=0.225
					}
					ship_components={
						energy=1.35
						alloys=0.2475
					}
					station_gatherers={
						energy=2
					}
					station_researchers={
						energy=1
					}
					starbase_stations={
						energy=2
					}
					starbase_buildings={
						energy=1
					}
					starbase_modules={
						energy=2
					}
					planet_buildings={
						energy=11
					}
					planet_districts={
						energy=8
					}
					planet_districts_cities={
						energy=6
					}
					planet_districts_industrial={
						energy=4
					}
					planet_politicians={
						consumer_goods=4
					}
					planet_administrators={
						consumer_goods=4
					}
					planet_researchers={
						consumer_goods=4
					}
					planet_metallurgists={
						minerals=12
					}
					planet_artisans={
						minerals=12
					}
					pop_category_workers={
						food=21
						consumer_goods=5.25
					}
					pop_category_specialists={
						food=9
						consumer_goods=4.5
					}
					pop_category_rulers={
						food=2
						consumer_goods=2
					}
					leader_scientists={
						unity=8
					}
					leader_governors={
						unity=1
					}
				}
				balance={
					none={
					}
					country_base={
						energy=20
						minerals=20
						food=10
						physics_research=10
						society_research=10
						engineering_research=10
						influence=3
						unity=6.25
						consumer_goods=10
						alloys=5
					}
					trade_routes={
						energy=31.21236
					}
					ships={
						energy=-2.175
						alloys=-0.225
					}
					ship_components={
						energy=-1.35
						alloys=-0.2475
					}
					station_gatherers={
						energy=-2
					}
					station_researchers={
						energy=-1
					}
					starbase_stations={
						energy=-2
					}
					starbase_buildings={
						energy=-1
					}
					starbase_modules={
						energy=-2
					}
					planet_buildings={
						energy=-11
					}
					planet_districts={
						energy=-8
					}
					planet_districts_cities={
						energy=-6
					}
					planet_districts_industrial={
						energy=-4
					}
					planet_farmers={
						food=47.808
					}
					planet_miners={
						minerals=21.248
					}
					planet_technician={
						energy=47.808
					}
					planet_politicians={
						unity=18.936
						consumer_goods=-4
					}
					planet_administrators={
						unity=13.424
						consumer_goods=-4
					}
					planet_researchers={
						physics_research=11.424
						society_research=11.424
						engineering_research=11.424
						consumer_goods=-4
					}
					planet_metallurgists={
						minerals=-12
						alloys=8.568
					}
					planet_artisans={
						minerals=-12
						consumer_goods=17.136
					}
					pop_category_workers={
						food=-21
						consumer_goods=-5.25
					}
					pop_category_specialists={
						food=-9
						consumer_goods=-4.5
					}
					pop_category_rulers={
						food=-2
						consumer_goods=-2
					}
					orbital_mining_deposits={
						energy=11
						minerals=11
					}
					orbital_research_deposits={
						physics_research=3
					}
					leader_scientists={
						unity=-8
					}
					leader_governors={
						unity=-1
					}
					country_power_projection={
						influence=0.23528
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
			event_chain={
				event_chain="mandate_monthly_minerals_chain"
				scope={
					type=country
					id=6
					random={ 0 105362262 }
					random_allowed=yes
					root={
						type=leader
						id=49
						random={ 0 105362262 }
						random_allowed=yes
					}
					from={
						type=leader
						id=49
						random={ 0 105362262 }
						random_allowed=yes
					}
					prev={
						type=leader
						id=49
						random={ 0 105362262 }
						random_allowed=yes
					}
				}
			}
		}
		terra_incognita={
			size=256
			data={
				21812 3 252 4 251 6 249 8 247 10 243 14 242 15 4 1 237 14 3 2 239 12 2 4 239 18 239 18 240 17 242 14 242 13 243 12 244 12 243 12 243 12 244 12 244 11 245 10 247 4 2 2 38338 
			}
			systems={
				4 50 156 512 
			}
		}
		military_power=114.46380
		economy_power=1.00000
		victory_rank=8
		victory_score=188.75
		tech_power=255.00000
		immigration=12.45412
		emigration=0
		fleet_size=3
		used_naval_capacity=3
		empire_size=51
		new_colonies=0
		sapient=32
		graphical_culture="reptilian_01"
		city_graphical_culture="reptilian_01"
		capital=96
		founder_species_ref=7
		ethos={
			ethic="ethic_fanatic_egalitarian"
			ethic="ethic_militarist"
		}
		fleet_template_manager={
			fleet_template={
				6 
			}
		}
		government={
			type="gov_military_commissariat"
			authority="auth_democratic"
			civics={
				"civic_beacon_of_liberty"
				"civic_cutthroat_politics"
			}
			origin="origin_default"
		}
		personality="democratic_crusaders"
		next_election="2210.01.01"
		government_date="2220.07.21"
		surveyed={
			84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 
		}
		homeworld_name={
			key="SPEC_Ikarzuri_planet"
		}
		visited_objects={
			4 50 156 512 
		}
		intel_level={
			0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		sensor_range_fleets={
			24 25 26 27 176 177 178 179 180 
		}
		faction={
			aggro_range=-1
			aggro_range_measure_from=self
			intel_effects_surveyed=yes
		}
		name_list="REP3"
		ship_names={
			"REP3_SHIP_Erid-Kol"=1
			"REP3_SHIP_Lorod-Fikren"=1
			"REP3_SHIP_Lorod-Celdaren"=1
			"REP3_SHIP_Erid-Sak"=1
			"REP3_SHIP_Erid-Bir"=1
		}
		ruler=49
		control_groups={
			0={
				{
					type=2
					id=96
				}
			}
			1={
				{
					type=1
					id=27
				}
			}
			2={
				{
					type=1
					id=25
				}
			}
			3={
				{
					type=1
					id=26
				}
			}
		}
		ship_prefix={
			key="format.dem_mil.3"
			variables={
				{
					key="democratic_mil"
					value={
						key="Commissariat"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Ikarzuri"
					}
				}
 
			}
		}
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_expansionist"
			}
 {
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="subjugation_war_terms"
				selected="balanced_terms"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_not_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_open"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_not_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"diplo_stance_expansionist"
			"unrestricted_wars"
			"balanced_terms"
			"orbital_bombardment_indiscriminate"
			"resettlement_not_allowed"
			"first_contact_attack_allowed"
			"border_policy_open"
			"robots_allowed"
			"population_controls_not_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		starting_system=4
		has_advisor=no
		owned_leaders={
			49 50 51 52 53 54 55 56 
		}
		owned_armies={
			24 25 
		}
		owned_planets={
			96 
		}
		controlled_planets={
			96 84 94 93 91 89 
		}
		ship_design_collection={
			ship_design={
				222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 
			}
		}
		type="default"
		modules={
			standard_event_module={
			}
			standard_economy_module={
				resources={
					energy=100
					minerals=100
					food=200
					influence=100
					consumer_goods=100
					alloys=100
				}
			}
			standard_leader_module={
				enabled=yes
				leaders={
					164 165 166 167 168 169 170 171 172 173 174 175 
				}
			}
			standard_diplomacy_module={
				contact_rule=does_first_contact_sites
				borders=1
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				last_created="0.01.01"
				total_faction_members_power=0
				total_faction_members=0
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species_index=0
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_stratified
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				primary={
					species_index=7
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				built_species={
					species_index=4294967295
					living_standard=living_standard_servitude
					citizenship=citizenship_robot_servitude
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
			}
			standard_trade_routes_module={
				collected=31.21236
				days=1
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=6
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				12 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=24
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=25
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=26
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=27
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=176
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=177
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=178
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=179
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=180
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		hyperlane_systems={
			4 512 156 50 578 375 265 243 226 162 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
			owned={
				6 
			}
		}
		given_value=0
		num_upgraded_starbase=1
		starbase_capacity=3
		employable_pops=32
		owned_species_refs={
			7 
		}
		first_contact={
		}
	}
	7={
		flag={
			icon={
				category="imperial"
				file="imperial_04.dds"
			}
			background={
				category="backgrounds"
				file="flag_BG_37.dds"
			}
			colors={
				"brown"
				"dark_brown"
				"black"
				"null"
			}
		}
		color_index=0
		name={
			key="format.fallen.2"
			variables={
				{
					key="fallen_empire_names_2"
					value={
						key="Archivists"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Hantak"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.species"
						variables={
							{
								key="fallen_empire_names_2"
								value={
									key="Archivists"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Hantak"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_pk_cracker"
			level=1
			technology="tech_pk_shielder"
			level=1
			technology="tech_pk_neutron"
			level=1
			technology="tech_pk_godray"
			level=1
			technology="tech_pk_nanobots"
			level=1
			technology="tech_btc_1"
			level=1
			technology="tech_repeatable_lcluster_clue"
			level=10
			technology="tech_experimental_subspace_navigation"
			level=1
			technology="tech_nanite_repair_system"
			level=1
			technology="tech_solar_panel_network"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_cruisers"
			level=1
			technology="tech_battleships"
			level=1
			technology="tech_titans"
			level=1
			technology="tech_juggernaut"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_corvette_hull_2"
			level=1
			technology="tech_destroyer_build_speed"
			level=1
			technology="tech_destroyer_hull_1"
			level=1
			technology="tech_destroyer_hull_2"
			level=1
			technology="tech_cruiser_build_speed"
			level=1
			technology="tech_cruiser_hull_1"
			level=1
			technology="tech_cruiser_hull_2"
			level=1
			technology="tech_battleship_build_speed"
			level=1
			technology="tech_battleship_hull_1"
			level=1
			technology="tech_battleship_hull_2"
			level=1
			technology="tech_titan_hull_1"
			level=1
			technology="tech_titan_hull_2"
			level=1
			technology="tech_starbase_3"
			level=1
			technology="tech_starbase_4"
			level=1
			technology="tech_starbase_5"
			level=1
			technology="tech_habitat_1"
			level=1
			technology="tech_habitat_2"
			level=1
			technology="tech_habitat_3"
			level=1
			technology="tech_modular_engineering"
			level=1
			technology="tech_space_defense_station_improvement"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_strike_craft_2"
			level=1
			technology="tech_strike_craft_3"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_ship_armor_3"
			level=1
			technology="tech_ship_armor_4"
			level=1
			technology="tech_ship_armor_5"
			level=1
			technology="tech_thrusters_2"
			level=1
			technology="tech_thrusters_3"
			level=1
			technology="tech_thrusters_4"
			level=1
			technology="tech_defense_platform_hull_1"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_space_mining_1"
			level=1
			technology="tech_space_mining_2"
			level=1
			technology="tech_space_mining_3"
			level=1
			technology="tech_space_mining_4"
			level=1
			technology="tech_space_mining_5"
			level=1
			technology="tech_mining_1"
			level=1
			technology="tech_mining_2"
			level=1
			technology="tech_mining_3"
			level=1
			technology="tech_mineral_purification_1"
			level=1
			technology="tech_mineral_purification_2"
			level=1
			technology="tech_alloys_1"
			level=1
			technology="tech_alloys_2"
			level=1
			technology="tech_advanced_metallurgy_1"
			level=1
			technology="tech_advanced_metallurgy_2"
			level=1
			technology="tech_luxuries_1"
			level=1
			technology="tech_luxuries_2"
			level=1
			technology="tech_engineering_1"
			level=1
			technology="tech_engineering_2"
			level=1
			technology="tech_engineering_3"
			level=1
			technology="tech_robotic_workers"
			level=1
			technology="tech_droid_workers"
			level=1
			technology="tech_synthetic_workers"
			level=1
			technology="tech_synthetic_leaders"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_afterburners_2"
			level=1
			technology="tech_assembly_pattern"
			level=1
			technology="tech_construction_templates"
			level=1
			technology="tech_housing_1"
			level=1
			technology="tech_housing_2"
			level=1
			technology="tech_repeatable_improved_tile_mineral_output"
			level=10
			technology="tech_repeatable_improved_military_station_damage"
			level=10
			technology="tech_repeatable_improved_military_station_health"
			level=10
			technology="tech_repeatable_improved_armor_output"
			level=10
			technology="tech_repeatable_weapon_type_explosive_damage"
			level=10
			technology="tech_repeatable_weapon_type_explosive_fire_rate"
			level=10
			technology="tech_repeatable_weapon_type_kinetic_damage"
			level=10
			technology="tech_repeatable_weapon_type_kinetic_fire_rate"
			level=10
			technology="tech_repeatable_weapon_type_strike_craft_fire_damage"
			level=10
			technology="tech_repeatable_weapon_type_strike_craft_fire_rate"
			level=10
			technology="tech_repeatable_reduced_building_time"
			level=5
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_mass_drivers_3"
			level=1
			technology="tech_mass_drivers_4"
			level=1
			technology="tech_mass_drivers_5"
			level=1
			technology="tech_kinetic_artillery_1"
			level=1
			technology="tech_kinetic_artillery_2"
			level=1
			technology="tech_mass_accelerator_1"
			level=1
			technology="tech_mass_accelerator_2"
			level=1
			technology="tech_autocannons_1"
			level=1
			technology="tech_autocannons_2"
			level=1
			technology="tech_autocannons_3"
			level=1
			technology="tech_flak_batteries_2"
			level=1
			technology="tech_flak_batteries_3"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_missiles_3"
			level=1
			technology="tech_missiles_4"
			level=1
			technology="tech_missiles_5"
			level=1
			technology="tech_swarmer_missiles_1"
			level=1
			technology="tech_swarmer_missiles_2"
			level=1
			technology="tech_torpedoes_1"
			level=1
			technology="tech_torpedoes_2"
			level=1
			technology="tech_torpedoes_3"
			level=1
			technology="tech_dark_matter_deflector"
			level=1
			technology="tech_dark_matter_power_core"
			level=1
			technology="tech_dark_matter_propulsion"
			level=1
			technology="tech_akx_worm_1"
			level=1
			technology="tech_akx_worm_2"
			level=1
			technology="tech_akx_worm_3"
			level=1
			technology="tech_xeno_tourism_agency"
			level=1
			technology="tech_executive_retreat"
			level=1
			technology="tech_mega_engineering"
			level=1
			technology="tech_science_nexus"
			level=1
			technology="tech_sentry_array"
			level=1
			technology="tech_strategic_coordination"
			level=1
			technology="tech_interstellar_assembly"
			level=1
			technology="tech_mega_art"
			level=1
			technology="tech_gateway_activation"
			level=1
			technology="tech_gateway_construction"
			level=1
			technology="tech_dyson_sphere"
			level=1
			technology="tech_matter_decompressor"
			level=1
			technology="tech_ring_world"
			level=1
			technology="tech_mega_shipyard"
			level=1
			technology="tech_quantum_catapult"
			level=1
			technology="tech_orbital_ring_tier_1"
			level=1
			technology="tech_hyper_relays"
			level=1
			technology="tech_basic_science_lab_2"
			level=1
			technology="tech_basic_science_lab_3"
			level=1
			technology="tech_global_research_initiative"
			level=1
			technology="tech_curator_lab"
			level=1
			technology="tech_archeology_lab_ancrel"
			level=1
			technology="tech_archeology_lab"
			level=1
			technology="tech_space_science_1"
			level=1
			technology="tech_space_science_2"
			level=1
			technology="tech_space_science_3"
			level=1
			technology="tech_space_science_4"
			level=1
			technology="tech_space_science_5"
			level=1
			technology="tech_physics_1"
			level=1
			technology="tech_physics_2"
			level=1
			technology="tech_physics_3"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_cryostasis_2"
			level=1
			technology="tech_self_aware_logic"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_sapient_ai"
			level=1
			technology="tech_positronic_implants"
			level=1
			technology="tech_combat_computers_1"
			level=1
			technology="tech_combat_computers_2"
			level=1
			technology="tech_combat_computers_3"
			level=1
			technology="tech_combat_computers_autonomous"
			level=1
			technology="tech_auxiliary_fire_control"
			level=1
			technology="tech_synchronized_defences"
			level=1
			technology="tech_consumer_good_refinement_1"
			level=1
			technology="tech_consumer_good_refinement_2"
			level=1
			technology="tech_encryption_1"
			level=1
			technology="tech_encryption_2"
			level=1
			technology="tech_encryption_3"
			level=1
			technology="tech_decryption_1"
			level=1
			technology="tech_decryption_2"
			level=1
			technology="tech_decryption_3"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_antimatter_power"
			level=1
			technology="tech_zero_point_power"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_reactor_boosters_3"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_shields_3"
			level=1
			technology="tech_shields_4"
			level=1
			technology="tech_shields_5"
			level=1
			technology="tech_shield_rechargers_1"
			level=1
			technology="tech_planetary_shield_generator"
			level=1
			technology="tech_sensors_2"
			level=1
			technology="tech_sensors_3"
			level=1
			technology="tech_sensors_4"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_power_plant_3"
			level=1
			technology="tech_power_plant_4"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_power_hub_2"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_hyper_drive_3"
			level=1
			technology="tech_wormhole_stabilization"
			level=1
			technology="tech_jump_drive_1"
			level=1
			technology="tech_ftl_inhibitor"
			level=1
			technology="tech_bio_reactor"
			level=1
			technology="tech_repeatable_improved_tile_energy_output"
			level=10
			technology="tech_repeatable_improved_shield_output"
			level=10
			technology="tech_repeatable_weapon_type_energy_damage"
			level=10
			technology="tech_repeatable_weapon_type_energy_fire_rate"
			level=10
			technology="tech_repeatable_reduced_building_cost"
			level=5
			technology="tech_lasers_2"
			level=1
			technology="tech_lasers_3"
			level=1
			technology="tech_lasers_4"
			level=1
			technology="tech_lasers_5"
			level=1
			technology="tech_energy_lance_1"
			level=1
			technology="tech_energy_lance_2"
			level=1
			technology="tech_plasma_1"
			level=1
			technology="tech_plasma_2"
			level=1
			technology="tech_plasma_3"
			level=1
			technology="tech_arc_emitter_1"
			level=1
			technology="tech_arc_emitter_2"
			level=1
			technology="tech_disruptors_1"
			level=1
			technology="tech_disruptors_2"
			level=1
			technology="tech_disruptors_3"
			level=1
			technology="tech_energy_torpedoes_1"
			level=1
			technology="tech_energy_torpedoes_2"
			level=1
			technology="tech_pd_tracking_2"
			level=1
			technology="tech_pd_tracking_3"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_interstellar_economics"
			level=1
			technology="tech_galactic_markets"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_gene_crops"
			level=1
			technology="tech_nano_vitality_crops"
			level=1
			technology="tech_nutrient_replication"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_food_processing_1"
			level=1
			technology="tech_food_processing_2"
			level=1
			technology="tech_society_1"
			level=1
			technology="tech_society_2"
			level=1
			technology="tech_society_3"
			level=1
			technology="tech_alien_life_studies"
			level=1
			technology="tech_arcane_deciphering"
			level=1
			technology="tech_colonization_2"
			level=1
			technology="tech_colonization_3"
			level=1
			technology="tech_colonization_4"
			level=1
			technology="tech_colonization_5"
			level=1
			technology="tech_tomb_world_adaption"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_frontier_hospital"
			level=1
			technology="tech_mountain_range"
			level=1
			technology="tech_volcano"
			level=1
			technology="tech_dangerous_wildlife"
			level=1
			technology="tech_dense_jungle"
			level=1
			technology="tech_quicksand_basin"
			level=1
			technology="tech_noxious_swamp"
			level=1
			technology="tech_massive_glacier"
			level=1
			technology="tech_toxic_kelp"
			level=1
			technology="tech_deep_sinkhole"
			level=1
			technology="tech_terrestrial_sculpting"
			level=1
			technology="tech_ecological_adaptation"
			level=1
			technology="tech_climate_restoration"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_vitality_boosters"
			level=1
			technology="tech_epigenetic_triggers"
			level=1
			technology="tech_cloning"
			level=1
			technology="tech_gene_banks"
			level=1
			technology="tech_gene_seed_purification"
			level=1
			technology="tech_morphogenetic_field_mastery"
			level=1
			technology="tech_gene_tailoring"
			level=1
			technology="tech_glandular_acclimation"
			level=1
			technology="tech_gene_expressions"
			level=1
			technology="tech_selected_lineages"
			level=1
			technology="tech_capacity_boosters"
			level=1
			technology="tech_regenerative_hull_tissue"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_doctrine_fleet_size_2"
			level=1
			technology="tech_doctrine_fleet_size_3"
			level=1
			technology="tech_doctrine_fleet_size_4"
			level=1
			technology="tech_doctrine_fleet_size_5"
			level=1
			technology="tech_interstellar_fleet_traditions"
			level=1
			technology="tech_refit_standards"
			level=1
			technology="tech_command_matrix"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			technology="tech_doctrine_navy_size_2"
			level=1
			technology="tech_doctrine_navy_size_3"
			level=1
			technology="tech_doctrine_navy_size_4"
			level=1
			technology="tech_centralized_command"
			level=1
			technology="tech_combat_training"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_global_defense_grid"
			level=1
			technology="tech_psionic_theory"
			level=1
			technology="tech_telepathy"
			level=1
			technology="tech_precognition_interface"
			level=1
			technology="tech_thought_enforcement"
			level=1
			technology="tech_psi_jump_drive_1"
			level=1
			technology="tech_galactic_ambitions"
			level=1
			technology="tech_manifest_destiny"
			level=1
			technology="tech_interstellar_campaigns"
			level=1
			technology="tech_galactic_campaigns"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_galactic_administration"
			level=1
			technology="tech_planetary_infrastructure_1"
			level=1
			technology="tech_planetary_infrastructure_2"
			level=1
			technology="tech_subdermal_stimulation"
			level=1
			technology="tech_tracking_implants"
			level=1
			technology="tech_global_production_strategy"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_effective_bureaucracy"
			level=1
			technology="tech_colonial_bureaucracy"
			level=1
			technology="tech_galactic_bureaucracy"
			level=1
			technology="tech_living_state"
			level=1
			technology="tech_collective_self"
			level=1
			technology="tech_autonomous_agents"
			level=1
			technology="tech_embodied_dynamism"
			level=1
			technology="tech_neural_implants"
			level=1
			technology="tech_artificial_moral_codes"
			level=1
			technology="tech_synthetic_thought_patterns"
			level=1
			technology="tech_unity_of_purpose"
			level=1
			technology="tech_collective_production_methods"
			level=1
			technology="tech_resource_processing_algorithms"
			level=1
			technology="tech_hyper_entertainment_forum"
			level=1
			technology="tech_paradise_dome"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_hypercomms_forum"
			level=1
			technology="tech_autocurating_vault"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_consecration_fields"
			level=1
			technology="tech_transcendent_faith"
			level=1
			technology="tech_hive_node"
			level=1
			technology="tech_hive_cluster"
			level=1
			technology="tech_hive_confluence"
			level=1
			technology="tech_ascension_theory"
			level=1
			technology="tech_penal_colonies"
			level=1
			technology="tech_resort_colonies"
			level=1
			technology="tech_slave_colonies"
			level=1
			technology="tech_housing_agrarian_idyll"
			level=1
			technology="tech_xeno_diplomacy"
			level=1
			technology="tech_xeno_relations"
			level=1
			technology="tech_capital_productivity_1"
			level=1
			technology="tech_capital_productivity_2"
			level=1
			technology="tech_capital_productivity_3"
			level=1
			technology="tech_repeatable_improved_tile_food_output"
			level=10
			technology="tech_repeatable_improved_core_system_cap"
			level=10
			technology="tech_repeatable_improved_army_damage"
			level=10
			technology="tech_repeatable_improved_army_health"
			level=10
			technology="tech_repeatable_improved_leader_life_span"
			level=10
			technology="tech_repeatable_naval_cap"
			level=5
			technology="tech_repeatable_command_limit"
			level=5
			technology="tech_repeatable_improved_starbase_capacity"
			level=5
			technology="tech_mine_living_metal"
			level=1
			technology="tech_mine_betharian"
			level=1
			technology="tech_mine_volatile_motes"
			level=1
			technology="tech_volatile_motes"
			level=1
			technology="tech_mine_exotic_gases"
			level=1
			technology="tech_exotic_gases"
			level=1
			technology="tech_mine_rare_crystals"
			level=1
			technology="tech_rare_crystals"
			level=1
			technology="tech_mine_zro"
			level=1
			technology="tech_mine_dark_matter"
			level=1
			technology="tech_nanite_transmutation"
			level=1
			technology="tech_robomodding_m"
			level=1
			technology="tech_robomodding"
			level=1
			technology="tech_robomodding_points_1"
			level=1
			technology="tech_robomodding_points_2"
			level=1
			technology="tech_binary_motivators"
			level=1
			technology="tech_nanite_assemblers"
			level=1
			technology="tech_mega_assembly"
			level=1
			technology="tech_adaptive_combat_algorithms"
			level=1
			technology="tech_biomechanics"
			level=1
			technology="tech_micro_replicators"
			level=1
			technology="tech_self_assembling_components"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_repeatable_weapon_type_energy_fire_rate"
					"tech_repeatable_improved_shield_output"
					"tech_repeatable_weapon_type_energy_damage"
				}
				society={
					"tech_repeatable_improved_leader_life_span"
					"tech_repeatable_improved_tile_food_output"
					"tech_repeatable_improved_army_health"
				}
				engineering={
					"tech_repeatable_weapon_type_strike_craft_fire_rate"
					"tech_repeatable_weapon_type_strike_craft_fire_damage"
					"tech_repeatable_improved_military_station_damage"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_base={
						energy=1000
						minerals=275
						food=100
						influence=3.3
						consumer_goods=200
						alloys=100
						volatile_motes=10
						exotic_gases=10
						rare_crystals=10
						sr_living_metal=2
						sr_zro=2
						sr_dark_matter=2
					}
					planet_buildings={
						energy=750
						minerals=330
						food=400
						physics_research=100
						society_research=100
						engineering_research=100
						consumer_goods=150
						alloys=100
						volatile_motes=6
						exotic_gases=6
						rare_crystals=6
						sr_living_metal=6
						sr_zro=6
						sr_dark_matter=6
					}
					planet_jobs={
						physics_research=77.4
						society_research=77.4
						engineering_research=77.4
						unity=452.48
					}
					orbital_mining_deposits={
						energy=57.6
						minerals=18.7
					}
					orbital_research_deposits={
						physics_research=3
					}
					country_tech={
						influence=1.1
					}
					country_power_projection={
						influence=3.3
					}
				}
				expenses={
					none={
					}
					station_gatherers={
						energy=5
					}
					station_researchers={
						energy=1
					}
					starbase_stations={
						energy=16.5
					}
					starbase_buildings={
						energy=42
					}
					starbase_modules={
						energy=18
					}
					planet_buildings={
						energy=370
						minerals=275
					}
					planet_districts={
						energy=100
					}
					planet_districts_cities={
						energy=70
					}
					pop_category_precursor={
						food=322
						consumer_goods=322
					}
					pop_category_robot={
						energy=128.8
					}
					armies={
						energy=30
					}
					leader_admirals={
						unity=3.8
					}
					country_civics={
						influence=1
					}
				}
				balance={
					none={
					}
					country_base={
						energy=1000
						minerals=275
						food=100
						influence=3.3
						consumer_goods=200
						alloys=100
						volatile_motes=10
						exotic_gases=10
						rare_crystals=10
						sr_living_metal=2
						sr_zro=2
						sr_dark_matter=2
					}
					station_gatherers={
						energy=-5
					}
					station_researchers={
						energy=-1
					}
					starbase_stations={
						energy=-16.5
					}
					starbase_buildings={
						energy=-42
					}
					starbase_modules={
						energy=-18
					}
					planet_buildings={
						energy=380
						minerals=55
						food=400
						physics_research=100
						society_research=100
						engineering_research=100
						consumer_goods=150
						alloys=100
						volatile_motes=6
						exotic_gases=6
						rare_crystals=6
						sr_living_metal=6
						sr_zro=6
						sr_dark_matter=6
					}
					planet_districts={
						energy=-100
					}
					planet_districts_cities={
						energy=-70
					}
					planet_jobs={
						physics_research=77.4
						society_research=77.4
						engineering_research=77.4
						unity=452.48
					}
					pop_category_precursor={
						food=-322
						consumer_goods=-322
					}
					pop_category_robot={
						energy=-128.8
					}
					orbital_mining_deposits={
						energy=57.6
						minerals=18.7
					}
					orbital_research_deposits={
						physics_research=3
					}
					armies={
						energy=-30
					}
					leader_admirals={
						unity=-3.8
					}
					country_civics={
						influence=-1
					}
					country_tech={
						influence=1.1
					}
					country_power_projection={
						influence=3.3
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=285629.26702
		economy_power=1.00000
		victory_rank=1
		victory_score=38003.75
		tech_power=147875.00000
		immigration=0
		emigration=0
		fleet_size=300
		used_naval_capacity=300
		empire_size=409
		new_colonies=0
		sapient=322
		graphical_culture="fallen_empire_02"
		city_graphical_culture="fallen_empire_02"
		capital=335
		founder_species_ref=8
		built_species_ref=9
		ethos={
			ethic="ethic_fanatic_materialist"
		}
		fleet_template_manager={
			fleet_template={
				7 8 9 
			}
		}
		government={
			type="gov_stagnant_ascendancy"
			authority="auth_imperial"
			civics={
				"civic_lethargic_leadership"
				"civic_empire_in_decline"
			}
			origin="origin_fallen_empire"
		}
		personality="fallen_empire_materialist"
		next_election="2200.01.01"
		government_date="2220.01.01"
		surveyed={
			332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 5910 5911 5912 5913 
		}
		visited_objects={
			452 32 372 109 201 422 278 170 563 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 4 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 4 4 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		intel={
			{
				object=564
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=-105.6319
							y=-28.1758
							origin=564
							visual_height=0.000000
						}
						military_power=1033.11877
						owner=19
					}
 
				}
			}
 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		timed_modifier={
			modifier="fe_ship_cost_modifier"
			days=-1
		}
		flags={
			fallen_empire_1=62808000
		}
		next_transport_fleet_number=2
		sensor_range_fleets={
			28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 144 145 69 71 72 73 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 
		}
		faction={
			needs_border_access=no
			aggro_range=-1
			aggro_range_measure_from=self
			intel_effects_surveyed=yes
		}
		name_list="ART1"
		ship_names={
			"ART1_SHIP_Rek-Tir"=1
			"ART1_SHIP_Mos-Pak"=1
			"ART1_SHIP_Dib-Vik-Has"=1
			"ART1_SHIP_Taq-Ulu"=1
			"ART1_SHIP_Hen-Tas"=1
			"ART1_SHIP_Ath-Rum"=1
			"ART1_SHIP_Yna-Tor"=1
			"ART1_SHIP_Was-Gar-Nog"=1
			"ART1_SHIP_Igu-Ana"=1
			"ART1_SHIP_Dan-Ock"=1
			"ART1_SHIP_Kon-Dor"=1
			"ART1_SHIP_Tir-Fej"=1
			"ART1_SHIP_Dar-Fam"=1
			"ART1_SHIP_Vis-Vil-Vik"=1
			"ART1_SHIP_Tur-Fan-Tik"=1
			"ART1_SHIP_Mor-Dor"=1
			"ART1_SHIP_Ini-Ini-Wor"=1
			"ART1_SHIP_Rir-Gol-Gib"=1
			"ART1_SHIP_Oro-Uri"=1
			"ART1_SHIP_Rom-Mor"=1
			"ART1_SHIP_Fir-Vim-Cot"=1
			"ART1_SHIP_Yta-Mab-Zor"=1
			"ART1_SHIP_Tur-Tan-Tol"=1
			"ART1_SHIP_Ben-Bon"=1
			"ART1_SHIP_Pij-Jor-Cor"=1
			"ART1_SHIP_Bak-Tas"=1
			"ART1_SHIP_Dik-Dik"=1
			"ART1_SHIP_Mik-Jol"=1
			"ART1_SHIP_Zik-Mit"=1
			"ART1_SHIP_Sum-Con-Dam"=1
			"ART1_SHIP_Ron-Mor"=1
			"ART1_SHIP_Vor-Kot"=1
			"ART1_SHIP_Zia-Dol"=1
			"ART1_SHIP_Tra-Les-Ete"=1
			"ART1_SHIP_Car-Mas"=1
			"ART1_SHIP_Vol-Shu"=1
			"ART1_SHIP_Per-Ush-Nad"=1
			"ART1_SHIP_Des-Ari"=1
			"ART1_SHIP_Mik-Zul"=1
			"ART1_SHIP_Ita-Fon"=1
			"ART1_SHIP_Vim-Der"=1
			"ART1_SHIP_Hur-Zam"=1
			"ART1_SHIP_Hil-Dor-Bit"=1
			"ART1_SHIP_Uni-Pok"=1
			"ART1_SHIP_Son-Omm-Agi"=1
			"ART1_SHIP_Kur-Zad-Din"=1
			"ART1_SHIP_Vid-Hur"=1
			"ART1_SHIP_Pas-Nal-Vil"=1
			"ART1_SHIP_Utr-Fas"=1
			"ART1_SHIP_Eti-Del-Ann"=1
			"ART1_SHIP_Vad-Bak"=1
			"ART1_SHIP_San-Kur-Ini"=1
			"ART1_SHIP_Had-Ham-Hir"=1
			"ART1_SHIP_Ara-Fal"=1
			"ART1_SHIP_Gir-Pan-Pok"=1
			"ART1_SHIP_Sho-Dan"=1
			"ART1_SHIP_Gar-Gan"=1
			"ART1_SHIP_Ima-Rug"=1
			"ART1_SHIP_Vol-Tur"=1
			"ART1_SHIP_Rik-Hen"=1
			"ART1_SHIP_Rel-Tik"=1
			"ART1_SHIP_Tor-Tor-Dia"=1
			"ART1_SHIP_Cor-Bad"=1
			"ART1_SHIP_Jan-Tak-Era"=1
			"ART1_SHIP_Ram-Nid"=1
			"ART1_SHIP_Ral-Eth-Ian"=1
			"ART1_SHIP_Tar-Kin"=1
			"ART1_SHIP_Che-Kov"=1
			"ART1_SHIP_Lis-Ham-Dok"=1
			"ART1_SHIP_Imi-Ysk"=1
			"ART1_SHIP_Kos-Lar"=1
			"ART1_SHIP_Nur-Ang"=1
			"ART1_SHIP_Zuk-Tor"=1
			"ART1_SHIP_Vul-Tra"=1
			"ART1_SHIP_San-Tar"=1
			"ART1_SHIP_Cha-Cha"=1
			"ART1_SHIP_Irk-Sas"=1
			"ART1_SHIP_Nid-Elu"=1
			"ART1_SHIP_Tin-Tin"=1
			"ART1_SHIP_Tol-Tum"=1
			"ART1_SHIP_Ata-Jol"=1
			"ART1_xxDROIDPOD_ORD"=20
			"NAME_Cloaker"=34
		}
		ruler=57
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_isolationist_fallen_empire"
			}
 {
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="subjugation_war_terms"
				selected="balanced_terms"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="leader_enhancement"
				selected="leader_enhancement_capacity_boosters"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_servitude"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"diplo_stance_isolationist_fallen_empire"
			"unrestricted_wars"
			"balanced_terms"
			"resettlement_allowed"
			"leader_enhancement_capacity_boosters"
			"first_contact_cautious"
			"border_policy_closed"
			"ai_servitude"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			57 58 59 60 
		}
		owned_armies={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 
		}
		owned_planets={
			335 342 366 382 394 409 
		}
		controlled_planets={
			335 332 342 340 345 350 366 362 382 380 394 393 409 408 5910 5913 344 387 385 353 346 406 373 420 417 
		}
		ship_design_collection={
			ship_design={
				266 267 268 269 270 271 275 276 277 278 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 
			}
		}
		type="fallen_empire"
		modules={
			standard_event_module={
			}
			standard_economy_module={
				resources={
					energy=10000
					minerals=10000
					food=1000
					influence=500
				}
			}
			standard_leader_module={
				enabled=yes
				leaders={
					176 177 178 179 180 181 182 183 184 185 186 187 
				}
			}
			exclusive_diplomacy_module={
				contact_rule=on_action_only
				borders=9
				can_send={
					"action_declare_war"
					"action_make_rival"
					"action_end_rivalry"
					"action_offer_peace"
					"action_offer_trade_deal"
					"action_cancel_trade_deal"
					"action_open_borders"
					"action_close_borders"
				}
				can_receive={
					"action_declare_war"
					"action_offer_peace"
					"action_make_rival"
					"action_end_rivalry"
					"action_offer_trade_deal"
					"action_cancel_trade_deal"
					"action_insult"
				}
			}
			all_technology_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species_index=0
					living_standard=living_standard_normal
					citizenship=citizenship_limited
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_stratified
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				primary={
					species_index=8
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				built_species={
					species_index=9
					living_standard=living_standard_servitude
					citizenship=citizenship_robot_servitude
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_yes
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_yes
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=7
				country=12
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=7
				country=14
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=7
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				14 59 61 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 {
14 {
						intel=10
						stale_intel={
						}
					}
				}
 {
12 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=28
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=29
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=30
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=31
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=32
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=33
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=34
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=35
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=36
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=37
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=38
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=39
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=40
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=41
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=42
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=145
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=181
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=182
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=183
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=184
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=185
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=186
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=187
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=188
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=189
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=190
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=191
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=192
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=193
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=194
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=195
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=196
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=197
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=198
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=199
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			1 4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			563 452 422 372 278 201 170 109 32 366 48 214 284 469 329 165 474 338 552 195 37 236 411 504 374 308 404 414 564 565 437 262 118 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=6
		starbase_capacity=12
		employable_pops=322
		first_contact={
		}
	}
	8={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_1.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=0
		name={
			key="NAME_Enigmatic_Energy"
		}
		adjective={
			key="NAME_Enigmatic_Energy"
		}
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_physics_1"
					"tech_lasers_2"
					"tech_power_plant_2"
				}
				society={
					"tech_society_1"
					"tech_planetary_unification"
					"tech_hydroponics"
				}
				engineering={
					"tech_afterburners_1"
					"tech_mining_1"
					"tech_engineering_1"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				expenses={
					none={
					}
					ship_components={
						energy=13.328
						alloys=2.6656
					}
				}
				balance={
					none={
					}
					ship_components={
						energy=-13.328
						alloys=-2.6656
					}
					country_power_projection={
						influence=2
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=37638.11154
		economy_power=1.00000
		victory_rank=32
		victory_score=5063.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=28
		used_naval_capacity=28
		new_colonies=0
		founder_species_ref=10
		fleet_template_manager={
			fleet_template={
				10 11 12 46 52 53 92 
			}
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		timed_modifier={
			modifier="cloud_power"
			days=-1
		}
		sensor_range_fleets={
			43 44 45 91 98 99 143 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=500
			aggro_range_measure_from=self
			space_creatures=yes
			intel_effects_surveyed=yes
		}
		name_list="AVI4"
		ship_names={
			"NAME_Cloud_Entity"=7
		}
		ruler=61
		active_policies={
			{
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"resettlement_allowed"
			"first_contact_cautious"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			61 
		}
		ship_design_collection={
			ship_design={
				329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 
			}
		}
		type="cloud"
		modules={
			exclusive_diplomacy_module={
			}
			basic_technology_module={
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=8
				country=9
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=8
				country=13
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=8
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				16 46 56 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 {
13 {
						intel=10
						stale_intel={
						}
					}
				}
 {
9 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=43
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=44
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=45
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=91
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=98
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=99
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=143
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			554 188 145 69 0 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		first_contact={
		}
	}
	9={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_1.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=1
		name={
			key="NAME_Placid_Leviathans"
		}
		adjective={
			key="NAME_Placid_Leviathans"
		}
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_physics_1"
					"tech_power_plant_2"
					"tech_space_science_1"
				}
				society={
					"tech_society_1"
					"tech_eco_simulation"
					"tech_hydroponics"
				}
				engineering={
					"tech_mining_1"
					"tech_engineering_1"
					"tech_corvette_build_speed"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=25265.74490
		economy_power=1.00000
		victory_rank=32
		victory_score=5063.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=623
		used_naval_capacity=623
		new_colonies=0
		founder_species_ref=11
		fleet_template_manager={
			fleet_template={
				13 14 15 16 17 18 19 20 21 22 23 24 
			}
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		sensor_range_fleets={
			46 47 48 49 50 51 52 53 54 55 56 57 
		}
		faction={
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1
			aggro_range_measure_from=self
			space_creatures=yes
			intel_effects_surveyed=yes
		}
		name_list="LITHOID4"
		ship_names={
			"LITHOID4_SHIP_LoftyReach"=3
			"LITHOID4_SHIP_BeckoningFall"=2
			"LITHOID4_SHIP_StaticFlow"=2
			"LITHOID4_SHIP_Grainslide"=3
			"LITHOID4_SHIP_PureFace"=3
			"LITHOID4_SHIP_MagnificentTor"=4
			"LITHOID4_SHIP_SheerStatement"=4
			"LITHOID4_SHIP_MajesticHenge"=5
			"LITHOID4_SHIP_MonumentalCore"=1
			"LITHOID4_SHIP_ExaltedForge"=1
			"LITHOID4_SHIP_Arduous"=1
			"LITHOID4_SHIP_WinnowedDestiny"=5
			"LITHOID4_SHIP_GloriousWark"=1
			"LITHOID4_SHIP_CosmicBarrage"=1
			"LITHOID4_SHIP_OckensNugget"=2
			"LITHOID4_SHIP_MassiveMote"=1
			"LITHOID4_SHIP_EtchedFinality"=3
			"LITHOID4_SHIP_SoberTor"=1
			"LITHOID4_SHIP_GreatSlip"=4
			"LITHOID4_SHIP_EdgedPurpose"=5
			"LITHOID4_SHIP_FlintedShard"=1
			"LITHOID4_SHIP_StatelyTor"=1
			"LITHOID4_SHIP_RivelinCrag"=3
			"LITHOID4_SHIP_FlintRazor"=3
			"LITHOID4_SHIP_LodgedClarity"=2
			"LITHOID4_SHIP_AdamantFleck"=2
			"LITHOID4_SHIP_Declivitous"=3
			"LITHOID4_SHIP_NobleCore"=1
			"LITHOID4_SHIP_StoneTorrent"=2
			"LITHOID4_SHIP_PreciousEdge"=4
			"LITHOID4_SHIP_SkraffsProspect"=2
			"LITHOID4_SHIP_Abrupt"=1
			"LITHOID4_SHIP_Starwark"=4
			"LITHOID4_SHIP_TerminalDeluge"=1
			"LITHOID4_SHIP_StandingEdge"=1
			"LITHOID4_SHIP_DeepEdge"=4
			"LITHOID4_SHIP_HeavyHolme"=4
			"LITHOID4_SHIP_RaisedAloft"=3
			"LITHOID4_SHIP_Starbreaker"=2
			"LITHOID4_SHIP_LeadenComb"=3
			"LITHOID4_SHIP_UnyieldingMass"=4
			"LITHOID4_SHIP_GrandRidge"=1
			"LITHOID4_SHIP_PureProspect"=3
			"LITHOID4_SHIP_SteelyProspect"=3
			"LITHOID4_SHIP_HeadlongShard"=3
			"LITHOID4_SHIP_CollapsedNugget"=5
			"LITHOID4_SHIP_SpennitsThorne"=1
			"LITHOID4_SHIP_BreakneckRidge"=2
			"LITHOID4_SHIP_SteepPurpose"=3
			"LITHOID4_SHIP_Avalanche"=2
			"LITHOID4_SHIP_Forgeslide"=2
			"LITHOID4_SHIP_GrandPrecipitate"=5
			"LITHOID4_SHIP_CraggyFlints"=1
			"LITHOID4_SHIP_IndomitableCrag"=4
			"LITHOID4_SHIP_ImbuedPurpose"=5
			"LITHOID4_SHIP_AugustCrag"=6
			"LITHOID4_SHIP_SilicateFlood"=1
			"LITHOID4_SHIP_GloriousEdge"=3
			"LITHOID4_SHIP_Starfleckt"=2
			"LITHOID4_SHIP_Cluster-Forged"=2
			"LITHOID4_SHIP_LodgedPurpose"=2
			"LITHOID4_SHIP_BankedPurpose"=4
			"LITHOID4_SHIP_Indomitable"=3
			"LITHOID4_SHIP_SublimeHenge"=3
			"LITHOID4_SHIP_TidesBulwark"=2
			"LITHOID4_SHIP_SiftedPurpose"=2
			"LITHOID4_SHIP_TerminalFall"=2
			"LITHOID4_SHIP_UpendedShard"=2
			"LITHOID4_SHIP_KonnetsCore"=5
			"LITHOID4_SHIP_YockensEdge"=2
			"LITHOID4_SHIP_StoicDust"=1
			"LITHOID4_SHIP_TumblingPeril"=3
			"LITHOID4_SHIP_RiversBreak"=3
		}
		ruler=62
		active_policies={
			{
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"resettlement_allowed"
			"first_contact_cautious"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			62 
		}
		ship_design_collection={
			ship_design={
				366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 
			}
		}
		type="tiyanki_garrison"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
			}
			basic_technology_module={
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=9
				country=8
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=9
				country=11
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=9
				country=15
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=9
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=9
				country=19
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=9
				country=21
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				18 49 51 53 55 57 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 {
21 {
						intel=10
						stale_intel={
						}
					}
				}
 {
19 {
						intel=10
						stale_intel={
						}
					}
				}
 {
15 {
						intel=10
						stale_intel={
						}
					}
				}
 {
11 {
						intel=10
						stale_intel={
						}
					}
				}
 {
8 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=46
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=47
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=48
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=49
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=50
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=51
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=52
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=53
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=54
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=55
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=56
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=57
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			7 51 42 208 495 252 0 438 304 301 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		first_contact={
		}
	}
	10={
		flag={
			icon={
				category="human"
				file="flag_human_4.dds"
			}
			background={
				category="backgrounds"
				file="stripe.dds"
			}
			colors={
				"red"
				"black"
				"null"
				"null"
			}
		}
		color_index=2
		name={
			key="NAME_Commonwealth_of_Man"
		}
		adjective={
			key="PRESCRIPTED_adjective_humans2"
		}
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_physics_1"
					"tech_fusion_power"
					"tech_shields_2"
				}
				society={
					"tech_society_1"
					"tech_space_trading"
					"tech_ground_defense_planning"
				}
				engineering={
					"tech_afterburners_1"
					"tech_mass_drivers_2"
					"tech_ship_armor_2"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_base={
						energy=20
						minerals=20
						food=10
						physics_research=10
						society_research=10
						engineering_research=10
						influence=3
						unity=5
						consumer_goods=10
						alloys=5
					}
					trade_routes={
						energy=28.84798
					}
					planet_farmers={
						food=26.496
					}
					planet_miners={
						minerals=17.664
					}
					planet_technician={
						energy=26.496
					}
					planet_politicians={
						unity=13.248
					}
					planet_administrators={
						unity=8.832
					}
					planet_researchers={
						physics_research=8.832
						society_research=8.832
						engineering_research=8.832
					}
					planet_metallurgists={
						alloys=6.624
					}
					planet_artisans={
						consumer_goods=13.248
					}
					orbital_mining_deposits={
						energy=10
						minerals=10
					}
					orbital_research_deposits={
						engineering_research=3
					}
					country_power_projection={
						influence=0.24
					}
				}
				expenses={
					none={
					}
					ships={
						energy=2.9
						alloys=0.3
					}
					ship_components={
						energy=1.8
						alloys=0.33
					}
					station_gatherers={
						energy=2
					}
					station_researchers={
						energy=1
					}
					starbase_stations={
						energy=2
					}
					starbase_buildings={
						energy=1
					}
					starbase_modules={
						energy=1
					}
					planet_buildings={
						energy=11
					}
					planet_districts={
						energy=6
					}
					planet_districts_cities={
						energy=6
					}
					planet_districts_industrial={
						energy=4
					}
					planet_politicians={
						consumer_goods=4
					}
					planet_administrators={
						consumer_goods=4
					}
					planet_researchers={
						consumer_goods=4
					}
					planet_metallurgists={
						minerals=12
					}
					planet_artisans={
						minerals=12
					}
					pop_category_workers={
						food=18.7
						consumer_goods=5.1
					}
					pop_category_specialists={
						food=9.9
						consumer_goods=5.4
					}
					pop_category_rulers={
						food=2.2
						consumer_goods=2.4
					}
					leader_scientists={
						unity=8
					}
					leader_governors={
						unity=2
					}
				}
				balance={
					none={
					}
					country_base={
						energy=20
						minerals=20
						food=10
						physics_research=10
						society_research=10
						engineering_research=10
						influence=3
						unity=5
						consumer_goods=10
						alloys=5
					}
					trade_routes={
						energy=28.84798
					}
					ships={
						energy=-2.9
						alloys=-0.3
					}
					ship_components={
						energy=-1.8
						alloys=-0.33
					}
					station_gatherers={
						energy=-2
					}
					station_researchers={
						energy=-1
					}
					starbase_stations={
						energy=-2
					}
					starbase_buildings={
						energy=-1
					}
					starbase_modules={
						energy=-1
					}
					planet_buildings={
						energy=-11
					}
					planet_districts={
						energy=-6
					}
					planet_districts_cities={
						energy=-6
					}
					planet_districts_industrial={
						energy=-4
					}
					planet_farmers={
						food=26.496
					}
					planet_miners={
						minerals=17.664
					}
					planet_technician={
						energy=26.496
					}
					planet_politicians={
						unity=13.248
						consumer_goods=-4
					}
					planet_administrators={
						unity=8.832
						consumer_goods=-4
					}
					planet_researchers={
						physics_research=8.832
						society_research=8.832
						engineering_research=8.832
						consumer_goods=-4
					}
					planet_metallurgists={
						minerals=-12
						alloys=6.624
					}
					planet_artisans={
						minerals=-12
						consumer_goods=13.248
					}
					pop_category_workers={
						food=-18.7
						consumer_goods=-5.1
					}
					pop_category_specialists={
						food=-9.9
						consumer_goods=-5.4
					}
					pop_category_rulers={
						food=-2.2
						consumer_goods=-2.4
					}
					orbital_mining_deposits={
						energy=10
						minerals=10
					}
					orbital_research_deposits={
						engineering_research=3
					}
					leader_scientists={
						unity=-8
					}
					leader_governors={
						unity=-2
					}
					country_power_projection={
						influence=0.24
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				46026 3 252 5 250 6 249 8 245 12 244 12 245 10 247 9 248 9 247 10 246 11 245 12 243 58 197 59 196 60 195 61 194 62 194 62 194 62 194 62 194 62 195 61 196 60 197 59 198 58 199 57 200 56 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 201 55 
			}
			systems={
				9 319 380 
			}
		}
		military_power=127.58441
		economy_power=1.00000
		victory_rank=9
		victory_score=180.75
		tech_power=255.00000
		immigration=8.80468
		emigration=0
		fleet_size=3
		used_naval_capacity=3
		empire_size=50
		new_colonies=0
		sapient=28
		capital=481
		founder_species_ref=1
		ethos={
			ethic="ethic_xenophobe"
			ethic="ethic_fanatic_militarist"
		}
		fleet_template_manager={
			fleet_template={
				25 
			}
		}
		government={
			type="gov_military_dictatorship"
			authority="auth_dictatorial"
			civics={
				"civic_nationalistic_zeal"
				"civic_distinguished_admiralty"
			}
			origin="origin_lost_colony"
		}
		personality="hegemonic_imperialists"
		next_election="2200.01.01"
		government_date="2220.01.01"
		surveyed={
			474 475 476 477 478 479 480 481 482 483 484 485 486 
		}
		visited_objects={
			9 319 380 
		}
		intel_level={
			0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		highest_intel_level={
			0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		flags={
			human_2=62808000
			special_intro_for0=62808000
		}
		sensor_range_fleets={
			58 59 60 61 200 201 202 203 204 
		}
		faction={
			aggro_range=-1
			aggro_range_measure_from=self
			intel_effects_surveyed=yes
		}
		name_list="HUMAN2"
		ship_names={
			"HUMAN2_SHIP_Sagacious"=1
			"HUMAN2_SHIP_Craftsman"=1
			"HUMAN2_SHIP_Paradox"=1
			"HUMAN2_SHIP_Boxer"=1
			"HUMAN2_SHIP_Archer"=1
		}
		ruler=63
		ship_prefix={
			key="CNS"
		}
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_expansionist"
			}
 {
				policy="war_philosophy"
				selected="unrestricted_wars"
			}
 {
				policy="subjugation_war_terms"
				selected="oppressive_terms"
			}
 {
				policy="orbital_bombardment"
				selected="orbital_bombardment_indiscriminate"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_allowed"
			}
 
		}
		policy_flags={
			"diplo_stance_expansionist"
			"unrestricted_wars"
			"oppressive_terms"
			"orbital_bombardment_indiscriminate"
			"resettlement_allowed"
			"first_contact_attack_allowed"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_allowed"
			"purge_allowed"
		}
		owned_leaders={
			63 64 65 66 67 68 
		}
		owned_armies={
			107 108 
		}
		owned_planets={
			481 
		}
		controlled_planets={
			481 474 486 479 477 484 
		}
		ship_design_collection={
			ship_design={
				406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 
			}
		}
		type="default"
		modules={
			standard_event_module={
				delayed_event={
					event="game_start.33"
					days=1
					scope={
						type=country
						id=10
						random={ 0 1459560412 }
						random_allowed=yes
						from={
							type=galactic_object
							id=9
							random={ 0 3938593277 }
							random_allowed=yes
							saved_event_target={
								type=country
								id=0
								name="une"
							}
							saved_event_target={
								type=species
								id=1
								name="human_species"
							}
						}
					}
				}
			}
			standard_economy_module={
				resources={
					energy=800
					minerals=800
					food=1000
					influence=200
					consumer_goods=400
					alloys=400
				}
			}
			standard_leader_module={
				enabled=yes
				leaders={
					188 189 190 191 192 193 194 195 196 197 198 199 
				}
			}
			standard_diplomacy_module={
				contact_rule=does_first_contact_sites
				borders=1
			}
			standard_technology_module={
			}
			standard_pop_factions_module={
				last_created="0.01.01"
				total_faction_members_power=0
				total_faction_members=0
			}
			standard_expansion_module={
			}
			standard_species_rights_module={
				enabled=yes
				default={
					species_index=0
					living_standard=living_standard_subsistence
					citizenship=citizenship_slavery
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_no
					former_living_standard=living_standard_stratified
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				primary={
					species_index=1
					living_standard=living_standard_normal
					citizenship=citizenship_full
					military_service=military_service_full
					slavery=slavery_normal
					purge=purge_displacement
					population_control=population_control_no
					colonization_control=colonization_control_no
					migration_control=migration_control_no
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
				built_species={
					species_index=4294967295
					living_standard=living_standard_servitude
					citizenship=citizenship_robot_servitude
					military_service=military_service_limited
					slavery=slavery_normal
					purge=purge_normal
					population_control=population_control_no
					colonization_control=colonization_control_yes
					migration_control=migration_control_yes
					former_living_standard=living_standard_normal
					former_citizenship=citizenship_limited
					former_military_service=military_service_limited
					former_slavery=slavery_normal
					former_purge=purge_normal
					former_colonization_control=colonization_control_no
					former_population_control=population_control_no
					former_migration_control=migration_control_no
					last_changed_citizenship_type="0.01.01"
					last_changed_military_service_type="0.01.01"
					last_changed_slavery_type="0.01.01"
					last_changed_purge_type="0.01.01"
					last_changed_living_standard="0.01.01"
					last_changed_colonization_control="0.01.01"
					last_changed_population_control="0.01.01"
					last_changed_migration_control="0.01.01"
				}
			}
			standard_trade_routes_module={
				collected=28.84798
				days=1
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=10
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				20 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=58
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=59
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=60
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=61
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=200
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=201
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=202
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=203
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=204
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		hyperlane_systems={
			9 319 380 553 526 520 467 290 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=1
		starbase_capacity=3
		employable_pops=27
		first_contact={
		}
	}
	11={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_1.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=2
		name={
			key="NAME_Space_Amoebas_United"
		}
		adjective={
			key="NAME_Space_Amoebas_United"
		}
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_power_hub_1"
					"tech_lasers_2"
					"tech_physics_1"
				}
				society={
					"tech_planetary_unification"
					"tech_ground_defense_planning"
					"tech_genome_mapping"
				}
				engineering={
					"tech_mining_1"
					"tech_afterburners_1"
					"tech_mass_drivers_2"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=14031.66851
		economy_power=1.00000
		victory_rank=32
		victory_score=5063.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=186
		used_naval_capacity=186
		new_colonies=0
		founder_species_ref=12
		fleet_template_manager={
			fleet_template={
				26 27 28 29 30 31 32 
			}
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		sensor_range_fleets={
			62 63 64 65 66 67 68 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1
			aggro_range_measure_from=self
			space_creatures=yes
			intel_effects_surveyed=yes
		}
		name_list="FUN1"
		ship_names={
			"FUN1_SHIP_Savironeem-Ni"=1
			"FUN1_SHIP_Algordeem-Ni"=1
			"FUN1_SHIP_Horbageem-Ta"=1
			"FUN1_SHIP_Bammadeem-Ju"=1
			"FUN1_SHIP_Bolteem-Ju"=1
			"FUN1_SHIP_Pethreem-Bu"=1
			"FUN1_SHIP_Evadnobeem-Sa"=1
			"FUN1_SHIP_Kervebeem-Sa"=1
			"FUN1_SHIP_Leganeem-Bu"=1
			"FUN1_SHIP_Solbareem-Ta"=1
			"FUN1_SHIP_Cadimobeem-Sa"=1
			"FUN1_SHIP_Lasgareem-Bu"=2
			"FUN1_SHIP_Toscheem-Ju"=1
			"FUN1_SHIP_Udnabeem-Sa"=1
			"FUN1_SHIP_Uplageem-Ta"=1
			"FUN1_SHIP_Ivirbeem-Sa"=1
			"FUN1_SHIP_Valdoreem-Bu"=1
			"FUN1_SHIP_Hiniscoreem-Ta"=1
			"FUN1_SHIP_Retheem-Ju"=1
			"FUN1_SHIP_Ythleem-Ju"=1
			"FUN1_SHIP_Endoreem-Ni"=1
			"FUN1_SHIP_Indarageem-Ni"=1
			"FUN1_SHIP_Vabreem-Ju"=2
			"FUN1_SHIP_Ovgareem-Ro"=1
			"FUN1_SHIP_Vagreem-Bu"=1
			"FUN1_SHIP_Matjoneem-Sa"=1
			"FUN1_SHIP_Karbadeem-Sa"=1
			"FUN1_SHIP_Keldeem-Bu"=1
			"FUN1_SHIP_Ylgobeem-Sa"=1
			"FUN1_SHIP_Cufflabeem-Sa"=1
			"FUN1_SHIP_Elgoreem-Ni"=1
			"FUN1_SHIP_Keleem-Qa"=1
			"FUN1_SHIP_Ivijhareem-Ni"=1
			"FUN1_SHIP_Gardeem-Bu"=1
			"FUN1_SHIP_Rithlabeem-Sa"=1
			"FUN1_SHIP_Nagreem-Bu"=1
			"FUN1_SHIP_Libareem-Bu"=1
			"FUN1_SHIP_Soltreem-Bu"=1
			"FUN1_SHIP_Iblargobeem-Sa"=1
			"FUN1_SHIP_Reblabeem-Sa"=1
			"FUN1_SHIP_Jockeem-Qa"=1
			"FUN1_SHIP_Evakeem-Ni"=1
			"FUN1_SHIP_Sotoribeem-Sa"=1
			"FUN1_SHIP_Madeem-Ju"=1
			"FUN1_SHIP_Condeem-Qa"=1
			"FUN1_SHIP_Reskobeem-Sa"=1
			"FUN1_SHIP_Kashmadeem-Qa"=1
			"FUN1_SHIP_Valleem-Ju"=1
			"FUN1_SHIP_Indageem-Qa"=1
			"FUN1_SHIP_Argoreem-Ni"=1
			"FUN1_SHIP_Mikreem-Qa"=1
			"FUN1_SHIP_Berokeem-Ro"=1
			"FUN1_SHIP_Irrigoneem-Ni"=1
			"FUN1_SHIP_Patharomeen-Ro"=1
			"FUN1_SHIP_Salasheem-Bu"=1
			"FUN1_SHIP_Alduroneem-Ni"=1
			"FUN1_SHIP_Setarobeem-Sa"=1
			"FUN1_SHIP_Uliasbeem-Sa"=1
			"FUN1_SHIP_Abrikoneem-Ni"=1
			"FUN1_SHIP_Lotheem-Bu"=1
			"FUN1_SHIP_Eriotheem-Ni"=1
			"FUN1_SHIP_Hothoreem-Ta"=1
			"FUN1_SHIP_Juleem-Ju"=1
			"FUN1_SHIP_Manthareem-Ro"=1
			"FUN1_SHIP_Urasmadeem-Ro"=1
			"FUN1_SHIP_Othafeem-Qa"=1
			"FUN1_SHIP_Sareem-Qa"=1
			"FUN1_SHIP_Utharabeem-Ro"=1
			"FUN1_SHIP_Rashbadeem-Qa"=1
			"FUN1_SHIP_Haggrineem-Ta"=1
			"FUN1_SHIP_Molgareem-Ro"=1
			"FUN1_SHIP_Sukareem-Ta"=1
			"FUN1_SHIP_Lyrrameen-Bu"=1
			"FUN1_SHIP_Sarrascameen-Ta"=1
			"FUN1_SHIP_Mythoreem-Ro"=1
			"FUN1_SHIP_Buffeem-Ju"=1
			"FUN1_SHIP_Ythareem-Bu"=1
			"FUN1_SHIP_Bederbeem-Sa"=1
			"FUN1_SHIP_Murgareem-Ro"=1
			"FUN1_SHIP_Tyraneem-Bu"=1
			"FUN1_SHIP_Jhalseem-Ro"=1
			"FUN1_SHIP_Sraknoreem-Sa"=1
			"FUN1_SHIP_Hestareem-Ta"=1
			"FUN1_SHIP_Uldoreem-Ro"=1
			"FUN1_SHIP_Mashgadeem-Ro"=1
			"FUN1_SHIP_Ugaratheem-Ro"=1
			"FUN1_SHIP_Boromeen-Ro"=1
			"FUN1_SHIP_Ivobradeem-Ni"=1
			"FUN1_SHIP_Sindorneem-Ta"=1
			"FUN1_SHIP_Astorneem-Ni"=1
			"FUN1_SHIP_Viggadeem-Qa"=1
			"FUN1_SHIP_Undagreem-Ro"=1
			"FUN1_SHIP_Vukreem-Qa"=1
			"FUN1_SHIP_Ondareem-Ro"=1
			"FUN1_SHIP_Vokroneem-Sa"=1
			"FUN1_SHIP_Korbadeem-Qa"=1
			"FUN1_SHIP_Purgabeem-Sa"=1
			"FUN1_SHIP_Vakeem-Ju"=1
			"FUN1_SHIP_Kanjareem-Qa"=1
			"FUN1_SHIP_Hirameen-Ta"=1
		}
		ruler=69
		active_policies={
			{
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"resettlement_allowed"
			"first_contact_cautious"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			69 
		}
		ship_design_collection={
			ship_design={
				443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 
			}
		}
		type="amoeba_garrison"
		modules={
			exclusive_diplomacy_module={
			}
			basic_technology_module={
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=11
				country=9
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=11
				country=13
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=11
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=11
				country=19
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				22 37 44 54 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 {
19 {
						intel=10
						stale_intel={
						}
					}
				}
 {
13 {
						intel=10
						stale_intel={
						}
					}
				}
 {
9 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=62
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=63
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=64
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=65
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=66
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=67
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=68
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			15 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		first_contact={
		}
	}
	12={
		flag={
			icon={
				category="special"
				file="salvagers.dds"
			}
			background={
				category="backgrounds"
				file="double_triangles.dds"
			}
			colors={
				"brown"
				"yellow"
				"null"
				"null"
			}
		}
		color_index=1
		name={
			key="format.salvager.1"
			variables={
				{
					key="salvager_groups_prefix"
					value={
						key="League_of"
					}
				}
 {
					key="salvager_names"
					value={
						key="Upcyclers"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format_noun.salvager.1"
						variables={
							{
								key="salvager_groups_prefix"
								value={
									key="League_of"
								}
							}
 {
								key="salvager_names"
								value={
									key="Upcyclers"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_power_hub_1"
					"tech_physics_1"
					"tech_shields_2"
				}
				society={
					"tech_society_1"
					"tech_ground_defense_planning"
					"tech_planetary_unification"
				}
				engineering={
					"tech_engineering_1"
					"tech_afterburners_1"
					"tech_powered_exoskeletons"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_power_projection={
						influence=2.2
					}
				}
				expenses={
					none={
					}
					ship_components={
						energy=20.49
						alloys=4.166
					}
					leader_governors={
						unity=2
					}
				}
				balance={
					none={
					}
					ship_components={
						energy=-20.49
						alloys=-4.166
					}
					leader_governors={
						unity=-2
					}
					country_power_projection={
						influence=2.2
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=0.00000
		economy_power=1.00000
		victory_rank=32
		victory_score=5063.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=0
		used_naval_capacity=0
		new_colonies=0
		graphical_culture="mammalian_01"
		founder_species_ref=13
		ethos={
			ethic="ethic_pacifist"
			ethic="ethic_fanatic_materialist"
		}
		fleet_template_manager={
		}
		government={
			type="gov_salvager_enclave"
			authority="auth_oligarchic"
			civics={
				"civic_salvager_enclave"
			}
			origin="origin_default"
		}
		next_election="2220.01.01"
		government_date="2220.01.01"
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		flags={
			salvager_enclave_country=62808000
		}
		sensor_range_fleets={
			69 
		}
		faction={
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1
			aggro_range_measure_from=self
			intel_effects_surveyed=yes
		}
		name_list="MAM4"
		ship_names={
			"MAM4_SHIP_DarSotoris"=1
		}
		ruler=71
		active_policies={
			{
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_proactive"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"resettlement_allowed"
			"first_contact_proactive"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			70 71 
		}
		ship_design_collection={
			ship_design={
				487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 
			}
		}
		type="enclave"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
			}
			basic_technology_module={
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=12
				country=7
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=12
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				24 60 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 {
7 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=69
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		location={
			type=2
			id=579
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			16 350 223 268 519 147 434 131 336 470 531 202 573 213 28 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		first_contact={
		}
	}
	13={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_1.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=3
		name={
			key="NAME_Placid_Leviathans"
		}
		adjective={
			key="NAME_Placid_Leviathans"
		}
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_lasers_2"
					"tech_fusion_power"
					"tech_power_hub_1"
				}
				society={
					"tech_eco_simulation"
					"tech_society_1"
					"tech_hydroponics"
				}
				engineering={
					"tech_powered_exoskeletons"
					"tech_afterburners_1"
					"tech_engineering_1"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=4410.73803
		economy_power=1.00000
		victory_rank=32
		victory_score=5063.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=97
		used_naval_capacity=97
		new_colonies=0
		founder_species_ref=14
		fleet_template_manager={
			fleet_template={
				33 49 67 78 84 
			}
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		sensor_range_fleets={
			70 94 114 127 135 146 
		}
		faction={
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1
			aggro_range_measure_from=self
			space_creatures=yes
			intel_effects_surveyed=yes
		}
		name_list="FUN1"
		ship_names={
			"FUN1_SHIP_Uplageem-Ta"=1
			"FUN1_SHIP_Kanjareem-Qa"=1
			"FUN1_SHIP_Soltreem-Bu"=1
			"FUN1_SHIP_Ythleem-Ju"=1
			"FUN1_SHIP_Endoreem-Ni"=1
			"FUN1_SHIP_Ovgareem-Ro"=1
			"FUN1_SHIP_Hestareem-Ta"=1
			"FUN1_SHIP_Leganeem-Bu"=1
			"FUN1_SHIP_Reskobeem-Sa"=1
			"FUN1_SHIP_Abrikoneem-Ni"=1
			"FUN1_SHIP_Udnabeem-Sa"=1
			"FUN1_SHIP_Reblabeem-Sa"=1
			"FUN1_SHIP_Utharabeem-Ro"=1
			"FUN1_SHIP_Libareem-Bu"=1
			"FUN1_SHIP_Horbageem-Ta"=1
			"FUN1_SHIP_Jhalseem-Ro"=1
			"FUN1_SHIP_Hirameen-Ta"=1
			"FUN1_SHIP_Irrigoneem-Ni"=1
			"FUN1_SHIP_Bammadeem-Ju"=1
			"FUN1_SHIP_Ylgobeem-Sa"=1
			"FUN1_SHIP_Ivobradeem-Ni"=1
			"FUN1_SHIP_Manthareem-Ro"=1
			"FUN1_SHIP_Solbareem-Ta"=1
			"FUN1_SHIP_Valleem-Ju"=1
			"FUN1_SHIP_Rithlabeem-Sa"=1
			"FUN1_SHIP_Keldeem-Bu"=1
			"FUN1_SHIP_Uliasbeem-Sa"=1
			"FUN1_SHIP_Evadnobeem-Sa"=1
		}
		ruler=72
		active_policies={
			{
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"resettlement_allowed"
			"first_contact_cautious"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			72 
		}
		ship_design_collection={
			ship_design={
				525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 
			}
		}
		type="tiyanki"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
			}
			basic_technology_module={
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=13
				country=8
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=13
				country=11
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=13
				country=15
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=13
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=13
				country=19
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=13
				country=21
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				26 39 41 43 45 47 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 {
21 {
						intel=10
						stale_intel={
						}
					}
				}
 {
19 {
						intel=10
						stale_intel={
						}
					}
				}
 {
15 {
						intel=10
						stale_intel={
						}
					}
				}
 {
11 {
						intel=10
						stale_intel={
						}
					}
				}
 {
8 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=70
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=94
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=114
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=127
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=135
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			448 379 253 111 19 550 281 398 392 200 85 342 381 364 244 332 274 247 337 209 539 568 427 534 259 589 399 226 362 424 580 578 549 547 513 512 433 418 402 354 267 265 263 216 127 87 63 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		first_contact={
		}
	}
	14={
		flag={
			icon={
				category="special"
				file="shroudwalkers.dds"
			}
			background={
				category="backgrounds"
				file="sinus.dds"
			}
			colors={
				"black"
				"purple"
				"null"
				"null"
			}
		}
		color_index=4
		name={
			key="format.shroudwalker.2"
			variables={
				{
					key="shroudwalker_names"
					value={
						key="Shroudwalkers"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.shroudwalker.2"
						variables={
							{
								key="shroudwalker_names"
								value={
									key="Shroudwalkers"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_power_hub_1"
					"tech_administrative_ai"
					"tech_lasers_2"
				}
				society={
					"tech_ground_defense_planning"
					"tech_planetary_unification"
					"tech_genome_mapping"
				}
				engineering={
					"tech_engineering_1"
					"tech_ship_armor_2"
					"tech_corvette_hull_1"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_ruler={
						influence=0.5
					}
					country_power_projection={
						influence=2
					}
				}
				expenses={
					none={
					}
					ship_components={
						energy=50.88
						alloys=10.02
					}
					leader_governors={
						unity=2
					}
				}
				balance={
					none={
					}
					ship_components={
						energy=-50.88
						alloys=-10.02
					}
					leader_governors={
						unity=-2
					}
					country_ruler={
						influence=0.5
					}
					country_power_projection={
						influence=2
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=8254.74935
		economy_power=1.00000
		victory_rank=32
		victory_score=5063.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=0
		used_naval_capacity=16
		new_colonies=0
		graphical_culture="mammalian_01"
		founder_species_ref=15
		ethos={
			ethic="ethic_egalitarian"
			ethic="ethic_fanatic_spiritualist"
		}
		fleet_template_manager={
			fleet_template={
				34 
			}
		}
		government={
			type="gov_shroudwalker_enclave"
			authority="auth_oligarchic"
			civics={
				"civic_shroudwalker_enclave"
			}
			origin="origin_default"
		}
		next_election="2220.01.01"
		government_date="2220.01.01"
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		intel={
			{
				object=15
				hostile={
					{
						name="Alien Vessels"
						coordinate={
							x=168.5076
							y=174.57972
							origin=15
							visual_height=0.000000
						}
						military_power=1506.47872
						owner=11
					}
 {
						name="Alien Vessels"
						coordinate={
							x=139.89324
							y=158.01972
							origin=15
							visual_height=0.000000
						}
						military_power=2194.00204
						owner=11
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-10.53325
							y=14.58
							origin=15
							visual_height=0.000000
						}
						military_power=2841.99353
						owner=11
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-37.16761
							y=0
							origin=15
							visual_height=0.000000
						}
						military_power=1765.67532
						owner=11
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-3.71563
							y=253.77566
							origin=15
							visual_height=0.000000
						}
						military_power=1506.47872
						owner=11
					}
 {
						name="Alien Vessels"
						coordinate={
							x=-197.53635
							y=-218.44207
							origin=15
							visual_height=0.000000
						}
						military_power=1592.87759
						owner=11
					}
 {
						name="Alien Vessels"
						coordinate={
							x=245.08967
							y=-158.98373
							origin=15
							visual_height=0.000000
						}
						military_power=2624.16256
						owner=11
					}
 
				}
			}
 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		flags={
			shroudwalker_enclave_country=62808000
		}
		sensor_range_fleets={
			62 63 64 65 66 67 68 71 72 73 
		}
		faction={
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1
			aggro_range_measure_from=self
			intel_effects_surveyed=yes
		}
		name_list="LITHOID1"
		ship_names={
			"LITHOID1_SHIP_OtokTerrTakt"=1
			"NAME_Shroud_Avatar"=1
			"LITHOID1_SHIP_BrekTrrTakt"=1
		}
		ruler=74
		active_policies={
			{
				policy="resettlement"
				selected="resettlement_not_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_not_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"resettlement_not_allowed"
			"first_contact_cautious"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_not_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			73 74 
		}
		ship_design_collection={
			ship_design={
				561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 
			}
		}
		type="enclave"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
			}
			basic_technology_module={
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=14
				country=7
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=14
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				28 58 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 {
7 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=71
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=72
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=73
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		location={
			type=2
			id=608
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			27 20 303 483 71 155 505 579 105 413 457 449 421 485 356 390 558 233 113 185 133 430 58 383 15 524 507 408 225 68 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		first_contact={
		}
	}
	15={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_1.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=5
		name={
			key="NAME_Mineral_Extraction_Operation"
		}
		adjective={
			key="NAME_Mineral_Extraction_Operation"
		}
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_physics_1"
					"tech_fusion_power"
					"tech_power_plant_2"
				}
				society={
					"tech_planetary_unification"
					"tech_society_1"
					"tech_hydroponics"
				}
				engineering={
					"tech_corvette_hull_1"
					"tech_corvette_build_speed"
					"tech_engineering_1"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					orbital_mining_deposits={
						minerals=36
					}
					country_power_projection={
						influence=2
					}
				}
				expenses={
					none={
					}
					ship_components={
						energy=2044.904
						alloys=384.4534
					}
					station_gatherers={
						energy=9
					}
				}
				balance={
					none={
					}
					ship_components={
						energy=-2044.904
						alloys=-384.4534
					}
					station_gatherers={
						energy=-9
					}
					orbital_mining_deposits={
						minerals=36
					}
					country_power_projection={
						influence=2
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=10927.76275
		economy_power=1.00000
		victory_rank=32
		victory_score=5063.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=194
		used_naval_capacity=194
		new_colonies=0
		graphical_culture="ancient_drone_01"
		founder_species_ref=16
		fleet_template_manager={
			fleet_template={
				35 36 37 38 39 40 41 42 47 50 68 69 81 83 
			}
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		sensor_range_fleets={
			74 75 76 77 78 79 80 81 82 83 84 85 86 92 95 96 115 116 117 118 130 131 133 134 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1
			aggro_range_measure_from=self
			space_creatures=yes
			intel_effects_surveyed=yes
		}
		name_list="LITHOID1"
		ship_names={
			"NAME_Ancient_Destroyer"=36
			"NAME_Ancient_Mining_Drone"=87
			"NAME_Ancient_Combat_Drone"=35
		}
		ruler=75
		active_policies={
			{
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"resettlement_allowed"
			"first_contact_cautious"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			75 
		}
		controlled_planets={
			667 687 688 707 1646 2989 3120 4445 4584 
		}
		ship_design_collection={
			ship_design={
				601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 
			}
		}
		type="drone"
		modules={
			exclusive_diplomacy_module={
			}
			basic_technology_module={
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=15
				country=9
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=15
				country=13
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=15
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				30 42 52 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 {
13 {
						intel=10
						stale_intel={
						}
					}
				}
 {
9 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=74
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=75
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=76
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=77
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=78
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=79
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=80
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=81
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=82
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=83
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=84
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=85
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=86
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=92
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=95
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=96
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=115
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=116
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=117
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=118
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=130
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=131
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=133
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=134
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			431 415 371 280 263 129 80 34 28 523 503 330 317 312 311 306 294 287 277 247 239 228 218 217 210 186 164 131 86 41 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		first_contact={
		}
	}
	16={
		flag={
			icon={
				category="corporate"
				file="corporate_10.dds"
			}
			background={
				category="backgrounds"
				file="flag_BG_28.dds"
			}
			colors={
				"dark_purple"
				"pink"
				"black"
				"null"
			}
		}
		color_index=0
		name={
			key="NAME_Hillos_fleet"
		}
		adjective={
			key="NAME_Hillos_fleet"
		}
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_physics_1"
					"tech_space_science_1"
					"tech_power_hub_1"
				}
				society={
					"tech_society_1"
					"tech_hydroponics"
					"tech_planetary_unification"
				}
				engineering={
					"tech_engineering_1"
					"tech_ship_armor_2"
					"tech_corvette_hull_1"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=0.00000
		economy_power=1.00000
		victory_rank=32
		victory_score=5063.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=0
		used_naval_capacity=0
		new_colonies=0
		founder_species_ref=17
		fleet_template_manager={
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		flags={
			hillos_country=62808000
		}
		sensor_range_fleets={
			87 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1
			aggro_range_measure_from=self
			intel_effects_surveyed=yes
		}
		name_list="MOL3"
		ship_names={
			"MOL3_SHIP_SiOrth"=1
		}
		ruler=76
		active_policies={
			{
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"resettlement_allowed"
			"first_contact_cautious"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			76 
		}
		ship_design_collection={
			ship_design={
				641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 
			}
		}
		type="faction"
		modules={
			exclusive_diplomacy_module={
				contact_rule=on_action_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=16
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				32 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=87
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			36 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		first_contact={
		}
	}
	17={
		flag={
			icon={
				category="special"
				file="primitive.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"light_blue"
				"blue"
				"null"
				"null"
			}
		}
		color_index=0
		name={
			key="format.primitive.1"
			variables={
				{
					key="primitive_names"
					value={
						key="Civilization"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Kar-Du"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.species"
						variables={
							{
								key="primitive_names"
								value={
									key="Civilization"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Kar-Du"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_physics_1"
					"tech_space_science_1"
					"tech_fusion_power"
				}
				society={
					"tech_hydroponics"
					"tech_ground_defense_planning"
					"tech_society_1"
				}
				engineering={
					"tech_space_mining_1"
					"tech_ship_armor_2"
					"tech_engineering_1"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					planet_jobs={
						unity=0.9
					}
					planet_farmers={
						food=13.2
					}
					planet_politicians={
						unity=0.9
					}
					planet_researchers={
						physics_research=1
						society_research=1
						engineering_research=1
					}
					country_ethic={
						influence=0.5
					}
				}
				expenses={
					none={
					}
					pop_category_workers={
						food=6
					}
					pop_category_specialists={
						food=3
					}
					pop_category_rulers={
						food=1
					}
				}
				balance={
					none={
					}
					planet_jobs={
						unity=0.9
					}
					planet_farmers={
						food=13.2
					}
					planet_politicians={
						unity=0.9
					}
					planet_researchers={
						physics_research=1
						society_research=1
						engineering_research=1
					}
					pop_category_workers={
						food=-6
					}
					pop_category_specialists={
						food=-3
					}
					pop_category_rulers={
						food=-1
					}
					country_ethic={
						influence=0.5
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=0.00000
		economy_power=1.00000
		victory_rank=32
		victory_score=5133.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=0
		used_naval_capacity=0
		empire_size=20
		new_colonies=0
		sapient=10
		graphical_culture="preindustrial_01"
		capital=785
		founder_species_ref=18
		ethos={
			ethic="ethic_authoritarian"
			ethic="ethic_fanatic_militarist"
		}
		fleet_template_manager={
		}
		government={
			type="gov_feudal_realms"
			authority="auth_imperial"
			civics={
				"civic_landed_nobility"
				"civic_flat_world_theory"
			}
			origin="origin_enlightened"
		}
		next_election="2200.01.01"
		government_date="2220.01.01"
		surveyed={
			785 
		}
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		flags={
			late_medieval_age=62808000
		}
		faction={
			needs_border_access=no
			generate_borders=no
			aggro_range=-1
			aggro_range_measure_from=self
			primitive=yes
			intel_effects_surveyed=no
			primitive_age="late_medieval_age"
		}
		name_list="FUN2"
		ruler=77
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_primitive"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_military"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"diplo_stance_primitive"
			"resettlement_allowed"
			"first_contact_attack_allowed"
			"border_policy_closed"
			"economic_policy_military"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			77 
		}
		owned_armies={
			109 110 111 
		}
		owned_planets={
			785 
		}
		controlled_planets={
			785 
		}
		ship_design_collection={
			ship_design={
				678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 
			}
		}
		type="primitive"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=on_action_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=17
				country=18
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				34 
			}
		}
		intel_manager={
			intel={
				{
18 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			43 588 463 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		employable_pops=10
		first_contact={
		}
	}
	18={
		flag={
			icon={
				category="pirate"
				file="flag_pirate_10.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=6
		name={
			key="NAME_Privateers"
		}
		adjective={
			key="NAME_Privateers"
		}
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			technology="tech_pk_cracker"
			level=1
			technology="tech_pk_shielder"
			level=1
			technology="tech_pk_neutron"
			level=1
			technology="tech_pk_godray"
			level=1
			technology="tech_pk_nanobots"
			level=1
			technology="tech_btc_1"
			level=1
			technology="tech_experimental_subspace_navigation"
			level=1
			technology="tech_nanite_repair_system"
			level=1
			technology="tech_solar_panel_network"
			level=1
			technology="tech_destroyers"
			level=1
			technology="tech_cruisers"
			level=1
			technology="tech_battleships"
			level=1
			technology="tech_titans"
			level=1
			technology="tech_juggernaut"
			level=1
			technology="tech_corvette_build_speed"
			level=1
			technology="tech_corvette_hull_1"
			level=1
			technology="tech_corvette_hull_2"
			level=1
			technology="tech_destroyer_build_speed"
			level=1
			technology="tech_destroyer_hull_1"
			level=1
			technology="tech_destroyer_hull_2"
			level=1
			technology="tech_cruiser_build_speed"
			level=1
			technology="tech_cruiser_hull_1"
			level=1
			technology="tech_cruiser_hull_2"
			level=1
			technology="tech_battleship_build_speed"
			level=1
			technology="tech_battleship_hull_1"
			level=1
			technology="tech_battleship_hull_2"
			level=1
			technology="tech_titan_hull_1"
			level=1
			technology="tech_titan_hull_2"
			level=1
			technology="tech_starbase_3"
			level=1
			technology="tech_starbase_4"
			level=1
			technology="tech_starbase_5"
			level=1
			technology="tech_habitat_1"
			level=1
			technology="tech_habitat_2"
			level=1
			technology="tech_habitat_3"
			level=1
			technology="tech_modular_engineering"
			level=1
			technology="tech_space_defense_station_improvement"
			level=1
			technology="tech_strike_craft_1"
			level=1
			technology="tech_strike_craft_2"
			level=1
			technology="tech_strike_craft_3"
			level=1
			technology="tech_ship_armor_2"
			level=1
			technology="tech_ship_armor_3"
			level=1
			technology="tech_ship_armor_4"
			level=1
			technology="tech_ship_armor_5"
			level=1
			technology="tech_thrusters_2"
			level=1
			technology="tech_thrusters_3"
			level=1
			technology="tech_thrusters_4"
			level=1
			technology="tech_defense_platform_hull_1"
			level=1
			technology="tech_powered_exoskeletons"
			level=1
			technology="tech_space_mining_1"
			level=1
			technology="tech_space_mining_2"
			level=1
			technology="tech_space_mining_3"
			level=1
			technology="tech_space_mining_4"
			level=1
			technology="tech_space_mining_5"
			level=1
			technology="tech_mining_1"
			level=1
			technology="tech_mining_2"
			level=1
			technology="tech_mining_3"
			level=1
			technology="tech_mineral_purification_1"
			level=1
			technology="tech_mineral_purification_2"
			level=1
			technology="tech_alloys_1"
			level=1
			technology="tech_alloys_2"
			level=1
			technology="tech_advanced_metallurgy_1"
			level=1
			technology="tech_advanced_metallurgy_2"
			level=1
			technology="tech_luxuries_1"
			level=1
			technology="tech_luxuries_2"
			level=1
			technology="tech_engineering_1"
			level=1
			technology="tech_engineering_2"
			level=1
			technology="tech_engineering_3"
			level=1
			technology="tech_robotic_workers"
			level=1
			technology="tech_droid_workers"
			level=1
			technology="tech_synthetic_workers"
			level=1
			technology="tech_synthetic_leaders"
			level=1
			technology="tech_afterburners_1"
			level=1
			technology="tech_afterburners_2"
			level=1
			technology="tech_assembly_pattern"
			level=1
			technology="tech_construction_templates"
			level=1
			technology="tech_housing_1"
			level=1
			technology="tech_housing_2"
			level=1
			technology="tech_mass_drivers_2"
			level=1
			technology="tech_mass_drivers_3"
			level=1
			technology="tech_mass_drivers_4"
			level=1
			technology="tech_mass_drivers_5"
			level=1
			technology="tech_kinetic_artillery_1"
			level=1
			technology="tech_kinetic_artillery_2"
			level=1
			technology="tech_mass_accelerator_1"
			level=1
			technology="tech_mass_accelerator_2"
			level=1
			technology="tech_autocannons_1"
			level=1
			technology="tech_autocannons_2"
			level=1
			technology="tech_autocannons_3"
			level=1
			technology="tech_flak_batteries_2"
			level=1
			technology="tech_flak_batteries_3"
			level=1
			technology="tech_missiles_2"
			level=1
			technology="tech_missiles_3"
			level=1
			technology="tech_missiles_4"
			level=1
			technology="tech_missiles_5"
			level=1
			technology="tech_swarmer_missiles_1"
			level=1
			technology="tech_swarmer_missiles_2"
			level=1
			technology="tech_torpedoes_1"
			level=1
			technology="tech_torpedoes_2"
			level=1
			technology="tech_torpedoes_3"
			level=1
			technology="tech_dark_matter_deflector"
			level=1
			technology="tech_dark_matter_power_core"
			level=1
			technology="tech_dark_matter_propulsion"
			level=1
			technology="tech_akx_worm_1"
			level=1
			technology="tech_akx_worm_2"
			level=1
			technology="tech_akx_worm_3"
			level=1
			technology="tech_xeno_tourism_agency"
			level=1
			technology="tech_executive_retreat"
			level=1
			technology="tech_mega_engineering"
			level=1
			technology="tech_science_nexus"
			level=1
			technology="tech_sentry_array"
			level=1
			technology="tech_strategic_coordination"
			level=1
			technology="tech_interstellar_assembly"
			level=1
			technology="tech_mega_art"
			level=1
			technology="tech_gateway_activation"
			level=1
			technology="tech_gateway_construction"
			level=1
			technology="tech_dyson_sphere"
			level=1
			technology="tech_matter_decompressor"
			level=1
			technology="tech_ring_world"
			level=1
			technology="tech_mega_shipyard"
			level=1
			technology="tech_quantum_catapult"
			level=1
			technology="tech_orbital_ring_tier_1"
			level=1
			technology="tech_hyper_relays"
			level=1
			technology="tech_basic_science_lab_2"
			level=1
			technology="tech_basic_science_lab_3"
			level=1
			technology="tech_global_research_initiative"
			level=1
			technology="tech_curator_lab"
			level=1
			technology="tech_archeology_lab_ancrel"
			level=1
			technology="tech_archeology_lab"
			level=1
			technology="tech_space_science_1"
			level=1
			technology="tech_space_science_2"
			level=1
			technology="tech_space_science_3"
			level=1
			technology="tech_space_science_4"
			level=1
			technology="tech_space_science_5"
			level=1
			technology="tech_physics_1"
			level=1
			technology="tech_physics_2"
			level=1
			technology="tech_physics_3"
			level=1
			technology="tech_administrative_ai"
			level=1
			technology="tech_cryostasis_1"
			level=1
			technology="tech_cryostasis_2"
			level=1
			technology="tech_self_aware_logic"
			level=1
			technology="tech_automated_exploration"
			level=1
			technology="tech_sapient_ai"
			level=1
			technology="tech_positronic_implants"
			level=1
			technology="tech_combat_computers_1"
			level=1
			technology="tech_combat_computers_2"
			level=1
			technology="tech_combat_computers_3"
			level=1
			technology="tech_combat_computers_autonomous"
			level=1
			technology="tech_auxiliary_fire_control"
			level=1
			technology="tech_synchronized_defences"
			level=1
			technology="tech_consumer_good_refinement_1"
			level=1
			technology="tech_consumer_good_refinement_2"
			level=1
			technology="tech_encryption_1"
			level=1
			technology="tech_encryption_2"
			level=1
			technology="tech_encryption_3"
			level=1
			technology="tech_decryption_1"
			level=1
			technology="tech_decryption_2"
			level=1
			technology="tech_decryption_3"
			level=1
			technology="tech_fusion_power"
			level=1
			technology="tech_cold_fusion_power"
			level=1
			technology="tech_antimatter_power"
			level=1
			technology="tech_zero_point_power"
			level=1
			technology="tech_reactor_boosters_2"
			level=1
			technology="tech_reactor_boosters_3"
			level=1
			technology="tech_shields_2"
			level=1
			technology="tech_shields_3"
			level=1
			technology="tech_shields_4"
			level=1
			technology="tech_shields_5"
			level=1
			technology="tech_shield_rechargers_1"
			level=1
			technology="tech_planetary_shield_generator"
			level=1
			technology="tech_sensors_2"
			level=1
			technology="tech_sensors_3"
			level=1
			technology="tech_sensors_4"
			level=1
			technology="tech_power_plant_2"
			level=1
			technology="tech_power_plant_3"
			level=1
			technology="tech_power_plant_4"
			level=1
			technology="tech_power_hub_1"
			level=1
			technology="tech_power_hub_2"
			level=1
			technology="tech_hyper_drive_2"
			level=1
			technology="tech_hyper_drive_3"
			level=1
			technology="tech_wormhole_stabilization"
			level=1
			technology="tech_jump_drive_1"
			level=1
			technology="tech_ftl_inhibitor"
			level=1
			technology="tech_bio_reactor"
			level=1
			technology="tech_lasers_2"
			level=1
			technology="tech_lasers_3"
			level=1
			technology="tech_lasers_4"
			level=1
			technology="tech_lasers_5"
			level=1
			technology="tech_energy_lance_1"
			level=1
			technology="tech_energy_lance_2"
			level=1
			technology="tech_plasma_1"
			level=1
			technology="tech_plasma_2"
			level=1
			technology="tech_plasma_3"
			level=1
			technology="tech_arc_emitter_1"
			level=1
			technology="tech_arc_emitter_2"
			level=1
			technology="tech_disruptors_1"
			level=1
			technology="tech_disruptors_2"
			level=1
			technology="tech_disruptors_3"
			level=1
			technology="tech_energy_torpedoes_1"
			level=1
			technology="tech_energy_torpedoes_2"
			level=1
			technology="tech_pd_tracking_2"
			level=1
			technology="tech_pd_tracking_3"
			level=1
			technology="tech_space_trading"
			level=1
			technology="tech_interstellar_economics"
			level=1
			technology="tech_galactic_markets"
			level=1
			technology="tech_eco_simulation"
			level=1
			technology="tech_gene_crops"
			level=1
			technology="tech_nano_vitality_crops"
			level=1
			technology="tech_nutrient_replication"
			level=1
			technology="tech_hydroponics"
			level=1
			technology="tech_food_processing_1"
			level=1
			technology="tech_food_processing_2"
			level=1
			technology="tech_society_1"
			level=1
			technology="tech_society_2"
			level=1
			technology="tech_society_3"
			level=1
			technology="tech_alien_life_studies"
			level=1
			technology="tech_arcane_deciphering"
			level=1
			technology="tech_colonization_2"
			level=1
			technology="tech_colonization_3"
			level=1
			technology="tech_colonization_4"
			level=1
			technology="tech_colonization_5"
			level=1
			technology="tech_tomb_world_adaption"
			level=1
			technology="tech_frontier_health"
			level=1
			technology="tech_frontier_hospital"
			level=1
			technology="tech_mountain_range"
			level=1
			technology="tech_volcano"
			level=1
			technology="tech_dangerous_wildlife"
			level=1
			technology="tech_dense_jungle"
			level=1
			technology="tech_quicksand_basin"
			level=1
			technology="tech_noxious_swamp"
			level=1
			technology="tech_massive_glacier"
			level=1
			technology="tech_toxic_kelp"
			level=1
			technology="tech_deep_sinkhole"
			level=1
			technology="tech_terrestrial_sculpting"
			level=1
			technology="tech_ecological_adaptation"
			level=1
			technology="tech_climate_restoration"
			level=1
			technology="tech_genome_mapping"
			level=1
			technology="tech_vitality_boosters"
			level=1
			technology="tech_epigenetic_triggers"
			level=1
			technology="tech_cloning"
			level=1
			technology="tech_gene_banks"
			level=1
			technology="tech_gene_seed_purification"
			level=1
			technology="tech_morphogenetic_field_mastery"
			level=1
			technology="tech_gene_tailoring"
			level=1
			technology="tech_glandular_acclimation"
			level=1
			technology="tech_gene_expressions"
			level=1
			technology="tech_selected_lineages"
			level=1
			technology="tech_capacity_boosters"
			level=1
			technology="tech_regenerative_hull_tissue"
			level=1
			technology="tech_doctrine_fleet_size_1"
			level=1
			technology="tech_doctrine_fleet_size_2"
			level=1
			technology="tech_doctrine_fleet_size_3"
			level=1
			technology="tech_doctrine_fleet_size_4"
			level=1
			technology="tech_doctrine_fleet_size_5"
			level=1
			technology="tech_interstellar_fleet_traditions"
			level=1
			technology="tech_refit_standards"
			level=1
			technology="tech_command_matrix"
			level=1
			technology="tech_doctrine_navy_size_1"
			level=1
			technology="tech_doctrine_navy_size_2"
			level=1
			technology="tech_doctrine_navy_size_3"
			level=1
			technology="tech_doctrine_navy_size_4"
			level=1
			technology="tech_centralized_command"
			level=1
			technology="tech_combat_training"
			level=1
			technology="tech_ground_defense_planning"
			level=1
			technology="tech_global_defense_grid"
			level=1
			technology="tech_psionic_theory"
			level=1
			technology="tech_telepathy"
			level=1
			technology="tech_precognition_interface"
			level=1
			technology="tech_thought_enforcement"
			level=1
			technology="tech_psi_jump_drive_1"
			level=1
			technology="tech_galactic_ambitions"
			level=1
			technology="tech_manifest_destiny"
			level=1
			technology="tech_interstellar_campaigns"
			level=1
			technology="tech_galactic_campaigns"
			level=1
			technology="tech_planetary_unification"
			level=1
			technology="tech_colonial_centralization"
			level=1
			technology="tech_galactic_administration"
			level=1
			technology="tech_planetary_infrastructure_1"
			level=1
			technology="tech_planetary_infrastructure_2"
			level=1
			technology="tech_subdermal_stimulation"
			level=1
			technology="tech_tracking_implants"
			level=1
			technology="tech_global_production_strategy"
			level=1
			technology="tech_adaptive_bureaucracy"
			level=1
			technology="tech_effective_bureaucracy"
			level=1
			technology="tech_colonial_bureaucracy"
			level=1
			technology="tech_galactic_bureaucracy"
			level=1
			technology="tech_living_state"
			level=1
			technology="tech_collective_self"
			level=1
			technology="tech_autonomous_agents"
			level=1
			technology="tech_embodied_dynamism"
			level=1
			technology="tech_neural_implants"
			level=1
			technology="tech_artificial_moral_codes"
			level=1
			technology="tech_synthetic_thought_patterns"
			level=1
			technology="tech_unity_of_purpose"
			level=1
			technology="tech_collective_production_methods"
			level=1
			technology="tech_resource_processing_algorithms"
			level=1
			technology="tech_hyper_entertainment_forum"
			level=1
			technology="tech_paradise_dome"
			level=1
			technology="tech_heritage_site"
			level=1
			technology="tech_hypercomms_forum"
			level=1
			technology="tech_autocurating_vault"
			level=1
			technology="tech_holographic_rituals"
			level=1
			technology="tech_consecration_fields"
			level=1
			technology="tech_transcendent_faith"
			level=1
			technology="tech_hive_node"
			level=1
			technology="tech_hive_cluster"
			level=1
			technology="tech_hive_confluence"
			level=1
			technology="tech_ascension_theory"
			level=1
			technology="tech_penal_colonies"
			level=1
			technology="tech_resort_colonies"
			level=1
			technology="tech_slave_colonies"
			level=1
			technology="tech_housing_agrarian_idyll"
			level=1
			technology="tech_xeno_diplomacy"
			level=1
			technology="tech_xeno_relations"
			level=1
			technology="tech_capital_productivity_1"
			level=1
			technology="tech_capital_productivity_2"
			level=1
			technology="tech_capital_productivity_3"
			level=1
			technology="tech_mine_living_metal"
			level=1
			technology="tech_mine_betharian"
			level=1
			technology="tech_mine_volatile_motes"
			level=1
			technology="tech_volatile_motes"
			level=1
			technology="tech_mine_exotic_gases"
			level=1
			technology="tech_exotic_gases"
			level=1
			technology="tech_mine_rare_crystals"
			level=1
			technology="tech_rare_crystals"
			level=1
			technology="tech_mine_zro"
			level=1
			technology="tech_mine_dark_matter"
			level=1
			technology="tech_nanite_transmutation"
			level=1
			technology="tech_robomodding_m"
			level=1
			technology="tech_robomodding"
			level=1
			technology="tech_robomodding_points_1"
			level=1
			technology="tech_robomodding_points_2"
			level=1
			technology="tech_binary_motivators"
			level=1
			technology="tech_nanite_assemblers"
			level=1
			technology="tech_mega_assembly"
			level=1
			technology="tech_adaptive_combat_algorithms"
			level=1
			technology="tech_biomechanics"
			level=1
			technology="tech_micro_replicators"
			level=1
			technology="tech_self_assembling_components"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_repeatable_reduced_building_cost"
					"tech_repeatable_improved_shield_output"
					"tech_repeatable_weapon_type_energy_damage"
				}
				society={
					"tech_repeatable_improved_starbase_capacity"
					"tech_repeatable_improved_core_system_cap"
					"tech_repeatable_improved_leader_life_span"
				}
				engineering={
					"tech_repeatable_weapon_type_explosive_fire_rate"
					"tech_repeatable_reduced_building_time"
					"tech_repeatable_weapon_type_strike_craft_fire_rate"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_tech={
						influence=1
					}
					country_power_projection={
						influence=2
					}
				}
				expenses={
					none={
					}
					ship_components={
						energy=102.771
						alloys=18.6751
					}
				}
				balance={
					none={
					}
					ship_components={
						energy=-102.771
						alloys=-18.6751
					}
					country_tech={
						influence=1
					}
					country_power_projection={
						influence=2
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=15931.06768
		economy_power=1.00000
		victory_rank=32
		victory_score=15043.75
		tech_power=40175.00000
		immigration=0
		emigration=0
		fleet_size=136
		used_naval_capacity=136
		new_colonies=0
		founder_species_ref=19
		fleet_template_manager={
			fleet_template={
				43 44 45 
			}
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		timed_modifier={
			modifier="pirate_power"
			days=-1
		}
		flags={
			privateers_found=62808000
		}
		sensor_range_fleets={
			69 71 72 73 88 89 90 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1
			aggro_range_measure_from=self
			intel_effects_surveyed=yes
		}
		name_list="PRT1"
		ship_names={
			"PRT1_SHIP_NotGuilty"=1
			"PRT1_SHIP_WhatSorceryIsThis"=1
			"PRT1_SHIP_Crossbones"=1
			"PRT1_SHIP_LowestBidder"=1
			"PRT1_SHIP_Brainiac"=1
			"PRT1_SHIP_BaseInstincts"=1
			"PRT1_SHIP_GloryDays"=1
			"PRT1_SHIP_EnoughLollygagging"=1
			"PRT1_SHIP_ResonanceCascade"=1
			"PRT1_SHIP_LearningExperienceVII"=1
			"PRT1_SHIP_TheSlings"=1
			"PRT1_SHIP_PerfectPitch"=1
			"PRT1_SHIP_Tattletale"=1
			"PRT1_SHIP_TheArrows"=1
			"PRT1_SHIP_BeyondSalvation"=1
			"PRT1_SHIP_FourLights"=1
			"PRT1_SHIP_CalculatedRisk"=1
			"PRT1_SHIP_CurseofZuldaxim"=1
			"PRT1_SHIP_DeviantCitizen"=1
			"PRT1_SHIP_Alcheringa"=1
			"PRT1_SHIP_HissyFit"=1
			"PRT1_SHIP_GrandLarceny"=1
			"PRT1_SHIP_Gutbuster"=1
			"PRT1_SHIP_Blunderbuss"=1
			"PRT1_SHIP_Fencesitter"=1
			"PRT1_SHIP_IfLooksCouldKill"=1
			"PRT1_SHIP_Petulant"=1
			"PRT1_SHIP_LazyMorning"=1
			"PRT1_SHIP_BastardSon"=1
			"PRT1_SHIP_ProductofSociety"=1
			"PRT1_SHIP_Gun-to-Head"=1
			"PRT1_SHIP_WalletInspector"=1
			"PRT1_SHIP_DairyFarmer"=1
			"PRT1_SHIP_DoNotRespond"=1
			"PRT1_SHIP_Tinderbox"=1
			"PRT1_SHIP_Solicitor"=1
			"PRT1_SHIP_Homewrecker"=1
			"PRT1_SHIP_WigglingBait"=1
			"PRT1_SHIP_GrippingAppendage"=1
			"PRT1_SHIP_IllegalRepercussions"=1
			"PRT1_SHIP_Destitute"=1
			"PRT1_SHIP_BoltraggsFolly"=1
			"PRT1_SHIP_CometSighted"=1
			"PRT1_SHIP_NoSurrender"=1
			"PRT1_SHIP_Pipedream"=1
			"PRT1_SHIP_LowestCommonDenominator"=1
			"PRT1_SHIP_MotionTabled"=1
			"PRT1_SHIP_RedClaw"=1
			"PRT1_SHIP_Filibuster"=1
			"PRT1_SHIP_DeceivingLooks"=1
			"PRT1_SHIP_MissingLink"=1
			"PRT1_SHIP_DepthPerception"=1
			"PRT1_SHIP_Numbskull"=1
		}
		ruler=78
		active_policies={
			{
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="leader_enhancement"
				selected="leader_enhancement_capacity_boosters"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="artificial_intelligence_policy"
				selected="ai_outlawed"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"resettlement_allowed"
			"leader_enhancement_capacity_boosters"
			"first_contact_cautious"
			"border_policy_closed"
			"ai_outlawed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			78 
		}
		ship_design_collection={
			ship_design={
				717 718 719 721 722 723 724 725 726 730 731 732 733 738 740 741 742 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 
			}
		}
		type="pirate"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
			}
			all_technology_module={
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=18
				country=0
				contact=yes
				border_range=2147483647
				communications=yes
				closed_borders=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=1
				contact=yes
				border_range=2147483647
				communications=yes
				closed_borders=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=2
				contact=yes
				border_range=2147483647
				communications=yes
				closed_borders=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=3
				contact=yes
				border_range=2147483647
				communications=yes
				closed_borders=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=4
				contact=yes
				border_range=2147483647
				communications=yes
				closed_borders=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=5
				contact=yes
				border_range=2147483647
				communications=yes
				closed_borders=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=6
				contact=yes
				border_range=2147483647
				communications=yes
				closed_borders=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=7
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=8
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=9
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=10
				contact=yes
				border_range=2147483647
				communications=yes
				closed_borders=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=11
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=12
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=13
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=14
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=15
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=16
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=18
				country=17
				contact=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				1 3 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 
			}
		}
		intel_manager={
			intel={
				{
0 {
						intel=10
						stale_intel={
						}
					}
				}
 {
1 {
						intel=10
						stale_intel={
						}
					}
				}
 {
2 {
						intel=10
						stale_intel={
						}
					}
				}
 {
3 {
						intel=10
						stale_intel={
						}
					}
				}
 {
4 {
						intel=10
						stale_intel={
						}
					}
				}
 {
5 {
						intel=10
						stale_intel={
						}
					}
				}
 {
6 {
						intel=10
						stale_intel={
						}
					}
				}
 {
7 {
						intel=10
						stale_intel={
						}
					}
				}
 {
8 {
						intel=10
						stale_intel={
						}
					}
				}
 {
9 {
						intel=10
						stale_intel={
						}
					}
				}
 {
10 {
						intel=10
						stale_intel={
						}
					}
				}
 {
11 {
						intel=10
						stale_intel={
						}
					}
				}
 {
12 {
						intel=10
						stale_intel={
						}
					}
				}
 {
13 {
						intel=10
						stale_intel={
						}
					}
				}
 {
14 {
						intel=10
						stale_intel={
						}
					}
				}
 {
15 {
						intel=10
						stale_intel={
						}
					}
				}
 {
16 {
						intel=10
						stale_intel={
						}
					}
				}
 {
17 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=88
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=89
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=90
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			1 4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			57 78 158 87 589 192 549 398 148 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=7
		first_contact={
		}
	}
	19={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_1.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=7
		name={
			key="NAME_Spaceborne_Organics"
		}
		adjective={
			key="NAME_Spaceborne_Organics"
		}
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_space_science_1"
					"tech_fusion_power"
					"tech_physics_1"
				}
				society={
					"tech_society_1"
					"tech_planetary_unification"
					"tech_ground_defense_planning"
				}
				engineering={
					"tech_corvette_build_speed"
					"tech_engineering_1"
					"tech_afterburners_1"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=5984.54928
		economy_power=1.00000
		victory_rank=32
		victory_score=5063.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=84
		used_naval_capacity=84
		new_colonies=0
		founder_species_ref=20
		fleet_template_manager={
			fleet_template={
				48 51 54 66 70 79 80 82 93 
			}
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		sensor_range_fleets={
			93 97 100 113 119 128 129 132 144 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1
			aggro_range_measure_from=self
			space_creatures=yes
			intel_effects_surveyed=yes
		}
		name_list="PLANT2"
		ship_names={
			"NAME_Small_Space_Organism_Teal"=24
			"NAME_Large_Space_Organism_Teal"=6
			"NAME_Small_Space_Organism_Zebra"=12
			"NAME_Large_Space_Organism_Zebra"=4
			"NAME_Small_Space_Organism_Orange"=4
			"NAME_Large_Space_Organism_Orange"=1
		}
		ruler=79
		active_policies={
			{
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"resettlement_allowed"
			"first_contact_cautious"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			79 
		}
		ship_design_collection={
			ship_design={
				768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 
			}
		}
		type="amoeba"
		modules={
			exclusive_diplomacy_module={
			}
			basic_technology_module={
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=19
				country=9
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=19
				country=11
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=19
				country=13
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				36 40 50 
			}
		}
		intel_manager={
			intel={
				{
11 {
						intel=10
						stale_intel={
						}
					}
				}
 {
13 {
						intel=10
						stale_intel={
						}
					}
				}
 {
9 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=93
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=97
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=100
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=113
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=119
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=128
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=129
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=132
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=144
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			564 423 410 384 318 248 193 138 88 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		first_contact={
		}
	}
	20={
		flag={
			icon={
				category="special"
				file="primitive.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"green"
				"dark_green"
				"null"
				"null"
			}
		}
		color_index=0
		name={
			key="format.primitive.1"
			variables={
				{
					key="primitive_names"
					value={
						key="Civilization"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Tuxkan"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.species"
						variables={
							{
								key="primitive_names"
								value={
									key="Civilization"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Tuxkan"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_administrative_ai"
					"tech_lasers_2"
					"tech_physics_1"
				}
				society={
					"tech_society_1"
					"tech_hydroponics"
					"tech_ground_defense_planning"
				}
				engineering={
					"tech_engineering_1"
					"tech_ship_armor_2"
					"tech_mining_1"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					planet_jobs={
						unity=1.05
					}
					planet_farmers={
						food=7.6
					}
					planet_politicians={
						unity=1.05
					}
					planet_researchers={
						physics_research=0.95
						society_research=0.95
						engineering_research=0.95
					}
				}
				expenses={
					none={
					}
					pop_category_workers={
						food=4
					}
					pop_category_specialists={
						food=3
					}
					pop_category_rulers={
						food=1
					}
				}
				balance={
					none={
					}
					planet_jobs={
						unity=1.05
					}
					planet_farmers={
						food=7.6
					}
					planet_politicians={
						unity=1.05
					}
					planet_researchers={
						physics_research=0.95
						society_research=0.95
						engineering_research=0.95
					}
					pop_category_workers={
						food=-4
					}
					pop_category_specialists={
						food=-3
					}
					pop_category_rulers={
						food=-1
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=0.00000
		economy_power=1.00000
		victory_rank=32
		victory_score=5129.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=0
		used_naval_capacity=0
		empire_size=19
		new_colonies=0
		sapient=8
		graphical_culture="preindustrial_01"
		capital=2288
		founder_species_ref=21
		ethos={
			ethic="ethic_fanatic_xenophobe"
			ethic="ethic_militarist"
		}
		fleet_template_manager={
		}
		government={
			type="gov_tribal_society"
			authority="auth_oligarchic"
			civics={
				"civic_secret_of_fire"
				"civic_the_wheel"
			}
			origin="origin_enlightened"
		}
		next_election="2220.01.01"
		government_date="2220.01.01"
		surveyed={
			2288 
		}
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		flags={
			bronze_age=62808000
		}
		faction={
			needs_border_access=no
			generate_borders=no
			aggro_range=-1
			aggro_range_measure_from=self
			primitive=yes
			intel_effects_surveyed=no
			primitive_age="bronze_age"
		}
		name_list="REP1"
		ruler=80
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_primitive"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_allowed"
			}
 
		}
		policy_flags={
			"diplo_stance_primitive"
			"resettlement_allowed"
			"first_contact_attack_allowed"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_allowed"
			"purge_allowed"
		}
		owned_leaders={
			80 
		}
		owned_armies={
			112 113 114 
		}
		owned_planets={
			2288 
		}
		controlled_planets={
			2288 
		}
		ship_design_collection={
			ship_design={
				804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 
			}
		}
		type="primitive"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=on_action_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		espionage_manager={
		}
		intel_manager={
		}
		fleets_manager={
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			194 161 74 10 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		employable_pops=8
		first_contact={
		}
	}
	21={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_1.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=8
		name={
			key="NAME_Prism"
		}
		adjective={
			key="NAME_Prism"
		}
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_space_science_1"
					"tech_administrative_ai"
					"tech_physics_1"
				}
				society={
					"tech_society_1"
					"tech_hydroponics"
					"tech_ground_defense_planning"
				}
				engineering={
					"tech_space_mining_1"
					"tech_mass_drivers_2"
					"tech_ship_armor_2"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=28857.95904
		economy_power=1.00000
		victory_rank=32
		victory_score=5063.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=612
		used_naval_capacity=612
		new_colonies=0
		founder_species_ref=22
		fleet_template_manager={
			fleet_template={
				55 56 57 58 59 60 61 62 63 64 65 71 72 73 74 75 76 77 85 86 87 88 89 90 91 
			}
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		variables={
			splitter_fleets_sent_var
=0
		}
		sensor_range_fleets={
			101 102 103 104 105 106 107 108 109 110 111 112 120 121 122 123 124 125 126 136 137 138 139 140 141 142 
		}
		faction={
			hostile=yes
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1
			aggro_range_measure_from=self
			space_creatures=yes
			intel_effects_surveyed=yes
		}
		name_list="ART3"
		ship_names={
			"ART3_SHIP_XactizLobball"=2
			"ART3_SHIP_XactizBlatox"=4
			"ART3_SHIP_KnakMuxi"=7
			"ART3_SHIP_InklacLobball"=3
			"ART3_SHIP_XactizSpectrac"=4
			"ART3_SHIP_KnakMezotix"=7
			"ART3_SHIP_OpalcPolljac"=8
			"ART3_SHIP_OpalcNixpac"=3
			"ART3_SHIP_InklacKrabblax"=3
			"ART3_SHIP_OpalcMaqtrac"=7
			"ART3_SHIP_XactizMaqtrac"=4
			"ART3_SHIP_KnakYbbax"=5
			"ART3_SHIP_HulkrabBetklox"=5
			"ART3_SHIP_HulkrabMezotix"=6
			"ART3_SHIP_OpalcMuxi"=2
			"ART3_SHIP_XactizYbbax"=3
			"ART3_SHIP_XactizDunybb"=5
			"ART3_SHIP_HulkrabUpcix"=6
			"ART3_SHIP_XactizBetklox"=4
			"ART3_SHIP_HulkrabMuxi"=4
			"ART3_SHIP_HulkrabBlatox"=7
			"ART3_SHIP_KnakDunybb"=6
			"ART3_SHIP_KnakKrabblax"=4
			"ART3_SHIP_InklacVicopoc"=3
			"ART3_SHIP_HulkrabVicopoc"=7
			"ART3_SHIP_KnakUpcix"=4
			"ART3_SHIP_InklacTrobbjax"=3
			"ART3_SHIP_InklacMaqtrac"=7
			"ART3_SHIP_InklacDunybb"=6
			"ART3_SHIP_HulkrabYbbax"=8
			"ART3_SHIP_OpalcBlatox"=4
			"ART3_SHIP_InklacStroxtan"=8
			"ART3_SHIP_KnakNixpac"=4
			"ART3_SHIP_InklacYbbax"=2
			"ART3_SHIP_KnakVicopoc"=4
			"ART3_SHIP_OpalcVicopoc"=2
			"ART3_SHIP_InklacNixpac"=3
			"ART3_SHIP_KnakMaqtrac"=4
			"ART3_SHIP_HulkrabStroxtan"=7
			"ART3_SHIP_XactizMuxi"=2
			"ART3_SHIP_HulkrabPolljac"=5
			"ART3_SHIP_HulkrabMaqtrac"=7
			"ART3_SHIP_HulkrabTrobbjax"=5
			"ART3_SHIP_OpalcDunybb"=7
			"ART3_SHIP_OpalcMezotix"=3
			"ART3_SHIP_KnakTrobbjax"=6
			"ART3_SHIP_XactizNixpac"=2
			"ART3_SHIP_InklacBetklox"=6
			"ART3_SHIP_KnakPolljac"=4
			"ART3_SHIP_OpalcYbbax"=5
			"ART3_SHIP_OpalcStroxtan"=3
			"ART3_SHIP_HulkrabSpectrac"=5
			"ART3_SHIP_XactizTrobbjax"=8
			"ART3_SHIP_XactizPolljac"=7
			"ART3_SHIP_KnakSpectrac"=3
			"ART3_SHIP_HulkrabLobball"=7
			"ART3_SHIP_XactizStroxtan"=7
			"ART3_SHIP_KnakLobball"=7
			"ART3_SHIP_HulkrabKrabblax"=4
			"ART3_SHIP_InklacMezotix"=8
			"ART3_SHIP_HulkrabDunybb"=6
			"ART3_SHIP_InklacPolljac"=4
			"ART3_SHIP_XactizVicopoc"=5
			"ART3_SHIP_OpalcLobball"=6
			"ART3_SHIP_OpalcTrobbjax"=6
			"ART3_SHIP_InklacUpcix"=4
			"ART3_SHIP_XactizMezotix"=2
			"ART3_SHIP_XactizKrabblax"=8
			"ART3_SHIP_XactizUpcix"=7
			"ART3_SHIP_InklacBlatox"=4
			"ART3_SHIP_HulkrabNixpac"=3
			"ART3_SHIP_InklacMuxi"=6
			"ART3_SHIP_OpalcKrabblax"=9
			"ART3_SHIP_KnakBetklox"=3
			"ART3_SHIP_KnakStroxtan"=5
			"ART3_SHIP_KnakBlatox"=6
			"ART3_SHIP_OpalcUpcix"=10
			"ART3_SHIP_OpalcSpectrac"=7
			"ART3_SHIP_OpalcBetklox"=4
			"ART3_SHIP_InklacSpectrac"=6
		}
		ruler=81
		active_policies={
			{
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"resettlement_allowed"
			"first_contact_cautious"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			81 
		}
		ship_design_collection={
			ship_design={
				840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 
			}
		}
		type="crystal"
		modules={
			exclusive_diplomacy_module={
			}
			basic_technology_module={
			}
		}
		initialized=yes
		relations_manager={
			relation={
				owner=21
				country=9
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
			relation={
				owner=21
				country=13
				contact=yes
				neutral=yes
				border_range=2147483647
				communications=yes
				diplo_action_dates={
					"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
"-5070.07.21"
				}
			}
		}
		espionage_manager={
			spy_networks={
				38 48 
			}
		}
		intel_manager={
			intel={
				{
13 {
						intel=10
						stale_intel={
						}
					}
				}
 {
9 {
						intel=10
						stale_intel={
						}
					}
				}
 
			}
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=101
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=102
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=103
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=104
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=105
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=106
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=107
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=108
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=109
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=110
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=111
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=112
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=120
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=121
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=122
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=123
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=124
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=125
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=126
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=136
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=137
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=138
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=139
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=140
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=141
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 {
					fleet=142
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			522 478 370 345 343 264 228 222 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		first_contact={
		}
	}
	22={
		flag={
			icon={
				category="special"
				file="primitive.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"purple"
				"dark_purple"
				"null"
				"null"
			}
		}
		color_index=0
		name={
			key="format.primitive.1"
			variables={
				{
					key="primitive_names"
					value={
						key="Civilization"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Rixi"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.species"
						variables={
							{
								key="primitive_names"
								value={
									key="Civilization"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Rixi"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_physics_1"
					"tech_power_hub_1"
					"tech_space_science_1"
				}
				society={
					"tech_eco_simulation"
					"tech_hydroponics"
					"tech_society_1"
				}
				engineering={
					"tech_ship_armor_2"
					"tech_mass_drivers_2"
					"tech_engineering_1"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					planet_jobs={
						unity=1.136
					}
					planet_farmers={
						food=10.61
					}
					planet_politicians={
						unity=1.136
					}
					planet_researchers={
						physics_research=1.036
						society_research=1.036
						engineering_research=1.036
					}
				}
				expenses={
					none={
					}
					pop_category_workers={
						food=5
					}
					pop_category_specialists={
						food=3
					}
					pop_category_rulers={
						food=1
					}
				}
				balance={
					none={
					}
					planet_jobs={
						unity=1.136
					}
					planet_farmers={
						food=10.61
					}
					planet_politicians={
						unity=1.136
					}
					planet_researchers={
						physics_research=1.036
						society_research=1.036
						engineering_research=1.036
					}
					pop_category_workers={
						food=-5
					}
					pop_category_specialists={
						food=-3
					}
					pop_category_rulers={
						food=-1
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=0.00000
		economy_power=1.00000
		victory_rank=32
		victory_score=5131.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=0
		used_naval_capacity=0
		empire_size=19
		new_colonies=0
		sapient=9
		graphical_culture="preindustrial_01"
		capital=3055
		founder_species_ref=23
		ethos={
			ethic="ethic_fanatic_militarist"
			ethic="ethic_materialist"
		}
		fleet_template_manager={
		}
		government={
			type="gov_feudal_realms"
			authority="auth_dictatorial"
			civics={
				"civic_landed_nobility"
				"civic_flat_world_theory"
			}
			origin="origin_enlightened"
		}
		next_election="2200.01.01"
		government_date="2220.01.01"
		surveyed={
			3055 
		}
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		flags={
			iron_age=62808000
		}
		faction={
			needs_border_access=no
			generate_borders=no
			aggro_range=-1
			aggro_range_measure_from=self
			primitive=yes
			intel_effects_surveyed=no
			primitive_age="iron_age"
		}
		name_list="AVI1"
		ruler=82
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_primitive"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"diplo_stance_primitive"
			"resettlement_allowed"
			"first_contact_attack_allowed"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			82 
		}
		owned_armies={
			115 116 117 
		}
		owned_planets={
			3055 
		}
		controlled_planets={
			3055 
		}
		ship_design_collection={
			ship_design={
				894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 
			}
		}
		type="primitive"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=on_action_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		espionage_manager={
		}
		intel_manager={
		}
		fleets_manager={
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			272 533 40 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		employable_pops=9
		first_contact={
		}
	}
	23={
		flag={
			icon={
				category="special"
				file="primitive.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"green"
				"dark_green"
				"null"
				"null"
			}
		}
		color_index=1
		name={
			key="format.primitive.1"
			variables={
				{
					key="primitive_names"
					value={
						key="Civilization"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Makaru"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.species"
						variables={
							{
								key="primitive_names"
								value={
									key="Civilization"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Makaru"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_lasers_2"
					"tech_power_plant_2"
					"tech_administrative_ai"
				}
				society={
					"tech_society_1"
					"tech_planetary_unification"
					"tech_hydroponics"
				}
				engineering={
					"tech_space_mining_1"
					"tech_corvette_build_speed"
					"tech_mining_1"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					planet_jobs={
						unity=1
					}
					planet_farmers={
						food=8.8
					}
					planet_politicians={
						unity=1
					}
					planet_researchers={
						physics_research=1
						society_research=1
						engineering_research=1
					}
				}
				expenses={
					none={
					}
					pop_category_workers={
						food=4
					}
					pop_category_specialists={
						food=3
					}
					pop_category_rulers={
						food=1
					}
				}
				balance={
					none={
					}
					planet_jobs={
						unity=1
					}
					planet_farmers={
						food=8.8
					}
					planet_politicians={
						unity=1
					}
					planet_researchers={
						physics_research=1
						society_research=1
						engineering_research=1
					}
					pop_category_workers={
						food=-4
					}
					pop_category_specialists={
						food=-3
					}
					pop_category_rulers={
						food=-1
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=0.00000
		economy_power=1.00000
		victory_rank=32
		victory_score=5129.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=0
		used_naval_capacity=0
		empire_size=18
		new_colonies=0
		sapient=8
		graphical_culture="preindustrial_01"
		capital=3185
		founder_species_ref=24
		ethos={
			ethic="ethic_fanatic_militarist"
			ethic="ethic_materialist"
		}
		fleet_template_manager={
		}
		government={
			type="gov_tribal_society"
			authority="auth_imperial"
			civics={
				"civic_secret_of_fire"
				"civic_the_wheel"
			}
			origin="origin_enlightened"
		}
		next_election="2200.01.01"
		government_date="2220.01.01"
		surveyed={
			3185 
		}
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		flags={
			bronze_age=62808000
		}
		faction={
			needs_border_access=no
			generate_borders=no
			aggro_range=-1
			aggro_range_measure_from=self
			primitive=yes
			intel_effects_surveyed=no
			primitive_age="bronze_age"
		}
		name_list="FUN1"
		ruler=83
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_primitive"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"diplo_stance_primitive"
			"resettlement_allowed"
			"first_contact_attack_allowed"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			83 
		}
		owned_armies={
			118 119 120 
		}
		owned_planets={
			3185 
		}
		controlled_planets={
			3185 
		}
		ship_design_collection={
			ship_design={
				930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 
			}
		}
		type="primitive"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=on_action_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		espionage_manager={
		}
		intel_manager={
		}
		fleets_manager={
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			286 506 187 94 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		employable_pops=8
		first_contact={
		}
	}
	24={
		flag={
			icon={
				category="special"
				file="primitive.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"pink"
				"burgundy"
				"null"
				"null"
			}
		}
		color_index=0
		name={
			key="format.primitive.1"
			variables={
				{
					key="primitive_names"
					value={
						key="Civilization"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Quvarian"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.species"
						variables={
							{
								key="primitive_names"
								value={
									key="Civilization"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Quvarian"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_power_hub_1"
					"tech_physics_1"
					"tech_lasers_2"
				}
				society={
					"tech_society_1"
					"tech_genome_mapping"
					"tech_eco_simulation"
				}
				engineering={
					"tech_engineering_1"
					"tech_corvette_hull_1"
					"tech_corvette_build_speed"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					planet_jobs={
						unity=1
					}
					planet_farmers={
						food=16
					}
					planet_politicians={
						unity=1
					}
					planet_researchers={
						physics_research=1
						society_research=1
						engineering_research=1
					}
				}
				expenses={
					none={
					}
					pop_category_workers={
						food=8
					}
					pop_category_specialists={
						food=3
					}
					pop_category_rulers={
						food=1
					}
				}
				balance={
					none={
					}
					planet_jobs={
						unity=1
					}
					planet_farmers={
						food=16
					}
					planet_politicians={
						unity=1
					}
					planet_researchers={
						physics_research=1
						society_research=1
						engineering_research=1
					}
					pop_category_workers={
						food=-8
					}
					pop_category_specialists={
						food=-3
					}
					pop_category_rulers={
						food=-1
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=0.00000
		economy_power=1.00000
		victory_rank=32
		victory_score=5137.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=0
		used_naval_capacity=0
		empire_size=22
		new_colonies=0
		sapient=12
		graphical_culture="preindustrial_01"
		capital=3404
		founder_species_ref=25
		ethos={
			ethic="ethic_xenophile"
			ethic="ethic_militarist"
			ethic="ethic_materialist"
		}
		fleet_template_manager={
		}
		government={
			type="gov_feudal_realms"
			authority="auth_imperial"
			civics={
				"civic_landed_nobility"
				"civic_flat_world_theory"
			}
			origin="origin_enlightened"
		}
		next_election="2200.01.01"
		government_date="2220.01.01"
		surveyed={
			3404 
		}
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		flags={
			renaissance_age=62808000
		}
		faction={
			needs_border_access=no
			generate_borders=no
			aggro_range=-1
			aggro_range_measure_from=self
			primitive=yes
			intel_effects_surveyed=no
			primitive_age="renaissance_age"
		}
		name_list="MAM1"
		ruler=84
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_primitive"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_proactive"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_not_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_not_allowed"
			}
 
		}
		policy_flags={
			"diplo_stance_primitive"
			"resettlement_allowed"
			"first_contact_proactive"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_not_allowed"
			"slavery_not_allowed"
			"purge_not_allowed"
		}
		owned_leaders={
			84 
		}
		owned_armies={
			121 122 123 
		}
		owned_planets={
			3404 
		}
		controlled_planets={
			3404 
		}
		ship_design_collection={
			ship_design={
				966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 
			}
		}
		type="primitive"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=on_action_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		espionage_manager={
		}
		intel_manager={
		}
		fleets_manager={
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			316 569 307 90 47 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		employable_pops=12
		first_contact={
		}
	}
	25={
		flag={
			icon={
				category="special"
				file="primitive.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"pink"
				"burgundy"
				"null"
				"null"
			}
		}
		color_index=1
		name={
			key="format.primitive.1"
			variables={
				{
					key="primitive_names"
					value={
						key="Civilization"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_LoxUngrak-Va"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.species"
						variables={
							{
								key="primitive_names"
								value={
									key="Civilization"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_LoxUngrak-Va"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_lasers_2"
					"tech_physics_1"
					"tech_power_hub_1"
				}
				society={
					"tech_planetary_unification"
					"tech_society_1"
					"tech_ground_defense_planning"
				}
				engineering={
					"tech_engineering_1"
					"tech_corvette_hull_1"
					"tech_corvette_build_speed"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					planet_jobs={
						unity=1
					}
					planet_farmers={
						food=18.4
					}
					planet_politicians={
						unity=1
					}
					planet_researchers={
						physics_research=1.1
						society_research=1.1
						engineering_research=1.1
					}
					country_ethic={
						influence=0.5
					}
				}
				expenses={
					none={
					}
					pop_category_workers={
						food=8
					}
					pop_category_specialists={
						food=3
					}
					pop_category_rulers={
						food=1
					}
				}
				balance={
					none={
					}
					planet_jobs={
						unity=1
					}
					planet_farmers={
						food=18.4
					}
					planet_politicians={
						unity=1
					}
					planet_researchers={
						physics_research=1.1
						society_research=1.1
						engineering_research=1.1
					}
					pop_category_workers={
						food=-8
					}
					pop_category_specialists={
						food=-3
					}
					pop_category_rulers={
						food=-1
					}
					country_ethic={
						influence=0.5
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=0.00000
		economy_power=1.00000
		victory_rank=32
		victory_score=5137.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=0
		used_naval_capacity=0
		empire_size=22
		new_colonies=0
		sapient=12
		graphical_culture="preindustrial_01"
		capital=4539
		founder_species_ref=26
		ethos={
			ethic="ethic_authoritarian"
			ethic="ethic_fanatic_materialist"
		}
		fleet_template_manager={
		}
		government={
			type="gov_feudal_realms"
			authority="auth_dictatorial"
			civics={
				"civic_landed_nobility"
				"civic_flat_world_theory"
			}
			origin="origin_enlightened"
		}
		next_election="2200.01.01"
		government_date="2220.01.01"
		surveyed={
			4539 
		}
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		flags={
			renaissance_age=62808000
		}
		faction={
			needs_border_access=no
			generate_borders=no
			aggro_range=-1
			aggro_range_measure_from=self
			primitive=yes
			intel_effects_surveyed=no
			primitive_age="renaissance_age"
		}
		name_list="REP4"
		ruler=85
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_primitive"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_military"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"diplo_stance_primitive"
			"resettlement_allowed"
			"first_contact_cautious"
			"border_policy_closed"
			"economic_policy_military"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			85 
		}
		owned_armies={
			124 125 126 
		}
		owned_planets={
			4539 
		}
		controlled_planets={
			4539 
		}
		ship_design_collection={
			ship_design={
				1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 
			}
		}
		type="primitive"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=on_action_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		espionage_manager={
		}
		intel_manager={
		}
		fleets_manager={
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			425 246 148 13 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		employable_pops=12
		first_contact={
		}
	}
	26={
		flag={
			icon={
				category="special"
				file="primitive.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"grey"
				"dark_grey"
				"null"
				"null"
			}
		}
		color_index=2
		name={
			key="format.primitive.1"
			variables={
				{
					key="primitive_names"
					value={
						key="Civilization"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Iztran"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.species"
						variables={
							{
								key="primitive_names"
								value={
									key="Civilization"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Iztran"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_physics_1"
					"tech_administrative_ai"
					"tech_shields_2"
				}
				society={
					"tech_society_1"
					"tech_hydroponics"
					"tech_planetary_unification"
				}
				engineering={
					"tech_engineering_1"
					"tech_ship_armor_2"
					"tech_powered_exoskeletons"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					planet_jobs={
						unity=2.14
					}
					planet_farmers={
						food=32.1
					}
					planet_miners={
						minerals=6.42
					}
					planet_technician={
						energy=2.14
					}
					planet_politicians={
						unity=2.14
					}
					planet_researchers={
						physics_research=1.94
						society_research=2.24
						engineering_research=1.94
					}
					planet_artisans={
						consumer_goods=3.28
					}
					country_ethic={
						influence=1
					}
				}
				expenses={
					none={
					}
					planet_artisans={
						minerals=4
					}
					pop_category_workers={
						food=20
					}
					pop_category_specialists={
						food=6
					}
					pop_category_rulers={
						food=2
					}
				}
				balance={
					none={
					}
					planet_jobs={
						unity=2.14
					}
					planet_farmers={
						food=32.1
					}
					planet_miners={
						minerals=6.42
					}
					planet_technician={
						energy=2.14
					}
					planet_politicians={
						unity=2.14
					}
					planet_researchers={
						physics_research=1.94
						society_research=2.24
						engineering_research=1.94
					}
					planet_artisans={
						minerals=-4
						consumer_goods=3.28
					}
					pop_category_workers={
						food=-20
					}
					pop_category_specialists={
						food=-6
					}
					pop_category_rulers={
						food=-2
					}
					country_ethic={
						influence=1
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=0.00000
		economy_power=1.00000
		victory_rank=32
		victory_score=5169.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=0
		used_naval_capacity=0
		empire_size=38
		new_colonies=0
		sapient=28
		graphical_culture="industrial_01"
		capital=5350
		founder_species_ref=27
		ethos={
			ethic="ethic_fanatic_authoritarian"
			ethic="ethic_spiritualist"
		}
		fleet_template_manager={
		}
		government={
			type="gov_fragmented_nation_states"
			authority="auth_imperial"
			civics={
				"civic_increasing_urbanization"
				"civic_atmospheric_pollution"
			}
			origin="origin_enlightened"
		}
		next_election="2200.01.01"
		government_date="2220.01.01"
		surveyed={
			5350 
		}
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		flags={
			early_space_age=62808000
		}
		faction={
			needs_border_access=no
			generate_borders=no
			aggro_range=-1
			aggro_range_measure_from=self
			primitive=yes
			intel_effects_surveyed=no
			primitive_age="early_space_age"
		}
		name_list="AVI4"
		ruler=86
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_primitive"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_military"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"diplo_stance_primitive"
			"resettlement_allowed"
			"first_contact_cautious"
			"border_policy_closed"
			"economic_policy_military"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			86 
		}
		owned_armies={
			127 128 129 130 131 132 
		}
		owned_planets={
			5350 
		}
		controlled_planets={
			5350 
		}
		ship_design_collection={
			ship_design={
				1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 
			}
		}
		type="primitive"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=on_action_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		espionage_manager={
		}
		intel_manager={
		}
		fleets_manager={
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			507 524 322 58 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		employable_pops=28
		first_contact={
		}
	}
	27={
		flag={
			icon={
				category="special"
				file="primitive.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"green"
				"dark_green"
				"null"
				"null"
			}
		}
		color_index=2
		name={
			key="format.primitive.1"
			variables={
				{
					key="primitive_names"
					value={
						key="Civilization"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Qiramulan"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.species"
						variables={
							{
								key="primitive_names"
								value={
									key="Civilization"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Qiramulan"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_power_hub_1"
					"tech_fusion_power"
					"tech_shields_2"
				}
				society={
					"tech_eco_simulation"
					"tech_planetary_unification"
					"tech_genome_mapping"
				}
				engineering={
					"tech_mass_drivers_2"
					"tech_corvette_hull_1"
					"tech_engineering_1"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					planet_jobs={
						unity=1.2
					}
					planet_farmers={
						food=8.4
					}
					planet_politicians={
						unity=1.2
					}
					planet_researchers={
						physics_research=1.1
						society_research=1.1
						engineering_research=1.1
					}
					country_ethic={
						influence=0.5
					}
				}
				expenses={
					none={
					}
					pop_category_workers={
						food=4
					}
					pop_category_specialists={
						food=3
					}
					pop_category_rulers={
						food=1
					}
				}
				balance={
					none={
					}
					planet_jobs={
						unity=1.2
					}
					planet_farmers={
						food=8.4
					}
					planet_politicians={
						unity=1.2
					}
					planet_researchers={
						physics_research=1.1
						society_research=1.1
						engineering_research=1.1
					}
					pop_category_workers={
						food=-4
					}
					pop_category_specialists={
						food=-3
					}
					pop_category_rulers={
						food=-1
					}
					country_ethic={
						influence=0.5
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=0.00000
		economy_power=1.00000
		victory_rank=32
		victory_score=5129.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=0
		used_naval_capacity=0
		empire_size=18
		new_colonies=0
		sapient=8
		graphical_culture="preindustrial_01"
		capital=6047
		founder_species_ref=28
		ethos={
			ethic="ethic_authoritarian"
			ethic="ethic_militarist"
			ethic="ethic_spiritualist"
		}
		fleet_template_manager={
		}
		government={
			type="gov_tribal_society"
			authority="auth_imperial"
			civics={
				"civic_secret_of_fire"
				"civic_the_wheel"
			}
			origin="origin_enlightened"
		}
		next_election="2220.01.01"
		government_date="2220.01.01"
		surveyed={
			6047 
		}
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		flags={
			bronze_age=62808000
		}
		faction={
			needs_border_access=no
			generate_borders=no
			aggro_range=-1
			aggro_range_measure_from=self
			primitive=yes
			intel_effects_surveyed=no
			primitive_age="bronze_age"
		}
		name_list="ART3"
		ruler=87
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_primitive"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_military"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"diplo_stance_primitive"
			"resettlement_allowed"
			"first_contact_attack_allowed"
			"border_policy_closed"
			"economic_policy_military"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			87 
		}
		owned_armies={
			133 134 135 
		}
		owned_planets={
			6047 
		}
		controlled_planets={
			6047 
		}
		ship_design_collection={
			ship_design={
				1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 
			}
		}
		type="primitive"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=on_action_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		espionage_manager={
		}
		intel_manager={
		}
		fleets_manager={
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			580 590 337 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		employable_pops=8
		first_contact={
		}
	}
	28={
		flag={
			icon={
				category="special"
				file="primitive.dds"
			}
			background={
				category="backgrounds"
				file="new_dawn.dds"
			}
			colors={
				"grey"
				"dark_grey"
				"null"
				"null"
			}
		}
		color_index=3
		name={
			key="format.primitive.1"
			variables={
				{
					key="primitive_names"
					value={
						key="Civilization"
					}
				}
 {
					key="This.GetSpeciesName"
					value={
						key="SPEC_Najklax"
					}
				}
 
			}
		}
		adjective={
			key="%ADJECTIVE%"
			variables={
				{
					key="adjective"
					value={
						key="format.species"
						variables={
							{
								key="primitive_names"
								value={
									key="Civilization"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Najklax"
								}
							}
 
						}
					}
				}
 
			}
		}
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_power_plant_2"
					"tech_shields_2"
					"tech_physics_1"
				}
				society={
					"tech_hydroponics"
					"tech_ground_defense_planning"
					"tech_society_1"
				}
				engineering={
					"tech_powered_exoskeletons"
					"tech_ship_armor_2"
					"tech_engineering_1"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					planet_jobs={
						unity=2.14
					}
					planet_farmers={
						food=29.1
					}
					planet_miners={
						minerals=5.82
					}
					planet_technician={
						energy=1.94
					}
					planet_politicians={
						unity=2.14
					}
					planet_researchers={
						physics_research=1.94
						society_research=1.94
						engineering_research=1.94
					}
					planet_artisans={
						consumer_goods=3.88
					}
				}
				expenses={
					none={
					}
					planet_artisans={
						minerals=4
					}
					pop_category_workers={
						food=20
					}
					pop_category_specialists={
						food=6
					}
					pop_category_rulers={
						food=2
					}
				}
				balance={
					none={
					}
					planet_jobs={
						unity=2.14
					}
					planet_farmers={
						food=29.1
					}
					planet_miners={
						minerals=5.82
					}
					planet_technician={
						energy=1.94
					}
					planet_politicians={
						unity=2.14
					}
					planet_researchers={
						physics_research=1.94
						society_research=1.94
						engineering_research=1.94
					}
					planet_artisans={
						minerals=-4
						consumer_goods=3.88
					}
					pop_category_workers={
						food=-20
					}
					pop_category_specialists={
						food=-6
					}
					pop_category_rulers={
						food=-2
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=0.00000
		economy_power=1.00000
		victory_rank=32
		victory_score=5169.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=0
		used_naval_capacity=0
		empire_size=38
		new_colonies=0
		sapient=28
		graphical_culture="industrial_01"
		capital=6143
		founder_species_ref=29
		ethos={
			ethic="ethic_xenophobe"
			ethic="ethic_fanatic_militarist"
		}
		fleet_template_manager={
		}
		government={
			type="gov_fragmented_nation_states"
			authority="auth_dictatorial"
			civics={
				"civic_increasing_urbanization"
				"civic_atmospheric_pollution"
			}
			origin="origin_enlightened"
		}
		next_election="2200.01.01"
		government_date="2220.01.01"
		surveyed={
			6143 
		}
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		flags={
			early_space_age=62808000
		}
		faction={
			needs_border_access=no
			generate_borders=no
			aggro_range=-1
			aggro_range_measure_from=self
			primitive=yes
			intel_effects_surveyed=no
			primitive_age="early_space_age"
		}
		name_list="ART3"
		ruler=88
		active_policies={
			{
				policy="diplomatic_stance"
				selected="diplo_stance_primitive"
			}
 {
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_attack_allowed"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_allowed"
			}
 {
				policy="purge"
				selected="purge_allowed"
			}
 
		}
		policy_flags={
			"diplo_stance_primitive"
			"resettlement_allowed"
			"first_contact_attack_allowed"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_allowed"
			"purge_allowed"
		}
		owned_leaders={
			88 
		}
		owned_armies={
			136 137 138 139 140 141 
		}
		owned_planets={
			6143 
		}
		controlled_planets={
			6143 
		}
		ship_design_collection={
			ship_design={
				1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 
			}
		}
		type="primitive"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=on_action_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		espionage_manager={
		}
		intel_manager={
		}
		fleets_manager={
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			590 580 435 112 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		employable_pops=28
		first_contact={
		}
	}
	29={
		flag={
			icon={
				category="blocky"
				file="flag_blocky_9.dds"
			}
			background={
				category="backgrounds"
				file="flag_BG_12.dds"
			}
			colors={
				"burgundy"
				"teal"
				"black"
				"null"
			}
		}
		color_index=0
		name={
			key="global_event_country"
		}
		adjective={
			key="global_event_country"
		}
		custom_name=yes
		tech_status={
			stored_techpoints={
				0 0 0 
			}
			alternatives={
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=0.00000
		economy_power=1.00000
		victory_rank=32
		victory_score=5050
		tech_power=200.00000
		immigration=0
		emigration=0
		fleet_size=0
		used_naval_capacity=0
		new_colonies=0
		ai={
			initialized=yes
			colonize=no
			navy_depleted=no
			budget={
				0 0 0 0 
			}
			prepare_war_date_start="0.01.01"
			prepare_war_date="0.01.01"
			prepare_war=no
			war=no
			deficit_spending=no
			building=yes
			station=yes
			can_build_robots=no
			robot_colonies=0
			robot_colonies_with_free_buildings=0
			random_seed=29
			random_count=29
			synced_random_seed=688200529
			synced_random_count=2083182415
			need_strategic_war_data=no
			ai_death_spiral=no
		}
		founder_species_ref=30
		fleet_template_manager={
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		faction={
			auto_delete=no
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1
			aggro_range_measure_from=self
			intel_effects_surveyed=yes
		}
		name_list="MAM2"
		ruler=89
		active_policies={
			{
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"resettlement_allowed"
			"first_contact_cautious"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			89 
		}
		type="global_event"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=on_action_only
			}
		}
		initialized=yes
		espionage_manager={
		}
		intel_manager={
		}
		fleets_manager={
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		first_contact={
		}
	}
	30={
		flag={
			icon={
				category="special"
				file="the_shroud.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"red"
				"black"
				"null"
				"null"
			}
		}
		color_index=3
		name={
			key="NAME_The_Shroud"
		}
		adjective={
			key="NAME_The_Shroud"
		}
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_lasers_2"
					"tech_physics_1"
					"tech_power_hub_1"
				}
				society={
					"tech_eco_simulation"
					"tech_hydroponics"
					"tech_society_1"
				}
				engineering={
					"tech_corvette_hull_1"
					"tech_engineering_1"
					"tech_powered_exoskeletons"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
			last_increased_tech="tech_cultural_heritage"
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=0.00000
		economy_power=1.00000
		victory_rank=32
		victory_score=5063.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=0
		used_naval_capacity=0
		new_colonies=0
		ai={
			initialized=yes
			colonize=no
			navy_depleted=no
			budget={
				0 0 0 0 
			}
			prepare_war_date_start="0.01.01"
			prepare_war_date="0.01.01"
			prepare_war=no
			war=no
			deficit_spending=no
			building=yes
			station=yes
			can_build_robots=no
			robot_colonies=0
			robot_colonies_with_free_buildings=0
			random_seed=30
			random_count=30
			synced_random_seed=139873747
			synced_random_count=125179633
			need_strategic_war_data=no
			ai_death_spiral=no
		}
		founder_species_ref=31
		fleet_template_manager={
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		flags={
			suppress_first_contact_comms=62808000
		}
		faction={
			auto_delete=no
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1
			aggro_range_measure_from=self
			intel_effects_surveyed=yes
		}
		name_list="FUN4"
		ruler=90
		active_policies={
			{
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"resettlement_allowed"
			"first_contact_cautious"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			90 
		}
		type="shroud"
		modules={
			exclusive_diplomacy_module={
				contact_rule=on_action_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		espionage_manager={
		}
		intel_manager={
		}
		fleets_manager={
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		first_contact={
		}
	}
	31={
		flag={
			icon={
				category="zoological"
				file="flag_zoological_1.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"black"
				"black"
				"null"
				"null"
			}
		}
		color_index=9
		name={
			key="NAME_VLUUR"
		}
		adjective={
			key="NAME_VLUUR"
		}
		custom_name=yes
		tech_status={
			technology="tech_space_exploration"
			level=1
			technology="tech_corvettes"
			level=1
			technology="tech_starbase_1"
			level=1
			technology="tech_starbase_2"
			level=1
			technology="tech_assault_armies"
			level=1
			technology="tech_ship_armor_1"
			level=1
			technology="tech_thrusters_1"
			level=1
			technology="tech_space_defense_station_1"
			level=1
			technology="tech_basic_industry"
			level=1
			technology="tech_mechanized_mining"
			level=1
			technology="tech_space_construction"
			level=1
			technology="tech_mass_drivers_1"
			level=1
			technology="tech_flak_batteries_1"
			level=1
			technology="tech_missiles_1"
			level=1
			technology="tech_basic_science_lab_1"
			level=1
			technology="tech_fission_power"
			level=1
			technology="tech_reactor_boosters_1"
			level=1
			technology="tech_shields_1"
			level=1
			technology="tech_power_plant_1"
			level=1
			technology="tech_hyper_drive_1"
			level=1
			technology="tech_lasers_1"
			level=1
			technology="tech_pd_tracking_1"
			level=1
			technology="tech_planetary_defenses"
			level=1
			technology="tech_interplanetary_commerce"
			level=1
			technology="tech_industrial_farming"
			level=1
			technology="tech_colonization_1"
			level=1
			technology="tech_planetary_government"
			level=1
			technology="tech_holo_entertainment"
			level=1
			technology="tech_cultural_heritage"
			level=1
			stored_techpoints={
				0 0 0 
			}
			alternatives={
				physics={
					"tech_space_science_1"
					"tech_administrative_ai"
					"tech_physics_1"
				}
				society={
					"tech_ground_defense_planning"
					"tech_society_1"
					"tech_genome_mapping"
				}
				engineering={
					"tech_ship_armor_2"
					"tech_engineering_1"
					"tech_strike_craft_1"
				}
			}
			auto_researching_physics=no
			auto_researching_society=no
			auto_researching_engineering=no
			last_increased_tech="tech_cultural_heritage"
		}
		last_date_was_human="0.01.01"
		last_date_war_lost="0.01.01"
		last_date_at_war="2200.01.01"
		budget={
			current_month={
				income={
					none={
					}
					country_power_projection={
						influence=2
					}
				}
				expenses={
					none={
					}
					ship_components={
						energy=1.36
						alloys=0.272
					}
				}
				balance={
					none={
					}
					ship_components={
						energy=-1.36
						alloys=-0.272
					}
					country_power_projection={
						influence=2
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
			last_month={
				income={
					none={
					}
				}
				expenses={
					none={
					}
				}
				balance={
					none={
					}
				}
				extra_income={
					none={
					}
				}
				extra_expenses={
					none={
					}
				}
				extra_balance={
					none={
					}
				}
			}
		}
		events={
		}
		terra_incognita={
			size=256
			data={
				0 65536 
			}
			systems={
				0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
			}
		}
		military_power=32771.81713
		economy_power=1.00000
		victory_rank=32
		victory_score=5063.75
		tech_power=255.00000
		immigration=0
		emigration=0
		fleet_size=4
		used_naval_capacity=4
		new_colonies=0
		ai={
			initialized=yes
			colonize=no
			navy_depleted=no
			budget={
				0 0 0 0 
			}
			prepare_war_date_start="0.01.01"
			prepare_war_date="0.01.01"
			prepare_war=no
			war=no
			deficit_spending=no
			building=yes
			station=yes
			can_build_robots=no
			robot_colonies=0
			robot_colonies_with_free_buildings=0
			random_seed=31
			random_count=31
			synced_random_seed=926362274
			synced_random_count=1167869820
			need_strategic_war_data=no
			ai_death_spiral=no
		}
		founder_species_ref=32
		fleet_template_manager={
			fleet_template={
				94 
			}
		}
		next_election="2200.01.01"
		government_date="2220.07.21"
		visited_objects={
			0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 
		}
		intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		highest_intel_level={
			2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 
		}
		default_planet_automation_settings={
			"planet_automation_amenities"
			"planet_automation_designation_construction"
			"planet_automation_rare_resources"
			"planet_automation_pop_assembly"
			"planet_automation_housing"
			"planet_automation_building_slot"
			"planet_automation_crime"
			"planet_automation_clear_blockers"
			"planet_automation_permanent_employment_center"
			"planet_automation_psi_corps_building"
		}
		timed_modifier={
			modifier="vluur_power"
			days=-1
		}
		sensor_range_fleets={
			127 146 
		}
		faction={
			needs_border_access=no
			generate_borders=no
			needs_colony=no
			aggro_range=-1
			aggro_range_measure_from=self
			space_creatures=yes
			intel_effects_surveyed=yes
		}
		name_list="MAM3"
		ship_names={
			"MAM3_SHIP_VukiRaman"=1
		}
		ruler=91
		active_policies={
			{
				policy="resettlement"
				selected="resettlement_allowed"
			}
 {
				policy="first_contact_protocol"
				selected="first_contact_cautious"
			}
 {
				policy="border_policy"
				selected="border_policy_closed"
			}
 {
				policy="economic_policy"
				selected="economic_policy_balanced"
			}
 {
				policy="trade_policy"
				selected="trade_policy_default"
			}
 {
				policy="robot_pop_policy"
				selected="robot_pops_allowed"
			}
 {
				policy="population_controls"
				selected="population_controls_allowed"
			}
 {
				policy="slavery"
				selected="slavery_not_allowed"
			}
 {
				policy="purge"
				selected="purge_displacement_only"
			}
 
		}
		policy_flags={
			"resettlement_allowed"
			"first_contact_cautious"
			"border_policy_closed"
			"robots_allowed"
			"population_controls_allowed"
			"slavery_not_allowed"
			"purge_displacement_only"
		}
		owned_leaders={
			91 
		}
		ship_design_collection={
			ship_design={
				1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 
			}
		}
		type="vluur"
		modules={
			standard_event_module={
			}
			exclusive_diplomacy_module={
				contact_rule=on_action_only
			}
			basic_technology_module={
			}
		}
		initialized=yes
		espionage_manager={
		}
		intel_manager={
		}
		fleets_manager={
			owned_fleets={
				{
					fleet=146
					ownership_status=normal
					lease_period=0
					debtor=4294967295
					previous_owner=4294967295
				}
 
			}
		}
		customization="default"
		is_in_breach_of_any=no
		last_changed_country_type="2200.01.01"
		usable_bypasses={
			4 5 6 7 8 9 10 11 12 13 
		}
		hyperlane_systems={
			379 
		}
		sectors={
			resources=0
			monthly_transfer={
			}
		}
		given_value=0
		num_upgraded_starbase=0
		starbase_capacity=3
		first_contact={
		}
	}
}
construction={
	queue_mgr={
		queues={
			0={
				owner=0
				location={
					type=2
					id=0
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			1={
				owner=0
				location={
					type=2
					id=0
				}
				simultaneous=1
				type=army
				disabled=no
			}
			2={
				owner=0
				location={
					type=2
					id=1
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			3={
				owner=0
				location={
					type=2
					id=1
				}
				simultaneous=1
				type=army
				disabled=no
			}
			4={
				owner=4294967295
				location={
					type=2
					id=2
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			5={
				owner=4294967295
				location={
					type=2
					id=2
				}
				simultaneous=1
				type=army
				disabled=no
			}
			6={
				owner=0
				location={
					type=2
					id=3
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			7={
				owner=0
				location={
					type=2
					id=3
				}
				simultaneous=1
				type=army
				disabled=no
			}
			8={
				owner=4294967295
				location={
					type=2
					id=4
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			9={
				owner=4294967295
				location={
					type=2
					id=4
				}
				simultaneous=1
				type=army
				disabled=no
			}
			10={
				owner=4294967295
				location={
					type=2
					id=5
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			11={
				owner=4294967295
				location={
					type=2
					id=5
				}
				simultaneous=1
				type=army
				disabled=no
			}
			12={
				owner=0
				location={
					type=2
					id=6
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			13={
				owner=0
				location={
					type=2
					id=6
				}
				simultaneous=1
				type=army
				disabled=no
			}
			14={
				owner=0
				location={
					type=2
					id=7
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			15={
				owner=0
				location={
					type=2
					id=7
				}
				simultaneous=1
				type=army
				disabled=no
			}
			16={
				owner=4294967295
				location={
					type=2
					id=8
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			17={
				owner=4294967295
				location={
					type=2
					id=8
				}
				simultaneous=1
				type=army
				disabled=no
			}
			18={
				owner=4294967295
				location={
					type=2
					id=9
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			19={
				owner=4294967295
				location={
					type=2
					id=9
				}
				simultaneous=1
				type=army
				disabled=no
			}
			20={
				owner=4294967295
				location={
					type=2
					id=10
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			21={
				owner=4294967295
				location={
					type=2
					id=10
				}
				simultaneous=1
				type=army
				disabled=no
			}
			22={
				owner=4294967295
				location={
					type=2
					id=11
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			23={
				owner=4294967295
				location={
					type=2
					id=11
				}
				simultaneous=1
				type=army
				disabled=no
			}
			24={
				owner=4294967295
				location={
					type=2
					id=12
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			25={
				owner=4294967295
				location={
					type=2
					id=12
				}
				simultaneous=1
				type=army
				disabled=no
			}
			26={
				owner=4294967295
				location={
					type=2
					id=13
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			27={
				owner=4294967295
				location={
					type=2
					id=13
				}
				simultaneous=1
				type=army
				disabled=no
			}
			28={
				owner=0
				location={
					type=2
					id=14
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			29={
				owner=0
				location={
					type=2
					id=14
				}
				simultaneous=1
				type=army
				disabled=no
			}
			30={
				owner=4294967295
				location={
					type=2
					id=15
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			31={
				owner=4294967295
				location={
					type=2
					id=15
				}
				simultaneous=1
				type=army
				disabled=no
			}
			32={
				owner=4294967295
				location={
					type=2
					id=16
				}
				simultaneous=1
				type=planet
				disabled=no
			}
			33={
				owner=4294967295
				location={
					type=2
					id=16
				}
				simultaneous=1
				type=army
				disabled=no
			}
			34={
				owner=4294967295
				location={
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}
federation={
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truce={
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trade_deal={
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				trait="trait_ruler_home_in_the_sky"
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		age=45
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				trait="trait_ruler_industrialist"
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		date="2200.01.01"
		age=47
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				trait="leader_trait_eager"
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				trait="leader_trait_adaptable"
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				trait="leader_trait_adaptable"
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				trait="trait_ruler_investor"
				trait="trait_ruler_champion_of_the_people"
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		age=41
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				trait="leader_trait_expertise_statecraft"
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				trait="trait_ruler_space_miner"
				trait="leader_trait_reformer"
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		}
		date="2200.01.01"
		age=49
		agenda="agenda_selective_nostalgia"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_maniacal"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="trait_ruler_architectural_sense"
				trait="trait_ruler_warlike"
			}
		}
	}
	14={
		name={
			first_name={
				key="AVI2_CHR_Kataag"
			}
		}
		species=2
		portrait="avi15"
		gender=male
		country=1
		creator=1
		class="envoy"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=26
		}
		date="2200.01.01"
		age=32
		agenda="agenda_import_export"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_eager"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="leader_trait_resilient"
				trait="trait_ruler_charismatic"
			}
		}
	}
	15={
		name={
			first_name={
				key="AVI2_CHR_Lytalk"
			}
		}
		species=2
		portrait="avi15"
		gender=male
		country=1
		creator=1
		class="envoy"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=26
		}
		date="2200.01.01"
		age=45
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_adaptable"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_expertise_new_worlds"
			}
			governor={
				trait="leader_trait_eager"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_fertility_preacher"
			}
		}
	}
	16={
		name={
			first_name={
				key="AVI2_CHR_Kryydur"
			}
		}
		species=2
		portrait="avi15"
		gender=female
		country=1
		creator=1
		class="scientist"
		level=1
		location={
			type=ship
			area=none
			assignment=none
			id=7
		}
		date="2200.01.01"
		age=41
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_archaeologist"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="trait_ruler_space_miner"
			}
		}
	}
	17={
		name={
			first_name={
				key="REP2_CHR_Rekaxir"
			}
		}
		species=3
		portrait="rep5"
		gender=male
		country=2
		creator=2
		class="ruler"
		level=2
		location={
			type=planet
			area=none
			assignment=none
			id=40
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=40
		}
		date="2200.01.01"
		age=41
		agenda="agenda_finanical"
		mandate={
			type="mandate_miner"
		}
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_new_worlds"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="trait_ruler_architectural_sense"
				trait="trait_ruler_industrialist"
			}
		}
	}
	18={
		name={
			first_name={
				key="REP2_CHR_Verizac"
			}
		}
		species=3
		portrait="rep5"
		gender=female
		country=2
		creator=2
		class="governor"
		level=1
		location={
			type=sector
			area=none
			assignment=none
			id=2
		}
		date="2200.01.01"
		age=40
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_trickster"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_expertise_propulsion"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_industrialist"
				trait="trait_ruler_fertility_preacher"
			}
		}
	}
	19={
		name={
			first_name={
				key="REP2_CHR_Zetioz"
			}
		}
		species=3
		portrait="rep5"
		gender=female
		country=2
		creator=2
		class="scientist"
		level=1
		location={
			type=tech
			area=physics
			assignment=none
			id=2
		}
		date="2200.01.01"
		age=44
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_spark_of_genius"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_champion_of_the_people"
			}
		}
	}
	20={
		name={
			first_name={
				key="REP2_CHR_Medizac"
			}
		}
		species=3
		portrait="rep5"
		gender=male
		country=2
		creator=2
		class="scientist"
		level=1
		location={
			type=tech
			area=society
			assignment=none
			id=2
		}
		date="2200.01.01"
		age=29
		agenda="agenda_welfare"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_expertise_biology"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="leader_trait_resilient"
			}
		}
	}
	21={
		name={
			first_name={
				key="REP2_CHR_Cabroxi"
			}
		}
		species=3
		portrait="rep5"
		gender=female
		country=2
		creator=2
		class="scientist"
		level=1
		location={
			type=tech
			area=engineering
			assignment=none
			id=2
		}
		date="2200.01.01"
		age=42
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_industry"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="trait_ruler_industrialist"
				trait="trait_ruler_space_miner"
			}
		}
	}
	22={
		name={
			first_name={
				key="REP2_CHR_Xaz"
			}
		}
		species=3
		portrait="rep5"
		gender=male
		country=2
		creator=2
		class="envoy"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=40
		}
		date="2200.01.01"
		age=48
		agenda="agenda_selective_nostalgia"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_spark_of_genius"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_frontier_spirit"
				trait="trait_ruler_space_miner"
			}
		}
	}
	23={
		name={
			first_name={
				key="REP2_CHR_Zir"
			}
		}
		species=3
		portrait="rep5"
		gender=female
		country=2
		creator=2
		class="envoy"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=40
		}
		date="2200.01.01"
		age=47
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_spark_of_genius"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_space_miner"
				trait="trait_ruler_fortifier"
			}
		}
	}
	24={
		name={
			first_name={
				key="REP2_CHR_Cablox"
			}
		}
		species=3
		portrait="rep5"
		gender=female
		country=2
		creator=2
		class="scientist"
		level=1
		location={
			type=ship
			area=none
			assignment=none
			id=13
		}
		date="2200.01.01"
		age=35
		agenda="agenda_skill_development"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_archaeologist"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_industrialist"
				trait="trait_ruler_frontier_spirit"
			}
		}
	}
	25={
		name={
			first_name={
				key="MOL3_CHR_Nuvace"
			}
		}
		species=4
		portrait="mol13"
		gender=male
		country=3
		creator=3
		class="ruler"
		pre_ruler_class="admiral"
		level=2
		location={
			type=planet
			area=none
			assignment=none
			id=48
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=48
		}
		date="2200.01.01"
		age=38
		agenda="agenda_national_purity"
		mandate={
			type="mandate_orbital_researcher"
		}
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_field_manipulation"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_industrialist"
				trait="trait_ruler_champion_of_the_people"
			}
		}
	}
	26={
		name={
			first_name={
				key="MOL3_CHR_Fosalin"
			}
		}
		species=4
		portrait="mol13"
		gender=male
		country=3
		creator=3
		class="governor"
		level=1
		location={
			type=sector
			area=none
			assignment=none
			id=3
		}
		date="2200.01.01"
		age=32
		agenda="agenda_national_purity"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_resilient"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="trait_ruler_architectural_sense"
			}
		}
	}
	27={
		name={
			first_name={
				key="MOL3_CHR_Dussewal"
			}
		}
		species=4
		portrait="mol13"
		gender=female
		country=3
		creator=3
		class="scientist"
		level=1
		location={
			type=tech
			area=physics
			assignment=none
			id=3
		}
		date="2200.01.01"
		age=46
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_adaptable"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_champion_of_the_people"
			}
		}
	}
	28={
		name={
			first_name={
				key="MOL3_CHR_Fernduss"
			}
		}
		species=4
		portrait="mol13"
		gender=male
		country=3
		creator=3
		class="scientist"
		level=1
		location={
			type=tech
			area=society
			assignment=none
			id=3
		}
		date="2200.01.01"
		age=28
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_expertise_biology"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="trait_ruler_warlike"
				trait="trait_ruler_charismatic"
			}
		}
	}
	29={
		name={
			first_name={
				key="MOL3_CHR_Sisalin"
			}
		}
		species=4
		portrait="mol13"
		gender=female
		country=3
		creator=3
		class="scientist"
		level=1
		location={
			type=tech
			area=engineering
			assignment=none
			id=3
		}
		date="2200.01.01"
		age=48
		agenda="agenda_native_privilege"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_expertise_propulsion"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_industrialist"
			}
		}
	}
	30={
		name={
			first_name={
				key="MOL3_CHR_Gibb"
			}
		}
		species=4
		portrait="mol13"
		gender=male
		country=3
		creator=3
		class="envoy"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=48
		}
		date="2200.01.01"
		age=32
		agenda="agenda_welfare"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_eager"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="trait_ruler_industrialist"
			}
		}
	}
	31={
		name={
			first_name={
				key="MOL3_CHR_Fernkass"
			}
		}
		species=4
		portrait="mol13"
		gender=female
		country=3
		creator=3
		class="envoy"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=48
		}
		date="2200.01.01"
		age=47
		agenda="agenda_finanical"
		roles={
			admiral={
				trait="leader_trait_trickster"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_new_worlds"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="trait_ruler_explorer"
			}
		}
	}
	32={
		name={
			first_name={
				key="MOL3_CHR_Gabb"
			}
		}
		species=4
		portrait="mol13"
		gender=male
		country=3
		creator=3
		class="scientist"
		level=1
		location={
			type=ship
			area=none
			assignment=none
			id=19
		}
		date="2200.01.01"
		age=33
		agenda="agenda_import_export"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_archaeologist"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_architectural_sense"
				trait="leader_trait_resilient"
			}
		}
	}
	33={
		name={
			first_name={
				key="MAM4_CHR_Letu"
			}
			second_name={
				key="MAM4_CHR_daughterofJagg"
			}
		}
		species=5
		portrait="mam16"
		gender=female
		country=4
		creator=4
		class="ruler"
		level=2
		location={
			type=planet
			area=none
			assignment=none
			id=56
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=56
		}
		date="2200.01.01"
		age=48
		agenda="agenda_welfare"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_carefree"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_charismatic"
				trait="trait_ruler_explorer"
			}
		}
	}
	34={
		name={
			first_name={
				key="MAM4_CHR_Feti"
			}
			second_name={
				key="MAM4_CHR_daughterofSaka"
			}
		}
		species=5
		portrait="mam16"
		gender=female
		country=4
		creator=4
		class="governor"
		level=1
		location={
			type=sector
			area=none
			assignment=none
			id=4
		}
		date="2200.01.01"
		age=48
		agenda="agenda_finanical"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_expertise_voidcraft"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_architectural_sense"
				trait="leader_trait_resilient"
			}
		}
	}
	35={
		name={
			first_name={
				key="MAM4_CHR_Mirk"
			}
			second_name={
				key="MAM4_CHR_sonofMirk"
			}
		}
		species=5
		portrait="mam16"
		gender=male
		country=4
		creator=4
		class="scientist"
		level=1
		location={
			type=tech
			area=physics
			assignment=none
			id=4
		}
		date="2200.01.01"
		age=31
		agenda="agenda_selective_nostalgia"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_maniacal"
			}
			governor={
				trait="leader_trait_eager"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="trait_ruler_architectural_sense"
			}
		}
	}
	36={
		name={
			first_name={
				key="MAM4_CHR_Brok"
			}
			second_name={
				key="MAM4_CHR_daughterofVurp"
			}
		}
		species=5
		portrait="mam16"
		gender=female
		country=4
		creator=4
		class="scientist"
		level=1
		location={
			type=tech
			area=society
			assignment=none
			id=4
		}
		date="2200.01.01"
		age=32
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_new_worlds"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="leader_trait_reformer"
			}
		}
	}
	37={
		name={
			first_name={
				key="MAM4_CHR_Enim"
			}
			second_name={
				key="MAM4_CHR_daughterofBick"
			}
		}
		species=5
		portrait="mam16"
		gender=female
		country=4
		creator=4
		class="scientist"
		level=1
		location={
			type=tech
			area=engineering
			assignment=none
			id=4
		}
		date="2200.01.01"
		age=39
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_materials"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_fortifier"
			}
		}
	}
	38={
		name={
			first_name={
				key="MAM4_CHR_Mirk"
			}
			second_name={
				key="MAM4_CHR_daughterofInck"
			}
		}
		species=5
		portrait="mam16"
		gender=female
		country=4
		creator=4
		class="envoy"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=56
		}
		date="2200.01.01"
		age=40
		agenda="agenda_native_privilege"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_expertise_military_theory"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_expansionist"
			}
		}
	}
	39={
		name={
			first_name={
				key="MAM4_CHR_Larb"
			}
			second_name={
				key="MAM4_CHR_sonofBora"
			}
		}
		species=5
		portrait="mam16"
		gender=male
		country=4
		creator=4
		class="envoy"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=56
		}
		date="2200.01.01"
		age=28
		agenda="agenda_national_purity"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_expertise_voidcraft"
			}
			governor={
				trait="leader_trait_eager"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="trait_ruler_space_miner"
			}
		}
	}
	40={
		name={
			first_name={
				key="MAM4_CHR_Makn"
			}
			second_name={
				key="MAM4_CHR_daughterofMurk"
			}
		}
		species=5
		portrait="mam16"
		gender=female
		country=4
		creator=4
		class="scientist"
		level=1
		location={
			type=ship
			area=none
			assignment=none
			id=25
		}
		date="2200.01.01"
		age=41
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_trickster"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_adaptable"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="trait_ruler_expansionist"
			}
		}
	}
	41={
		name={
			first_name={
				key="REP3_CHR_Raxuked"
			}
		}
		species=6
		portrait="rep10"
		gender=female
		country=5
		creator=5
		class="ruler"
		level=2
		location={
			type=planet
			area=none
			assignment=none
			id=75
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=75
		}
		date="2200.01.01"
		age=31
		agenda="agenda_finanical"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_expertise_biology"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="trait_ruler_industrialist"
			}
		}
	}
	42={
		name={
			first_name={
				key="REP3_CHR_Dakalenex"
			}
		}
		species=6
		portrait="rep10"
		gender=male
		country=5
		creator=5
		class="governor"
		level=1
		location={
			type=sector
			area=none
			assignment=none
			id=5
		}
		date="2200.01.01"
		age=36
		agenda="agenda_native_privilege"
		roles={
			admiral={
				trait="leader_trait_eager"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_maniacal"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_explorer"
			}
		}
	}
	43={
		name={
			first_name={
				key="REP3_CHR_Kaxurin"
			}
		}
		species=6
		portrait="rep10"
		gender=male
		country=5
		creator=5
		class="scientist"
		level=1
		location={
			type=tech
			area=physics
			assignment=none
			id=5
		}
		date="2200.01.01"
		age=39
		agenda="agenda_native_privilege"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_spark_of_genius"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="trait_ruler_champion_of_the_people"
			}
		}
	}
	44={
		name={
			first_name={
				key="REP3_CHR_Koxurem"
			}
		}
		species=6
		portrait="rep10"
		gender=female
		country=5
		creator=5
		class="scientist"
		level=1
		location={
			type=tech
			area=society
			assignment=none
			id=5
		}
		date="2200.01.01"
		age=39
		agenda="agenda_native_privilege"
		roles={
			admiral={
				trait="leader_trait_eager"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_expertise_new_worlds"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="trait_ruler_warlike"
				trait="trait_ruler_champion_of_the_people"
			}
		}
	}
	45={
		name={
			first_name={
				key="REP3_CHR_Guferal"
			}
		}
		species=6
		portrait="rep10"
		gender=male
		country=5
		creator=5
		class="scientist"
		level=1
		location={
			type=tech
			area=engineering
			assignment=none
			id=5
		}
		date="2200.01.01"
		age=28
		agenda="agenda_import_export"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_resilient"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="trait_ruler_frontier_spirit"
				trait="trait_ruler_expansionist"
			}
		}
	}
	46={
		name={
			first_name={
				key="REP3_CHR_Maxerdok"
			}
		}
		species=6
		portrait="rep10"
		gender=female
		country=5
		creator=5
		class="envoy"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=75
		}
		date="2200.01.01"
		age=33
		agenda="agenda_finanical"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_expertise_new_worlds"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_charismatic"
				trait="trait_ruler_investor"
			}
		}
	}
	47={
		name={
			first_name={
				key="REP3_CHR_Vamax"
			}
		}
		species=6
		portrait="rep10"
		gender=female
		country=5
		creator=5
		class="envoy"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=75
		}
		date="2200.01.01"
		age=28
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_eager"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="trait_ruler_fertility_preacher"
			}
		}
	}
	48={
		name={
			first_name={
				key="REP3_CHR_Dorbax"
			}
		}
		species=6
		portrait="rep10"
		gender=female
		country=5
		creator=5
		class="scientist"
		level=1
		location={
			type=ship
			area=none
			assignment=none
			id=31
		}
		date="2200.01.01"
		age=47
		agenda="agenda_national_purity"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_carefree"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="trait_ruler_architectural_sense"
			}
		}
	}
	49={
		name={
			first_name={
				key="REP3_CHR_Kiriox"
			}
		}
		species=7
		portrait="rep15"
		gender=male
		country=6
		creator=6
		class="ruler"
		level=2
		location={
			type=planet
			area=none
			assignment=none
			id=96
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=96
		}
		date="2200.01.01"
		age=42
		agenda="agenda_science"
		mandate={
			type="mandate_monthly_minerals"
		}
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_new_worlds"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_space_miner"
			}
		}
	}
	50={
		name={
			first_name={
				key="REP3_CHR_Vobodem"
			}
		}
		species=7
		portrait="rep15"
		gender=male
		country=6
		creator=6
		class="governor"
		level=1
		location={
			type=sector
			area=none
			assignment=none
			id=6
		}
		date="2200.01.01"
		age=47
		agenda="agenda_welfare"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_expertise_military_theory"
			}
			governor={
				trait="leader_trait_eager"
			}
			ruler={
				trait="trait_ruler_space_miner"
				trait="trait_ruler_explorer"
			}
		}
	}
	51={
		name={
			first_name={
				key="REP3_CHR_Guferal"
			}
		}
		species=7
		portrait="rep15"
		gender=male
		country=6
		creator=6
		class="scientist"
		level=1
		location={
			type=tech
			area=physics
			assignment=none
			id=6
		}
		date="2200.01.01"
		age=33
		agenda="agenda_skill_development"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_field_manipulation"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_industrialist"
			}
		}
	}
	52={
		name={
			first_name={
				key="REP3_CHR_Frolaxen"
			}
		}
		species=7
		portrait="rep15"
		gender=female
		country=6
		creator=6
		class="scientist"
		level=1
		location={
			type=tech
			area=society
			assignment=none
			id=6
		}
		date="2200.01.01"
		age=32
		agenda="agenda_skill_development"
		roles={
			admiral={
				trait="leader_trait_trickster"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_maniacal"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="leader_trait_resilient"
			}
		}
	}
	53={
		name={
			first_name={
				key="REP3_CHR_Toxodal"
			}
		}
		species=7
		portrait="rep15"
		gender=female
		country=6
		creator=6
		class="scientist"
		level=1
		location={
			type=tech
			area=engineering
			assignment=none
			id=6
		}
		date="2200.01.01"
		age=49
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_industry"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_charismatic"
				trait="leader_trait_resilient"
			}
		}
	}
	54={
		name={
			first_name={
				key="REP3_CHR_Tolaxir"
			}
		}
		species=7
		portrait="rep15"
		gender=male
		country=6
		creator=6
		class="envoy"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=96
		}
		date="2200.01.01"
		age=40
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_eager"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="trait_ruler_frontier_spirit"
			}
		}
	}
	55={
		name={
			first_name={
				key="REP3_CHR_Ropodom"
			}
		}
		species=7
		portrait="rep15"
		gender=female
		country=6
		creator=6
		class="envoy"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=96
		}
		date="2200.01.01"
		age=45
		agenda="agenda_welfare"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_adaptable"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="trait_ruler_champion_of_the_people"
			}
		}
	}
	56={
		name={
			first_name={
				key="REP3_CHR_Dorbax"
			}
		}
		species=7
		portrait="rep15"
		gender=female
		country=6
		creator=6
		class="scientist"
		level=1
		location={
			type=ship
			area=none
			assignment=none
			id=37
		}
		date="2200.01.01"
		age=46
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_carefree"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="leader_trait_reformer"
			}
		}
	}
	57={
		name={
			first_name={
				key="ART1_CHR_Ev-Li"
			}
		}
		species=33
		portrait="art10"
		gender=male
		country=7
		creator=7
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=335
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=31
		agenda="agenda_national_purity"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_expertise_materials"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_industrialist"
				trait="trait_ruler_space_miner"
			}
		}
	}
	58={
		name={
			first_name={
				key="ART1_CHR_Va-Ra"
			}
		}
		species=33
		portrait="art10"
		gender=female
		country=7
		creator=7
		class="admiral"
		level=10
		location={
			type=ship
			area=none
			assignment=none
			id=50
		}
		date="2200.01.01"
		age=26
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_eager"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_eager"
			}
			governor={
				trait="leader_trait_eager"
			}
			ruler={
				trait="leader_trait_resilient"
			}
		}
	}
	59={
		name={
			first_name={
				key="ART1_CHR_Ta-Ri"
			}
		}
		species=33
		portrait="art10"
		gender=female
		country=7
		creator=7
		class="admiral"
		level=10
		location={
			type=ship
			area=none
			assignment=none
			id=76
		}
		date="2200.01.01"
		age=41
		agenda="agenda_skill_development"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_adaptable"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="leader_trait_resilient"
			}
		}
	}
	60={
		name={
			first_name={
				key="ART1_CHR_Ju-Ta"
			}
		}
		species=33
		portrait="art10"
		gender=female
		country=7
		creator=7
		class="admiral"
		level=10
		location={
			type=ship
			area=none
			assignment=none
			id=102
		}
		date="2200.01.01"
		age=35
		agenda="agenda_finanical"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_adaptable"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="leader_trait_resilient"
			}
		}
	}
	61={
		name={
			first_name={
				key="AVI4_CHR_Cuix"
			}
			second_name={
				key="AVI4_CHR_Zduhak"
			}
		}
		species=10
		portrait="art1"
		gender=male
		country=8
		creator=8
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=48
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_roamer"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_fertility_preacher"
			}
		}
	}
	62={
		name={
			first_name={
				key="LITHOID4_CHR_Gorne"
			}
			second_name={
				key="LITHOID4_CHR_Dock-Flast"
			}
		}
		species=11
		portrait="mol1"
		gender=female
		country=9
		creator=9
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=39
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_meticulous"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_expansionist"
				trait="trait_ruler_investor"
			}
		}
	}
	63={
		name={
			first_name={
				key="HUMAN1_CHR_Diya"
			}
			second_name={
				key="HUMAN1_CHR_Pannikar"
			}
		}
		species=1
		portrait="human"
		gender=female
		country=10
		creator=10
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date="2200.01.01"
		age=49
		agenda="agenda_native_privilege"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_expertise_industry"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="trait_ruler_champion_of_the_people"
			}
		}
	}
	64={
		name={
			first_name={
				key="HUMAN1_CHR_De"
			}
			second_name={
				key="HUMAN1_CHR_Situ"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=10
		creator=10
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date="2200.01.01"
		age=32
		agenda="agenda_import_export"
		roles={
			admiral={
				trait="leader_trait_adaptable"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_expertise_military_theory"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_frontier_spirit"
				trait="trait_ruler_home_in_the_sky"
			}
		}
	}
	65={
		name={
			first_name={
				key="HUMAN1_CHR_De"
			}
			second_name={
				key="HUMAN1_CHR_Wang"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=10
		creator=10
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date="2200.01.01"
		age=44
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_adaptable"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_expertise_new_worlds"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_explorer"
			}
		}
	}
	66={
		name={
			first_name={
				key="HUMAN1_CHR_Konstantin"
			}
			second_name={
				key="HUMAN1_CHR_Petrenko"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=10
		creator=10
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date="2200.01.01"
		age=45
		agenda="agenda_import_export"
		roles={
			admiral={
				trait="leader_trait_adaptable"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_biology"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="trait_ruler_charismatic"
				trait="trait_ruler_investor"
			}
		}
	}
	67={
		name={
			first_name={
				key="HUMAN1_CHR_Xiu"
			}
			second_name={
				key="HUMAN1_CHR_He"
			}
		}
		species=1
		portrait="human"
		gender=female
		country=10
		creator=10
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date="2200.01.01"
		age=31
		agenda="agenda_welfare"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_resilient"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_champion_of_the_people"
			}
		}
	}
	68={
		name={
			first_name={
				key="HUMAN1_CHR_Xia"
			}
			second_name={
				key="HUMAN1_CHR_Tan"
			}
		}
		species=1
		portrait="human"
		gender=female
		country=10
		creator=10
		class="scientist"
		level=1
		location={
			type=ship
			area=none
			assignment=none
			id=379
		}
		date="2200.01.01"
		age=28
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_eager"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_meticulous"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="leader_trait_resilient"
				trait="trait_ruler_investor"
			}
		}
	}
	69={
		name={
			first_name={
				key="FUN1_CHR_Kaghoreem"
			}
		}
		species=12
		portrait="rep7"
		gender=female
		country=11
		creator=11
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=43
		agenda="agenda_slave_optimization"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_propulsion"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="trait_ruler_charismatic"
			}
		}
	}
	70={
		name={
			first_name={
				key="MAM4_CHR_Sene"
			}
			second_name={
				key="MAM4_CHR_sonofImat"
			}
		}
		species=13
		portrait="salvager03"
		country=12
		creator=12
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=43
		agenda="agenda_selective_nostalgia"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_expertise_new_worlds"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="trait_ruler_space_miner"
			}
		}
	}
	71={
		name={
			first_name={
				key="MAM4_CHR_Kald"
			}
			second_name={
				key="MAM4_CHR_sonofIdel"
			}
		}
		species=13
		portrait="salvager03"
		country=12
		creator=12
		class="ruler"
		level=5
		location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=32
		agenda="agenda_national_purity"
		roles={
			ruler={
				trait="leader_trait_spark_of_genius"
				trait="leader_trait_expertise_voidcraft"
			}
		}
	}
	72={
		name={
			first_name={
				key="FUN1_CHR_Kariggho"
			}
		}
		species=14
		portrait="avi6"
		gender=female
		country=13
		creator=13
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=48
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_biology"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_industrialist"
				trait="trait_ruler_space_miner"
			}
		}
	}
	73={
		name={
			first_name={
				key="LITHOID1_CHR_Detrr"
			}
			second_name={
				key="LITHOID1_CHR_OrrTrokTek"
			}
		}
		species=15
		portrait="shroudwalker03"
		country=14
		creator=14
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=45
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_carefree"
			}
			governor={
				trait="leader_trait_intellectual"
				trait="leader_trait_governor_psionic"
			}
			ruler={
				trait="trait_ruler_space_miner"
				trait="trait_ruler_charismatic"
				trait="leader_trait_ruler_psionic"
			}
		}
	}
	74={
		name={
			first_name={
				key="LITHOID1_CHR_Mettr"
			}
			second_name={
				key="LITHOID1_CHR_OrrKaktTak"
			}
		}
		species=15
		portrait="shroudwalker03"
		country=14
		creator=14
		class="ruler"
		level=5
		location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=45
		agenda="agenda_selective_nostalgia"
		roles={
			ruler={
				trait="leader_trait_ruler_psionic"
				trait="leader_trait_expertise_psionics"
				trait="leader_trait_charismatic"
			}
		}
	}
	75={
		name={
			first_name={
				key="LITHOID1_CHR_Butokt"
			}
			second_name={
				key="LITHOID1_CHR_OkkAkkEtt"
			}
		}
		species=16
		portrait="mam1"
		gender=female
		country=15
		creator=15
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=44
		agenda="agenda_skill_development"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_carefree"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_warlike"
				trait="trait_ruler_charismatic"
			}
		}
	}
	76={
		name={
			first_name={
				key="MOL3_CHR_Sleruni"
			}
		}
		species=17
		portrait="art9"
		gender=male
		country=16
		creator=16
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=33
		agenda="agenda_slave_optimization"
		roles={
			admiral={
				trait="leader_trait_trickster"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_expertise_military_theory"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="trait_ruler_space_miner"
			}
		}
	}
	77={
		name={
			first_name={
				key="FUN2_CHR_Jhomneel"
			}
		}
		species=18
		portrait="fun4"
		gender=male
		country=17
		creator=17
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=785
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=785
		}
		date="2200.01.01"
		age=36
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_expertise_biology"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="trait_ruler_industrialist"
				trait="trait_ruler_expansionist"
			}
		}
	}
	78={
		name={
			first_name={
				key="PRT1_CHR_SlyBirpe"
			}
		}
		species=19
		portrait="mam13"
		gender=female
		country=18
		creator=18
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=43
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_trickster"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_field_manipulation"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_expansionist"
				trait="trait_ruler_home_in_the_sky"
			}
		}
	}
	79={
		name={
			first_name={
				key="PLANT2_CHR_Khaki"
			}
			second_name={
				key="PLANT2_CHR_Shoot"
			}
		}
		species=20
		portrait="fun12"
		gender=female
		country=19
		creator=19
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=39
		agenda="agenda_skill_development"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_archaeologist"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_industrialist"
			}
		}
	}
	80={
		name={
			first_name={
				key="REP1_CHR_TorbaKari"
			}
		}
		species=21
		portrait="rep1"
		gender=female
		country=20
		creator=20
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=2288
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=2288
		}
		date="2200.01.01"
		age=48
		agenda="agenda_selective_nostalgia"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_expertise_propulsion"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="trait_ruler_charismatic"
			}
		}
	}
	81={
		name={
			first_name={
				key="ART3_CHR_Crumklac"
			}
			second_name={
				key="ART3_CHR_Lopetkin"
			}
		}
		species=22
		portrait="art15"
		gender=female
		country=21
		creator=21
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=41
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_military_theory"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="trait_ruler_architectural_sense"
				trait="trait_ruler_charismatic"
			}
		}
	}
	82={
		name={
			first_name={
				key="AVI1_CHR_Haabik"
			}
		}
		species=23
		portrait="avi11"
		gender=male
		country=22
		creator=22
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=3055
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=3055
		}
		date="2200.01.01"
		age=43
		agenda="agenda_welfare"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_expertise_particles"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_champion_of_the_people"
				trait="leader_trait_reformer"
			}
		}
	}
	83={
		name={
			first_name={
				key="FUN1_CHR_Birghagh"
			}
		}
		species=24
		portrait="fun1"
		gender=male
		country=23
		creator=23
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=3185
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=3185
		}
		date="2200.01.01"
		age=45
		agenda="agenda_finanical"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_statecraft"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_fertility_preacher"
			}
		}
	}
	84={
		name={
			first_name={
				key="MAM1_CHR_Sok"
			}
			second_name={
				key="MAM1_CHR_JGhor"
			}
		}
		species=25
		portrait="mam7"
		gender=male
		country=24
		creator=24
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=3404
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=3404
		}
		date="2200.01.01"
		age=48
		agenda="agenda_finanical"
		roles={
			admiral={
				trait="leader_trait_trickster"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_expertise_computing"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_charismatic"
				trait="trait_ruler_investor"
			}
		}
	}
	85={
		name={
			first_name={
				key="REP4_CHR_Ippa"
			}
			second_name={
				key="REP4_CHR_Iza-Za"
			}
		}
		species=26
		portrait="rep3"
		gender=female
		country=25
		creator=25
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=4539
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4539
		}
		date="2200.01.01"
		age=49
		agenda="agenda_import_export"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_industry"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="trait_ruler_investor"
			}
		}
	}
	86={
		name={
			first_name={
				key="AVI4_CHR_Kagu"
			}
			second_name={
				key="AVI4_CHR_Alvie"
			}
		}
		species=27
		portrait="avi14"
		gender=male
		country=26
		creator=26
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=5350
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=5350
		}
		date="2200.01.01"
		age=39
		agenda="agenda_skill_development"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_roamer"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_warlike"
				trait="leader_trait_reformer"
			}
		}
	}
	87={
		name={
			first_name={
				key="ART3_CHR_Crumklac"
			}
			second_name={
				key="ART3_CHR_Ytanaca"
			}
		}
		species=28
		portrait="art5"
		gender=male
		country=27
		creator=27
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=6047
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=6047
		}
		date="2200.01.01"
		age=48
		agenda="agenda_skill_development"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_expertise_propulsion"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_architectural_sense"
				trait="leader_trait_reformer"
			}
		}
	}
	88={
		name={
			first_name={
				key="ART3_CHR_Pilax"
			}
			second_name={
				key="ART3_CHR_Vartinaca"
			}
		}
		species=29
		portrait="art14"
		gender=male
		country=28
		creator=28
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=6143
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=6143
		}
		date="2200.01.01"
		age=35
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_carefree"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_explorer"
			}
		}
	}
	89={
		name={
			first_name={
				key="MAM2_CHR_Modrig"
			}
			second_name={
				key="MAM2_CHR_denPiriam"
			}
		}
		species=30
		portrait="fun9"
		country=29
		creator=29
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=32
		agenda="agenda_selective_nostalgia"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_expertise_particles"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_industrialist"
			}
		}
	}
	90={
		name={
			first_name={
				key="FUN4_CHR_Blorp"
			}
		}
		species=31
		portrait="mol11"
		gender=female
		country=30
		creator=30
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=42
		agenda="agenda_slave_optimization"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_meticulous"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_architectural_sense"
			}
		}
	}
	91={
		name={
			first_name={
				key="MAM3_CHR_Derom"
			}
			second_name={
				key="MAM3_CHR_dolThrad"
			}
		}
		species=32
		portrait="avi1"
		gender=male
		country=31
		creator=31
		class="ruler"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		pre_ruler_location={
			type=planet
			area=none
			assignment=none
			id=4294967295
		}
		date="2200.01.01"
		age=36
		agenda="agenda_import_export"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_expertise_voidcraft"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="trait_ruler_architectural_sense"
			}
		}
	}
	92={
		name={
			first_name={
				key="HUMAN1_CHR_Miriam"
			}
			second_name={
				key="HUMAN1_CHR_Bradley"
			}
		}
		species=1
		portrait="human"
		gender=female
		country=0
		creator=0
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=3
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=32
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_adaptable"
			}
			governor={
				trait="leader_trait_eager"
			}
			ruler={
				trait="trait_ruler_expansionist"
				trait="trait_ruler_fertility_preacher"
			}
		}
	}
	93={
		name={
			first_name={
				key="HUMAN1_CHR_Samira"
			}
			second_name={
				key="HUMAN1_CHR_Hussein"
			}
		}
		species=1
		portrait="human"
		gender=female
		country=0
		creator=0
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=3
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=32
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_computing"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="trait_ruler_industrialist"
			}
		}
	}
	94={
		name={
			first_name={
				key="HUMAN1_CHR_Vance"
			}
			second_name={
				key="HUMAN1_CHR_Murray"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=0
		creator=0
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=3
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=30
		agenda="agenda_selective_nostalgia"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_maniacal"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="trait_ruler_fortifier"
				trait="trait_ruler_investor"
			}
		}
	}
	95={
		name={
			first_name={
				key="HUMAN1_CHR_Daniel"
			}
			second_name={
				key="HUMAN1_CHR_Deville"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=0
		creator=0
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=3
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=33
		agenda="agenda_expansionist_overtures"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_industry"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="leader_trait_reformer"
			}
		}
	}
	96={
		name={
			first_name={
				key="HUMAN1_CHR_Ignacio"
			}
			second_name={
				key="HUMAN1_CHR_Ramirez"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=0
		creator=0
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=3
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=49
		agenda="agenda_expansionist_overtures"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_carefree"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_frontier_spirit"
			}
		}
	}
	97={
		name={
			first_name={
				key="HUMAN1_CHR_Yuan"
			}
			second_name={
				key="HUMAN1_CHR_Zhao"
			}
		}
		species=1
		portrait="human"
		gender=female
		country=0
		creator=0
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=3
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=32
		agenda="agenda_selective_nostalgia"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_expertise_particles"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_charismatic"
				trait="trait_ruler_frontier_spirit"
			}
		}
	}
	98={
		name={
			first_name={
				key="HUMAN1_CHR_Daphne"
			}
			second_name={
				key="HUMAN1_CHR_Gilbert"
			}
		}
		species=1
		portrait="human"
		gender=female
		country=0
		creator=0
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=3
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=43
		agenda="agenda_skill_development"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_resilient"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_champion_of_the_people"
			}
		}
	}
	99={
		name={
			first_name={
				key="HUMAN1_CHR_Giovanna"
			}
			second_name={
				key="HUMAN1_CHR_Lombardi"
			}
		}
		species=1
		portrait="human"
		gender=female
		country=0
		creator=0
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=3
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=40
		agenda="agenda_welfare"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_spark_of_genius"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_fortifier"
				trait="leader_trait_resilient"
			}
		}
	}
	100={
		name={
			first_name={
				key="HUMAN1_CHR_Guo"
			}
			second_name={
				key="HUMAN1_CHR_Pan"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=0
		creator=0
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=3
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=45
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_adaptable"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_expertise_propulsion"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_space_miner"
			}
		}
	}
	101={
		name={
			first_name={
				key="HUMAN1_CHR_Muhammed"
			}
			second_name={
				key="HUMAN1_CHR_AbdelNour"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=0
		creator=0
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=3
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=29
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_spark_of_genius"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_space_miner"
				trait="trait_ruler_industrialist"
			}
		}
	}
	102={
		name={
			first_name={
				key="HUMAN1_CHR_Courtney"
			}
			second_name={
				key="HUMAN1_CHR_Stanley"
			}
		}
		species=1
		portrait="human"
		gender=female
		country=0
		creator=0
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=3
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=29
		agenda="agenda_expansionist_overtures"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_spark_of_genius"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="leader_trait_resilient"
			}
		}
	}
	103={
		name={
			first_name={
				key="HUMAN1_CHR_Yui"
			}
			second_name={
				key="HUMAN1_CHR_Saito"
			}
		}
		species=1
		portrait="human"
		gender=female
		country=0
		creator=0
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=3
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=48
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_meticulous"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="trait_ruler_expansionist"
				trait="trait_ruler_champion_of_the_people"
			}
		}
	}
	104={
		name={
			first_name={
				key="AVI2_CHR_Yurulek"
			}
		}
		species=2
		portrait="avi15"
		gender=male
		country=1
		creator=1
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=26
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=43
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_expertise_statecraft"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_space_miner"
				trait="trait_ruler_frontier_spirit"
			}
		}
	}
	105={
		name={
			first_name={
				key="AVI2_CHR_Dalurkot"
			}
		}
		species=2
		portrait="avi15"
		gender=female
		country=1
		creator=1
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=26
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=43
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_adaptable"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_expertise_computing"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_space_miner"
			}
		}
	}
	106={
		name={
			first_name={
				key="AVI2_CHR_Qobruuk"
			}
		}
		species=2
		portrait="avi15"
		gender=male
		country=1
		creator=1
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=26
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=49
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_eager"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_eager"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="trait_ruler_architectural_sense"
				trait="leader_trait_resilient"
			}
		}
	}
	107={
		name={
			first_name={
				key="AVI2_CHR_Yavak"
			}
		}
		species=2
		portrait="avi15"
		gender=female
		country=1
		creator=1
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=26
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=49
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_roamer"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="trait_ruler_industrialist"
				trait="trait_ruler_space_miner"
			}
		}
	}
	108={
		name={
			first_name={
				key="AVI2_CHR_Bhudlakras"
			}
		}
		species=2
		portrait="avi15"
		gender=female
		country=1
		creator=1
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=26
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=43
		agenda="agenda_native_privilege"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_expertise_biology"
			}
			governor={
				trait="leader_trait_eager"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="trait_ruler_industrialist"
			}
		}
	}
	109={
		name={
			first_name={
				key="AVI2_CHR_Lokorik"
			}
		}
		species=2
		portrait="avi15"
		gender=female
		country=1
		creator=1
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=26
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=40
		agenda="agenda_national_purity"
		roles={
			admiral={
				trait="leader_trait_adaptable"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_expertise_materials"
			}
			governor={
				trait="leader_trait_eager"
			}
			ruler={
				trait="leader_trait_resilient"
				trait="trait_ruler_space_miner"
			}
		}
	}
	110={
		name={
			first_name={
				key="AVI2_CHR_Yavak"
			}
		}
		species=2
		portrait="avi15"
		gender=female
		country=1
		creator=1
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=26
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=38
		agenda="agenda_finanical"
		roles={
			admiral={
				trait="leader_trait_trickster"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_eager"
			}
			governor={
				trait="leader_trait_iron_fist"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="trait_ruler_charismatic"
			}
		}
	}
	111={
		name={
			first_name={
				key="AVI2_CHR_Bhudlakras"
			}
		}
		species=2
		portrait="avi15"
		gender=male
		country=1
		creator=1
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=26
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=47
		agenda="agenda_skill_development"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_eager"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="trait_ruler_charismatic"
				trait="trait_ruler_explorer"
			}
		}
	}
	112={
		name={
			first_name={
				key="AVI2_CHR_Traak"
			}
		}
		species=2
		portrait="avi15"
		gender=female
		country=1
		creator=1
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=26
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=30
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_meticulous"
			}
			governor={
				trait="leader_trait_iron_fist"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_warlike"
			}
		}
	}
	113={
		name={
			first_name={
				key="AVI2_CHR_Traak"
			}
		}
		species=2
		portrait="avi15"
		gender=male
		country=1
		creator=1
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=26
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=34
		agenda="agenda_slave_optimization"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_expertise_field_manipulation"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_architectural_sense"
				trait="trait_ruler_explorer"
			}
		}
	}
	114={
		name={
			first_name={
				key="AVI2_CHR_Dalurkot"
			}
		}
		species=2
		portrait="avi15"
		gender=female
		country=1
		creator=1
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=26
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=28
		agenda="agenda_finanical"
		roles={
			admiral={
				trait="leader_trait_adaptable"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_statecraft"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="leader_trait_resilient"
				trait="trait_ruler_frontier_spirit"
			}
		}
	}
	115={
		name={
			first_name={
				key="AVI2_CHR_Lokorik"
			}
		}
		species=2
		portrait="avi15"
		gender=female
		country=1
		creator=1
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=26
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=45
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_eager"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_expertise_field_manipulation"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_champion_of_the_people"
				trait="trait_ruler_architectural_sense"
			}
		}
	}
	116={
		name={
			first_name={
				key="REP2_CHR_Zacadliss"
			}
		}
		species=3
		portrait="rep5"
		gender=male
		country=2
		creator=2
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=40
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=31
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_expertise_voidcraft"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_expansionist"
			}
		}
	}
	117={
		name={
			first_name={
				key="REP2_CHR_Zinix"
			}
		}
		species=3
		portrait="rep5"
		gender=male
		country=2
		creator=2
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=40
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=36
		agenda="agenda_national_purity"
		roles={
			admiral={
				trait="leader_trait_adaptable"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_expertise_military_theory"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="trait_ruler_expansionist"
			}
		}
	}
	118={
		name={
			first_name={
				key="REP2_CHR_Vox"
			}
		}
		species=3
		portrait="rep5"
		gender=male
		country=2
		creator=2
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=40
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=34
		agenda="agenda_selective_nostalgia"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_expertise_biology"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="leader_trait_reformer"
			}
		}
	}
	119={
		name={
			first_name={
				key="REP2_CHR_Xirgliss"
			}
		}
		species=3
		portrait="rep5"
		gender=female
		country=2
		creator=2
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=40
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=37
		agenda="agenda_import_export"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_adaptable"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="trait_ruler_charismatic"
				trait="trait_ruler_architectural_sense"
			}
		}
	}
	120={
		name={
			first_name={
				key="REP2_CHR_Xirgliss"
			}
		}
		species=3
		portrait="rep5"
		gender=male
		country=2
		creator=2
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=40
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=39
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_maniacal"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="trait_ruler_champion_of_the_people"
				trait="trait_ruler_architectural_sense"
			}
		}
	}
	121={
		name={
			first_name={
				key="REP2_CHR_Rezicax"
			}
		}
		species=3
		portrait="rep5"
		gender=female
		country=2
		creator=2
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=40
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=31
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_adaptable"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="trait_ruler_frontier_spirit"
			}
		}
	}
	122={
		name={
			first_name={
				key="REP2_CHR_Cathiox"
			}
		}
		species=3
		portrait="rep5"
		gender=male
		country=2
		creator=2
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=40
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=30
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_archaeologist"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="trait_ruler_warlike"
				trait="trait_ruler_fortifier"
			}
		}
	}
	123={
		name={
			first_name={
				key="REP2_CHR_Zetix"
			}
		}
		species=3
		portrait="rep5"
		gender=female
		country=2
		creator=2
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=40
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=49
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_eager"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_field_manipulation"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="leader_trait_resilient"
				trait="leader_trait_reformer"
			}
		}
	}
	124={
		name={
			first_name={
				key="REP2_CHR_Xirax"
			}
		}
		species=3
		portrait="rep5"
		gender=male
		country=2
		creator=2
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=40
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=46
		agenda="agenda_expansionist_overtures"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_expertise_statecraft"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_industrialist"
			}
		}
	}
	125={
		name={
			first_name={
				key="REP2_CHR_Zarax"
			}
		}
		species=3
		portrait="rep5"
		gender=male
		country=2
		creator=2
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=40
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=30
		agenda="agenda_finanical"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_expertise_statecraft"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="trait_ruler_space_miner"
			}
		}
	}
	126={
		name={
			first_name={
				key="REP2_CHR_Xoblagiss"
			}
		}
		species=3
		portrait="rep5"
		gender=male
		country=2
		creator=2
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=40
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=47
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_expertise_new_worlds"
			}
			governor={
				trait="leader_trait_eager"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="trait_ruler_architectural_sense"
			}
		}
	}
	127={
		name={
			first_name={
				key="REP2_CHR_Cobanox"
			}
		}
		species=3
		portrait="rep5"
		gender=female
		country=2
		creator=2
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=40
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=39
		agenda="agenda_import_export"
		roles={
			admiral={
				trait="leader_trait_eager"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_resilient"
			}
			governor={
				trait="leader_trait_eager"
			}
			ruler={
				trait="trait_ruler_expansionist"
				trait="trait_ruler_space_miner"
			}
		}
	}
	128={
		name={
			first_name={
				key="MOL3_CHR_Gobb"
			}
		}
		species=4
		portrait="mol13"
		gender=female
		country=3
		creator=3
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=48
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=48
		agenda="agenda_native_privilege"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_spark_of_genius"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="trait_ruler_charismatic"
				trait="leader_trait_reformer"
			}
		}
	}
	129={
		name={
			first_name={
				key="MOL3_CHR_Musseg"
			}
		}
		species=4
		portrait="mol13"
		gender=male
		country=3
		creator=3
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=48
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=32
		agenda="agenda_finanical"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_adaptable"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_warlike"
			}
		}
	}
	130={
		name={
			first_name={
				key="MOL3_CHR_Forthi"
			}
		}
		species=4
		portrait="mol13"
		gender=female
		country=3
		creator=3
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=48
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=35
		agenda="agenda_national_purity"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_statecraft"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="trait_ruler_frontier_spirit"
				trait="trait_ruler_space_miner"
			}
		}
	}
	131={
		name={
			first_name={
				key="MOL3_CHR_Gahhuss"
			}
		}
		species=4
		portrait="mol13"
		gender=female
		country=3
		creator=3
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=48
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=36
		agenda="agenda_import_export"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_carefree"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_home_in_the_sky"
			}
		}
	}
	132={
		name={
			first_name={
				key="MOL3_CHR_Borthi"
			}
		}
		species=4
		portrait="mol13"
		gender=female
		country=3
		creator=3
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=48
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=30
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_archaeologist"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_warlike"
			}
		}
	}
	133={
		name={
			first_name={
				key="MOL3_CHR_Gahuni"
			}
		}
		species=4
		portrait="mol13"
		gender=female
		country=3
		creator=3
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=48
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=46
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_eager"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_expertise_field_manipulation"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_expansionist"
				trait="trait_ruler_champion_of_the_people"
			}
		}
	}
	134={
		name={
			first_name={
				key="MOL3_CHR_Slerfuj"
			}
		}
		species=4
		portrait="mol13"
		gender=female
		country=3
		creator=3
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=48
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=46
		agenda="agenda_welfare"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_expertise_new_worlds"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_space_miner"
				trait="trait_ruler_expansionist"
			}
		}
	}
	135={
		name={
			first_name={
				key="MOL3_CHR_Fernhuss"
			}
		}
		species=4
		portrait="mol13"
		gender=male
		country=3
		creator=3
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=48
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=42
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_expertise_computing"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="trait_ruler_charismatic"
			}
		}
	}
	136={
		name={
			first_name={
				key="MOL3_CHR_Dovace"
			}
		}
		species=4
		portrait="mol13"
		gender=male
		country=3
		creator=3
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=48
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=45
		agenda="agenda_import_export"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_expertise_propulsion"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="trait_ruler_fertility_preacher"
			}
		}
	}
	137={
		name={
			first_name={
				key="MOL3_CHR_Fernboj"
			}
		}
		species=4
		portrait="mol13"
		gender=female
		country=3
		creator=3
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=48
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=48
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_expertise_voidcraft"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="trait_ruler_fortifier"
				trait="trait_ruler_warlike"
			}
		}
	}
	138={
		name={
			first_name={
				key="MOL3_CHR_Forthi"
			}
		}
		species=4
		portrait="mol13"
		gender=male
		country=3
		creator=3
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=48
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=35
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_trickster"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_expertise_voidcraft"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="trait_ruler_expansionist"
				trait="trait_ruler_explorer"
			}
		}
	}
	139={
		name={
			first_name={
				key="MOL3_CHR_Borthi"
			}
		}
		species=4
		portrait="mol13"
		gender=female
		country=3
		creator=3
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=48
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=44
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_eager"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_expertise_field_manipulation"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="trait_ruler_space_miner"
			}
		}
	}
	140={
		name={
			first_name={
				key="MAM4_CHR_Kreb"
			}
			second_name={
				key="MAM4_CHR_daughterofAmik"
			}
		}
		species=5
		portrait="mam16"
		gender=female
		country=4
		creator=4
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=56
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=43
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_expertise_biology"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_explorer"
			}
		}
	}
	141={
		name={
			first_name={
				key="MAM4_CHR_Siga"
			}
			second_name={
				key="MAM4_CHR_daughterofVaki"
			}
		}
		species=5
		portrait="mam16"
		gender=female
		country=4
		creator=4
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=56
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=31
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_adaptable"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_expertise_propulsion"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_warlike"
			}
		}
	}
	142={
		name={
			first_name={
				key="MAM4_CHR_Vinn"
			}
			second_name={
				key="MAM4_CHR_sonofOtra"
			}
		}
		species=5
		portrait="mam16"
		gender=male
		country=4
		creator=4
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=56
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=49
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_trickster"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_new_worlds"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="trait_ruler_industrialist"
				trait="trait_ruler_expansionist"
			}
		}
	}
	143={
		name={
			first_name={
				key="MAM4_CHR_Jaka"
			}
			second_name={
				key="MAM4_CHR_daughterofPock"
			}
		}
		species=5
		portrait="mam16"
		gender=female
		country=4
		creator=4
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=56
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=36
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_field_manipulation"
			}
			governor={
				trait="leader_trait_eager"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="trait_ruler_space_miner"
			}
		}
	}
	144={
		name={
			first_name={
				key="MAM4_CHR_Polt"
			}
			second_name={
				key="MAM4_CHR_daughterofBrok"
			}
		}
		species=5
		portrait="mam16"
		gender=female
		country=4
		creator=4
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=56
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=38
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_expertise_voidcraft"
			}
			governor={
				trait="leader_trait_eager"
			}
			ruler={
				trait="trait_ruler_space_miner"
				trait="trait_ruler_fertility_preacher"
			}
		}
	}
	145={
		name={
			first_name={
				key="MAM4_CHR_Kald"
			}
			second_name={
				key="MAM4_CHR_daughterofInck"
			}
		}
		species=5
		portrait="mam16"
		gender=female
		country=4
		creator=4
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=56
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=48
		agenda="agenda_finanical"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_adaptable"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_expansionist"
				trait="trait_ruler_industrialist"
			}
		}
	}
	146={
		name={
			first_name={
				key="MAM4_CHR_Vurp"
			}
			second_name={
				key="MAM4_CHR_sonofGori"
			}
		}
		species=5
		portrait="mam16"
		gender=male
		country=4
		creator=4
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=56
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=38
		agenda="agenda_national_purity"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_expertise_propulsion"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="leader_trait_resilient"
				trait="trait_ruler_fortifier"
			}
		}
	}
	147={
		name={
			first_name={
				key="MAM4_CHR_Goll"
			}
			second_name={
				key="MAM4_CHR_daughterofTabi"
			}
		}
		species=5
		portrait="mam16"
		gender=female
		country=4
		creator=4
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=56
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=49
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_military_theory"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="trait_ruler_frontier_spirit"
				trait="trait_ruler_fertility_preacher"
			}
		}
	}
	148={
		name={
			first_name={
				key="MAM4_CHR_Abil"
			}
			second_name={
				key="MAM4_CHR_daughterofBaga"
			}
		}
		species=5
		portrait="mam16"
		gender=female
		country=4
		creator=4
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=56
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=34
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_industry"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_expansionist"
			}
		}
	}
	149={
		name={
			first_name={
				key="MAM4_CHR_Goll"
			}
			second_name={
				key="MAM4_CHR_daughterofAbil"
			}
		}
		species=5
		portrait="mam16"
		gender=female
		country=4
		creator=4
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=56
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=30
		agenda="agenda_national_purity"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_spark_of_genius"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="trait_ruler_fortifier"
			}
		}
	}
	150={
		name={
			first_name={
				key="MAM4_CHR_Sebu"
			}
			second_name={
				key="MAM4_CHR_daughterofNoga"
			}
		}
		species=5
		portrait="mam16"
		gender=female
		country=4
		creator=4
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=56
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=35
		agenda="agenda_expansionist_overtures"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_expertise_materials"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_charismatic"
				trait="trait_ruler_home_in_the_sky"
			}
		}
	}
	151={
		name={
			first_name={
				key="MAM4_CHR_Dack"
			}
			second_name={
				key="MAM4_CHR_sonofTrag"
			}
		}
		species=5
		portrait="mam16"
		gender=male
		country=4
		creator=4
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=56
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=41
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_materials"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="trait_ruler_investor"
			}
		}
	}
	152={
		name={
			first_name={
				key="REP3_CHR_Trolix"
			}
		}
		species=6
		portrait="rep10"
		gender=male
		country=5
		creator=5
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=75
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=43
		agenda="agenda_slave_optimization"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_particles"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="leader_trait_resilient"
			}
		}
	}
	153={
		name={
			first_name={
				key="REP3_CHR_Frelaxod"
			}
		}
		species=6
		portrait="rep10"
		gender=female
		country=5
		creator=5
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=75
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=45
		agenda="agenda_import_export"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_spark_of_genius"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_architectural_sense"
				trait="leader_trait_reformer"
			}
		}
	}
	154={
		name={
			first_name={
				key="REP3_CHR_Trolix"
			}
		}
		species=6
		portrait="rep10"
		gender=female
		country=5
		creator=5
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=75
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=41
		agenda="agenda_welfare"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_spark_of_genius"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="leader_trait_resilient"
				trait="trait_ruler_explorer"
			}
		}
	}
	155={
		name={
			first_name={
				key="REP3_CHR_Mikirax"
			}
		}
		species=6
		portrait="rep10"
		gender=female
		country=5
		creator=5
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=75
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=44
		agenda="agenda_welfare"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_expertise_voidcraft"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_architectural_sense"
				trait="trait_ruler_explorer"
			}
		}
	}
	156={
		name={
			first_name={
				key="REP3_CHR_Kulegaf"
			}
		}
		species=6
		portrait="rep10"
		gender=female
		country=5
		creator=5
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=75
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=42
		agenda="agenda_selective_nostalgia"
		roles={
			admiral={
				trait="leader_trait_eager"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_carefree"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="trait_ruler_charismatic"
				trait="trait_ruler_home_in_the_sky"
			}
		}
	}
	157={
		name={
			first_name={
				key="REP3_CHR_Kiriox"
			}
		}
		species=6
		portrait="rep10"
		gender=female
		country=5
		creator=5
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=75
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=43
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_expertise_new_worlds"
			}
			governor={
				trait="leader_trait_iron_fist"
			}
			ruler={
				trait="trait_ruler_fortifier"
				trait="trait_ruler_warlike"
			}
		}
	}
	158={
		name={
			first_name={
				key="REP3_CHR_Rimarik"
			}
		}
		species=6
		portrait="rep10"
		gender=female
		country=5
		creator=5
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=75
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=48
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_archaeologist"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="trait_ruler_explorer"
			}
		}
	}
	159={
		name={
			first_name={
				key="REP3_CHR_Kirax"
			}
		}
		species=6
		portrait="rep10"
		gender=male
		country=5
		creator=5
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=75
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=42
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_adaptable"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_warlike"
				trait="trait_ruler_expansionist"
			}
		}
	}
	160={
		name={
			first_name={
				key="REP3_CHR_Kirax"
			}
		}
		species=6
		portrait="rep10"
		gender=male
		country=5
		creator=5
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=75
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=40
		agenda="agenda_welfare"
		roles={
			admiral={
				trait="leader_trait_adaptable"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_expertise_biology"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_expansionist"
				trait="trait_ruler_industrialist"
			}
		}
	}
	161={
		name={
			first_name={
				key="REP3_CHR_Kulegaf"
			}
		}
		species=6
		portrait="rep10"
		gender=male
		country=5
		creator=5
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=75
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=37
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_roamer"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="trait_ruler_expansionist"
			}
		}
	}
	162={
		name={
			first_name={
				key="REP3_CHR_Toxodal"
			}
		}
		species=6
		portrait="rep10"
		gender=female
		country=5
		creator=5
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=75
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=36
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_resilient"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="trait_ruler_charismatic"
				trait="trait_ruler_fertility_preacher"
			}
		}
	}
	163={
		name={
			first_name={
				key="REP3_CHR_Frelaxod"
			}
		}
		species=6
		portrait="rep10"
		gender=male
		country=5
		creator=5
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=75
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=43
		agenda="agenda_expansionist_overtures"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_expertise_field_manipulation"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_warlike"
				trait="trait_ruler_charismatic"
			}
		}
	}
	164={
		name={
			first_name={
				key="REP3_CHR_Dronafeg"
			}
		}
		species=7
		portrait="rep15"
		gender=female
		country=6
		creator=6
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=96
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=32
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_meticulous"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_warlike"
				trait="trait_ruler_explorer"
			}
		}
	}
	165={
		name={
			first_name={
				key="REP3_CHR_Kirax"
			}
		}
		species=7
		portrait="rep15"
		gender=female
		country=6
		creator=6
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=96
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=31
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_trickster"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_meticulous"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="trait_ruler_investor"
			}
		}
	}
	166={
		name={
			first_name={
				key="REP3_CHR_Klandrax"
			}
		}
		species=7
		portrait="rep15"
		gender=male
		country=6
		creator=6
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=96
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=35
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_trickster"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_statecraft"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="trait_ruler_investor"
			}
		}
	}
	167={
		name={
			first_name={
				key="REP3_CHR_Rimarik"
			}
		}
		species=7
		portrait="rep15"
		gender=female
		country=6
		creator=6
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=96
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=33
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_roamer"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="trait_ruler_warlike"
				trait="trait_ruler_fortifier"
			}
		}
	}
	168={
		name={
			first_name={
				key="REP3_CHR_Koxurem"
			}
		}
		species=7
		portrait="rep15"
		gender=female
		country=6
		creator=6
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=96
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=30
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_trickster"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_voidcraft"
			}
			governor={
				trait="leader_trait_eager"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_frontier_spirit"
			}
		}
	}
	169={
		name={
			first_name={
				key="REP3_CHR_Tidarulek"
			}
		}
		species=7
		portrait="rep15"
		gender=female
		country=6
		creator=6
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=96
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=29
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_carefree"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="trait_ruler_space_miner"
				trait="trait_ruler_explorer"
			}
		}
	}
	170={
		name={
			first_name={
				key="REP3_CHR_Toldox"
			}
		}
		species=7
		portrait="rep15"
		gender=male
		country=6
		creator=6
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=96
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=28
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_propulsion"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="trait_ruler_industrialist"
				trait="trait_ruler_home_in_the_sky"
			}
		}
	}
	171={
		name={
			first_name={
				key="REP3_CHR_Kirax"
			}
		}
		species=7
		portrait="rep15"
		gender=male
		country=6
		creator=6
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=96
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=28
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_eager"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_meticulous"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="trait_ruler_charismatic"
				trait="leader_trait_resilient"
			}
		}
	}
	172={
		name={
			first_name={
				key="REP3_CHR_Kaxurin"
			}
		}
		species=7
		portrait="rep15"
		gender=female
		country=6
		creator=6
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=96
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=41
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_eager"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_expertise_new_worlds"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_warlike"
				trait="trait_ruler_space_miner"
			}
		}
	}
	173={
		name={
			first_name={
				key="REP3_CHR_Axemekat"
			}
		}
		species=7
		portrait="rep15"
		gender=female
		country=6
		creator=6
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=96
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=40
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_meticulous"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_space_miner"
				trait="trait_ruler_explorer"
			}
		}
	}
	174={
		name={
			first_name={
				key="REP3_CHR_Mixrodem"
			}
		}
		species=7
		portrait="rep15"
		gender=female
		country=6
		creator=6
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=96
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=43
		agenda="agenda_welfare"
		roles={
			admiral={
				trait="leader_trait_trickster"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_maniacal"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_expansionist"
				trait="trait_ruler_fertility_preacher"
			}
		}
	}
	175={
		name={
			first_name={
				key="REP3_CHR_Tredagik"
			}
		}
		species=7
		portrait="rep15"
		gender=female
		country=6
		creator=6
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=96
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=40
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_expertise_particles"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="leader_trait_resilient"
				trait="trait_ruler_expansionist"
			}
		}
	}
	176={
		name={
			first_name={
				key="ART1_CHR_Va-Ri"
			}
		}
		species=33
		portrait="art10"
		gender=male
		country=7
		creator=7
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=335
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=43
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_engineer"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_computing"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_destroyer_focus"
				trait="trait_ruler_space_miner"
			}
		}
	}
	177={
		name={
			first_name={
				key="ART1_CHR_Er-Ba"
			}
		}
		species=33
		portrait="art10"
		gender=female
		country=7
		creator=7
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=335
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=45
		agenda="agenda_finanical"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_roamer"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="trait_ruler_military_pioneer"
				trait="leader_trait_resilient"
			}
		}
	}
	178={
		name={
			first_name={
				key="ART1_CHR_Im-Po"
			}
		}
		species=33
		portrait="art10"
		gender=female
		country=7
		creator=7
		class="admiral"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=335
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=31
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_statecraft"
			}
			governor={
				trait="leader_trait_agrarian_upbringing"
			}
			ruler={
				trait="trait_ruler_charismatic"
				trait="trait_ruler_industrialist"
			}
		}
	}
	179={
		name={
			first_name={
				key="ART1_CHR_Im-Po"
			}
		}
		species=33
		portrait="art10"
		gender=female
		country=7
		creator=7
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=335
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=39
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_expertise_military_theory"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="trait_ruler_battleship_focus"
				trait="trait_ruler_warlike"
			}
		}
	}
	180={
		name={
			first_name={
				key="ART1_CHR_Uv-Ko"
			}
		}
		species=33
		portrait="art10"
		gender=female
		country=7
		creator=7
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=335
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=31
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_army_logistician"
			}
			scientist={
				trait="leader_trait_custom_AI_assistant"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="trait_ruler_world_shaper"
			}
		}
	}
	181={
		name={
			first_name={
				key="ART1_CHR_Ja-Ju"
			}
		}
		species=33
		portrait="art10"
		gender=male
		country=7
		creator=7
		class="general"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=335
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=34
		agenda="agenda_skill_development"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_eager"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="leader_trait_reformer"
				trait="trait_ruler_home_in_the_sky"
			}
		}
	}
	182={
		name={
			first_name={
				key="ART1_CHR_Bo-Gu"
			}
		}
		species=33
		portrait="art10"
		gender=male
		country=7
		creator=7
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=335
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=42
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_resilient"
			}
			governor={
				trait="leader_trait_resilient"
			}
			ruler={
				trait="trait_ruler_from_the_ranks"
				trait="trait_ruler_destroyer_focus"
			}
		}
	}
	183={
		name={
			first_name={
				key="ART1_CHR_Va-Ku"
			}
		}
		species=33
		portrait="art10"
		gender=male
		country=7
		creator=7
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=335
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=38
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_scout"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_expertise_computing"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="trait_ruler_eye_for_talent"
				trait="trait_ruler_champion_of_the_people"
			}
		}
	}
	184={
		name={
			first_name={
				key="ART1_CHR_Ek-Ir"
			}
		}
		species=33
		portrait="art10"
		gender=male
		country=7
		creator=7
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=335
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=30
		agenda="agenda_skill_development"
		roles={
			admiral={
				trait="leader_trait_trickster"
			}
			general={
				trait="leader_trait_resilient"
			}
			scientist={
				trait="leader_trait_expertise_particles"
			}
			governor={
				trait="leader_trait_eager"
			}
			ruler={
				trait="trait_ruler_corvette_focus"
				trait="trait_ruler_military_pioneer"
			}
		}
	}
	185={
		name={
			first_name={
				key="ART1_CHR_Ri-Gu"
			}
		}
		species=33
		portrait="art10"
		gender=female
		country=7
		creator=7
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=335
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=44
		agenda="agenda_selective_nostalgia"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_expertise_military_theory"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_world_shaper"
				trait="trait_ruler_investor"
			}
		}
	}
	186={
		name={
			first_name={
				key="ART1_CHR_Er-Ma"
			}
		}
		species=33
		portrait="art10"
		gender=female
		country=7
		creator=7
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=335
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=30
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_restrained"
			}
			scientist={
				trait="leader_trait_expertise_propulsion"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="trait_ruler_architectural_sense"
			}
		}
	}
	187={
		name={
			first_name={
				key="ART1_CHR_Ja-Ju"
			}
		}
		species=33
		portrait="art10"
		gender=female
		country=7
		creator=7
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=335
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=33
		agenda="agenda_science"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_expertise_psionics"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_destroyer_focus"
				trait="trait_ruler_investor"
			}
		}
	}
	188={
		name={
			first_name={
				key="HUMAN1_CHR_Jiro"
			}
			second_name={
				key="HUMAN1_CHR_Hayashi"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=10
		creator=10
		class="admiral"
		level=3
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=49
		agenda="agenda_welfare"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_adaptable"
			}
			scientist={
				trait="leader_trait_expertise_military_theory"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_frontier_spirit"
				trait="trait_ruler_fortifier"
			}
		}
	}
	189={
		name={
			first_name={
				key="HUMAN1_CHR_Apoorva"
			}
			second_name={
				key="HUMAN1_CHR_Desmukh"
			}
		}
		species=1
		portrait="human"
		gender=female
		country=10
		creator=10
		class="admiral"
		level=3
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=45
		agenda="agenda_industrial"
		roles={
			admiral={
				trait="leader_trait_cautious"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_expertise_materials"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_space_miner"
				trait="trait_ruler_fertility_preacher"
			}
		}
	}
	190={
		name={
			first_name={
				key="HUMAN1_CHR_Ritvik"
			}
			second_name={
				key="HUMAN1_CHR_Swamy"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=10
		creator=10
		class="admiral"
		level=3
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=29
		agenda="agenda_finanical"
		roles={
			admiral={
				trait="leader_trait_adaptable"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_new_worlds"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="trait_ruler_architectural_sense"
				trait="trait_ruler_fortifier"
			}
		}
	}
	191={
		name={
			first_name={
				key="HUMAN1_CHR_Enrique"
			}
			second_name={
				key="HUMAN1_CHR_Quesada"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=10
		creator=10
		class="general"
		level=3
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=39
		agenda="agenda_naval_focus"
		roles={
			admiral={
				trait="leader_trait_eager"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_expertise_computing"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_champion_of_the_people"
				trait="trait_ruler_charismatic"
			}
		}
	}
	192={
		name={
			first_name={
				key="HUMAN1_CHR_Javier"
			}
			second_name={
				key="HUMAN1_CHR_Ibanez"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=10
		creator=10
		class="general"
		level=3
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=31
		agenda="agenda_national_purity"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_spark_of_genius"
			}
			governor={
				trait="leader_trait_adaptable"
			}
			ruler={
				trait="trait_ruler_explorer"
				trait="trait_ruler_fertility_preacher"
			}
		}
	}
	193={
		name={
			first_name={
				key="HUMAN1_CHR_Oscar"
			}
			second_name={
				key="HUMAN1_CHR_Parker"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=10
		creator=10
		class="general"
		level=3
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=46
		agenda="agenda_expansionist_overtures"
		roles={
			admiral={
				trait="leader_trait_fleet_logistician"
			}
			general={
				trait="leader_trait_glory_seeker"
			}
			scientist={
				trait="leader_trait_expertise_voidcraft"
			}
			governor={
				trait="leader_trait_environmental_engineer"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="trait_ruler_expansionist"
			}
		}
	}
	194={
		name={
			first_name={
				key="HUMAN1_CHR_Carmela"
			}
			second_name={
				key="HUMAN1_CHR_Gambadori"
			}
		}
		species=1
		portrait="human"
		gender=female
		country=10
		creator=10
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=34
		agenda="agenda_expansionist_overtures"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_expertise_materials"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_investor"
				trait="trait_ruler_expansionist"
			}
		}
	}
	195={
		name={
			first_name={
				key="HUMAN1_CHR_Nikita"
			}
			second_name={
				key="HUMAN1_CHR_Fedorov"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=10
		creator=10
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=28
		agenda="agenda_defensive_focus"
		roles={
			admiral={
				trait="leader_trait_resilient"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_roamer"
			}
			governor={
				trait="leader_trait_intellectual"
			}
			ruler={
				trait="trait_ruler_fertility_preacher"
				trait="trait_ruler_champion_of_the_people"
			}
		}
	}
	196={
		name={
			first_name={
				key="HUMAN1_CHR_Gerhardt"
			}
			second_name={
				key="HUMAN1_CHR_Hoffmann"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=10
		creator=10
		class="scientist"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=31
		agenda="agenda_import_export"
		roles={
			admiral={
				trait="leader_trait_aggressive"
			}
			general={
				trait="leader_trait_eager"
			}
			scientist={
				trait="leader_trait_expertise_field_manipulation"
			}
			governor={
				trait="leader_trait_bureaucrat"
			}
			ruler={
				trait="trait_ruler_fortifier"
				trait="trait_ruler_frontier_spirit"
			}
		}
	}
	197={
		name={
			first_name={
				key="HUMAN1_CHR_Alejandra"
			}
			second_name={
				key="HUMAN1_CHR_Mendez"
			}
		}
		species=1
		portrait="human"
		gender=female
		country=10
		creator=10
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=31
		agenda="agenda_welfare"
		roles={
			admiral={
				trait="leader_trait_adaptable"
			}
			general={
				trait="leader_trait_butcher"
			}
			scientist={
				trait="leader_trait_expertise_statecraft"
			}
			governor={
				trait="leader_trait_architectural_interest"
			}
			ruler={
				trait="trait_ruler_home_in_the_sky"
				trait="trait_ruler_champion_of_the_people"
			}
		}
	}
	198={
		name={
			first_name={
				key="HUMAN1_CHR_Hiroshi"
			}
			second_name={
				key="HUMAN1_CHR_Nakamura"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=10
		creator=10
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=41
		agenda="agenda_selective_nostalgia"
		roles={
			admiral={
				trait="leader_trait_unyielding"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_meticulous"
			}
			governor={
				trait="leader_trait_righteous"
			}
			ruler={
				trait="leader_trait_resilient"
				trait="trait_ruler_warlike"
			}
		}
	}
	199={
		name={
			first_name={
				key="HUMAN1_CHR_Bruno"
			}
			second_name={
				key="HUMAN1_CHR_Braun"
			}
		}
		species=1
		portrait="human"
		gender=male
		country=10
		creator=10
		class="governor"
		level=1
		location={
			type=planet
			area=none
			assignment=none
			id=481
		}
		date_added="2200.01.01"
		date="2200.01.01"
		age=28
		agenda="agenda_import_export"
		roles={
			admiral={
				trait="leader_trait_gale_speed"
			}
			general={
				trait="leader_trait_charismatic"
			}
			scientist={
				trait="leader_trait_expertise_propulsion"
			}
			governor={
				trait="leader_trait_iron_fist"
			}
			ruler={
				trait="trait_ruler_frontier_spirit"
				trait="trait_ruler_investor"
			}
		}
	}
}
system_initializer_counter={
	count={
		1 1 15 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 
	}
	initializer={
		"great_wound_system"
		"trappist_initializer"
		"abandoned_gateways_01"
		"ai_system_01"
		"hostile_init_16"
		"ai_system_03"
		"une_deneb_system"
		"special_init_06"
		"quantum_catapult_init_01"
		"ai_system_02"
		"sanctuary_system"
		"broken_shroudwalker_init_01"
		"parvus_system"
		"hostile_init_20"
		"polaris_civilization"
		"salvager_enclave_init_01"
		"ai_system_04"
		"fumongus_init_01"
		"shroudwalker_enclave_init_03"
		"shroudwalker_enclave_init_02"
		"salvager_enclave_init_02"
		"orbital_ring_init_01"
		"salvager_enclave_init_03"
		"shroudwalker_enclave_init_01"
		"hostile_init_22"
		"hostile_init_14"
		"ghost_ship_system_initializer_01"
		"crystal_manufactory_system"
		"hostile_init_18"
		"hauer_system_initializer"
		"hostile_init_06"
		"hostile_init_07"
		"wenkwort_initializer"
		"hostile_init_01"
		"special_init_07"
	}
}
ships={
	0={
		fleet=0
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Sol"
					}
				}
 
			}
		}
		reserve=0
		ship_design=36
		design_upgrade=21
		graphical_culture="mammalian_01"
		section={
			design="STARPORT_STARBASE_SECTION"
			slot="core"
			weapon={
				index=9
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=10
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=11
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_03"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		coordinate={
			x=21.6
			y=-21.6
			origin=378
			visual_height=0.000000
		}
		target_coordinate={
			x=21.6
			y=-21.6
			origin=378
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=900
		armor_hitpoints=4900
		max_hitpoints=10000
		max_shield_hitpoints=900
		max_armor_hitpoints=4900
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=12
		disable_at_health=0
		enable_at_health=0.05
	}
	1={
		fleet=1
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="HUMAN1_SHIP_Cortez"
					}
				}
 {
					key="PREFIX"
					value={
						key="PRESCRIPTED_ship_prefix_humans1"
					}
				}
 
			}
		}
		reserve=0
		ship_design=12
		graphical_culture="mammalian_01"
		section={
			design="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
		}
		coordinate={
			x=20.6
			y=-22.6
			origin=378
			visual_height=0.000000
		}
		target_coordinate={
			x=20.6
			y=-22.6
			origin=378
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
		leader=8
	}
	2={
		fleet=2
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="HUMAN1_SHIP_Potomac"
					}
				}
 {
					key="PREFIX"
					value={
						key="PRESCRIPTED_ship_prefix_humans1"
					}
				}
 
			}
		}
		reserve=0
		ship_design=8
		graphical_culture="mammalian_01"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=20.6
			y=-20.6
			origin=378
			visual_height=0.000000
		}
		target_coordinate={
			x=20.6
			y=-20.6
			origin=378
			visual_height=0.000000
		}
		post_move_angle=-2.35639
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.35639
		forward_x=0.70697
		forward_y=-0.70724
		upgrade_progress=0
	}
	3={
		fleet=3
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="HUMAN1_SHIP_Bass"
					}
				}
 {
					key="PREFIX"
					value={
						key="PRESCRIPTED_ship_prefix_humans1"
					}
				}
 
			}
		}
		reserve=0
		ship_design=3
		graphical_culture="mammalian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=21.36504
			y=-20.44912
			origin=378
			visual_height=0.000000
		}
		target_coordinate={
			x=21.36504
			y=-20.44912
			origin=378
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	4={
		fleet=3
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="HUMAN1_SHIP_Buffalo"
					}
				}
 {
					key="PREFIX"
					value={
						key="PRESCRIPTED_ship_prefix_humans1"
					}
				}
 
			}
		}
		reserve=1
		ship_design=3
		graphical_culture="mammalian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=21.52456
			y=-18.21748
			origin=378
			visual_height=0.000000
		}
		target_coordinate={
			x=21.52456
			y=-18.21748
			origin=378
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	5={
		fleet=3
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="HUMAN1_SHIP_Clorinda"
					}
				}
 {
					key="PREFIX"
					value={
						key="PRESCRIPTED_ship_prefix_humans1"
					}
				}
 
			}
		}
		reserve=2
		ship_design=3
		graphical_culture="mammalian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=19.67544
			y=-18.98252
			origin=378
			visual_height=0.000000
		}
		target_coordinate={
			x=19.67544
			y=-18.98252
			origin=378
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	6={
		fleet=4
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Yssravannar_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=73
		design_upgrade=58
		graphical_culture="avian_01"
		section={
			design="STARPORT_STARBASE_SECTION"
			slot="core"
			weapon={
				index=11
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=12
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=13
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_03"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		coordinate={
			x=19.62
			y=-19.62
			origin=26
			visual_height=0.000000
		}
		target_coordinate={
			x=19.62
			y=-19.62
			origin=26
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=900
		armor_hitpoints=4900
		max_hitpoints=10000
		max_shield_hitpoints=900
		max_armor_hitpoints=4900
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=14
		disable_at_health=0
		enable_at_health=0.05
	}
	7={
		fleet=5
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="AVI2_SHIP_HeedlessPlumage"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.imp_mat.3"
						variables={
							{
								key="imperial_mat"
								value={
									key="Hegemony"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Yssravannar"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=49
		graphical_culture="avian_01"
		section={
			design="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
		}
		coordinate={
			x=18.62
			y=-20.62
			origin=26
			visual_height=0.000000
		}
		target_coordinate={
			x=18.62
			y=-20.62
			origin=26
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
		leader=16
	}
	8={
		fleet=6
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="AVI2_SHIP_CheerfulPlumage"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.imp_mat.3"
						variables={
							{
								key="imperial_mat"
								value={
									key="Hegemony"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Yssravannar"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=45
		graphical_culture="avian_01"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=18.62
			y=-18.62
			origin=26
			visual_height=0.000000
		}
		target_coordinate={
			x=18.62
			y=-18.62
			origin=26
			visual_height=0.000000
		}
		post_move_angle=-2.35639
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.35639
		forward_x=0.70697
		forward_y=-0.70724
		upgrade_progress=0
	}
	9={
		fleet=7
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="AVI2_SHIP_BlithePlumage"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.imp_mat.3"
						variables={
							{
								key="imperial_mat"
								value={
									key="Hegemony"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Yssravannar"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=40
		graphical_culture="avian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=19.38504
			y=-18.46912
			origin=26
			visual_height=0.000000
		}
		target_coordinate={
			x=19.38504
			y=-18.46912
			origin=26
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	10={
		fleet=7
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="AVI2_SHIP_BoisterousPlumage"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.imp_mat.3"
						variables={
							{
								key="imperial_mat"
								value={
									key="Hegemony"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Yssravannar"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=1
		ship_design=40
		graphical_culture="avian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=19.54456
			y=-16.23748
			origin=26
			visual_height=0.000000
		}
		target_coordinate={
			x=19.54456
			y=-16.23748
			origin=26
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	11={
		fleet=7
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="AVI2_SHIP_HappyPlumage"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.imp_mat.3"
						variables={
							{
								key="imperial_mat"
								value={
									key="Hegemony"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Yssravannar"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=2
		ship_design=40
		graphical_culture="avian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=17.69544
			y=-17.00252
			origin=26
			visual_height=0.000000
		}
		target_coordinate={
			x=17.69544
			y=-17.00252
			origin=26
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	12={
		fleet=8
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_2"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Jurinn_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=110
		design_upgrade=95
		graphical_culture="reptilian_01"
		section={
			design="STARPORT_STARBASE_SECTION"
			slot="core"
			weapon={
				index=9
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=10
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=11
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_03"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		coordinate={
			x=-2.19325
			y=-22.92
			origin=2
			visual_height=0.000000
		}
		target_coordinate={
			x=-2.19325
			y=-22.92
			origin=2
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=900
		armor_hitpoints=4900
		max_hitpoints=10000
		max_shield_hitpoints=900
		max_armor_hitpoints=4900
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=12
		disable_at_health=0
		enable_at_health=0.05
	}
	13={
		fleet=9
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP2_SHIP_Dezuzarix"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_serv.3"
						variables={
							{
								key="democratic_service"
								value={
									key="CitizenConfederation"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Jurinn"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=86
		graphical_culture="reptilian_01"
		section={
			design="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
		}
		coordinate={
			x=-3.19325
			y=-23.92
			origin=2
			visual_height=0.000000
		}
		target_coordinate={
			x=-3.19325
			y=-23.92
			origin=2
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
		leader=24
	}
	14={
		fleet=10
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP2_SHIP_Xarkaz"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_serv.3"
						variables={
							{
								key="democratic_service"
								value={
									key="CitizenConfederation"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Jurinn"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=82
		graphical_culture="reptilian_01"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-3.19325
			y=-21.92
			origin=2
			visual_height=0.000000
		}
		target_coordinate={
			x=-3.19325
			y=-21.92
			origin=2
			visual_height=0.000000
		}
		post_move_angle=-2.35639
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.35639
		forward_x=0.70697
		forward_y=-0.70724
		upgrade_progress=0
	}
	15={
		fleet=11
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP2_SHIP_Xam-Zevon"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_serv.3"
						variables={
							{
								key="democratic_service"
								value={
									key="CitizenConfederation"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Jurinn"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=77
		graphical_culture="reptilian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-2.42821
			y=-21.76912
			origin=2
			visual_height=0.000000
		}
		target_coordinate={
			x=-2.42821
			y=-21.76912
			origin=2
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	16={
		fleet=11
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP2_SHIP_Xiad"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_serv.3"
						variables={
							{
								key="democratic_service"
								value={
									key="CitizenConfederation"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Jurinn"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=1
		ship_design=77
		graphical_culture="reptilian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-2.26869
			y=-19.53748
			origin=2
			visual_height=0.000000
		}
		target_coordinate={
			x=-2.26869
			y=-19.53748
			origin=2
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	17={
		fleet=11
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP2_SHIP_Xar-Corox"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_serv.3"
						variables={
							{
								key="democratic_service"
								value={
									key="CitizenConfederation"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Jurinn"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=2
		ship_design=77
		graphical_culture="reptilian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-4.11781
			y=-20.30252
			origin=2
			visual_height=0.000000
		}
		target_coordinate={
			x=-4.11781
			y=-20.30252
			origin=2
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	18={
		fleet=12
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Xabir_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=147
		design_upgrade=132
		graphical_culture="molluscoid_01"
		section={
			design="STARPORT_STARBASE_SECTION"
			slot="core"
			weapon={
				index=11
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=12
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=13
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_03"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		coordinate={
			x=21.6
			y=-21.6
			origin=3
			visual_height=0.000000
		}
		target_coordinate={
			x=21.6
			y=-21.6
			origin=3
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=900
		armor_hitpoints=4900
		max_hitpoints=10000
		max_shield_hitpoints=900
		max_armor_hitpoints=4900
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=14
		disable_at_health=0
		enable_at_health=0.05
	}
	19={
		fleet=13
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="MOL3_SHIP_SiObb"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_war_cul.3"
						variables={
							{
								key="democratic_mil_desc"
								value={
									key="United"
								}
							}
 {
								key="democratic_war_cul"
								value={
									key="WarriorClans"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Xabir"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=123
		graphical_culture="molluscoid_01"
		section={
			design="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
		}
		coordinate={
			x=20.6
			y=-22.6
			origin=3
			visual_height=0.000000
		}
		target_coordinate={
			x=20.6
			y=-22.6
			origin=3
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
		leader=32
	}
	20={
		fleet=14
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="MOL3_SHIP_DujOrth"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_war_cul.3"
						variables={
							{
								key="democratic_mil_desc"
								value={
									key="United"
								}
							}
 {
								key="democratic_war_cul"
								value={
									key="WarriorClans"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Xabir"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=119
		graphical_culture="molluscoid_01"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=20.6
			y=-20.6
			origin=3
			visual_height=0.000000
		}
		target_coordinate={
			x=20.6
			y=-20.6
			origin=3
			visual_height=0.000000
		}
		post_move_angle=-2.35639
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.35639
		forward_x=0.70697
		forward_y=-0.70724
		upgrade_progress=0
	}
	21={
		fleet=15
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="MOL3_SHIP_Sothhlva"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_war_cul.3"
						variables={
							{
								key="democratic_mil_desc"
								value={
									key="United"
								}
							}
 {
								key="democratic_war_cul"
								value={
									key="WarriorClans"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Xabir"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=114
		graphical_culture="molluscoid_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=21.36504
			y=-20.44912
			origin=3
			visual_height=0.000000
		}
		target_coordinate={
			x=21.36504
			y=-20.44912
			origin=3
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	22={
		fleet=15
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="MOL3_SHIP_GanEll"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_war_cul.3"
						variables={
							{
								key="democratic_mil_desc"
								value={
									key="United"
								}
							}
 {
								key="democratic_war_cul"
								value={
									key="WarriorClans"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Xabir"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=1
		ship_design=114
		graphical_culture="molluscoid_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=21.52456
			y=-18.21748
			origin=3
			visual_height=0.000000
		}
		target_coordinate={
			x=21.52456
			y=-18.21748
			origin=3
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	23={
		fleet=15
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="MOL3_SHIP_Nahribh"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_war_cul.3"
						variables={
							{
								key="democratic_mil_desc"
								value={
									key="United"
								}
							}
 {
								key="democratic_war_cul"
								value={
									key="WarriorClans"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Xabir"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=2
		ship_design=114
		graphical_culture="molluscoid_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=19.67544
			y=-18.98252
			origin=3
			visual_height=0.000000
		}
		target_coordinate={
			x=19.67544
			y=-18.98252
			origin=3
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	24={
		fleet=16
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_KTaknor_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=184
		design_upgrade=169
		graphical_culture="mammalian_01"
		section={
			design="STARPORT_STARBASE_SECTION"
			slot="core"
			weapon={
				index=9
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=10
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=11
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_03"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		coordinate={
			x=18.3
			y=-18.3
			origin=5
			visual_height=0.000000
		}
		target_coordinate={
			x=18.3
			y=-18.3
			origin=5
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=900
		armor_hitpoints=4900
		max_hitpoints=10000
		max_shield_hitpoints=900
		max_armor_hitpoints=4900
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=12
		disable_at_health=0
		enable_at_health=0.05
	}
	25={
		fleet=17
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="MAM4_SHIP_AnBrokunis"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dict_mil.3"
						variables={
							{
								key="dictatorial_mil_desc"
								value={
									key="Galactic"
								}
							}
 {
								key="dictatorial_mil"
								value={
									key="Hegemony"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_KTaknor"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=160
		graphical_culture="mammalian_01"
		section={
			design="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
		}
		coordinate={
			x=17.3
			y=-19.3
			origin=5
			visual_height=0.000000
		}
		target_coordinate={
			x=17.3
			y=-19.3
			origin=5
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
		leader=40
	}
	26={
		fleet=18
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="MAM4_SHIP_DarTorobanis"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dict_mil.3"
						variables={
							{
								key="dictatorial_mil_desc"
								value={
									key="Galactic"
								}
							}
 {
								key="dictatorial_mil"
								value={
									key="Hegemony"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_KTaknor"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=156
		graphical_culture="mammalian_01"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=17.3
			y=-17.3
			origin=5
			visual_height=0.000000
		}
		target_coordinate={
			x=17.3
			y=-17.3
			origin=5
			visual_height=0.000000
		}
		post_move_angle=-2.35639
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.35639
		forward_x=0.70697
		forward_y=-0.70724
		upgrade_progress=0
	}
	27={
		fleet=19
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="MAM4_SHIP_DarLydiris"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dict_mil.3"
						variables={
							{
								key="dictatorial_mil_desc"
								value={
									key="Galactic"
								}
							}
 {
								key="dictatorial_mil"
								value={
									key="Hegemony"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_KTaknor"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=151
		graphical_culture="mammalian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=18.06504
			y=-17.14912
			origin=5
			visual_height=0.000000
		}
		target_coordinate={
			x=18.06504
			y=-17.14912
			origin=5
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	28={
		fleet=19
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="MAM4_SHIP_KhaThannatis"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dict_mil.3"
						variables={
							{
								key="dictatorial_mil_desc"
								value={
									key="Galactic"
								}
							}
 {
								key="dictatorial_mil"
								value={
									key="Hegemony"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_KTaknor"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=1
		ship_design=151
		graphical_culture="mammalian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=18.22456
			y=-14.91748
			origin=5
			visual_height=0.000000
		}
		target_coordinate={
			x=18.22456
			y=-14.91748
			origin=5
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	29={
		fleet=19
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="MAM4_SHIP_AnKharakis"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dict_mil.3"
						variables={
							{
								key="dictatorial_mil_desc"
								value={
									key="Galactic"
								}
							}
 {
								key="dictatorial_mil"
								value={
									key="Hegemony"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_KTaknor"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=2
		ship_design=151
		graphical_culture="mammalian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=16.37544
			y=-15.68252
			origin=5
			visual_height=0.000000
		}
		target_coordinate={
			x=16.37544
			y=-15.68252
			origin=5
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	30={
		fleet=20
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Anathurian_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=221
		design_upgrade=206
		graphical_culture="reptilian_01"
		section={
			design="STARPORT_STARBASE_SECTION"
			slot="core"
			weapon={
				index=9
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=10
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=11
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_03"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		coordinate={
			x=19.95
			y=-19.95
			origin=17
			visual_height=0.000000
		}
		target_coordinate={
			x=19.95
			y=-19.95
			origin=17
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=900
		armor_hitpoints=4900
		max_hitpoints=10000
		max_shield_hitpoints=900
		max_armor_hitpoints=4900
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=12
		disable_at_health=0
		enable_at_health=0.05
	}
	31={
		fleet=21
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP3_SHIP_Lorod-Gumgal"
					}
				}
 {
					key="PREFIX"
					value={
						key="format_prefix.olig_mat.1"
						variables={
							{
								key="oligarchic_mat"
								value={
									key="Coalition"
								}
							}
 {
								key="This.Capital.System.GetName"
								value={
									key="SPEC_Anathurian_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=197
		graphical_culture="reptilian_01"
		section={
			design="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
		}
		coordinate={
			x=18.95
			y=-20.95
			origin=17
			visual_height=0.000000
		}
		target_coordinate={
			x=18.95
			y=-20.95
			origin=17
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
		leader=48
	}
	32={
		fleet=22
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP3_SHIP_Erid-Kar"
					}
				}
 {
					key="PREFIX"
					value={
						key="format_prefix.olig_mat.1"
						variables={
							{
								key="oligarchic_mat"
								value={
									key="Coalition"
								}
							}
 {
								key="This.Capital.System.GetName"
								value={
									key="SPEC_Anathurian_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=193
		graphical_culture="reptilian_01"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=18.95
			y=-18.95
			origin=17
			visual_height=0.000000
		}
		target_coordinate={
			x=18.95
			y=-18.95
			origin=17
			visual_height=0.000000
		}
		post_move_angle=-2.35639
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.35639
		forward_x=0.70697
		forward_y=-0.70724
		upgrade_progress=0
	}
	33={
		fleet=23
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP3_SHIP_Erid-Vax"
					}
				}
 {
					key="PREFIX"
					value={
						key="format_prefix.olig_mat.1"
						variables={
							{
								key="oligarchic_mat"
								value={
									key="Coalition"
								}
							}
 {
								key="This.Capital.System.GetName"
								value={
									key="SPEC_Anathurian_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=188
		graphical_culture="reptilian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=19.71504
			y=-18.79912
			origin=17
			visual_height=0.000000
		}
		target_coordinate={
			x=19.71504
			y=-18.79912
			origin=17
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	34={
		fleet=23
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP3_SHIP_Lorod-Defer"
					}
				}
 {
					key="PREFIX"
					value={
						key="format_prefix.olig_mat.1"
						variables={
							{
								key="oligarchic_mat"
								value={
									key="Coalition"
								}
							}
 {
								key="This.Capital.System.GetName"
								value={
									key="SPEC_Anathurian_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=1
		ship_design=188
		graphical_culture="reptilian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=19.87456
			y=-16.56748
			origin=17
			visual_height=0.000000
		}
		target_coordinate={
			x=19.87456
			y=-16.56748
			origin=17
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	35={
		fleet=23
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP3_SHIP_Lorod-Cadrom"
					}
				}
 {
					key="PREFIX"
					value={
						key="format_prefix.olig_mat.1"
						variables={
							{
								key="oligarchic_mat"
								value={
									key="Coalition"
								}
							}
 {
								key="This.Capital.System.GetName"
								value={
									key="SPEC_Anathurian_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=2
		ship_design=188
		graphical_culture="reptilian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=18.02544
			y=-17.33252
			origin=17
			visual_height=0.000000
		}
		target_coordinate={
			x=18.02544
			y=-17.33252
			origin=17
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	36={
		fleet=24
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_3"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Ikarzuri_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=258
		design_upgrade=243
		graphical_culture="reptilian_01"
		section={
			design="STARPORT_STARBASE_SECTION"
			slot="core"
			weapon={
				index=9
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=10
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=11
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_03"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		coordinate={
			x=21.93
			y=-21.93
			origin=4
			visual_height=0.000000
		}
		target_coordinate={
			x=21.93
			y=-21.93
			origin=4
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=900
		armor_hitpoints=4900
		max_hitpoints=10000
		max_shield_hitpoints=900
		max_armor_hitpoints=4900
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=12
		disable_at_health=0
		enable_at_health=0.05
	}
	37={
		fleet=25
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP3_SHIP_Lorod-Cladet"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_mil.3"
						variables={
							{
								key="democratic_mil"
								value={
									key="Commissariat"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Ikarzuri"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=234
		graphical_culture="reptilian_01"
		section={
			design="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
		}
		coordinate={
			x=20.93
			y=-22.93
			origin=4
			visual_height=0.000000
		}
		target_coordinate={
			x=20.93
			y=-22.93
			origin=4
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
		leader=56
	}
	38={
		fleet=26
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP3_SHIP_Lorod-Droxag"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_mil.3"
						variables={
							{
								key="democratic_mil"
								value={
									key="Commissariat"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Ikarzuri"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=230
		graphical_culture="reptilian_01"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=20.93
			y=-20.93
			origin=4
			visual_height=0.000000
		}
		target_coordinate={
			x=20.93
			y=-20.93
			origin=4
			visual_height=0.000000
		}
		post_move_angle=-2.35639
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.35639
		forward_x=0.70697
		forward_y=-0.70724
		upgrade_progress=0
	}
	39={
		fleet=27
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP3_SHIP_Lorod-Rekad"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_mil.3"
						variables={
							{
								key="democratic_mil"
								value={
									key="Commissariat"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Ikarzuri"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=225
		graphical_culture="reptilian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=21.69504
			y=-20.77912
			origin=4
			visual_height=0.000000
		}
		target_coordinate={
			x=21.69504
			y=-20.77912
			origin=4
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	40={
		fleet=27
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP3_SHIP_Erid-Gul"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_mil.3"
						variables={
							{
								key="democratic_mil"
								value={
									key="Commissariat"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Ikarzuri"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=1
		ship_design=225
		graphical_culture="reptilian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=21.85456
			y=-18.54748
			origin=4
			visual_height=0.000000
		}
		target_coordinate={
			x=21.85456
			y=-18.54748
			origin=4
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	41={
		fleet=27
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP3_SHIP_Erid-Kuv"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_mil.3"
						variables={
							{
								key="democratic_mil"
								value={
									key="Commissariat"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Ikarzuri"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=2
		ship_design=225
		graphical_culture="reptilian_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=20.00544
			y=-19.31252
			origin=4
			visual_height=0.000000
		}
		target_coordinate={
			x=20.00544
			y=-19.31252
			origin=4
			visual_height=0.000000
		}
		post_move_angle=-2.74908
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=-2.74908
		forward_x=0.3823
		forward_y=-0.92404
		upgrade_progress=0
		next_weapon_index=3
	}
	42={
		fleet=28
		name={
			key="ART1_SHIP_Ral-Eth-Ian"
		}
		reserve=0
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=3.16834
			y=120.22078
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=3.16834
			y=120.22078
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=7
	}
	43={
		fleet=28
		name={
			key="ART1_SHIP_Rom-Mor"
		}
		reserve=1
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=3.37606
			y=118.22596
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=3.37606
			y=118.22596
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=7
	}
	44={
		fleet=28
		name={
			key="ART1_SHIP_Fel-Dar-Ima"
		}
		reserve=2
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=0.34264
			y=127.99234
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=0.34264
			y=127.99234
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=7
	}
	45={
		fleet=28
		name={
			key="ART1_SHIP_Wik-Lar-Ish"
		}
		reserve=3
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=0.55036
			y=125.99752
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=0.55036
			y=125.99752
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=7
	}
	46={
		fleet=28
		name={
			key="ART1_SHIP_Roj-Bim"
		}
		reserve=4
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=0.75808
			y=124.0027
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=0.75808
			y=124.0027
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=7
	}
	47={
		fleet=28
		name={
			key="ART1_SHIP_Kos-Lar"
		}
		reserve=5
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=0.9658
			y=122.00788
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=0.9658
			y=122.00788
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=7
	}
	48={
		fleet=28
		name={
			key="ART1_SHIP_Vul-Tra"
		}
		reserve=6
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=1.17352
			y=120.01306
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=1.17352
			y=120.01306
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=7
	}
	49={
		fleet=28
		name={
			key="ART1_SHIP_Ilm-Ata"
		}
		reserve=7
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=1.38124
			y=118.01824
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=1.38124
			y=118.01824
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=7
	}
	50={
		fleet=28
		name={
			key="ART1_SHIP_Ata-Jol"
		}
		reserve=8
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=10.73218
			y=125.0413
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=10.73218
			y=125.0413
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
		leader=58
	}
	51={
		fleet=28
		name={
			key="ART1_SHIP_Pur-Tok"
		}
		reserve=9
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=10.9399
			y=123.04648
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=10.9399
			y=123.04648
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
	}
	52={
		fleet=28
		name={
			key="ART1_SHIP_Imi-Ysk"
		}
		reserve=10
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=8.6335
			y=125.83099
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=8.6335
			y=125.83099
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
	}
	53={
		fleet=28
		name={
			key="ART1_SHIP_Vol-Tur"
		}
		reserve=11
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=8.84122
			y=123.83617
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=8.84122
			y=123.83617
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
	}
	54={
		fleet=28
		name={
			key="ART1_SHIP_Kur-Zad-Din"
		}
		reserve=12
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=9.04894
			y=121.84135
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=9.04894
			y=121.84135
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
	}
	55={
		fleet=28
		name={
			key="ART1_SHIP_San-Tar"
		}
		reserve=13
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=6.53482
			y=126.62068
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=6.53482
			y=126.62068
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
	}
	56={
		fleet=28
		name={
			key="ART1_SHIP_Vim-Der"
		}
		reserve=14
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
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			y=124.62586
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
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			y=124.62586
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
	}
	57={
		fleet=28
		name={
			key="ART1_SHIP_Ult-Amo"
		}
		reserve=15
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
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			y=122.63104
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
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			y=122.63104
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
	}
	58={
		fleet=28
		name={
			key="ART1_SHIP_Gir-Pan-Pok"
		}
		reserve=16
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=7.15798
			y=120.63622
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
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			y=120.63622
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
	}
	59={
		fleet=28
		name={
			key="ART1_SHIP_Mot-Lim-Nog"
		}
		reserve=17
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=4.43614
			y=127.41037
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
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			y=127.41037
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
	}
	60={
		fleet=28
		name={
			key="ART1_SHIP_Vad-Bak"
		}
		reserve=18
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=4.64386
			y=125.41555
			origin=452
			visual_height=0.000000
		}
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			y=125.41555
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		}
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		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
	}
	61={
		fleet=28
		name={
			key="ART1_SHIP_Cha-Cha"
		}
		reserve=19
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=4.85158
			y=123.42073
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=4.85158
			y=123.42073
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
	}
	62={
		fleet=28
		name={
			key="ART1_SHIP_Nur-Ang"
		}
		reserve=20
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=5.0593
			y=121.42591
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=5.0593
			y=121.42591
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
	}
	63={
		fleet=28
		name={
			key="ART1_SHIP_Zuk-Tor"
		}
		reserve=21
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=5.26702
			y=119.43109
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=5.26702
			y=119.43109
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
	}
	64={
		fleet=28
		name={
			key="ART1_SHIP_Pol-Tup"
		}
		reserve=22
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=2.33746
			y=128.20006
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=2.33746
			y=128.20006
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
	}
	65={
		fleet=28
		name={
			key="ART1_SHIP_Ins-Hal"
		}
		reserve=23
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=2.54518
			y=126.20524
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=2.54518
			y=126.20524
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
	}
	66={
		fleet=28
		name={
			key="ART1_SHIP_Zik-Mit"
		}
		reserve=24
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=2.7529
			y=124.21042
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=2.7529
			y=124.21042
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-1.46757
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
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	67={
		fleet=28
		name={
			key="ART1_SHIP_Iga-Tur-Kan"
		}
		reserve=25
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
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		}
		coordinate={
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			origin=452
			visual_height=0.000000
		}
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			y=122.2156
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			visual_height=0.000000
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		post_move_angle=-1.46757
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		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-1.46757
		forward_x=0.99471
		forward_y=0.10276
		upgrade_progress=0
		next_weapon_index=9
	}
	68={
		fleet=29
		name={
			key="ART1_SHIP_Ler-Ini-Tok"
		}
		reserve=0
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
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			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
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			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
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			y=21.29355
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
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			origin=452
			visual_height=0.000000
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		post_move_angle=0.76834
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=0.76834
		forward_x=-0.69494
		forward_y=0.71907
		upgrade_progress=0
		next_weapon_index=7
	}
	69={
		fleet=29
		name={
			key="ART1_SHIP_Ult-Amo"
		}
		reserve=1
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
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			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
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			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
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			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
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			y=22.68351
			origin=452
			visual_height=0.000000
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		target_coordinate={
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		post_move_angle=0.76834
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		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=0.76834
		forward_x=-0.69494
		forward_y=0.71907
		upgrade_progress=0
		next_weapon_index=7
	}
	70={
		fleet=29
		name={
			key="ART1_SHIP_Nur-Ang"
		}
		reserve=2
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
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			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
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			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
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			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
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			y=14.29549
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
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			visual_height=0.000000
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		post_move_angle=0.76834
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		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=0.76834
		forward_x=-0.69494
		forward_y=0.71907
		upgrade_progress=0
		next_weapon_index=7
	}
	71={
		fleet=29
		name={
			key="ART1_SHIP_Kar-Kar"
		}
		reserve=3
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
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			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=-28.05605
			y=15.68545
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=-28.05605
			y=15.68545
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.76834
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=0.76834
		forward_x=-0.69494
		forward_y=0.71907
		upgrade_progress=0
		next_weapon_index=7
	}
	72={
		fleet=29
		name={
			key="ART1_SHIP_Cha-Cha"
		}
		reserve=4
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=-26.61783
			y=17.07541
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=-26.61783
			y=17.07541
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.76834
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=0.76834
		forward_x=-0.69494
		forward_y=0.71907
		upgrade_progress=0
		next_weapon_index=7
	}
	73={
		fleet=29
		name={
			key="ART1_SHIP_Bol-Bol"
		}
		reserve=5
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=-25.17961
			y=18.46537
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=-25.17961
			y=18.46537
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.76834
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=0.76834
		forward_x=-0.69494
		forward_y=0.71907
		upgrade_progress=0
		next_weapon_index=7
	}
	74={
		fleet=29
		name={
			key="ART1_SHIP_Rog-Wil"
		}
		reserve=6
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=-23.74139
			y=19.85533
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=-23.74139
			y=19.85533
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.76834
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=0.76834
		forward_x=-0.69494
		forward_y=0.71907
		upgrade_progress=0
		next_weapon_index=7
	}
	75={
		fleet=29
		name={
			key="ART1_SHIP_Vad-Bak"
		}
		reserve=7
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=-22.30317
			y=21.24529
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=-22.30317
			y=21.24529
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.76834
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=0.76834
		forward_x=-0.69494
		forward_y=0.71907
		upgrade_progress=0
		next_weapon_index=7
	}
	76={
		fleet=29
		name={
			key="ART1_SHIP_Imi-Ysk"
		}
		reserve=8
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-33.56763
			y=24.26651
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=-33.56763
			y=24.26651
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.76834
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=0.76834
		forward_x=-0.69494
		forward_y=0.71907
		upgrade_progress=0
		next_weapon_index=9
		leader=59
	}
	77={
		fleet=29
		name={
			key="ART1_SHIP_Bav-Orl-Ing"
		}
		reserve=9
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-32.12941
			y=25.65647
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=-32.12941
			y=25.65647
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.76834
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=0.76834
		forward_x=-0.69494
		forward_y=0.71907
		upgrade_progress=0
		next_weapon_index=9
	}
	78={
		fleet=29
		name={
			key="ART1_SHIP_Ins-Hal"
		}
		reserve=10
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-32.89678
			y=22.13331
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=-32.89678
			y=22.13331
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.76834
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=0.76834
		forward_x=-0.69494
		forward_y=0.71907
		upgrade_progress=0
		next_weapon_index=9
	}
	79={
		fleet=29
		name={
			key="ART1_SHIP_Dir-Pok"
		}
		reserve=11
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-31.45856
			y=23.52327
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=-31.45856
			y=23.52327
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.76834
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=0.76834
		forward_x=-0.69494
		forward_y=0.71907
		upgrade_progress=0
		next_weapon_index=9
	}
	80={
		fleet=29
		name={
			key="ART1_SHIP_Pon-Far"
		}
		reserve=12
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-30.02034
			y=24.91323
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=-30.02034
			y=24.91323
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.76834
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=0.76834
		forward_x=-0.69494
		forward_y=0.71907
		upgrade_progress=0
		next_weapon_index=9
	}
	81={
		fleet=29
		name={
			key="ART1_SHIP_Vir-Tik-Zol"
		}
		reserve=13
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
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	86={
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			visual_height=0.000000
		}
		post_move_angle=0.76834
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=0.76834
		forward_x=-0.69494
		forward_y=0.71907
		upgrade_progress=0
		next_weapon_index=9
	}
	92={
		fleet=29
		name={
			key="ART1_SHIP_Tim-Tam"
		}
		reserve=24
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-28.00779
			y=18.51363
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=-28.00779
			y=18.51363
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.76834
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=0.76834
		forward_x=-0.69494
		forward_y=0.71907
		upgrade_progress=0
		next_weapon_index=9
	}
	93={
		fleet=29
		name={
			key="ART1_SHIP_Fik-Yma"
		}
		reserve=25
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=-26.56957
			y=19.90359
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=-26.56957
			y=19.90359
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.76834
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=0.76834
		forward_x=-0.69494
		forward_y=0.71907
		upgrade_progress=0
		next_weapon_index=9
	}
	94={
		fleet=30
		name={
			key="ART1_SHIP_Can-Can"
		}
		reserve=0
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=21.65838
			y=89.70486
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=21.65838
			y=89.70486
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=7
	}
	95={
		fleet=30
		name={
			key="ART1_SHIP_Era-Arm-Erv"
		}
		reserve=1
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=20.7581
			y=87.91816
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=20.7581
			y=87.91816
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=7
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	96={
		fleet=30
		name={
			key="ART1_SHIP_Vid-Tak"
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		reserve=2
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
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			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
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			y=97.75194
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
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			y=97.75194
			origin=452
			visual_height=0.000000
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		post_move_angle=-2.03853
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=-2.03853
		forward_x=0.89267
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		next_weapon_index=7
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	97={
		fleet=30
		name={
			key="ART1_SHIP_Tor-Tor-Dia"
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		reserve=3
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
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			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
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			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
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			y=95.96524
			origin=452
			visual_height=0.000000
		}
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		post_move_angle=-2.03853
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		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=-2.03853
		forward_x=0.89267
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		upgrade_progress=0
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	98={
		fleet=30
		name={
			key="ART1_SHIP_Hov-Les-Ram"
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		reserve=4
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
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			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
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			y=94.17854
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
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			y=94.17854
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=-2.03853
		forward_x=0.89267
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		upgrade_progress=0
		next_weapon_index=7
	}
	99={
		fleet=30
		name={
			key="ART1_SHIP_Lis-Ham-Dok"
		}
		reserve=5
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
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			y=92.39184
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
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			origin=452
			visual_height=0.000000
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		post_move_angle=-2.03853
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		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=-2.03853
		forward_x=0.89267
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		upgrade_progress=0
		next_weapon_index=7
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	100={
		fleet=30
		name={
			key="ART1_SHIP_Ula-Fon"
		}
		reserve=6
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
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			y=90.60514
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
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		post_move_angle=-2.03853
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		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=-2.03853
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	}
	101={
		fleet=30
		name={
			key="ART1_SHIP_Pof-Hok-Gak"
		}
		reserve=7
		ship_design=315
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_large_warship_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_LANCE_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=2
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_02"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=18.9714
			y=88.81844
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=18.9714
			y=88.81844
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=3500
		shield_hitpoints=7992
		armor_hitpoints=5220
		max_hitpoints=3500
		max_shield_hitpoints=7992
		max_armor_hitpoints=5220
		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=7
	}
	102={
		fleet=30
		name={
			key="ART1_SHIP_Dir-Pok"
		}
		reserve=8
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=30.60574
			y=89.67714
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=30.60574
			y=89.67714
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=9
		leader=60
	}
	103={
		fleet=30
		name={
			key="ART1_SHIP_Tol-Tum"
		}
		reserve=9
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=29.70546
			y=87.89044
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=29.70546
			y=87.89044
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=9
	}
	104={
		fleet=30
		name={
			key="ART1_SHIP_Ham-Cor"
		}
		reserve=10
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=29.26918
			y=91.47077
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=29.26918
			y=91.47077
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=9
	}
	105={
		fleet=30
		name={
			key="ART1_SHIP_Ter-Ras-Nog"
		}
		reserve=11
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=28.3689
			y=89.68407
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=28.3689
			y=89.68407
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=9
	}
	106={
		fleet=30
		name={
			key="ART1_SHIP_Wix-Ald"
		}
		reserve=12
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=27.46862
			y=87.89737
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=27.46862
			y=87.89737
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=9
	}
	107={
		fleet=30
		name={
			key="ART1_SHIP_Pof-Hok-Gak"
		}
		reserve=13
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=27.93262
			y=93.2644
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=27.93262
			y=93.2644
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=9
	}
	108={
		fleet=30
		name={
			key="ART1_SHIP_Oth-For-Das"
		}
		reserve=14
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=27.03234
			y=91.4777
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=27.03234
			y=91.4777
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=9
	}
	109={
		fleet=30
		name={
			key="ART1_SHIP_Ult-Amo"
		}
		reserve=15
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=26.13206
			y=89.691
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=26.13206
			y=89.691
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=9
	}
	110={
		fleet=30
		name={
			key="ART1_SHIP_Era-Arm-Erv"
		}
		reserve=16
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=25.23178
			y=87.9043
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=25.23178
			y=87.9043
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=9
	}
	111={
		fleet=30
		name={
			key="ART1_SHIP_Oth-For-Das"
		}
		reserve=17
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=26.59606
			y=95.05803
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=26.59606
			y=95.05803
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=9
	}
	112={
		fleet=30
		name={
			key="ART1_SHIP_Ula-Fon"
		}
		reserve=18
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=25.69578
			y=93.27133
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=25.69578
			y=93.27133
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=9
	}
	113={
		fleet=30
		name={
			key="ART1_SHIP_Dir-Pok"
		}
		reserve=19
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=24.7955
			y=91.48463
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=24.7955
			y=91.48463
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=9
	}
	114={
		fleet=30
		name={
			key="ART1_SHIP_Rim-Ber-Tor"
		}
		reserve=20
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=23.89522
			y=89.69793
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=23.89522
			y=89.69793
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
		max_armor_hitpoints=1642.5
		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=9
	}
	115={
		fleet=30
		name={
			key="ART1_SHIP_Fel-Dar-Ima"
		}
		reserve=21
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=22.99494
			y=87.91123
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=22.99494
			y=87.91123
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
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		rotation=-2.03853
		forward_x=0.89267
		forward_y=-0.4507
		upgrade_progress=0
		next_weapon_index=9
	}
	116={
		fleet=30
		name={
			key="ART1_SHIP_Ack-Ack"
		}
		reserve=22
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=5
				template="POINT_DEFENCE_3"
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			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=25.2595
			y=96.85166
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=25.2595
			y=96.85166
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
		hitpoints=1500
		shield_hitpoints=2301.75
		armor_hitpoints=1642.5
		max_hitpoints=1500
		max_shield_hitpoints=2301.75
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		rotation=-2.03853
		forward_x=0.89267
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		upgrade_progress=0
		next_weapon_index=9
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	117={
		fleet=30
		name={
			key="ART1_SHIP_Ima-Hun-Ima"
		}
		reserve=23
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
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			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
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			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
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			weapon={
				index=5
				template="POINT_DEFENCE_3"
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			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
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			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
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		}
		coordinate={
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			y=95.06496
			origin=452
			visual_height=0.000000
		}
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	118={
		fleet=30
		name={
			key="ART1_SHIP_Hov-Les-Ram"
		}
		reserve=24
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
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				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
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			weapon={
				index=5
				template="POINT_DEFENCE_3"
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			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
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			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
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		}
		coordinate={
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			y=93.27826
			origin=452
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		}
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	119={
		fleet=30
		name={
			key="ART1_SHIP_Ham-Cor"
		}
		reserve=25
		ship_design=316
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_warship_small_key"
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			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="SMALL_DISRUPTOR_3"
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			weapon={
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				template="SMALL_DISRUPTOR_3"
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			weapon={
				index=3
				template="SMALL_DISRUPTOR_3"
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			weapon={
				index=4
				template="SMALL_DISRUPTOR_3"
				component_slot="SMALL_GUN_04"
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			weapon={
				index=5
				template="POINT_DEFENCE_3"
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			weapon={
				index=6
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
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			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
		}
		coordinate={
			x=22.55866
			y=91.49156
			origin=452
			visual_height=0.000000
		}
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			x=22.55866
			y=91.49156
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.03853
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		rotation=-2.03853
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		forward_y=-0.4507
		upgrade_progress=0
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	}
	120={
		fleet=31
		name={
			key="ART1_SHIP_Ler-Ini-Tok"
		}
		reserve=0
		ship_design=318
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=38.9224
			y=117.95905
			origin=452
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		}
		target_coordinate={
			x=38.9224
			y=117.95905
			origin=452
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		post_move_angle=-2.01692
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		max_shield_hitpoints=832.5
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		forward_x=0.90221
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	121={
		fleet=32
		name={
			key="ART1_SHIP_Hum-Lat"
		}
		reserve=0
		ship_design=318
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=85.382
			y=98.09825
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=85.382
			y=98.09825
			origin=452
			visual_height=0.000000
		}
		post_move_angle=-2.69911
		hitpoints=300
		shield_hitpoints=832.5
		max_hitpoints=300
		max_shield_hitpoints=832.5
		rotation=-2.69911
		forward_x=0.42802
		forward_y=-0.90376
		upgrade_progress=0
	}
	122={
		fleet=33
		name={
			key="ART1_SHIP_Fel-Dar-Ima"
		}
		reserve=0
		ship_design=318
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-20.267
			y=-30.57715
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=-20.267
			y=-30.57715
			origin=452
			visual_height=0.000000
		}
		post_move_angle=1.23084
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		shield_hitpoints=832.5
		max_hitpoints=300
		max_shield_hitpoints=832.5
		rotation=1.23084
		forward_x=-0.94286
		forward_y=0.33318
		upgrade_progress=0
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	123={
		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
			variables={
				{
					key="O"
					value={
						key="1st"
						literal=yes
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		}
		reserve=0
		ship_design=271
		graphical_culture="fallen_empire_02"
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			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
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			y=63.78385
			origin=452
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		post_move_angle=0
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		shield_hitpoints=555
		armor_hitpoints=367.5
		max_hitpoints=100
		max_shield_hitpoints=555
		max_armor_hitpoints=367.5
		rotation=3.142
		forward_x=0.0004
		forward_y=-1
		upgrade_progress=0
		army=0
	}
	124={
		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
			variables={
				{
					key="O"
					value={
						key="2nd"
						literal=yes
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				}
 
			}
		}
		reserve=1
		ship_design=271
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
		}
		coordinate={
			x=13.078
			y=63.78385
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
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			origin=452
			visual_height=0.000000
		}
		post_move_angle=0
		hitpoints=100
		shield_hitpoints=555
		armor_hitpoints=367.5
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		max_shield_hitpoints=555
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		fleet=34
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		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
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				{
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		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
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		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
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				{
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		fleet=34
		name={
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		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
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				{
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		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
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				{
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			}
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		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
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				{
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			}
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		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
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				{
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		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
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				{
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		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
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		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
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				{
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			}
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		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
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				{
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	138={
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		name={
			key="ART1_xxDROIDPOD_ORD"
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				{
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		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
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				{
					key="O"
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	140={
		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
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				{
					key="O"
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			}
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	141={
		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
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				{
					key="O"
					value={
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			}
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	142={
		fleet=34
		name={
			key="ART1_xxDROIDPOD_ORD"
			variables={
				{
					key="O"
					value={
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			}
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	143={
		fleet=35
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Seifarus"
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						}
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				}
 
			}
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				index=45
				template="TORPEDO_3"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=46
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=47
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=48
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=49
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=50
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=51
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=52
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=53
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=54
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=55
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=56
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=57
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
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		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
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		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=58
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=59
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=60
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=61
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=20.28
			y=-20.28
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=20.28
			y=-20.28
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=80000
		shield_hitpoints=23310
		armor_hitpoints=75660
		max_hitpoints=80000
		max_shield_hitpoints=23310
		max_armor_hitpoints=75660
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=62
		disable_at_health=0
		enable_at_health=0.05
	}
	144={
		fleet=35
		name={
			key="NAME_Cloaker"
		}
		reserve=1
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.28
			y=-20.28
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=23.12197
			y=-17.43923
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	145={
		fleet=35
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="II"
						literal=yes
					}
				}
 
			}
		}
		reserve=2
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.28
			y=-20.28
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=17.43867
			y=-17.43865
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	146={
		fleet=35
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="III"
						literal=yes
					}
				}
 
			}
		}
		reserve=3
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.28
			y=-20.28
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=17.43924
			y=-23.12186
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	147={
		fleet=35
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="IV"
						literal=yes
					}
				}
 
			}
		}
		reserve=4
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.28
			y=-20.28
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=23.12243
			y=-23.12019
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	148={
		fleet=35
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="V"
						literal=yes
					}
				}
 
			}
		}
		reserve=5
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.28
			y=-20.28
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=20.28085
			y=-12.2792
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	149={
		fleet=35
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="VI"
						literal=yes
					}
				}
 
			}
		}
		reserve=6
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.28
			y=-20.28
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=13.3441
			y=-16.27284
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	150={
		fleet=35
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="VII"
						literal=yes
					}
				}
 
			}
		}
		reserve=7
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.28
			y=-20.28
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=13.34472
			y=-24.28846
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	151={
		fleet=35
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="VIII"
						literal=yes
					}
				}
 
			}
		}
		reserve=8
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.28
			y=-20.28
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=20.28232
			y=-28.2808
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	152={
		fleet=35
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="IX"
						literal=yes
					}
				}
 
			}
		}
		reserve=9
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.28
			y=-20.28
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=27.21737
			y=-24.28445
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	153={
		fleet=35
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="X"
						literal=yes
					}
				}
 
			}
		}
		reserve=10
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.28
			y=-20.28
			origin=452
			visual_height=0.000000
		}
		target_coordinate={
			x=20.28
			y=-20.28
			origin=452
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	154={
		fleet=36
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Perqim"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=322
		design_upgrade=304
		graphical_culture="fallen_empire_02"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=45
				template="TORPEDO_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=46
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=47
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=48
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=49
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=50
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=51
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=52
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=53
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=54
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=55
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=56
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=57
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=58
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=59
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=60
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=61
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=18.63
			y=-18.63
			origin=32
			visual_height=0.000000
		}
		target_coordinate={
			x=18.63
			y=-18.63
			origin=32
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=80000
		shield_hitpoints=23310
		armor_hitpoints=75660
		max_hitpoints=80000
		max_shield_hitpoints=23310
		max_armor_hitpoints=75660
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=62
		disable_at_health=0
		enable_at_health=0.05
	}
	155={
		fleet=36
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XI"
						literal=yes
					}
				}
 
			}
		}
		reserve=1
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.63
			y=-18.63
			origin=32
			visual_height=0.000000
		}
		target_coordinate={
			x=21.47197
			y=-15.78923
			origin=32
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	156={
		fleet=36
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XII"
						literal=yes
					}
				}
 
			}
		}
		reserve=2
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.63
			y=-18.63
			origin=32
			visual_height=0.000000
		}
		target_coordinate={
			x=15.78867
			y=-15.78865
			origin=32
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	157={
		fleet=36
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XIII"
						literal=yes
					}
				}
 
			}
		}
		reserve=3
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.63
			y=-18.63
			origin=32
			visual_height=0.000000
		}
		target_coordinate={
			x=15.78924
			y=-21.47186
			origin=32
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	158={
		fleet=36
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XIV"
						literal=yes
					}
				}
 
			}
		}
		reserve=4
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.63
			y=-18.63
			origin=32
			visual_height=0.000000
		}
		target_coordinate={
			x=18.63
			y=-18.63
			origin=32
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	159={
		fleet=37
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Ferragon"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=323
		graphical_culture="fallen_empire_02"
		section={
			design="OUTPOST_STARBASE_SECTION"
			slot="core"
			weapon={
				index=3
				template="TORPEDO_3"
				component_slot="MEDIUM_GUN_01"
			}
		}
		coordinate={
			x=18.3
			y=-18.3
			origin=372
			visual_height=0.000000
		}
		target_coordinate={
			x=18.3
			y=-18.3
			origin=372
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=5000
		shield_hitpoints=1665
		armor_hitpoints=4305
		max_hitpoints=5000
		max_shield_hitpoints=1665
		max_armor_hitpoints=4305
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=4
		disable_at_health=0
		enable_at_health=0.05
	}
	160={
		fleet=37
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XV"
						literal=yes
					}
				}
 
			}
		}
		reserve=1
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.3
			y=-18.3
			origin=372
			visual_height=0.000000
		}
		target_coordinate={
			x=21.14197
			y=-15.45923
			origin=372
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	161={
		fleet=37
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XVI"
						literal=yes
					}
				}
 
			}
		}
		reserve=2
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.3
			y=-18.3
			origin=372
			visual_height=0.000000
		}
		target_coordinate={
			x=18.3
			y=-18.3
			origin=372
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	162={
		fleet=38
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Jompron"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=324
		graphical_culture="fallen_empire_02"
		section={
			design="OUTPOST_STARBASE_SECTION"
			slot="core"
			weapon={
				index=3
				template="TORPEDO_3"
				component_slot="MEDIUM_GUN_01"
			}
		}
		coordinate={
			x=19.95
			y=-19.95
			origin=109
			visual_height=0.000000
		}
		target_coordinate={
			x=19.95
			y=-19.95
			origin=109
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=5000
		shield_hitpoints=1665
		armor_hitpoints=4305
		max_hitpoints=5000
		max_shield_hitpoints=1665
		max_armor_hitpoints=4305
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=4
		disable_at_health=0
		enable_at_health=0.05
	}
	163={
		fleet=38
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XVII"
						literal=yes
					}
				}
 
			}
		}
		reserve=1
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=19.95
			y=-19.95
			origin=109
			visual_height=0.000000
		}
		target_coordinate={
			x=22.79197
			y=-17.10923
			origin=109
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	164={
		fleet=38
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XVIII"
						literal=yes
					}
				}
 
			}
		}
		reserve=2
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=19.95
			y=-19.95
			origin=109
			visual_height=0.000000
		}
		target_coordinate={
			x=19.95
			y=-19.95
			origin=109
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	165={
		fleet=39
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Atropatan"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=325
		design_upgrade=304
		graphical_culture="fallen_empire_02"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=45
				template="TORPEDO_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=46
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=47
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=48
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=49
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=50
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=51
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=52
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=53
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=54
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=55
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=56
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=57
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=58
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=59
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=60
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=61
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=18.3
			y=-18.3
			origin=201
			visual_height=0.000000
		}
		target_coordinate={
			x=18.3
			y=-18.3
			origin=201
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=80000
		shield_hitpoints=23310
		armor_hitpoints=75660
		max_hitpoints=80000
		max_shield_hitpoints=23310
		max_armor_hitpoints=75660
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=62
		disable_at_health=0
		enable_at_health=0.05
	}
	166={
		fleet=39
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XIX"
						literal=yes
					}
				}
 
			}
		}
		reserve=1
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.3
			y=-18.3
			origin=201
			visual_height=0.000000
		}
		target_coordinate={
			x=21.14197
			y=-15.45923
			origin=201
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	167={
		fleet=39
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XX"
						literal=yes
					}
				}
 
			}
		}
		reserve=2
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.3
			y=-18.3
			origin=201
			visual_height=0.000000
		}
		target_coordinate={
			x=15.45867
			y=-15.45865
			origin=201
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	168={
		fleet=39
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XXI"
						literal=yes
					}
				}
 
			}
		}
		reserve=3
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.3
			y=-18.3
			origin=201
			visual_height=0.000000
		}
		target_coordinate={
			x=15.45924
			y=-21.14186
			origin=201
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	169={
		fleet=39
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XXII"
						literal=yes
					}
				}
 
			}
		}
		reserve=4
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=18.3
			y=-18.3
			origin=201
			visual_height=0.000000
		}
		target_coordinate={
			x=18.3
			y=-18.3
			origin=201
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	170={
		fleet=40
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Maragdis"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=326
		design_upgrade=304
		graphical_culture="fallen_empire_02"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=45
				template="TORPEDO_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=46
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=47
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=48
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=49
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=50
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=51
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=52
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=53
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=54
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=55
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=56
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=57
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=58
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=59
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=60
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=61
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=19.29
			y=-19.29
			origin=422
			visual_height=0.000000
		}
		target_coordinate={
			x=19.29
			y=-19.29
			origin=422
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=80000
		shield_hitpoints=23310
		armor_hitpoints=75660
		max_hitpoints=80000
		max_shield_hitpoints=23310
		max_armor_hitpoints=75660
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=62
		disable_at_health=0
		enable_at_health=0.05
	}
	171={
		fleet=40
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XXIII"
						literal=yes
					}
				}
 
			}
		}
		reserve=1
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=19.29
			y=-19.29
			origin=422
			visual_height=0.000000
		}
		target_coordinate={
			x=22.13197
			y=-16.44923
			origin=422
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	172={
		fleet=40
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XXIV"
						literal=yes
					}
				}
 
			}
		}
		reserve=2
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=19.29
			y=-19.29
			origin=422
			visual_height=0.000000
		}
		target_coordinate={
			x=16.44867
			y=-16.44865
			origin=422
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	173={
		fleet=40
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XXV"
						literal=yes
					}
				}
 
			}
		}
		reserve=3
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=19.29
			y=-19.29
			origin=422
			visual_height=0.000000
		}
		target_coordinate={
			x=16.44924
			y=-22.13186
			origin=422
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	174={
		fleet=40
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XXVI"
						literal=yes
					}
				}
 
			}
		}
		reserve=4
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=19.29
			y=-19.29
			origin=422
			visual_height=0.000000
		}
		target_coordinate={
			x=19.29
			y=-19.29
			origin=422
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	175={
		fleet=41
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Ciue"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=327
		design_upgrade=304
		graphical_culture="fallen_empire_02"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=45
				template="TORPEDO_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=46
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=47
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=48
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=49
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=50
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=51
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=52
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=53
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=54
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=55
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=56
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=57
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=58
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=59
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=60
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=61
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=20.94
			y=-20.94
			origin=278
			visual_height=0.000000
		}
		target_coordinate={
			x=20.94
			y=-20.94
			origin=278
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=80000
		shield_hitpoints=23310
		armor_hitpoints=75660
		max_hitpoints=80000
		max_shield_hitpoints=23310
		max_armor_hitpoints=75660
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=62
		disable_at_health=0
		enable_at_health=0.05
	}
	176={
		fleet=41
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XXVII"
						literal=yes
					}
				}
 
			}
		}
		reserve=1
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.94
			y=-20.94
			origin=278
			visual_height=0.000000
		}
		target_coordinate={
			x=23.78197
			y=-18.09923
			origin=278
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	177={
		fleet=41
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XXVIII"
						literal=yes
					}
				}
 
			}
		}
		reserve=2
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.94
			y=-20.94
			origin=278
			visual_height=0.000000
		}
		target_coordinate={
			x=18.09867
			y=-18.09865
			origin=278
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	178={
		fleet=41
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XXIX"
						literal=yes
					}
				}
 
			}
		}
		reserve=3
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.94
			y=-20.94
			origin=278
			visual_height=0.000000
		}
		target_coordinate={
			x=18.09924
			y=-23.78186
			origin=278
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	179={
		fleet=41
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XXX"
						literal=yes
					}
				}
 
			}
		}
		reserve=4
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.94
			y=-20.94
			origin=278
			visual_height=0.000000
		}
		target_coordinate={
			x=20.94
			y=-20.94
			origin=278
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	180={
		fleet=42
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Hemtares"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=328
		design_upgrade=304
		graphical_culture="fallen_empire_02"
		section={
			design="CITADEL_STARBASE_SECTION"
			slot="core"
			weapon={
				index=45
				template="TORPEDO_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=46
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=47
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=48
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=49
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=50
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_06"
			}
			weapon={
				index=51
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_07"
			}
			weapon={
				index=52
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_08"
			}
			weapon={
				index=53
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_09"
			}
			weapon={
				index=54
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_010"
			}
			weapon={
				index=55
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_011"
			}
			weapon={
				index=56
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_012"
			}
			weapon={
				index=57
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_013"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			design="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			design="HANGAR_STARBASE_SECTION"
			slot="4"
			strike_craft={
				template="STRIKE_CRAFT_HANGAR_3"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="5"
			weapon={
				index=58
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=59
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		section={
			design="BATTERY_STARBASE_SECTION"
			slot="6"
			weapon={
				index=60
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=61
				template="MEDIUM_MASS_DRIVER_5"
				component_slot="MEDIUM_GUN_02"
			}
		}
		coordinate={
			x=20.28
			y=-20.28
			origin=170
			visual_height=0.000000
		}
		target_coordinate={
			x=20.28
			y=-20.28
			origin=170
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=80000
		shield_hitpoints=23310
		armor_hitpoints=75660
		max_hitpoints=80000
		max_shield_hitpoints=23310
		max_armor_hitpoints=75660
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=62
		disable_at_health=0
		enable_at_health=0.05
	}
	181={
		fleet=42
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XXXI"
						literal=yes
					}
				}
 
			}
		}
		reserve=1
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.28
			y=-20.28
			origin=170
			visual_height=0.000000
		}
		target_coordinate={
			x=23.12197
			y=-17.43923
			origin=170
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	182={
		fleet=42
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XXXII"
						literal=yes
					}
				}
 
			}
		}
		reserve=2
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.28
			y=-20.28
			origin=170
			visual_height=0.000000
		}
		target_coordinate={
			x=17.43867
			y=-17.43865
			origin=170
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	183={
		fleet=42
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XXXIII"
						literal=yes
					}
				}
 
			}
		}
		reserve=3
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.28
			y=-20.28
			origin=170
			visual_height=0.000000
		}
		target_coordinate={
			x=17.43924
			y=-23.12186
			origin=170
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	184={
		fleet=42
		name={
			key="SUFFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="NAME_Cloaker"
					}
				}
 {
					key="SUFFIX"
					value={
						key="XXXIV"
						literal=yes
					}
				}
 
			}
		}
		reserve=4
		ship_design=317
		graphical_culture="fallen_empire_02"
		section={
			design="fallen_empire_station_small_key"
			slot="mid"
			weapon={
				index=0
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="ENERGY_TORPEDO_2"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=5
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_04"
			}
			weapon={
				index=6
				template="MEDIUM_DISRUPTOR_3"
				component_slot="MEDIUM_GUN_05"
			}
			weapon={
				index=7
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=8
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
		}
		coordinate={
			x=20.28
			y=-20.28
			origin=170
			visual_height=0.000000
		}
		target_coordinate={
			x=20.28
			y=-20.28
			origin=170
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=5994
		armor_hitpoints=3915
		max_hitpoints=10000
		max_shield_hitpoints=5994
		max_armor_hitpoints=3915
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=9
	}
	185={
		fleet=43
		name={
			key="NAME_Subspace_Rupture_Cloud_1"
		}
		reserve=0
		ship_design=365
		graphical_culture="arthropoid_01"
		section={
			design="space_cloud_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_07"
			}
			weapon={
				index=7
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_08"
			}
		}
		coordinate={
			x=15.9
			y=15.9
			origin=0
			visual_height=0.000000
		}
		target_coordinate={
			x=15.9
			y=15.9
			origin=0
			visual_height=0.000000
		}
		post_move_angle=2.35681
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		shield_hitpoints=10000
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			design="space_whale_3_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=29.08046
			y=-65.32018
			origin=7
			visual_height=0.000000
		}
		target_coordinate={
			x=29.08046
			y=-65.32018
			origin=7
			visual_height=0.000000
		}
		post_move_angle=1.64082
		hitpoints=1500
		armor_hitpoints=1200
		max_hitpoints=1500
		max_armor_hitpoints=1200
		rotation=1.64082
		forward_x=-0.99756
		forward_y=-0.06975
		upgrade_progress=0
		next_weapon_index=3
	}
	375={
		fleet=57
		reserve=12
		ship_design=404
		graphical_culture="molluscoid_01"
		section={
			design="space_whale_3_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=28.9405
			y=-63.31848
			origin=7
			visual_height=0.000000
		}
		target_coordinate={
			x=28.9405
			y=-63.31848
			origin=7
			visual_height=0.000000
		}
		post_move_angle=1.64082
		hitpoints=1500
		armor_hitpoints=1200
		max_hitpoints=1500
		max_armor_hitpoints=1200
		rotation=1.64082
		forward_x=-0.99756
		forward_y=-0.06975
		upgrade_progress=0
		next_weapon_index=3
	}
	376={
		fleet=57
		reserve=13
		ship_design=404
		graphical_culture="molluscoid_01"
		section={
			design="space_whale_3_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=28.80054
			y=-61.31678
			origin=7
			visual_height=0.000000
		}
		target_coordinate={
			x=28.80054
			y=-61.31678
			origin=7
			visual_height=0.000000
		}
		post_move_angle=1.64082
		hitpoints=1500
		armor_hitpoints=1200
		max_hitpoints=1500
		max_armor_hitpoints=1200
		rotation=1.64082
		forward_x=-0.99756
		forward_y=-0.06975
		upgrade_progress=0
		next_weapon_index=3
	}
	377={
		fleet=57
		reserve=14
		ship_design=404
		graphical_culture="molluscoid_01"
		section={
			design="space_whale_3_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=28.66058
			y=-59.31508
			origin=7
			visual_height=0.000000
		}
		target_coordinate={
			x=28.66058
			y=-59.31508
			origin=7
			visual_height=0.000000
		}
		post_move_angle=1.64082
		hitpoints=1500
		armor_hitpoints=1200
		max_hitpoints=1500
		max_armor_hitpoints=1200
		rotation=1.64082
		forward_x=-0.99756
		forward_y=-0.06975
		upgrade_progress=0
		next_weapon_index=3
	}
	378={
		fleet=57
		reserve=15
		ship_design=404
		graphical_culture="molluscoid_01"
		section={
			design="space_whale_3_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=30.9422
			y=-63.17852
			origin=7
			visual_height=0.000000
		}
		target_coordinate={
			x=30.9422
			y=-63.17852
			origin=7
			visual_height=0.000000
		}
		post_move_angle=1.64082
		hitpoints=1500
		armor_hitpoints=1200
		max_hitpoints=1500
		max_armor_hitpoints=1200
		rotation=1.64082
		forward_x=-0.99756
		forward_y=-0.06975
		upgrade_progress=0
		next_weapon_index=3
	}
	379={
		fleet=58
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="HUMAN2_SHIP_Wayfarer"
					}
				}
 {
					key="PREFIX"
					value={
						key="CNS"
					}
				}
 
			}
		}
		reserve=0
		ship_design=418
		graphical_culture="humanoid_01"
		section={
			design="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
		}
		coordinate={
			x=15.9
			y=15.9
			origin=9
			visual_height=0.000000
		}
		target_coordinate={
			x=15.9
			y=15.9
			origin=9
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		leader=68
	}
	380={
		fleet=59
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="HUMAN2_SHIP_Assiduity"
					}
				}
 {
					key="PREFIX"
					value={
						key="CNS"
					}
				}
 
			}
		}
		reserve=0
		ship_design=414
		graphical_culture="humanoid_01"
		section={
			design="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
		}
		coordinate={
			x=15.9
			y=17.9
			origin=9
			visual_height=0.000000
		}
		target_coordinate={
			x=15.9
			y=17.9
			origin=9
			visual_height=0.000000
		}
		post_move_angle=2.40328
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=2.40328
		forward_x=-0.67302
		forward_y=-0.73962
		upgrade_progress=0
	}
	381={
		fleet=60
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="HUMAN2_SHIP_Vampire"
					}
				}
 {
					key="PREFIX"
					value={
						key="CNS"
					}
				}
 
			}
		}
		reserve=0
		ship_design=409
		graphical_culture="humanoid_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=14.61484
			y=18.36738
			origin=9
			visual_height=0.000000
		}
		target_coordinate={
			x=14.61484
			y=18.36738
			origin=9
			visual_height=0.000000
		}
		post_move_angle=2.44456
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=2.44456
		forward_x=-0.64192
		forward_y=-0.76677
		upgrade_progress=0
		next_weapon_index=3
	}
	382={
		fleet=60
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="HUMAN2_SHIP_Gauntlet"
					}
				}
 {
					key="PREFIX"
					value={
						key="CNS"
					}
				}
 
			}
		}
		reserve=1
		ship_design=409
		graphical_culture="humanoid_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=16.66631
			y=19.25742
			origin=9
			visual_height=0.000000
		}
		target_coordinate={
			x=16.66631
			y=19.25742
			origin=9
			visual_height=0.000000
		}
		post_move_angle=2.44456
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=2.44456
		forward_x=-0.64192
		forward_y=-0.76677
		upgrade_progress=0
		next_weapon_index=3
	}
	383={
		fleet=60
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="HUMAN2_SHIP_Lightning"
					}
				}
 {
					key="PREFIX"
					value={
						key="CNS"
					}
				}
 
			}
		}
		reserve=2
		ship_design=409
		graphical_culture="humanoid_01"
		section={
			design="CORVETTE_MID_S3"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=15.13369
			y=20.54258
			origin=9
			visual_height=0.000000
		}
		target_coordinate={
			x=15.13369
			y=20.54258
			origin=9
			visual_height=0.000000
		}
		post_move_angle=2.44456
		hitpoints=300
		shield_hitpoints=100
		armor_hitpoints=50
		max_hitpoints=300
		max_shield_hitpoints=100
		max_armor_hitpoints=50
		rotation=2.44456
		forward_x=-0.64192
		forward_y=-0.76677
		upgrade_progress=0
		next_weapon_index=3
	}
	384={
		fleet=61
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Deneb"
					}
				}
 
			}
		}
		reserve=0
		ship_design=442
		design_upgrade=427
		graphical_culture="humanoid_01"
		section={
			design="STARPORT_STARBASE_SECTION"
			slot="core"
			weapon={
				index=11
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=12
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=13
				template="MEDIUM_MASS_DRIVER_1"
				component_slot="MEDIUM_GUN_03"
			}
		}
		section={
			design="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		coordinate={
			x=24.9
			y=-24.9
			origin=9
			visual_height=0.000000
		}
		target_coordinate={
			x=24.9
			y=-24.9
			origin=9
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=10000
		shield_hitpoints=900
		armor_hitpoints=4900
		max_hitpoints=10000
		max_shield_hitpoints=900
		max_armor_hitpoints=4900
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=14
		disable_at_health=0
		enable_at_health=0.05
	}
	385={
		fleet=62
		reserve=0
		ship_design=479
		graphical_culture="reptilian_01"
		section={
			design="space_amoeba_large_beige_blue"
			slot="mid"
			weapon={
				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=169.21517
			y=176.70103
			origin=15
			visual_height=0.000000
		}
		target_coordinate={
			x=169.21517
			y=176.70103
			origin=15
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=2000
		armor_hitpoints=1500
		max_hitpoints=2000
		max_armor_hitpoints=1500
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	386={
		fleet=62
		reserve=1
		ship_design=479
		graphical_culture="reptilian_01"
		section={
			design="space_amoeba_large_beige_blue"
			slot="mid"
			weapon={
				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=167.80115
			y=178.11561
			origin=15
			visual_height=0.000000
		}
		target_coordinate={
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			y=178.11561
			origin=15
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=2000
		armor_hitpoints=1500
		max_hitpoints=2000
		max_armor_hitpoints=1500
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	387={
		fleet=62
		reserve=2
		ship_design=479
		graphical_culture="reptilian_01"
		section={
			design="space_amoeba_large_beige_blue"
			slot="mid"
			weapon={
				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=171.33676
			y=177.40776
			origin=15
			visual_height=0.000000
		}
		target_coordinate={
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			y=177.40776
			origin=15
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=2000
		armor_hitpoints=1500
		max_hitpoints=2000
		max_armor_hitpoints=1500
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	388={
		fleet=62
		reserve=3
		ship_design=480
		graphical_culture="reptilian_01"
		section={
			design="space_amoeba_small_beige_blue"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=165.67844
			y=171.75168
			origin=15
			visual_height=0.000000
		}
		target_coordinate={
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			y=171.75168
			origin=15
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=300
		armor_hitpoints=100
		max_hitpoints=300
		max_armor_hitpoints=100
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	389={
		fleet=62
		reserve=4
		ship_design=480
		graphical_culture="reptilian_01"
		section={
			design="space_amoeba_small_beige_blue"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=167.80003
			y=172.45841
			origin=15
			visual_height=0.000000
		}
		target_coordinate={
			x=167.80003
			y=172.45841
			origin=15
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=300
		armor_hitpoints=100
		max_hitpoints=300
		max_armor_hitpoints=100
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	390={
		fleet=62
		reserve=5
		ship_design=480
		graphical_culture="reptilian_01"
		section={
			design="space_amoeba_small_beige_blue"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
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		max_armor_hitpoints=1500
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				template="LARGE_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			strike_craft={
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				template="LARGE_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
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			strike_craft={
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				launch_time=0
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				template="LARGE_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
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			strike_craft={
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				launch_time=0
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="MASS_ACCELERATOR_2"
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				index=28
				template="LARGE_GAMMA_LASER"
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			weapon={
				index=29
				template="LARGE_GAMMA_LASER"
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				index=30
				template="LARGE_GAMMA_LASER"
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			weapon={
				index=31
				template="LARGE_GAMMA_LASER"
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				index=32
				template="LARGE_GAMMA_LASER"
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			weapon={
				index=33
				template="LARGE_GAMMA_LASER"
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			weapon={
				index=34
				template="MEDIUM_PLASMA_3"
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			weapon={
				index=35
				template="MEDIUM_PLASMA_3"
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			weapon={
				index=36
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_03"
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			weapon={
				index=37
				template="MEDIUM_PLASMA_3"
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			weapon={
				index=38
				template="MEDIUM_PLASMA_3"
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			weapon={
				index=39
				template="MEDIUM_PLASMA_3"
				component_slot="MEDIUM_GUN_06"
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			weapon={
				index=40
				template="FLAK_BATTERY_3"
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			weapon={
				index=41
				template="FLAK_BATTERY_3"
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			weapon={
				index=42
				template="FLAK_BATTERY_3"
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			weapon={
				index=43
				template="FLAK_BATTERY_3"
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			weapon={
				index=44
				template="SWARMER_MISSILE_2"
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			weapon={
				index=45
				template="SWARMER_MISSILE_2"
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				index=46
				template="MISSILE_5"
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			weapon={
				index=47
				template="MISSILE_5"
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				index=48
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				template="SMALL_MINING_LASER"
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				template="SMALL_MINING_LASER"
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				index=51
				template="SMALL_MINING_LASER"
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				index=52
				template="SMALL_MINING_LASER"
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				template="SPACE_WHALE_WEAPON"
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				template="SPACE_WHALE_WEAPON"
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				template="SPACE_WHALE_WEAPON"
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		next_weapon_index=3
	}
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		reserve=3
		ship_design=405
		graphical_culture="avian_01"
		section={
			design="space_whale_4_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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			y=68.38751
			origin=19
			visual_height=0.000000
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		post_move_angle=2.35681
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		armor_hitpoints=1600
		max_hitpoints=2200
		max_armor_hitpoints=1600
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
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		reserve=4
		ship_design=405
		graphical_culture="avian_01"
		section={
			design="space_whale_4_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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			y=69.80209
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		armor_hitpoints=1600
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		max_armor_hitpoints=1600
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		forward_y=-0.70754
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		reserve=5
		ship_design=405
		graphical_culture="avian_01"
		section={
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				index=0
				template="SPACE_WHALE_WEAPON"
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			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
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				index=2
				template="SPACE_WHALE_WEAPON"
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		}
		coordinate={
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		max_armor_hitpoints=1600
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		name={
			key="LITHOID1_SHIP_KotRekkTakt"
		}
		reserve=0
		ship_design=598
		design_upgrade=588
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			design="station_enclave_shroudwalker_01_key"
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				index=18
				template="ARC_EMITTER_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=19
				template="ARC_EMITTER_2"
				component_slot="EXTRA_LARGE_02"
			}
			weapon={
				index=20
				template="ARC_EMITTER_2"
				component_slot="EXTRA_LARGE_03"
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			weapon={
				index=21
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=22
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_02"
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			weapon={
				index=23
				template="LARGE_UV_LASER"
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			}
			weapon={
				index=24
				template="LARGE_UV_LASER"
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			}
			weapon={
				index=25
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=26
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=27
				template="SMALL_NV_WEAPON"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=28
				template="SMALL_NV_WEAPON"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=29
				template="SMALL_NV_WEAPON"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=30
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=31
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=32
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=33
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
			weapon={
				index=34
				template="POINT_DEFENCE_3"
				component_slot="PD_05"
			}
			weapon={
				index=35
				template="POINT_DEFENCE_3"
				component_slot="PD_06"
			}
		}
		coordinate={
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			y=-151.41977
			origin=20
			visual_height=0.000000
		}
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			y=-151.41977
			origin=20
			visual_height=0.000000
		}
		post_move_angle=0
		hitpoints=40000
		shield_hitpoints=59616
		max_hitpoints=40000
		max_shield_hitpoints=59616
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		forward_x=0
		forward_y=1
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		next_weapon_index=36
	}
	495={
		fleet=72
		name={
			key="NAME_Avatar"
		}
		reserve=0
		ship_design=599
		graphical_culture="mammalian_01"
		section={
			design="psionic_avatar_section"
			slot="mid"
			weapon={
				index=0
				template="PSIONIC_BLAST_1"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="PSIONIC_BLAST_1"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="PSIONIC_BLAST_1"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=3
				template="PSIONIC_BLAST_1"
				component_slot="MEDIUM_GUN_04"
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		}
		coordinate={
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			origin=20
			visual_height=0.000000
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		post_move_angle=0
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		shield_hitpoints=30000
		max_hitpoints=5000
		max_shield_hitpoints=30000
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=4
		upgradable=no
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	496={
		fleet=73
		name={
			key="LITHOID1_SHIP_NetKettTakt"
		}
		reserve=0
		ship_design=600
		design_upgrade=588
		graphical_culture="mammalian_01"
		section={
			design="station_enclave_shroudwalker_01_key"
			slot="mid"
			weapon={
				index=18
				template="ARC_EMITTER_2"
				component_slot="EXTRA_LARGE_01"
			}
			weapon={
				index=19
				template="ARC_EMITTER_2"
				component_slot="EXTRA_LARGE_02"
			}
			weapon={
				index=20
				template="ARC_EMITTER_2"
				component_slot="EXTRA_LARGE_03"
			}
			weapon={
				index=21
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=22
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=23
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=24
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=25
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=26
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=27
				template="SMALL_NV_WEAPON"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=28
				template="SMALL_NV_WEAPON"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=29
				template="SMALL_NV_WEAPON"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=30
				template="POINT_DEFENCE_3"
				component_slot="PD_01"
			}
			weapon={
				index=31
				template="POINT_DEFENCE_3"
				component_slot="PD_02"
			}
			weapon={
				index=32
				template="POINT_DEFENCE_3"
				component_slot="PD_03"
			}
			weapon={
				index=33
				template="POINT_DEFENCE_3"
				component_slot="PD_04"
			}
			weapon={
				index=34
				template="POINT_DEFENCE_3"
				component_slot="PD_05"
			}
			weapon={
				index=35
				template="POINT_DEFENCE_3"
				component_slot="PD_06"
			}
		}
		coordinate={
			x=122.17615
			y=29.26825
			origin=27
			visual_height=0.000000
		}
		target_coordinate={
			x=122.17615
			y=29.26825
			origin=27
			visual_height=0.000000
		}
		post_move_angle=0
		hitpoints=40000
		shield_hitpoints=59616
		max_hitpoints=40000
		max_shield_hitpoints=59616
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=36
	}
	497={
		fleet=74
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="NAME_Klendath"
								}
							}
 {
								key="NUMERAL"
								value={
									key="I"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=618
		graphical_culture="ancient_drone_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
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			y=18.43436
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		}
		target_coordinate={
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		}
		post_move_angle=-0.78561
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		armor_hitpoints=1000
		max_hitpoints=2000
		max_armor_hitpoints=1000
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
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		fleet=75
		reserve=0
		ship_design=637
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_drone_destroyer_section"
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			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
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			y=13.92
			origin=28
			visual_height=0.000000
		}
		target_coordinate={
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			y=13.92
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			visual_height=0.000000
		}
		post_move_angle=2.35681
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		armor_hitpoints=685
		max_hitpoints=900
		max_armor_hitpoints=685
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=4
	}
	499={
		fleet=76
		reserve=0
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=-59.1422
			y=-109.55468
			origin=34
			visual_height=0.000000
		}
		target_coordinate={
			x=-59.1422
			y=-109.55468
			origin=34
			visual_height=0.000000
		}
		post_move_angle=0
		hitpoints=200
		armor_hitpoints=431
		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=2
	}
	500={
		fleet=76
		reserve=1
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=-60.14673
			y=-111.56374
			origin=34
			visual_height=0.000000
		}
		target_coordinate={
			x=-60.14673
			y=-111.56374
			origin=34
			visual_height=0.000000
		}
		post_move_angle=0
		hitpoints=200
		armor_hitpoints=431
		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=2
	}
	501={
		fleet=76
		reserve=2
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
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			origin=34
			visual_height=0.000000
		}
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		max_hitpoints=200
		max_armor_hitpoints=431
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		forward_y=1
		upgrade_progress=0
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	}
	502={
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		reserve=3
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
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			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
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			origin=34
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		}
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		max_hitpoints=200
		max_armor_hitpoints=431
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	}
	503={
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		ship_design=638
		graphical_culture="ancient_drone_01"
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			design="ancient_mining_drone_section"
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			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
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			visual_height=0.000000
		}
		target_coordinate={
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		}
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		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=0
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		forward_y=1
		upgrade_progress=0
		next_weapon_index=2
	}
	504={
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		reserve=5
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
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			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
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			origin=34
			visual_height=0.000000
		}
		target_coordinate={
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		}
		post_move_angle=0
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		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=0
		forward_x=0
		forward_y=1
		upgrade_progress=0
		next_weapon_index=2
	}
	505={
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		reserve=6
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
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			origin=34
			visual_height=0.000000
		}
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		}
		post_move_angle=0
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		armor_hitpoints=431
		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=0
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		forward_y=1
		upgrade_progress=0
		next_weapon_index=2
	}
	506={
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		reserve=7
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
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		next_weapon_index=3
	}
	580={
		fleet=85
		reserve=3
		ship_design=639
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_combat_drone_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=63.23252
			y=9.51692
			origin=371
			visual_height=0.000000
		}
		target_coordinate={
			x=63.23252
			y=9.51692
			origin=371
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=450
		armor_hitpoints=552
		max_hitpoints=450
		max_armor_hitpoints=552
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	581={
		fleet=85
		reserve=4
		ship_design=639
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_combat_drone_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=61.8185
			y=10.9315
			origin=371
			visual_height=0.000000
		}
		target_coordinate={
			x=61.8185
			y=10.9315
			origin=371
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=450
		armor_hitpoints=552
		max_hitpoints=450
		max_armor_hitpoints=552
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	582={
		fleet=85
		reserve=5
		ship_design=639
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_combat_drone_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=60.40448
			y=12.34608
			origin=371
			visual_height=0.000000
		}
		target_coordinate={
			x=60.40448
			y=12.34608
			origin=371
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=450
		armor_hitpoints=552
		max_hitpoints=450
		max_armor_hitpoints=552
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	583={
		fleet=85
		reserve=6
		ship_design=639
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_combat_drone_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=65.35411
			y=10.22365
			origin=371
			visual_height=0.000000
		}
		target_coordinate={
			x=65.35411
			y=10.22365
			origin=371
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=450
		armor_hitpoints=552
		max_hitpoints=450
		max_armor_hitpoints=552
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	584={
		fleet=85
		reserve=7
		ship_design=637
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_drone_destroyer_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=63.94009
			y=11.63823
			origin=371
			visual_height=0.000000
		}
		target_coordinate={
			x=63.94009
			y=11.63823
			origin=371
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=900
		armor_hitpoints=685
		max_hitpoints=900
		max_armor_hitpoints=685
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=4
	}
	585={
		fleet=85
		reserve=8
		ship_design=637
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_drone_destroyer_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=62.52607
			y=13.05281
			origin=371
			visual_height=0.000000
		}
		target_coordinate={
			x=62.52607
			y=13.05281
			origin=371
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=900
		armor_hitpoints=685
		max_hitpoints=900
		max_armor_hitpoints=685
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=4
	}
	586={
		fleet=85
		reserve=9
		ship_design=637
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_drone_destroyer_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=61.11205
			y=14.46739
			origin=371
			visual_height=0.000000
		}
		target_coordinate={
			x=61.11205
			y=14.46739
			origin=371
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=900
		armor_hitpoints=685
		max_hitpoints=900
		max_armor_hitpoints=685
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=4
	}
	587={
		fleet=86
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="Cadmael"
								}
							}
 {
								key="NUMERAL"
								value={
									key="I"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=618
		graphical_culture="ancient_drone_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=38.5985
			y=-12.2885
			origin=371
			visual_height=0.000000
		}
		target_coordinate={
			x=38.5985
			y=-12.2885
			origin=371
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1000
		max_hitpoints=2000
		max_armor_hitpoints=1000
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	588={
		fleet=87
		name={
			key="NAME_Hillos_ship"
		}
		reserve=0
		ship_design=677
		graphical_culture="arthropoid_01"
		coordinate={
			x=47.65477
			y=-256.80904
			origin=36
			visual_height=0.000000
		}
		target_coordinate={
			x=47.65477
			y=-256.80904
			origin=36
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=500
		armor_hitpoints=3
		max_hitpoints=500
		max_armor_hitpoints=3
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
	}
	589={
		fleet=88
		name={
			key="PRT1_SHIP_GrossNegligence"
		}
		reserve=0
		ship_design=761
		graphical_culture="pirate_01"
		section={
			design="pirate_galleon_key"
			slot="mid"
			weapon={
				index=0
				template="POINT_DEFENCE_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="MISSILE_3"
				component_slot="TORPEDO_01"
			}
			weapon={
				index=2
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=3
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=5
				template="LARGE_RED_LASER"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=6
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=7
				template="LARGE_UV_LASER"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=8
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_07"
			}
			weapon={
				index=9
				template="LARGE_MASS_DRIVER_3"
				component_slot="LARGE_GUN_08"
			}
			weapon={
				index=10
				template="POINT_DEFENCE_1"
				component_slot="PD_01"
			}
			weapon={
				index=11
				template="POINT_DEFENCE_1"
				component_slot="PD_02"
			}
			weapon={
				index=12
				template="POINT_DEFENCE_1"
				component_slot="PD_03"
			}
		}
		coordinate={
			x=-78.0003
			y=44.9424
			origin=57
			visual_height=0.000000
		}
		target_coordinate={
			x=-78.0003
			y=44.9424
			origin=57
			visual_height=0.000000
		}
		post_move_angle=-0.52367
		hitpoints=40000
		shield_hitpoints=1560
		armor_hitpoints=3060
		max_hitpoints=40000
		max_shield_hitpoints=1560
		max_armor_hitpoints=3060
		rotation=-0.52367
		forward_x=0.49994
		forward_y=0.86606
		upgrade_progress=0
		next_weapon_index=13
	}
	590={
		fleet=89
		name={
			key="PRT1_SHIP_Solicitor"
		}
		reserve=0
		ship_design=762
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_M1S2M1"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="POINT_DEFENCE_1"
				component_slot="PD_01"
			}
			weapon={
				index=2
				template="LARGE_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MISSILE_2"
				component_slot="TORPEDO_01"
			}
		}
		coordinate={
			x=42.09318
			y=-88.8865
			origin=57
			visual_height=0.000000
		}
		target_coordinate={
			x=42.09318
			y=-88.8865
			origin=57
			visual_height=0.000000
		}
		post_move_angle=2.09466
		hitpoints=700
		shield_hitpoints=125
		armor_hitpoints=335
		max_hitpoints=700
		max_shield_hitpoints=125
		max_armor_hitpoints=335
		rotation=2.09466
		forward_x=-0.86596
		forward_y=-0.5001
		upgrade_progress=0
		next_weapon_index=4
	}
	591={
		fleet=89
		name={
			key="PRT1_SHIP_BlindFury"
		}
		reserve=1
		ship_design=762
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_M1S2M1"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="POINT_DEFENCE_1"
				component_slot="PD_01"
			}
			weapon={
				index=2
				template="LARGE_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MISSILE_2"
				component_slot="TORPEDO_01"
			}
		}
		coordinate={
			x=40.09226
			y=-85.42182
			origin=57
			visual_height=0.000000
		}
		target_coordinate={
			x=40.09226
			y=-85.42182
			origin=57
			visual_height=0.000000
		}
		post_move_angle=2.09466
		hitpoints=700
		shield_hitpoints=125
		armor_hitpoints=335
		max_hitpoints=700
		max_shield_hitpoints=125
		max_armor_hitpoints=335
		rotation=2.09466
		forward_x=-0.86596
		forward_y=-0.5001
		upgrade_progress=0
		next_weapon_index=4
	}
	592={
		fleet=89
		name={
			key="PRT1_SHIP_Obscenity"
		}
		reserve=2
		ship_design=762
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_M1S2M1"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="POINT_DEFENCE_1"
				component_slot="PD_01"
			}
			weapon={
				index=2
				template="LARGE_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MISSILE_2"
				component_slot="TORPEDO_01"
			}
		}
		coordinate={
			x=38.09134
			y=-81.95714
			origin=57
			visual_height=0.000000
		}
		target_coordinate={
			x=38.09134
			y=-81.95714
			origin=57
			visual_height=0.000000
		}
		post_move_angle=2.09466
		hitpoints=700
		shield_hitpoints=125
		armor_hitpoints=335
		max_hitpoints=700
		max_shield_hitpoints=125
		max_armor_hitpoints=335
		rotation=2.09466
		forward_x=-0.86596
		forward_y=-0.5001
		upgrade_progress=0
		next_weapon_index=4
	}
	593={
		fleet=89
		name={
			key="PRT1_SHIP_BluntObject"
		}
		reserve=3
		ship_design=762
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_M1S2M1"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="POINT_DEFENCE_1"
				component_slot="PD_01"
			}
			weapon={
				index=2
				template="LARGE_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MISSILE_2"
				component_slot="TORPEDO_01"
			}
		}
		coordinate={
			x=36.09042
			y=-78.49246
			origin=57
			visual_height=0.000000
		}
		target_coordinate={
			x=36.09042
			y=-78.49246
			origin=57
			visual_height=0.000000
		}
		post_move_angle=2.09466
		hitpoints=700
		shield_hitpoints=125
		armor_hitpoints=335
		max_hitpoints=700
		max_shield_hitpoints=125
		max_armor_hitpoints=335
		rotation=2.09466
		forward_x=-0.86596
		forward_y=-0.5001
		upgrade_progress=0
		next_weapon_index=4
	}
	594={
		fleet=89
		name={
			key="PRT1_SHIP_PieceofJunk"
		}
		reserve=4
		ship_design=762
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_M1S2M1"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="POINT_DEFENCE_1"
				component_slot="PD_01"
			}
			weapon={
				index=2
				template="LARGE_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MISSILE_2"
				component_slot="TORPEDO_01"
			}
		}
		coordinate={
			x=34.0895
			y=-75.02778
			origin=57
			visual_height=0.000000
		}
		target_coordinate={
			x=34.0895
			y=-75.02778
			origin=57
			visual_height=0.000000
		}
		post_move_angle=2.09466
		hitpoints=700
		shield_hitpoints=125
		armor_hitpoints=335
		max_hitpoints=700
		max_shield_hitpoints=125
		max_armor_hitpoints=335
		rotation=2.09466
		forward_x=-0.86596
		forward_y=-0.5001
		upgrade_progress=0
		next_weapon_index=4
	}
	595={
		fleet=89
		name={
			key="PRT1_SHIP_Rabble-rouser"
		}
		reserve=5
		ship_design=762
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_M1S2M1"
			slot="mid"
			weapon={
				index=0
				template="AUTOCANNON_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="POINT_DEFENCE_1"
				component_slot="PD_01"
			}
			weapon={
				index=2
				template="LARGE_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MISSILE_2"
				component_slot="TORPEDO_01"
			}
		}
		coordinate={
			x=46.55832
			y=-88.61792
			origin=57
			visual_height=0.000000
		}
		target_coordinate={
			x=46.55832
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			visual_height=0.000000
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		post_move_angle=2.09466
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		shield_hitpoints=125
		armor_hitpoints=335
		max_hitpoints=700
		max_shield_hitpoints=125
		max_armor_hitpoints=335
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		next_weapon_index=4
	}
	596={
		fleet=89
		name={
			key="PRT1_SHIP_StrangeAeons"
		}
		reserve=6
		ship_design=763
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_L1S2"
			slot="mid"
			weapon={
				index=0
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_BLUE_LASER"
				component_slot="LARGE_GUN_01"
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		}
		coordinate={
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			y=-85.15324
			origin=57
			visual_height=0.000000
		}
		target_coordinate={
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			visual_height=0.000000
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		post_move_angle=2.09466
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		max_hitpoints=700
		max_shield_hitpoints=125
		max_armor_hitpoints=335
		rotation=2.09466
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		next_weapon_index=3
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	597={
		fleet=89
		name={
			key="PRT1_SHIP_Reprehensible"
		}
		reserve=7
		ship_design=763
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_L1S2"
			slot="mid"
			weapon={
				index=0
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_BLUE_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
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			y=-81.68856
			origin=57
			visual_height=0.000000
		}
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			origin=57
			visual_height=0.000000
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		post_move_angle=2.09466
		hitpoints=700
		shield_hitpoints=125
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		max_hitpoints=700
		max_shield_hitpoints=125
		max_armor_hitpoints=335
		rotation=2.09466
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		next_weapon_index=3
	}
	598={
		fleet=89
		name={
			key="PRT1_SHIP_MeatLocker"
		}
		reserve=8
		ship_design=763
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_L1S2"
			slot="mid"
			weapon={
				index=0
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_BLUE_LASER"
				component_slot="LARGE_GUN_01"
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		}
		coordinate={
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			y=-78.22388
			origin=57
			visual_height=0.000000
		}
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			origin=57
			visual_height=0.000000
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		post_move_angle=2.09466
		hitpoints=700
		shield_hitpoints=125
		armor_hitpoints=335
		max_hitpoints=700
		max_shield_hitpoints=125
		max_armor_hitpoints=335
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		next_weapon_index=3
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	599={
		fleet=89
		name={
			key="PRT1_SHIP_Turncoat"
		}
		reserve=9
		ship_design=763
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_L1S2"
			slot="mid"
			weapon={
				index=0
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_BLUE_LASER"
				component_slot="LARGE_GUN_01"
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		}
		coordinate={
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			y=-74.7592
			origin=57
			visual_height=0.000000
		}
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			origin=57
			visual_height=0.000000
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		post_move_angle=2.09466
		hitpoints=700
		shield_hitpoints=125
		armor_hitpoints=335
		max_hitpoints=700
		max_shield_hitpoints=125
		max_armor_hitpoints=335
		rotation=2.09466
		forward_x=-0.86596
		forward_y=-0.5001
		upgrade_progress=0
		next_weapon_index=3
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	600={
		fleet=89
		name={
			key="PRT1_SHIP_Rabble-rouser"
		}
		reserve=10
		ship_design=763
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_L1S2"
			slot="mid"
			weapon={
				index=0
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_BLUE_LASER"
				component_slot="LARGE_GUN_01"
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		}
		coordinate={
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			y=-71.29452
			origin=57
			visual_height=0.000000
		}
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			origin=57
			visual_height=0.000000
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		post_move_angle=2.09466
		hitpoints=700
		shield_hitpoints=125
		armor_hitpoints=335
		max_hitpoints=700
		max_shield_hitpoints=125
		max_armor_hitpoints=335
		rotation=2.09466
		forward_x=-0.86596
		forward_y=-0.5001
		upgrade_progress=0
		next_weapon_index=3
	}
	601={
		fleet=89
		name={
			key="PRT1_SHIP_ForeignObject"
		}
		reserve=11
		ship_design=763
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_L1S2"
			slot="mid"
			weapon={
				index=0
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_BLUE_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
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			origin=57
			visual_height=0.000000
		}
		target_coordinate={
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			origin=57
			visual_height=0.000000
		}
		post_move_angle=2.09466
		hitpoints=700
		shield_hitpoints=125
		armor_hitpoints=335
		max_hitpoints=700
		max_shield_hitpoints=125
		max_armor_hitpoints=335
		rotation=2.09466
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		upgrade_progress=0
		next_weapon_index=3
	}
	602={
		fleet=89
		name={
			key="PRT1_SHIP_Snapperhead"
		}
		reserve=12
		ship_design=763
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_L1S2"
			slot="mid"
			weapon={
				index=0
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_BLUE_LASER"
				component_slot="LARGE_GUN_01"
			}
		}
		coordinate={
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			origin=57
			visual_height=0.000000
		}
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			origin=57
			visual_height=0.000000
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		post_move_angle=2.09466
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		shield_hitpoints=125
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		max_hitpoints=700
		max_shield_hitpoints=125
		max_armor_hitpoints=335
		rotation=2.09466
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		next_weapon_index=3
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	603={
		fleet=89
		name={
			key="PRT1_SHIP_UnderNewOwnership"
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		reserve=13
		ship_design=763
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_L1S2"
			slot="mid"
			weapon={
				index=0
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_BLUE_LASER"
				component_slot="LARGE_GUN_01"
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		}
		coordinate={
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			visual_height=0.000000
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		post_move_angle=2.09466
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		max_hitpoints=700
		max_shield_hitpoints=125
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	604={
		fleet=89
		name={
			key="PRT1_SHIP_LazyMorning"
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		reserve=14
		ship_design=763
		graphical_culture="pirate_01"
		section={
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			slot="mid"
			weapon={
				index=0
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="LARGE_BLUE_LASER"
				component_slot="LARGE_GUN_01"
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		}
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		post_move_angle=2.09466
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		max_shield_hitpoints=125
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	605={
		fleet=89
		name={
			key="PRT1_SHIP_InfiniteLoop"
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		reserve=15
		ship_design=763
		graphical_culture="pirate_01"
		section={
			design="PIRATE_DESTROYER_MID_L1S2"
			slot="mid"
			weapon={
				index=0
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_BLUE_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="LARGE_BLUE_LASER"
				component_slot="LARGE_GUN_01"
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		}
		coordinate={
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		post_move_angle=2.09466
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	606={
		fleet=89
		name={
			key="PRT1_SHIP_TheWorstThing"
		}
		reserve=16
		ship_design=764
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=3
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=4
				template="LARGE_MASS_DRIVER_1"
				component_slot="LARGE_GUN_01"
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		}
		coordinate={
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		post_move_angle=2.09466
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		max_shield_hitpoints=250
		max_armor_hitpoints=674
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		next_weapon_index=5
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	607={
		fleet=89
		name={
			key="PRT1_SHIP_Pockmark"
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		reserve=17
		ship_design=764
		graphical_culture="pirate_01"
		section={
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			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=3
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=4
				template="LARGE_MASS_DRIVER_1"
				component_slot="LARGE_GUN_01"
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	608={
		fleet=89
		name={
			key="PRT1_SHIP_SpiritofZalussa"
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		ship_design=764
		graphical_culture="pirate_01"
		section={
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			slot="mid"
			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=3
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_02"
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				index=4
				template="LARGE_MASS_DRIVER_1"
				component_slot="LARGE_GUN_01"
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		coordinate={
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		}
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		max_hitpoints=2000
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	609={
		fleet=89
		name={
			key="PRT1_SHIP_InconspicuousAsteroid"
		}
		reserve=19
		ship_design=764
		graphical_culture="pirate_01"
		section={
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			slot="mid"
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				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=3
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_MASS_DRIVER_1"
				component_slot="LARGE_GUN_01"
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		}
		coordinate={
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			visual_height=0.000000
		}
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		max_shield_hitpoints=250
		max_armor_hitpoints=674
		rotation=2.09466
		forward_x=-0.86596
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	610={
		fleet=89
		name={
			key="PRT1_SHIP_Footpad"
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		reserve=20
		ship_design=764
		graphical_culture="pirate_01"
		section={
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			slot="mid"
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				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_RED_LASER"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=4
				template="LARGE_MASS_DRIVER_1"
				component_slot="LARGE_GUN_01"
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		}
		coordinate={
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			origin=57
			visual_height=0.000000
		}
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		post_move_angle=2.09466
		hitpoints=2000
		shield_hitpoints=250
		armor_hitpoints=674
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			key="PRT1_SHIP_BrokenRecord"
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		ship_design=764
		graphical_culture="pirate_01"
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				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
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				template="SMALL_RED_LASER"
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			weapon={
				index=2
				template="MISSILE_1"
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			weapon={
				index=3
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=4
				template="LARGE_MASS_DRIVER_1"
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		fleet=89
		name={
			key="PRT1_SHIP_SlappedTogether"
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		ship_design=764
		graphical_culture="pirate_01"
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				template="SMALL_MASS_DRIVER_1"
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			weapon={
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				template="SMALL_RED_LASER"
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			weapon={
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				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=3
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=4
				template="LARGE_MASS_DRIVER_1"
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		fleet=89
		name={
			key="PRT1_SHIP_DairyFarmer"
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		ship_design=764
		graphical_culture="pirate_01"
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				template="SMALL_MASS_DRIVER_1"
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			weapon={
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				template="SMALL_RED_LASER"
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			weapon={
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				template="MISSILE_1"
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			weapon={
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				template="MISSILE_1"
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			weapon={
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				template="LARGE_MASS_DRIVER_1"
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		name={
			key="PRT1_SHIP_BluntObject"
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		ship_design=764
		graphical_culture="pirate_01"
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				template="SMALL_MASS_DRIVER_1"
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			weapon={
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				template="SMALL_RED_LASER"
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			weapon={
				index=2
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=3
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=4
				template="LARGE_MASS_DRIVER_1"
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		name={
			key="PRT1_SHIP_DepthPerception"
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		ship_design=764
		graphical_culture="pirate_01"
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			slot="mid"
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				template="SMALL_MASS_DRIVER_1"
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				template="SMALL_RED_LASER"
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			weapon={
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				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=3
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_02"
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			weapon={
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				template="LARGE_MASS_DRIVER_1"
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		name={
			key="PRT1_SHIP_DesignatedDriver"
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				template="SMALL_MASS_DRIVER_1"
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				template="SMALL_RED_LASER"
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				template="MISSILE_1"
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				template="MISSILE_1"
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			weapon={
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				template="LARGE_MASS_DRIVER_1"
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			key="PRT1_SHIP_Outlaw"
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				template="SMALL_MASS_DRIVER_1"
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				template="SMALL_RED_LASER"
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			weapon={
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				template="MISSILE_1"
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				template="MISSILE_1"
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			key="PRT1_SHIP_AttentionSeeker"
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				template="SMALL_MASS_DRIVER_1"
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				template="MISSILE_1"
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			key="PRT1_SHIP_Scalawag"
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				template="MISSILE_1"
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				component_slot="MEDIUM_GUN_02"
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			key="PRT1_SHIP_CriminallyInsane"
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				template="MISSILE_1"
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				template="MISSILE_1"
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				template="SMALL_RED_LASER"
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				template="MISSILE_1"
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				template="MISSILE_1"
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				template="SMALL_MASS_DRIVER_1"
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				template="SMALL_RED_LASER"
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				index=2
				template="MISSILE_1"
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				template="SMALL_MASS_DRIVER_1"
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				template="SMALL_RED_LASER"
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				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=3
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=4
				template="LARGE_MASS_DRIVER_1"
				component_slot="LARGE_GUN_01"
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		max_shield_hitpoints=250
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			key="PRT1_SHIP_WigglingBait"
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		ship_design=764
		graphical_culture="pirate_01"
		section={
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			weapon={
				index=0
				template="SMALL_MASS_DRIVER_1"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_RED_LASER"
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			weapon={
				index=2
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=3
				template="MISSILE_1"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=4
				template="LARGE_MASS_DRIVER_1"
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		next_weapon_index=5
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		fleet=89
		name={
			key="PRT1_SHIP_Jabberwock"
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		reserve=36
		ship_design=765
		graphical_culture="pirate_01"
		section={
			design="PIRATE_CORVETTE_MID_M1S1"
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			weapon={
				index=0
				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=1
				template="AUTOCANNON_1"
				component_slot="SMALL_GUN_01"
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		}
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		max_shield_hitpoints=50
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		name={
			key="PRT1_SHIP_Footpad"
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		reserve=37
		ship_design=765
		graphical_culture="pirate_01"
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			design="PIRATE_CORVETTE_MID_M1S1"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MASS_DRIVER_2"
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			weapon={
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				template="AUTOCANNON_1"
				component_slot="SMALL_GUN_01"
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		name={
			key="PRT1_SHIP_Sourpuss"
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		ship_design=765
		graphical_culture="pirate_01"
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				template="MEDIUM_MASS_DRIVER_2"
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			weapon={
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				template="AUTOCANNON_1"
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			key="PRT1_SHIP_Target"
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		ship_design=765
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			design="PIRATE_CORVETTE_MID_M1S1"
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			weapon={
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				template="MEDIUM_MASS_DRIVER_2"
				component_slot="MEDIUM_GUN_01"
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			weapon={
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				template="AUTOCANNON_1"
				component_slot="SMALL_GUN_01"
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		name={
			key="PRT1_SHIP_DoubleJeopardy"
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		ship_design=767
		graphical_culture="pirate_01"
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			design="PIRATE_CORVETTE_MID_M1S1"
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				template="SMALL_MASS_DRIVER_1"
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			weapon={
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				template="MEDIUM_MASS_DRIVER_1"
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		}
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			key="PRT1_SHIP_StrangeAeons"
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				template="SMALL_MASS_DRIVER_1"
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			weapon={
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				template="MEDIUM_MASS_DRIVER_1"
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				template="MEDIUM_MASS_DRIVER_1"
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			key="PRT1_SHIP_Malaise"
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				template="MEDIUM_MASS_DRIVER_1"
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			key="PRT1_SHIP_MeatLocker"
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				template="MEDIUM_MASS_DRIVER_1"
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	640={
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			key="PRT1_SHIP_KillingImplement"
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				template="MEDIUM_MASS_DRIVER_1"
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				template="SMALL_MASS_DRIVER_1"
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				template="MEDIUM_MASS_DRIVER_1"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
				component_slot="SMALL_GUN_04"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
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			weapon={
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				template="LARGE_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="LARGE_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
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			weapon={
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				template="LARGE_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
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			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="LARGE_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
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			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="LARGE_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="LARGE_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				index=4
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		reserve=0
		ship_design=883
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				template="LARGE_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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		rotation=2.5136
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		ship_design=883
		graphical_culture="arthropoid_01"
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				template="LARGE_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_01"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
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			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
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		rotation=2.5136
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	810={
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		reserve=2
		ship_design=884
		graphical_culture="arthropoid_01"
		section={
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		reserve=3
		ship_design=884
		graphical_culture="arthropoid_01"
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		post_move_angle=2.5136
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		ship_design=884
		graphical_culture="arthropoid_01"
		section={
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		reserve=5
		ship_design=884
		graphical_culture="arthropoid_01"
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		ship_design=884
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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	820={
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=35.9767
			y=-23.64554
			origin=228
			visual_height=0.000000
		}
		target_coordinate={
			x=35.9767
			y=-23.64554
			origin=228
			visual_height=0.000000
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		post_move_angle=2.5136
		hitpoints=520
		max_hitpoints=520
		rotation=2.5136
		forward_x=-0.58747
		forward_y=-0.80925
		upgrade_progress=0
		next_weapon_index=3
	}
	838={
		fleet=107
		reserve=30
		ship_design=885
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_small_yellow_elite_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=34.35802
			y=-22.47046
			origin=228
			visual_height=0.000000
		}
		target_coordinate={
			x=34.35802
			y=-22.47046
			origin=228
			visual_height=0.000000
		}
		post_move_angle=2.5136
		hitpoints=520
		max_hitpoints=520
		rotation=2.5136
		forward_x=-0.58747
		forward_y=-0.80925
		upgrade_progress=0
		next_weapon_index=3
	}
	839={
		fleet=107
		reserve=31
		ship_design=885
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_small_yellow_elite_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=32.73934
			y=-21.29538
			origin=228
			visual_height=0.000000
		}
		target_coordinate={
			x=32.73934
			y=-21.29538
			origin=228
			visual_height=0.000000
		}
		post_move_angle=2.5136
		hitpoints=520
		max_hitpoints=520
		rotation=2.5136
		forward_x=-0.58747
		forward_y=-0.80925
		upgrade_progress=0
		next_weapon_index=3
	}
	840={
		fleet=108
		reserve=0
		ship_design=886
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_large_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
			x=28.82526
			y=28.38076
			origin=228
			visual_height=0.000000
		}
		target_coordinate={
			x=28.82526
			y=28.38076
			origin=228
			visual_height=0.000000
		}
		post_move_angle=-2.5136
		hitpoints=1620
		max_hitpoints=1620
		rotation=-2.5136
		forward_x=0.58748
		forward_y=-0.80924
		upgrade_progress=0
		next_weapon_index=5
	}
	841={
		fleet=108
		reserve=1
		ship_design=886
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_large_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
			x=27.20754
			y=27.20438
			origin=228
			visual_height=0.000000
		}
		target_coordinate={
			x=27.20754
			y=27.20438
			origin=228
			visual_height=0.000000
		}
		post_move_angle=-2.5136
		hitpoints=1620
		max_hitpoints=1620
		rotation=-2.5136
		forward_x=0.58748
		forward_y=-0.80924
		upgrade_progress=0
		next_weapon_index=5
	}
	842={
		fleet=108
		reserve=2
		ship_design=886
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_large_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
			x=25.58982
			y=26.028
			origin=228
			visual_height=0.000000
		}
		target_coordinate={
			x=25.58982
			y=26.028
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			visual_height=0.000000
		}
		post_move_angle=-2.5136
		hitpoints=1620
		max_hitpoints=1620
		rotation=-2.5136
		forward_x=0.58748
		forward_y=-0.80924
		upgrade_progress=0
		next_weapon_index=5
	}
	843={
		fleet=108
		reserve=3
		ship_design=886
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_large_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
			x=23.9721
			y=24.85162
			origin=228
			visual_height=0.000000
		}
		target_coordinate={
			x=23.9721
			y=24.85162
			origin=228
			visual_height=0.000000
		}
		post_move_angle=-2.5136
		hitpoints=1620
		max_hitpoints=1620
		rotation=-2.5136
		forward_x=0.58748
		forward_y=-0.80924
		upgrade_progress=0
		next_weapon_index=5
	}
	844={
		fleet=108
		reserve=4
		ship_design=887
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_medium_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=31.61936
			y=27.93942
			origin=228
			visual_height=0.000000
		}
		target_coordinate={
			x=31.61936
			y=27.93942
			origin=228
			visual_height=0.000000
		}
		post_move_angle=-2.5136
		hitpoints=870
		max_hitpoints=870
		rotation=-2.5136
		forward_x=0.58748
		forward_y=-0.80924
		upgrade_progress=0
		next_weapon_index=5
	}
	845={
		fleet=108
		reserve=5
		ship_design=887
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_medium_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=30.00164
			y=26.76304
			origin=228
			visual_height=0.000000
		}
		target_coordinate={
			x=30.00164
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			visual_height=0.000000
		}
		post_move_angle=-2.5136
		hitpoints=870
		max_hitpoints=870
		rotation=-2.5136
		forward_x=0.58748
		forward_y=-0.80924
		upgrade_progress=0
		next_weapon_index=5
	}
	846={
		fleet=108
		reserve=6
		ship_design=887
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_medium_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=28.38392
			y=25.58666
			origin=228
			visual_height=0.000000
		}
		target_coordinate={
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			visual_height=0.000000
		}
		post_move_angle=-2.5136
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		max_hitpoints=870
		rotation=-2.5136
		forward_x=0.58748
		forward_y=-0.80924
		upgrade_progress=0
		next_weapon_index=5
	}
	847={
		fleet=108
		reserve=7
		ship_design=887
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_medium_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=26.7662
			y=24.41028
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			visual_height=0.000000
		}
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			visual_height=0.000000
		}
		post_move_angle=-2.5136
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		max_hitpoints=870
		rotation=-2.5136
		forward_x=0.58748
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		upgrade_progress=0
		next_weapon_index=5
	}
	848={
		fleet=108
		reserve=8
		ship_design=887
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_medium_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
		coordinate={
			x=25.14848
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			origin=228
			visual_height=0.000000
		}
		target_coordinate={
			x=25.14848
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			visual_height=0.000000
		}
		post_move_angle=-2.5136
		hitpoints=870
		max_hitpoints=870
		rotation=-2.5136
		forward_x=0.58748
		forward_y=-0.80924
		upgrade_progress=0
		next_weapon_index=5
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	849={
		fleet=108
		reserve=9
		ship_design=887
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_medium_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
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			visual_height=0.000000
		}
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		max_hitpoints=870
		rotation=-2.5136
		forward_x=0.58748
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		upgrade_progress=0
		next_weapon_index=5
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	850={
		fleet=108
		reserve=10
		ship_design=887
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_medium_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
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			visual_height=0.000000
		}
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		}
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		max_hitpoints=870
		rotation=-2.5136
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		upgrade_progress=0
		next_weapon_index=5
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	851={
		fleet=108
		reserve=11
		ship_design=887
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_medium_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
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		reserve=29
		ship_design=888
		graphical_culture="arthropoid_01"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		rotation=-2.5136
		forward_x=0.58748
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		reserve=30
		ship_design=888
		graphical_culture="arthropoid_01"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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			visual_height=0.000000
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		rotation=-2.5136
		forward_x=0.58748
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		reserve=31
		ship_design=888
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_small_blue_elite_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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			visual_height=0.000000
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		max_hitpoints=520
		rotation=-2.5136
		forward_x=0.58748
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		fleet=109
		reserve=0
		ship_design=889
		graphical_culture="arthropoid_01"
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			design="crystal_ship_large_green_elite_section"
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			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
		coordinate={
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		target_coordinate={
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		post_move_angle=-1.2568
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		max_hitpoints=1620
		rotation=-1.2568
		forward_x=0.9512
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		next_weapon_index=5
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	873={
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		reserve=1
		ship_design=889
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_large_green_elite_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
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			visual_height=0.000000
		}
		target_coordinate={
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		post_move_angle=-1.2568
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		max_hitpoints=1620
		rotation=-1.2568
		forward_x=0.9512
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		reserve=2
		ship_design=889
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_large_green_elite_section"
			slot="mid"
			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
			}
		}
		coordinate={
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		}
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		rotation=-1.2568
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	875={
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		reserve=3
		ship_design=889
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_large_green_elite_section"
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			weapon={
				index=0
				template="LARGE_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
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		}
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		reserve=4
		ship_design=889
		graphical_culture="arthropoid_01"
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				template="LARGE_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
		coordinate={
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		}
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		ship_design=889
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			weapon={
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				template="LARGE_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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	878={
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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	880={
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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	882={
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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				component_slot="SMALL_GUN_03"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_04"
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				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_02"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				index=3
				template="SPACE_WHALE_WEAPON"
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				template="SPACE_WHALE_WEAPON"
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				template="SMALL_MINING_LASER"
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				template="MEDIUM_MINING_LASER"
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				template="SMALL_MINING_LASER"
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				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		coordinate={
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				template="MEDIUM_MINING_LASER"
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			weapon={
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				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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				template="MEDIUM_MINING_LASER"
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			weapon={
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				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
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				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="Meneth"
								}
							}
 {
								key="NUMERAL"
								value={
									key="I"
									literal=yes
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							}
 
						}
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				}
 
			}
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
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				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			weapon={
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				template="SMALL_SPACE_AMOEBA_WEAPON"
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			strike_craft={
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				launch_time=0
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		}
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				template="LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
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		rotation=2.35681
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		next_weapon_index=5
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		ship_design=1002
		graphical_culture="arthropoid_01"
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			weapon={
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				template="LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		graphical_culture="arthropoid_01"
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				template="LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
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		post_move_angle=2.35681
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	972={
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		ship_design=1002
		graphical_culture="arthropoid_01"
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				template="LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
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			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
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			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
		coordinate={
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	973={
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		ship_design=1002
		graphical_culture="arthropoid_01"
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				template="LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="LARGE_GUN_01"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
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			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
		coordinate={
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		post_move_angle=2.35681
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	974={
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		ship_design=1002
		graphical_culture="arthropoid_01"
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				template="LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="LARGE_GUN_01"
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			weapon={
				index=1
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
		coordinate={
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		}
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		post_move_angle=2.35681
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				template="LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="LARGE_GUN_01"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=2
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=3
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_03"
			}
			weapon={
				index=4
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_04"
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		}
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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		}
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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		ship_design=1004
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		ship_design=1004
		graphical_culture="arthropoid_01"
		section={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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		ship_design=1004
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		section={
			design="crystal_ship_small_blue_section"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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			visual_height=0.000000
		}
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		rotation=2.35681
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		reserve=2
		ship_design=1004
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
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				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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			visual_height=0.000000
		}
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		}
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		reserve=3
		ship_design=1004
		graphical_culture="arthropoid_01"
		section={
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			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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			visual_height=0.000000
		}
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		}
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		ship_design=1004
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				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
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			visual_height=0.000000
		}
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		}
		post_move_angle=2.35681
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		forward_x=-0.70667
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	}
	1010={
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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		}
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				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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		ship_design=1003
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				index=0
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
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	1020={
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		reserve=1
		ship_design=1003
		graphical_culture="arthropoid_01"
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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		}
		coordinate={
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		}
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		post_move_angle=2.35681
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		rotation=2.35681
		forward_x=-0.70667
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	1021={
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		ship_design=1003
		graphical_culture="arthropoid_01"
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			weapon={
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				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
			}
		}
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		}
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	1022={
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		ship_design=1004
		graphical_culture="arthropoid_01"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
		coordinate={
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			visual_height=0.000000
		}
		target_coordinate={
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		}
		post_move_angle=2.35681
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		rotation=2.35681
		forward_x=-0.70667
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	1023={
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		reserve=4
		ship_design=1004
		graphical_culture="arthropoid_01"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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			visual_height=0.000000
		}
		target_coordinate={
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		post_move_angle=2.35681
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		rotation=2.35681
		forward_x=-0.70667
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		next_weapon_index=3
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	1024={
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		reserve=5
		ship_design=1004
		graphical_culture="arthropoid_01"
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			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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	1025={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=4
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_04"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
				index=3
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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		}
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			weapon={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SPACE_WHALE_WEAPON"
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				template="SPACE_WHALE_WEAPON"
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			weapon={
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				template="SPACE_WHALE_WEAPON"
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				template="SPACE_WHALE_WEAPON"
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				template="SPACE_WHALE_WEAPON"
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				template="SPACE_WHALE_WEAPON"
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		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=2
	}
	1088={
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		reserve=4
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
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			origin=415
			visual_height=0.000000
		}
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		}
		post_move_angle=2.35681
		hitpoints=200
		armor_hitpoints=431
		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=2.35681
		forward_x=-0.70667
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		upgrade_progress=0
		next_weapon_index=2
	}
	1089={
		fleet=130
		reserve=5
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
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			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
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		}
		coordinate={
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		post_move_angle=2.35681
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		max_armor_hitpoints=431
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	1090={
		fleet=130
		reserve=6
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=16.13561
			y=11.89215
			origin=415
			visual_height=0.000000
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		target_coordinate={
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			origin=415
			visual_height=0.000000
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		post_move_angle=2.35681
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		armor_hitpoints=431
		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=2.35681
		forward_x=-0.70667
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		next_weapon_index=2
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	1091={
		fleet=130
		reserve=7
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=14.72159
			y=13.30673
			origin=415
			visual_height=0.000000
		}
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			origin=415
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=200
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		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=2.35681
		forward_x=-0.70667
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		upgrade_progress=0
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	1092={
		fleet=130
		reserve=8
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=13.30757
			y=14.72131
			origin=415
			visual_height=0.000000
		}
		target_coordinate={
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			origin=415
			visual_height=0.000000
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		post_move_angle=2.35681
		hitpoints=200
		armor_hitpoints=431
		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=2
	}
	1093={
		fleet=130
		reserve=9
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=11.89355
			y=16.13589
			origin=415
			visual_height=0.000000
		}
		target_coordinate={
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			origin=415
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=200
		armor_hitpoints=431
		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=2
	}
	1094={
		fleet=130
		reserve=10
		ship_design=639
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_combat_drone_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=16.84318
			y=14.01346
			origin=415
			visual_height=0.000000
		}
		target_coordinate={
			x=16.84318
			y=14.01346
			origin=415
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=450
		armor_hitpoints=552
		max_hitpoints=450
		max_armor_hitpoints=552
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1095={
		fleet=130
		reserve=11
		ship_design=639
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_combat_drone_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=15.42916
			y=15.42804
			origin=415
			visual_height=0.000000
		}
		target_coordinate={
			x=15.42916
			y=15.42804
			origin=415
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=450
		armor_hitpoints=552
		max_hitpoints=450
		max_armor_hitpoints=552
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1096={
		fleet=130
		reserve=12
		ship_design=639
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_combat_drone_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=14.01514
			y=16.84262
			origin=415
			visual_height=0.000000
		}
		target_coordinate={
			x=14.01514
			y=16.84262
			origin=415
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=450
		armor_hitpoints=552
		max_hitpoints=450
		max_armor_hitpoints=552
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1097={
		fleet=131
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Horschim"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=618
		graphical_culture="ancient_drone_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-12.6
			y=-12.6
			origin=415
			visual_height=0.000000
		}
		target_coordinate={
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			y=-12.6
			origin=415
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1000
		max_hitpoints=2000
		max_armor_hitpoints=1000
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1098={
		fleet=132
		reserve=0
		ship_design=486
		graphical_culture="fungoid_01"
		section={
			design="space_amoeba_small_yellow_teal"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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			y=72.94848
			origin=423
			visual_height=0.000000
		}
		target_coordinate={
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			y=72.94848
			origin=423
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=300
		armor_hitpoints=100
		max_hitpoints=300
		max_armor_hitpoints=100
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1099={
		fleet=132
		reserve=1
		ship_design=486
		graphical_culture="fungoid_01"
		section={
			design="space_amoeba_small_yellow_teal"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=115.70326
			y=73.65521
			origin=423
			visual_height=0.000000
		}
		target_coordinate={
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			y=73.65521
			origin=423
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=300
		armor_hitpoints=100
		max_hitpoints=300
		max_armor_hitpoints=100
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1100={
		fleet=132
		reserve=2
		ship_design=486
		graphical_culture="fungoid_01"
		section={
			design="space_amoeba_small_yellow_teal"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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			y=75.06979
			origin=423
			visual_height=0.000000
		}
		target_coordinate={
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		}
		post_move_angle=2.35681
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		armor_hitpoints=100
		max_hitpoints=300
		max_armor_hitpoints=100
		rotation=2.35681
		forward_x=-0.70667
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		upgrade_progress=0
		next_weapon_index=3
	}
	1101={
		fleet=132
		reserve=3
		ship_design=486
		graphical_culture="fungoid_01"
		section={
			design="space_amoeba_small_yellow_teal"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
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		}
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		armor_hitpoints=100
		max_hitpoints=300
		max_armor_hitpoints=100
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1102={
		fleet=132
		reserve=4
		ship_design=485
		graphical_culture="fungoid_01"
		section={
			design="space_amoeba_large_yellow_teal"
			slot="mid"
			weapon={
				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
		}
		coordinate={
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			y=76.48381
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			visual_height=0.000000
		}
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		}
		post_move_angle=2.35681
		hitpoints=2000
		armor_hitpoints=1500
		max_hitpoints=2000
		max_armor_hitpoints=1500
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1103={
		fleet=133
		reserve=0
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=14.62034
			y=58.57196
			origin=431
			visual_height=0.000000
		}
		target_coordinate={
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			origin=431
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		}
		post_move_angle=2.35681
		hitpoints=200
		armor_hitpoints=431
		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=2
	}
	1104={
		fleet=133
		reserve=1
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
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			visual_height=0.000000
		}
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		}
		post_move_angle=2.35681
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		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=2.35681
		forward_x=-0.70667
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		upgrade_progress=0
		next_weapon_index=2
	}
	1105={
		fleet=133
		reserve=2
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
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			visual_height=0.000000
		}
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		}
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		max_hitpoints=200
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		rotation=2.35681
		forward_x=-0.70667
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		upgrade_progress=0
		next_weapon_index=2
	}
	1106={
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		reserve=3
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
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			visual_height=0.000000
		}
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		}
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		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=2
	}
	1107={
		fleet=133
		reserve=4
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=17.4495
			y=61.4
			origin=431
			visual_height=0.000000
		}
		target_coordinate={
			x=17.4495
			y=61.4
			origin=431
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=200
		armor_hitpoints=431
		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=2
	}
	1108={
		fleet=133
		reserve=5
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=16.03548
			y=62.81458
			origin=431
			visual_height=0.000000
		}
		target_coordinate={
			x=16.03548
			y=62.81458
			origin=431
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=200
		armor_hitpoints=431
		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=2
	}
	1109={
		fleet=133
		reserve=6
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=20.98511
			y=60.69215
			origin=431
			visual_height=0.000000
		}
		target_coordinate={
			x=20.98511
			y=60.69215
			origin=431
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=200
		armor_hitpoints=431
		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=2
	}
	1110={
		fleet=133
		reserve=7
		ship_design=638
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_mining_drone_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=19.57109
			y=62.10673
			origin=431
			visual_height=0.000000
		}
		target_coordinate={
			x=19.57109
			y=62.10673
			origin=431
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=200
		armor_hitpoints=431
		max_hitpoints=200
		max_armor_hitpoints=431
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=2
	}
	1111={
		fleet=133
		reserve=8
		ship_design=639
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_combat_drone_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=18.15707
			y=63.52131
			origin=431
			visual_height=0.000000
		}
		target_coordinate={
			x=18.15707
			y=63.52131
			origin=431
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=450
		armor_hitpoints=552
		max_hitpoints=450
		max_armor_hitpoints=552
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1112={
		fleet=133
		reserve=9
		ship_design=639
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_combat_drone_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=16.74305
			y=64.93589
			origin=431
			visual_height=0.000000
		}
		target_coordinate={
			x=16.74305
			y=64.93589
			origin=431
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=450
		armor_hitpoints=552
		max_hitpoints=450
		max_armor_hitpoints=552
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1113={
		fleet=133
		reserve=10
		ship_design=639
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_combat_drone_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=22.39969
			y=62.10617
			origin=431
			visual_height=0.000000
		}
		target_coordinate={
			x=22.39969
			y=62.10617
			origin=431
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=450
		armor_hitpoints=552
		max_hitpoints=450
		max_armor_hitpoints=552
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1114={
		fleet=133
		reserve=11
		ship_design=639
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_combat_drone_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=20.98567
			y=63.52075
			origin=431
			visual_height=0.000000
		}
		target_coordinate={
			x=20.98567
			y=63.52075
			origin=431
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=450
		armor_hitpoints=552
		max_hitpoints=450
		max_armor_hitpoints=552
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1115={
		fleet=133
		reserve=12
		ship_design=637
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_drone_destroyer_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=19.57165
			y=64.93533
			origin=431
			visual_height=0.000000
		}
		target_coordinate={
			x=19.57165
			y=64.93533
			origin=431
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=900
		armor_hitpoints=685
		max_hitpoints=900
		max_armor_hitpoints=685
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=4
	}
	1116={
		fleet=133
		reserve=13
		ship_design=637
		graphical_culture="ancient_drone_01"
		section={
			design="ancient_drone_destroyer_section"
			slot="mid"
			weapon={
				index=0
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_01"
			}
			weapon={
				index=1
				template="MEDIUM_MINING_LASER"
				component_slot="MEDIUM_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=3
				template="SMALL_MINING_LASER"
				component_slot="SMALL_GUN_02"
			}
		}
		coordinate={
			x=18.15763
			y=66.34991
			origin=431
			visual_height=0.000000
		}
		target_coordinate={
			x=18.15763
			y=66.34991
			origin=431
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=900
		armor_hitpoints=685
		max_hitpoints=900
		max_armor_hitpoints=685
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=4
	}
	1117={
		fleet=134
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="Jezemei"
								}
							}
 {
								key="NUMERAL"
								value={
									key="I"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=618
		graphical_culture="ancient_drone_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-5.7705
			y=38.18
			origin=431
			visual_height=0.000000
		}
		target_coordinate={
			x=-5.7705
			y=38.18
			origin=431
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1000
		max_hitpoints=2000
		max_armor_hitpoints=1000
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1118={
		fleet=135
		reserve=0
		ship_design=402
		graphical_culture="avian_01"
		section={
			design="space_whale_1_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
			}
			weapon={
				index=3
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_04"
			}
			weapon={
				index=4
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_05"
			}
		}
		coordinate={
			x=-99.86713
			y=41.73966
			origin=448
			visual_height=0.000000
		}
		target_coordinate={
			x=-99.86713
			y=41.73966
			origin=448
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=4000
		armor_hitpoints=2000
		max_hitpoints=4000
		max_armor_hitpoints=2000
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=5
	}
	1119={
		fleet=135
		reserve=1
		ship_design=404
		graphical_culture="avian_01"
		section={
			design="space_whale_3_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-101.98928
			y=38.20433
			origin=448
			visual_height=0.000000
		}
		target_coordinate={
			x=-101.98928
			y=38.20433
			origin=448
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=1500
		armor_hitpoints=1200
		max_hitpoints=1500
		max_armor_hitpoints=1200
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1120={
		fleet=135
		reserve=2
		ship_design=404
		graphical_culture="avian_01"
		section={
			design="space_whale_3_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-99.86769
			y=38.91106
			origin=448
			visual_height=0.000000
		}
		target_coordinate={
			x=-99.86769
			y=38.91106
			origin=448
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=1500
		armor_hitpoints=1200
		max_hitpoints=1500
		max_armor_hitpoints=1200
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1121={
		fleet=135
		reserve=3
		ship_design=404
		graphical_culture="avian_01"
		section={
			design="space_whale_3_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-101.28171
			y=40.32564
			origin=448
			visual_height=0.000000
		}
		target_coordinate={
			x=-101.28171
			y=40.32564
			origin=448
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=1500
		armor_hitpoints=1200
		max_hitpoints=1500
		max_armor_hitpoints=1200
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1122={
		fleet=135
		reserve=4
		ship_design=404
		graphical_culture="avian_01"
		section={
			design="space_whale_3_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_WHALE_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-98.45311
			y=40.32508
			origin=448
			visual_height=0.000000
		}
		target_coordinate={
			x=-98.45311
			y=40.32508
			origin=448
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=1500
		armor_hitpoints=1200
		max_hitpoints=1500
		max_armor_hitpoints=1200
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1123={
		fleet=136
		name={
			key="NAME_Shardling"
		}
		reserve=0
		ship_design=1004
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-4.00338
			y=-70.31724
			origin=478
			visual_height=0.000000
		}
		target_coordinate={
			x=-4.00338
			y=-70.31724
			origin=478
			visual_height=0.000000
		}
		post_move_angle=1.571
		hitpoints=520
		max_hitpoints=520
		rotation=1.571
		forward_x=-1
		forward_y=-0.0002
		upgrade_progress=0
		next_weapon_index=3
	}
	1124={
		fleet=136
		name={
			key="NAME_Shardling"
		}
		reserve=1
		ship_design=1004
		graphical_culture="arthropoid_01"
		section={
			design="crystal_ship_small_blue_section"
			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-1.99413
			y=-71.32134
			origin=478
			visual_height=0.000000
		}
		target_coordinate={
			x=-1.99413
			y=-71.32134
			origin=478
			visual_height=0.000000
		}
		post_move_angle=1.571
		hitpoints=520
		max_hitpoints=520
		rotation=1.571
		forward_x=-1
		forward_y=-0.0002
		upgrade_progress=0
		next_weapon_index=3
	}
	1125={
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		name={
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
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			slot="mid"
			weapon={
				index=0
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=6.57146
			y=177.80015
			origin=522
			visual_height=0.000000
		}
		target_coordinate={
			x=6.57146
			y=177.80015
			origin=522
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=520
		max_hitpoints=520
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1195={
		fleet=143
		reserve=0
		ship_design=365
		graphical_culture="arthropoid_01"
		section={
			design="space_cloud_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_07"
			}
			weapon={
				index=7
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_08"
			}
		}
		coordinate={
			x=10.62
			y=10.62
			origin=554
			visual_height=0.000000
		}
		target_coordinate={
			x=10.62
			y=10.62
			origin=554
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=4000
		shield_hitpoints=10000
		max_hitpoints=4000
		max_shield_hitpoints=10000
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=8
	}
	1196={
		fleet=144
		reserve=0
		ship_design=482
		graphical_culture="fungoid_01"
		section={
			design="space_amoeba_small_zebra_blue"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-109.87564
			y=-32.41786
			origin=564
			visual_height=0.000000
		}
		target_coordinate={
			x=-109.87564
			y=-32.41786
			origin=564
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=300
		armor_hitpoints=100
		max_hitpoints=300
		max_armor_hitpoints=100
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1197={
		fleet=144
		reserve=1
		ship_design=482
		graphical_culture="fungoid_01"
		section={
			design="space_amoeba_small_zebra_blue"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-103.51087
			y=-30.29767
			origin=564
			visual_height=0.000000
		}
		target_coordinate={
			x=-103.51087
			y=-30.29767
			origin=564
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=300
		armor_hitpoints=100
		max_hitpoints=300
		max_armor_hitpoints=100
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1198={
		fleet=144
		reserve=2
		ship_design=482
		graphical_culture="fungoid_01"
		section={
			design="space_amoeba_small_zebra_blue"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-107.75293
			y=-26.05393
			origin=564
			visual_height=0.000000
		}
		target_coordinate={
			x=-107.75293
			y=-26.05393
			origin=564
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=300
		armor_hitpoints=100
		max_hitpoints=300
		max_armor_hitpoints=100
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1199={
		fleet=144
		reserve=3
		ship_design=482
		graphical_culture="fungoid_01"
		section={
			design="space_amoeba_small_zebra_blue"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-97.1461
			y=-28.17748
			origin=564
			visual_height=0.000000
		}
		target_coordinate={
			x=-97.1461
			y=-28.17748
			origin=564
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=300
		armor_hitpoints=100
		max_hitpoints=300
		max_armor_hitpoints=100
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1200={
		fleet=144
		reserve=4
		ship_design=482
		graphical_culture="fungoid_01"
		section={
			design="space_amoeba_small_zebra_blue"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-101.38816
			y=-23.93374
			origin=564
			visual_height=0.000000
		}
		target_coordinate={
			x=-101.38816
			y=-23.93374
			origin=564
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=300
		armor_hitpoints=100
		max_hitpoints=300
		max_armor_hitpoints=100
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1201={
		fleet=144
		reserve=5
		ship_design=482
		graphical_culture="fungoid_01"
		section={
			design="space_amoeba_small_zebra_blue"
			slot="mid"
			weapon={
				index=0
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_03"
			}
		}
		coordinate={
			x=-105.63022
			y=-19.69
			origin=564
			visual_height=0.000000
		}
		target_coordinate={
			x=-105.63022
			y=-19.69
			origin=564
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=300
		armor_hitpoints=100
		max_hitpoints=300
		max_armor_hitpoints=100
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1202={
		fleet=144
		reserve=6
		ship_design=481
		graphical_culture="fungoid_01"
		section={
			design="space_amoeba_large_zebra_blue"
			slot="mid"
			weapon={
				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=-95.02339
			y=-21.81355
			origin=564
			visual_height=0.000000
		}
		target_coordinate={
			x=-95.02339
			y=-21.81355
			origin=564
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=2000
		armor_hitpoints=1500
		max_hitpoints=2000
		max_armor_hitpoints=1500
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1203={
		fleet=144
		reserve=7
		ship_design=481
		graphical_culture="fungoid_01"
		section={
			design="space_amoeba_large_zebra_blue"
			slot="mid"
			weapon={
				index=0
				template="LARGE_SPACE_AMOEBA_WEAPON"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_01"
			}
			weapon={
				index=2
				template="SMALL_SPACE_AMOEBA_WEAPON"
				component_slot="SMALL_GUN_02"
			}
			strike_craft={
				template="AMOEBA_STRIKE_CRAFT"
				component_slot="STRIKE_CRAFT_01"
				count=8
				launch_time=0
			}
		}
		coordinate={
			x=-99.26545
			y=-17.56981
			origin=564
			visual_height=0.000000
		}
		target_coordinate={
			x=-99.26545
			y=-17.56981
			origin=564
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=2000
		armor_hitpoints=1500
		max_hitpoints=2000
		max_armor_hitpoints=1500
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=3
	}
	1204={
		fleet=145
		name={
			key="STARBASE_STATION_NAME_FORMAT_NON_PRIMARY"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Thirimora"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=1149
		graphical_culture="fallen_empire_02"
		section={
			design="OUTPOST_STARBASE_SECTION"
			slot="core"
			weapon={
				index=2
				template="TORPEDO_3"
				component_slot="MEDIUM_GUN_01"
			}
		}
		coordinate={
			x=19.29
			y=-19.29
			origin=563
			visual_height=0.000000
		}
		target_coordinate={
			x=19.29
			y=-19.29
			origin=563
			visual_height=0.000000
		}
		post_move_angle=0.78519
		hitpoints=5000
		shield_hitpoints=1665
		armor_hitpoints=4305
		max_hitpoints=5000
		max_shield_hitpoints=1665
		max_armor_hitpoints=4305
		rotation=0.78519
		forward_x=-0.70696
		forward_y=0.70726
		upgrade_progress=0
		next_weapon_index=3
		disable_at_health=0
		enable_at_health=0.05
	}
	1205={
		fleet=146
		name={
			key="NAME_VLUUR"
		}
		reserve=0
		ship_design=365
		graphical_culture="avian_01"
		section={
			design="space_cloud_section"
			slot="mid"
			weapon={
				index=0
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_01"
			}
			weapon={
				index=1
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_02"
			}
			weapon={
				index=2
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_03"
			}
			weapon={
				index=3
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_04"
			}
			weapon={
				index=4
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_05"
			}
			weapon={
				index=5
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_06"
			}
			weapon={
				index=6
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_07"
			}
			weapon={
				index=7
				template="SPACE_CLOUD_LIGHTNING"
				component_slot="LARGE_GUN_08"
			}
		}
		coordinate={
			x=135.36511
			y=146.50411
			origin=379
			visual_height=0.000000
		}
		target_coordinate={
			x=135.36511
			y=146.50411
			origin=379
			visual_height=0.000000
		}
		post_move_angle=2.35681
		hitpoints=4000
		shield_hitpoints=40000
		max_hitpoints=4000
		max_shield_hitpoints=40000
		rotation=2.35681
		forward_x=-0.70667
		forward_y=-0.70754
		upgrade_progress=0
		next_weapon_index=8
	}
	1206={
		fleet=147
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Sol"
					}
				}
 
			}
		}
		reserve=0
		ship_design=17
		graphical_culture="mammalian_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-12.6
			y=-12.6
			origin=378
			visual_height=0.000000
		}
		target_coordinate={
			x=-12.6
			y=-12.6
			origin=378
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1000
		max_hitpoints=2000
		max_armor_hitpoints=1000
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1207={
		fleet=148
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Mercury"
					}
				}
 
			}
		}
		reserve=0
		ship_design=17
		graphical_culture="mammalian_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-44.4968
			y=-17.0264
			origin=378
			visual_height=0.000000
		}
		target_coordinate={
			x=-44.4968
			y=-17.0264
			origin=378
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1000
		max_hitpoints=2000
		max_armor_hitpoints=1000
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1208={
		fleet=149
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_2_Pallas"
					}
				}
 
			}
		}
		reserve=0
		ship_design=17
		graphical_culture="mammalian_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-145.5509
			y=-45.9707
			origin=378
			visual_height=0.000000
		}
		target_coordinate={
			x=-145.5509
			y=-45.9707
			origin=378
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1000
		max_hitpoints=2000
		max_armor_hitpoints=1000
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1209={
		fleet=150
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_1_Ceres"
					}
				}
 
			}
		}
		reserve=0
		ship_design=17
		graphical_culture="mammalian_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=45.997
			y=-141.46045
			origin=378
			visual_height=0.000000
		}
		target_coordinate={
			x=45.997
			y=-141.46045
			origin=378
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1000
		max_hitpoints=2000
		max_armor_hitpoints=1000
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1210={
		fleet=151
		name={
			key="shipclass_research_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Callisto"
					}
				}
 
			}
		}
		reserve=0
		ship_design=18
		graphical_culture="mammalian_01"
		section={
			design="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-112.28564
			y=-184.49282
			origin=378
			visual_height=0.000000
		}
		target_coordinate={
			x=-112.28564
			y=-184.49282
			origin=378
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1000
		max_hitpoints=2000
		max_armor_hitpoints=1000
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1211={
		fleet=152
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Yssravannar_system"
								}
							}
 
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				}
 
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				{
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				{
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				{
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				{
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					value={
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				{
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				}
 
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				{
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				}
 
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				{
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						key="REP2_PLANET_Jisht"
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				}
 
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	1220={
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				{
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				}
 
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				{
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								key="NAME"
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		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-9.3
			y=-9.3
			origin=372
			visual_height=0.000000
		}
		target_coordinate={
			x=-9.3
			y=-9.3
			origin=372
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1500
		max_hitpoints=2000
		max_armor_hitpoints=1500
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1252={
		fleet=193
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="Ciue"
								}
							}
 {
								key="NUMERAL"
								value={
									key="VIII"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=275
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-5.1287
			y=219.9056
			origin=278
			visual_height=0.000000
		}
		target_coordinate={
			x=-5.1287
			y=219.9056
			origin=278
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1500
		max_hitpoints=2000
		max_armor_hitpoints=1500
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1253={
		fleet=194
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Ciue"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=275
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-11.94
			y=-11.94
			origin=278
			visual_height=0.000000
		}
		target_coordinate={
			x=-11.94
			y=-11.94
			origin=278
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1500
		max_hitpoints=2000
		max_armor_hitpoints=1500
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1254={
		fleet=195
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="Atropatan"
								}
							}
 {
								key="NUMERAL"
								value={
									key="VII"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=275
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-127.098
			y=151.512
			origin=201
			visual_height=0.000000
		}
		target_coordinate={
			x=-127.098
			y=151.512
			origin=201
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1500
		max_hitpoints=2000
		max_armor_hitpoints=1500
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1255={
		fleet=196
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Hemtares"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=275
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-11.28
			y=-11.28
			origin=170
			visual_height=0.000000
		}
		target_coordinate={
			x=-11.28
			y=-11.28
			origin=170
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1500
		max_hitpoints=2000
		max_armor_hitpoints=1500
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1256={
		fleet=197
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="Hemtares"
								}
							}
 {
								key="NUMERAL"
								value={
									key="VI"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=275
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=54.99695
			y=-183.93055
			origin=170
			visual_height=0.000000
		}
		target_coordinate={
			x=54.99695
			y=-183.93055
			origin=170
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1500
		max_hitpoints=2000
		max_armor_hitpoints=1500
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1257={
		fleet=198
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="Hemtares"
								}
							}
 {
								key="NUMERAL"
								value={
									key="IV"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=275
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=87.9102
			y=94.0366
			origin=170
			visual_height=0.000000
		}
		target_coordinate={
			x=87.9102
			y=94.0366
			origin=170
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1500
		max_hitpoints=2000
		max_armor_hitpoints=1500
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1258={
		fleet=199
		name={
			key="shipclass_research_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Atropatan"
								}
							}
 
						}
					}
				}
 
			}
		}
		reserve=0
		ship_design=276
		graphical_culture="fallen_empire_02"
		section={
			design="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-9.3
			y=-9.3
			origin=201
			visual_height=0.000000
		}
		target_coordinate={
			x=-9.3
			y=-9.3
			origin=201
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1500
		max_hitpoints=2000
		max_armor_hitpoints=1500
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1259={
		fleet=200
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Deneb"
					}
				}
 
			}
		}
		reserve=0
		ship_design=423
		graphical_culture="humanoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-15.9
			y=-15.9
			origin=9
			visual_height=0.000000
		}
		target_coordinate={
			x=-15.9
			y=-15.9
			origin=9
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1000
		max_hitpoints=2000
		max_armor_hitpoints=1000
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1260={
		fleet=201
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Jackson's_Planet"
					}
				}
 
			}
		}
		reserve=0
		ship_design=423
		graphical_culture="humanoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=182.976
			y=46.534
			origin=9
			visual_height=0.000000
		}
		target_coordinate={
			x=182.976
			y=46.534
			origin=9
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1000
		max_hitpoints=2000
		max_armor_hitpoints=1000
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1261={
		fleet=202
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Olympus"
					}
				}
 
			}
		}
		reserve=0
		ship_design=423
		graphical_culture="humanoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-68.7516
			y=91.8852
			origin=9
			visual_height=0.000000
		}
		target_coordinate={
			x=-68.7516
			y=91.8852
			origin=9
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1000
		max_hitpoints=2000
		max_armor_hitpoints=1000
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1262={
		fleet=203
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_LR-2129"
					}
				}
 
			}
		}
		reserve=0
		ship_design=423
		graphical_culture="humanoid_01"
		section={
			design="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=83.7462
			y=3.5184
			origin=9
			visual_height=0.000000
		}
		target_coordinate={
			x=83.7462
			y=3.5184
			origin=9
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1000
		max_hitpoints=2000
		max_armor_hitpoints=1000
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
	1263={
		fleet=204
		name={
			key="shipclass_research_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Helios"
					}
				}
 
			}
		}
		reserve=0
		ship_design=424
		graphical_culture="humanoid_01"
		section={
			design="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		coordinate={
			x=-176.85166
			y=-40.42876
			origin=9
			visual_height=0.000000
		}
		target_coordinate={
			x=-176.85166
			y=-40.42876
			origin=9
			visual_height=0.000000
		}
		post_move_angle=-0.78561
		hitpoints=2000
		armor_hitpoints=1000
		max_hitpoints=2000
		max_armor_hitpoints=1000
		rotation=-0.78561
		forward_x=0.70726
		forward_y=0.70696
		upgrade_progress=0
	}
}
fleet={
	0={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Sol"
					}
				}
 
			}
		}
		ships={
			0 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0.78519
				type=circle
			}
			coordinate={
				x=21.6
				y=-21.6
				origin=378
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=0
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=378
				fleet=0
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=10000.00000
		military_power=492.80340
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	1={
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="HUMAN1_SHIP_Cortez"
					}
				}
 {
					key="PREFIX"
					value={
						key="PRESCRIPTED_ship_prefix_humans1"
					}
				}
 
			}
		}
		ships={
			1 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=20.6
				y=-22.6
				origin=378
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=0
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=378
				fleet=1
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	2={
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="HUMAN1_SHIP_Potomac"
					}
				}
 {
					key="PREFIX"
					value={
						key="PRESCRIPTED_ship_prefix_humans1"
					}
				}
 
			}
		}
		ships={
			2 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-2.35639
				type=wedge
			}
			coordinate={
				x=20.6
				y=-20.6
				origin=378
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=0
				}
				index=1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=378
				fleet=2
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	3={
		name={
			key="HUMAN1_xxFLEET_ORD"
			variables={
				{
					key="O"
					value={
						key="1st"
						literal=yes
					}
				}
 
			}
		}
		fleet_template=0
		ships={
			3 4 5 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-2.74908
				type=wedge
			}
			coordinate={
				x=20.6
				y=-18.6
				origin=378
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=0
				}
				index=2
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=378
				fleet=3
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		friends_should_follow=yes
		mobile=yes
		hit_points=900.00000
		military_power=107.58059
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	4={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Yssravannar_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			6 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0.78519
				type=circle
			}
			coordinate={
				x=19.62
				y=-19.62
				origin=26
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=24
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=26
				fleet=4
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=10000.00000
		military_power=492.80340
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	5={
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="AVI2_SHIP_HeedlessPlumage"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.imp_mat.3"
						variables={
							{
								key="imperial_mat"
								value={
									key="Hegemony"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Yssravannar"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			7 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=18.62
				y=-20.62
				origin=26
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=1
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=26
				fleet=5
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	6={
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="AVI2_SHIP_CheerfulPlumage"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.imp_mat.3"
						variables={
							{
								key="imperial_mat"
								value={
									key="Hegemony"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Yssravannar"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			8 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-2.35639
				type=wedge
			}
			coordinate={
				x=18.62
				y=-18.62
				origin=26
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=1
				}
				index=1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=26
				fleet=6
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	7={
		name={
			key="AVI2_FLEET_KittoralStellarRectrix"
		}
		fleet_template=1
		ships={
			9 10 11 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-2.74908
				type=wedge
			}
			coordinate={
				x=18.62
				y=-16.62
				origin=26
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=1
				}
				index=2
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=26
				fleet=7
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		friends_should_follow=yes
		mobile=yes
		hit_points=900.00000
		military_power=107.58059
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	8={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_2"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Jurinn_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			12 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0.78519
				type=circle
			}
			coordinate={
				x=-2.19325
				y=-22.92
				origin=2
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=35
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=2
				fleet=8
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=10000.00000
		military_power=513.17260
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	9={
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP2_SHIP_Dezuzarix"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_serv.3"
						variables={
							{
								key="democratic_service"
								value={
									key="CitizenConfederation"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Jurinn"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			13 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-3.19325
				y=-23.92
				origin=2
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=2
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=2
				fleet=9
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	10={
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP2_SHIP_Xarkaz"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_serv.3"
						variables={
							{
								key="democratic_service"
								value={
									key="CitizenConfederation"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Jurinn"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			14 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-2.35639
				type=wedge
			}
			coordinate={
				x=-3.19325
				y=-21.92
				origin=2
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=2
				}
				index=1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=2
				fleet=10
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	11={
		name={
			key="REP2_FLEET_CartoichsStarHunters"
		}
		fleet_template=2
		ships={
			15 16 17 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-2.74908
				type=wedge
			}
			coordinate={
				x=-3.19325
				y=-19.92
				origin=2
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=2
				}
				index=2
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=2
				fleet=11
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		friends_should_follow=yes
		mobile=yes
		hit_points=900.00000
		military_power=114.46380
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	12={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Xabir_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			18 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0.78519
				type=circle
			}
			coordinate={
				x=21.6
				y=-21.6
				origin=3
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=46
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=3
				fleet=12
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=10000.00000
		military_power=533.16552
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	13={
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="MOL3_SHIP_SiObb"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_war_cul.3"
						variables={
							{
								key="democratic_mil_desc"
								value={
									key="United"
								}
							}
 {
								key="democratic_war_cul"
								value={
									key="WarriorClans"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Xabir"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			19 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=20.6
				y=-22.6
				origin=3
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=3
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=3
				fleet=13
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	14={
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="MOL3_SHIP_DujOrth"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_war_cul.3"
						variables={
							{
								key="democratic_mil_desc"
								value={
									key="United"
								}
							}
 {
								key="democratic_war_cul"
								value={
									key="WarriorClans"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Xabir"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			20 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-2.35639
				type=wedge
			}
			coordinate={
				x=20.6
				y=-20.6
				origin=3
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=3
				}
				index=1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=3
				fleet=14
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	15={
		name={
			key="MOL3_FLEET_SonvalihVoidfarers"
		}
		fleet_template=3
		ships={
			21 22 23 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-2.74908
				type=wedge
			}
			coordinate={
				x=20.6
				y=-18.6
				origin=3
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=3
				}
				index=2
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=3
				fleet=15
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		friends_should_follow=yes
		mobile=yes
		hit_points=900.00000
		military_power=121.11959
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	16={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_KTaknor_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			24 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0.78519
				type=circle
			}
			coordinate={
				x=18.3
				y=-18.3
				origin=5
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=53
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=5
				fleet=16
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=10000.00000
		military_power=533.16552
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	17={
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="MAM4_SHIP_AnBrokunis"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dict_mil.3"
						variables={
							{
								key="dictatorial_mil_desc"
								value={
									key="Galactic"
								}
							}
 {
								key="dictatorial_mil"
								value={
									key="Hegemony"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_KTaknor"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			25 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=17.3
				y=-19.3
				origin=5
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=4
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=5
				fleet=17
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	18={
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="MAM4_SHIP_DarTorobanis"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dict_mil.3"
						variables={
							{
								key="dictatorial_mil_desc"
								value={
									key="Galactic"
								}
							}
 {
								key="dictatorial_mil"
								value={
									key="Hegemony"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_KTaknor"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			26 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-2.35639
				type=wedge
			}
			coordinate={
				x=17.3
				y=-17.3
				origin=5
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=4
				}
				index=1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=5
				fleet=18
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	19={
		name={
			key="MAM4_xxSTARORDER_ORD"
			variables={
				{
					key="O"
					value={
						key="1st"
						literal=yes
					}
				}
 
			}
		}
		fleet_template=4
		ships={
			27 28 29 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-2.74908
				type=wedge
			}
			coordinate={
				x=17.3
				y=-15.3
				origin=5
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=4
				}
				index=2
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=5
				fleet=19
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		friends_should_follow=yes
		mobile=yes
		hit_points=900.00000
		military_power=121.11959
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	20={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Anathurian_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			30 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0.78519
				type=circle
			}
			coordinate={
				x=19.95
				y=-19.95
				origin=17
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=67
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=17
				fleet=20
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=10000.00000
		military_power=492.80340
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	21={
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP3_SHIP_Lorod-Gumgal"
					}
				}
 {
					key="PREFIX"
					value={
						key="format_prefix.olig_mat.1"
						variables={
							{
								key="oligarchic_mat"
								value={
									key="Coalition"
								}
							}
 {
								key="This.Capital.System.GetName"
								value={
									key="SPEC_Anathurian_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			31 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=18.95
				y=-20.95
				origin=17
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=5
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=17
				fleet=21
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	22={
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP3_SHIP_Erid-Kar"
					}
				}
 {
					key="PREFIX"
					value={
						key="format_prefix.olig_mat.1"
						variables={
							{
								key="oligarchic_mat"
								value={
									key="Coalition"
								}
							}
 {
								key="This.Capital.System.GetName"
								value={
									key="SPEC_Anathurian_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			32 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-2.35639
				type=wedge
			}
			coordinate={
				x=18.95
				y=-18.95
				origin=17
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=5
				}
				index=1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=17
				fleet=22
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	23={
		name={
			key="REP3_FLEET_KotallaVoidSkulkers"
		}
		fleet_template=5
		ships={
			33 34 35 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-2.74908
				type=wedge
			}
			coordinate={
				x=18.95
				y=-16.95
				origin=17
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=5
				}
				index=2
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=17
				fleet=23
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		friends_should_follow=yes
		mobile=yes
		hit_points=900.00000
		military_power=107.58059
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	24={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_3"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Ikarzuri_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			36 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0.78519
				type=circle
			}
			coordinate={
				x=21.93
				y=-21.93
				origin=4
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=84
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=4
				fleet=24
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=10000.00000
		military_power=513.17260
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	25={
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP3_SHIP_Lorod-Cladet"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_mil.3"
						variables={
							{
								key="democratic_mil"
								value={
									key="Commissariat"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Ikarzuri"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			37 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=20.93
				y=-22.93
				origin=4
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=6
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=4
				fleet=25
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	26={
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="REP3_SHIP_Lorod-Droxag"
					}
				}
 {
					key="PREFIX"
					value={
						key="format.dem_mil.3"
						variables={
							{
								key="democratic_mil"
								value={
									key="Commissariat"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Ikarzuri"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			38 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-2.35639
				type=wedge
			}
			coordinate={
				x=20.93
				y=-20.93
				origin=4
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=6
				}
				index=1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=4
				fleet=26
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	27={
		name={
			key="REP3_FLEET_ForeskaxVoidSkulkers"
		}
		fleet_template=6
		ships={
			39 40 41 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-2.74908
				type=wedge
			}
			coordinate={
				x=20.93
				y=-18.93
				origin=4
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					starbase=6
				}
				index=2
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=4
				fleet=27
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		friends_should_follow=yes
		mobile=yes
		hit_points=900.00000
		military_power=114.46380
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	28={
		name={
			key="ART1_FLEET_Tarkil-VuNavyCluster"
		}
		fleet_template=7
		ships={
			50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 42 43 44 45 46 47 48 49 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
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		fleet_stats={
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			last_ftl_jump={
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				fleet=28
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				bypass_from=4294967295
				bypass_to=4294967295
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		mobile=yes
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		cached_disengaged_ships=0
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	}
	29={
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			key="ART1_FLEET_Lorgis-FaNavyCluster"
		}
		fleet_template=8
		ships={
			76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 68 69 70 71 72 73 74 75 
		}
		combat={
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		fleet_stats={
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				date="0.01.01"
			}
		}
		ground_support_stance="selective"
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				bypass_from=4294967295
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		mobile=yes
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		cached_disengaged_ships=0
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	}
	30={
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			key="ART1_FLEET_Valgar-JeNavyCluster"
		}
		fleet_template=9
		ships={
			102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 94 95 96 97 98 99 100 101 
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		combat={
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			start_date="0.01.01"
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		fleet_stats={
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				date="0.01.01"
			}
		}
		ground_support_stance="selective"
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			visual_height=0.000000
		}
		movement_manager={
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				angle=4.24547
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			}
			coordinate={
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			target={
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			}
			target_coordinate={
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			}
			state=move_idle
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			orbit={
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			last_ftl_jump={
				from={
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					visual_height=0.000000
				}
				to=452
				fleet=30
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				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=55000.00000
		military_power=95534.44128
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	31={
		name={
			key="ART1_SHIP_Ler-Ini-Tok"
		}
		ships={
			120 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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			}
			formation={
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			}
			start_coordinate={
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		fleet_stats={
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				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		mia_from={
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			visual_height=0.000000
		}
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			}
			coordinate={
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			orbit={
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			last_ftl_jump={
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					visual_height=0.000000
				}
				to=452
				fleet=31
				jump_method=jump_count
				bypass_from=4294967295
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			}
		}
		mobile=yes
		hit_points=300.00000
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		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	32={
		name={
			key="ART1_SHIP_Hum-Lat"
		}
		ships={
			121 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
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				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		mia_from={
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			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=3.58489
				type=wedge
			}
			coordinate={
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				y=98.09825
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				visual_height=0.000000
			}
			target={
				coordinate={
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					visual_height=0.000000
				}
			}
			target_coordinate={
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				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=452
				fleet=32
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	33={
		name={
			key="ART1_SHIP_Fel-Dar-Ima"
		}
		ships={
			122 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=1.23084
				type=wedge
			}
			coordinate={
				x=-20.267
				y=-30.57715
				origin=452
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
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					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=452
				fleet=33
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	34={
		name={
			key="TRANS_FLEET_NAME"
			variables={
				{
					key="COUNTRY"
					value={
						key="format.fallen.2"
						variables={
							{
								key="fallen_empire_names_2"
								value={
									key="Archivists"
								}
							}
 {
								key="This.GetSpeciesName"
								value={
									key="SPEC_Hantak"
								}
							}
 
						}
					}
				}
 {
					key="NUMBER"
					value={
						key="1"
						literal=yes
					}
				}
 
			}
		}
		ships={
			123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
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			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
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				type=wedge
			}
			coordinate={
				x=13.078
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				visual_height=0.000000
			}
			target={
				coordinate={
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				}
			}
			target_coordinate={
				x=0
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				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=335
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=452
				fleet=34
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=2000.00000
		military_power=1420.35156
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	35={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Seifarus"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			143 144 145 146 147 148 149 150 151 152 153 
		}
		combat={
			coordinate={
				x=0
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				origin=4294967295
				visual_height=0.000000
			}
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			}
			formation={
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			}
			start_coordinate={
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			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
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		}
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				type=circle
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			coordinate={
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				y=-20.28
				origin=452
				visual_height=0.000000
			}
			target={
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			}
			target_coordinate={
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				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=332
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=452
				fleet=35
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=180000.00000
		military_power=69608.99139
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	36={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Perqim"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			154 155 156 157 158 
		}
		combat={
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				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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			formation={
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				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
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			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0.78519
				type=circle
			}
			coordinate={
				x=18.63
				y=-18.63
				origin=32
				visual_height=0.000000
			}
			target={
				coordinate={
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				}
			}
			target_coordinate={
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				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=340
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
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					origin=4294967295
					visual_height=0.000000
				}
				to=32
				fleet=36
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=120000.00000
		military_power=43910.50360
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	37={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Ferragon"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			159 160 161 
		}
		combat={
			coordinate={
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				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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			}
			formation={
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			}
			start_coordinate={
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				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0.78519
				type=circle
			}
			coordinate={
				x=18.3
				y=-18.3
				origin=372
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=345
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=372
				fleet=37
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=25000.00000
		military_power=9120.25259
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	38={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Jompron"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			162 163 164 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0.78519
				type=circle
			}
			coordinate={
				x=19.95
				y=-19.95
				origin=109
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=350
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=109
				fleet=38
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=25000.00000
		military_power=9120.25259
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	39={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Atropatan"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			165 166 167 168 169 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0.78519
				type=circle
			}
			coordinate={
				x=18.3
				y=-18.3
				origin=201
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=362
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=201
				fleet=39
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=120000.00000
		military_power=43910.50360
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	40={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Maragdis"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			170 171 172 173 174 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0.78519
				type=circle
			}
			coordinate={
				x=19.29
				y=-19.29
				origin=422
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=380
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=422
				fleet=40
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=120000.00000
		military_power=43910.50360
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	41={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Ciue"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			175 176 177 178 179 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0.78519
				type=circle
			}
			coordinate={
				x=20.94
				y=-20.94
				origin=278
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=393
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=278
				fleet=41
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=120000.00000
		military_power=43910.50360
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	42={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Hemtares"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			180 181 182 183 184 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0.78519
				type=circle
			}
			coordinate={
				x=20.28
				y=-20.28
				origin=170
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=408
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=170
				fleet=42
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=120000.00000
		military_power=43910.50360
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	43={
		name={
			key="NAME_Subspace_Rupture_Cloud_1"
		}
		aggro_range=500
		aggro_range_measure_from=0
		fleet_template=10
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="great_wound.1.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="great_wound.1.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="great_wound.1.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="great_wound.1.trigger.4"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=-1
				scope={
					type=fleet
					id=43
					random={ 0 4221323781 }
					random_allowed=yes
					root={
						type=galactic_object
						id=0
						random={ 0 4078508658 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=427
							name="patrol_1"
						}
						saved_event_target={
							type=planet
							id=429
							name="patrol_2"
						}
						saved_event_target={
							type=planet
							id=433
							name="patrol_3"
						}
						saved_event_target={
							type=planet
							id=437
							name="patrol_4"
						}
					}
					from={
						type=galactic_object
						id=0
						random={ 0 4078508658 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=427
							name="patrol_1"
						}
						saved_event_target={
							type=planet
							id=429
							name="patrol_2"
						}
						saved_event_target={
							type=planet
							id=433
							name="patrol_3"
						}
						saved_event_target={
							type=planet
							id=437
							name="patrol_4"
						}
					}
					prev={
						type=country
						id=8
						random={ 0 4078508659 }
						random_allowed=yes
						root={
							type=galactic_object
							id=0
							random={ 0 4078508658 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=427
								name="patrol_1"
							}
							saved_event_target={
								type=planet
								id=429
								name="patrol_2"
							}
							saved_event_target={
								type=planet
								id=433
								name="patrol_3"
							}
							saved_event_target={
								type=planet
								id=437
								name="patrol_4"
							}
						}
						from={
							type=galactic_object
							id=0
							random={ 0 4078508658 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=427
								name="patrol_1"
							}
							saved_event_target={
								type=planet
								id=429
								name="patrol_2"
							}
							saved_event_target={
								type=planet
								id=433
								name="patrol_3"
							}
							saved_event_target={
								type=planet
								id=437
								name="patrol_4"
							}
						}
						prev={
							type=galactic_object
							id=0
							random={ 0 4078508658 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=427
								name="patrol_1"
							}
							saved_event_target={
								type=planet
								id=429
								name="patrol_2"
							}
							saved_event_target={
								type=planet
								id=433
								name="patrol_3"
							}
							saved_event_target={
								type=planet
								id=437
								name="patrol_4"
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			185 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=15.9
				y=15.9
				origin=0
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=427
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=0
				fleet=43
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=427
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=4000.00000
		military_power=5376.87307
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	44={
		name={
			key="NAME_Subspace_Rupture_Cloud_2"
		}
		aggro_range=500
		aggro_range_measure_from=0
		fleet_template=11
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="great_wound.2.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="great_wound.2.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="great_wound.2.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="great_wound.2.trigger.4"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=-1
				scope={
					type=fleet
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					random_allowed=yes
					root={
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						random={ 0 4078508658 }
						random_allowed=yes
						saved_event_target={
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							name="patrol_1"
						}
						saved_event_target={
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						}
						saved_event_target={
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						}
						saved_event_target={
							type=planet
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							name="patrol_4"
						}
					}
					from={
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						random={ 0 4078508658 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=427
							name="patrol_1"
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						saved_event_target={
							type=planet
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							name="patrol_2"
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						saved_event_target={
							type=planet
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							name="patrol_3"
						}
						saved_event_target={
							type=planet
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							name="patrol_4"
						}
					}
					prev={
						type=country
						id=8
						random={ 0 4078508660 }
						random_allowed=yes
						root={
							type=galactic_object
							id=0
							random={ 0 4078508658 }
							random_allowed=yes
							saved_event_target={
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								name="patrol_1"
							}
							saved_event_target={
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								name="patrol_2"
							}
							saved_event_target={
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								name="patrol_3"
							}
							saved_event_target={
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								name="patrol_4"
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						}
						from={
							type=galactic_object
							id=0
							random={ 0 4078508658 }
							random_allowed=yes
							saved_event_target={
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								name="patrol_1"
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							saved_event_target={
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								name="patrol_2"
							}
							saved_event_target={
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							}
							saved_event_target={
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								name="patrol_4"
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						}
						prev={
							type=galactic_object
							id=0
							random={ 0 4078508658 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=427
								name="patrol_1"
							}
							saved_event_target={
								type=planet
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								name="patrol_2"
							}
							saved_event_target={
								type=planet
								id=433
								name="patrol_3"
							}
							saved_event_target={
								type=planet
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								name="patrol_4"
							}
						}
					}
				}
				iterations=0
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		}
		ships={
			186 
		}
		combat={
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			formation_pos={
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			formation={
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			start_coordinate={
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			start_date="0.01.01"
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		fleet_stats={
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				fleet={
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				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
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			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
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				type=wedge
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			coordinate={
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			target={
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			target_coordinate={
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			state=move_idle
			path={
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			orbit={
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				}
				index=0
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			last_ftl_jump={
				from={
					x=0
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				to=0
				fleet=44
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
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						id=437
					}
				}
				order_id=0
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		}
		mobile=yes
		hit_points=4000.00000
		military_power=5376.87307
		cached_killed_ships=0
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		cached_combined_removed_ships=0
	}
	45={
		name={
			key="NAME_Subspace_Rupture_Cloud_3"
		}
		aggro_range=500
		aggro_range_measure_from=0
		fleet_template=12
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="great_wound.3.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="great_wound.3.trigger.4"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="great_wound.3.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="great_wound.3.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=-1
				scope={
					type=fleet
					id=45
					random={ 0 3906256470 }
					random_allowed=yes
					root={
						type=galactic_object
						id=0
						random={ 0 4078508658 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=427
							name="patrol_1"
						}
						saved_event_target={
							type=planet
							id=429
							name="patrol_2"
						}
						saved_event_target={
							type=planet
							id=433
							name="patrol_3"
						}
						saved_event_target={
							type=planet
							id=437
							name="patrol_4"
						}
					}
					from={
						type=galactic_object
						id=0
						random={ 0 4078508658 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=427
							name="patrol_1"
						}
						saved_event_target={
							type=planet
							id=429
							name="patrol_2"
						}
						saved_event_target={
							type=planet
							id=433
							name="patrol_3"
						}
						saved_event_target={
							type=planet
							id=437
							name="patrol_4"
						}
					}
					prev={
						type=country
						id=8
						random={ 0 4078508661 }
						random_allowed=yes
						root={
							type=galactic_object
							id=0
							random={ 0 4078508658 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=427
								name="patrol_1"
							}
							saved_event_target={
								type=planet
								id=429
								name="patrol_2"
							}
							saved_event_target={
								type=planet
								id=433
								name="patrol_3"
							}
							saved_event_target={
								type=planet
								id=437
								name="patrol_4"
							}
						}
						from={
							type=galactic_object
							id=0
							random={ 0 4078508658 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=427
								name="patrol_1"
							}
							saved_event_target={
								type=planet
								id=429
								name="patrol_2"
							}
							saved_event_target={
								type=planet
								id=433
								name="patrol_3"
							}
							saved_event_target={
								type=planet
								id=437
								name="patrol_4"
							}
						}
						prev={
							type=galactic_object
							id=0
							random={ 0 4078508658 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=427
								name="patrol_1"
							}
							saved_event_target={
								type=planet
								id=429
								name="patrol_2"
							}
							saved_event_target={
								type=planet
								id=433
								name="patrol_3"
							}
							saved_event_target={
								type=planet
								id=437
								name="patrol_4"
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			187 
		}
		combat={
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				y=0
				origin=4294967295
				visual_height=0.000000
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			formation_pos={
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			formation={
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			start_coordinate={
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			start_date="0.01.01"
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		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
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			visual_height=0.000000
		}
		movement_manager={
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			coordinate={
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			target={
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			target_coordinate={
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			state=move_idle
			path={
				date="0.01.01"
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			orbit={
				orbitable={
					planet=429
				}
				index=0
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			last_ftl_jump={
				from={
					x=0
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					origin=4294967295
					visual_height=0.000000
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				to=0
				fleet=45
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=429
					}
				}
				order_id=0
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		}
		mobile=yes
		hit_points=4000.00000
		military_power=5376.87307
		cached_killed_ships=0
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		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	46={
		name={
			key="NAME_Tiyanki_Space_Whale"
		}
		aggro_range_measure_from=1
		fleet_template=13
		ships={
			198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 188 189 190 191 192 193 194 195 196 197 
		}
		combat={
			coordinate={
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				visual_height=0.000000
			}
			formation_pos={
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				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		flags={
			tiyanki_home_system_fleet=62808000
		}
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
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				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=-23.8095
				y=-13.8537
				origin=7
				visual_height=0.000000
			}
			target={
				coordinate={
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					y=0
					origin=4294967295
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				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=461
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=7
				fleet=46
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=71800.00000
		military_power=4034.45706
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	47={
		name={
			key="NAME_Tiyanki_Space_Whale"
		}
		aggro_range_measure_from=1
		fleet_template=14
		ships={
			217 218 219 220 215 216 
		}
		combat={
			coordinate={
				x=0
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				origin=4294967295
				visual_height=0.000000
			}
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				forward_y=0
			}
			formation={
				root=-1
			}
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			start_date="0.01.01"
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		fleet_stats={
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				}
				date="0.01.01"
			}
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		}
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				scale=1
				angle=0
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			}
			coordinate={
				x=-48.46386
				y=-26.4537
				origin=7
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			target_coordinate={
				x=0
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				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=7
				fleet=47
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=16800.00000
		military_power=917.11291
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	48={
		name={
			key="NAME_Tiyanki_Space_Whale"
		}
		aggro_range_measure_from=1
		fleet_template=15
		ships={
			228 229 230 231 232 221 222 223 224 225 226 227 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		flags={
			tiyanki_home_system_fleet=62808000
		}
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=34.1376
				y=-27.62715
				origin=7
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			}
			target={
				coordinate={
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				}
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			target_coordinate={
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			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=462
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
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					visual_height=0.000000
				}
				to=7
				fleet=48
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=37600.00000
		military_power=2082.33358
		cached_killed_ships=0
		cached_disabled_ships=0
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	}
	49={
		name={
			key="NAME_Tiyanki_Space_Whale"
		}
		aggro_range_measure_from=1
		fleet_template=16
		ships={
			235 236 237 238 233 234 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
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				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0
				type=wedge
			}
			coordinate={
				x=11.13324
				y=-38.57715
				origin=7
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=7
				fleet=49
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=16800.00000
		military_power=917.11291
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	50={
		name={
			key="NAME_Tiyanki_Space_Whale"
		}
		aggro_range_measure_from=1
		fleet_template=17
		ships={
			247 248 249 250 251 252 253 254 255 256 257 258 259 260 239 240 241 242 243 244 245 246 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		flags={
			tiyanki_home_system_fleet=62808000
		}
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=50.6487
				y=40.71855
				origin=7
				visual_height=0.000000
			}
			target={
				coordinate={
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					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=463
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=7
				fleet=50
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=54400.00000
		military_power=3141.72515
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	51={
		name={
			key="NAME_Tiyanki_Space_Whale"
		}
		aggro_range_measure_from=1
		fleet_template=18
		ships={
			265 266 267 268 269 261 262 263 264 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0
				type=wedge
			}
			coordinate={
				x=24.34434
				y=26.46855
				origin=7
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=7
				fleet=51
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=24900.00000
		military_power=1402.60943
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	52={
		name={
			key="NAME_Tiyanki_Space_Whale"
		}
		aggro_range_measure_from=1
		fleet_template=19
		ships={
			277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 270 271 272 273 274 275 276 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		flags={
			tiyanki_home_system_fleet=62808000
		}
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=-13.5462
				y=49.3233
				origin=7
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=464
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=7
				fleet=52
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=65800.00000
		military_power=3762.93386
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	53={
		name={
			key="NAME_Tiyanki_Space_Whale"
		}
		aggro_range_measure_from=1
		fleet_template=20
		ships={
			298 299 300 301 302 303 304 305 306 307 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0
				type=wedge
			}
			coordinate={
				x=-38.53056
				y=36.3933
				origin=7
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=7
				fleet=53
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=40000.00000
		military_power=2186.08642
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	54={
		name={
			key="NAME_Tiyanki_Space_Whale"
		}
		aggro_range_measure_from=1
		fleet_template=21
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="tiyanki.patrol.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="tiyanki.patrol.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="tiyanki.patrol.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="tiyanki.patrol.4"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=-1
				scope={
					type=fleet
					id=54
					random={ 0 3786045963 }
					random_allowed=yes
					root={
						type=galactic_object
						id=7
						random={ 0 2270822188 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=461
							name="giant1"
						}
						saved_event_target={
							type=planet
							id=462
							name="giant2"
						}
						saved_event_target={
							type=planet
							id=463
							name="giant3"
						}
						saved_event_target={
							type=planet
							id=464
							name="giant4"
						}
					}
					from={
						type=galactic_object
						id=7
						random={ 0 2270822188 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=461
							name="giant1"
						}
						saved_event_target={
							type=planet
							id=462
							name="giant2"
						}
						saved_event_target={
							type=planet
							id=463
							name="giant3"
						}
						saved_event_target={
							type=planet
							id=464
							name="giant4"
						}
					}
					prev={
						type=galactic_object
						id=7
						random={ 0 2270822188 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=461
							name="giant1"
						}
						saved_event_target={
							type=planet
							id=462
							name="giant2"
						}
						saved_event_target={
							type=planet
							id=463
							name="giant3"
						}
						saved_event_target={
							type=planet
							id=464
							name="giant4"
						}
					}
				}
				iterations=0
			}
		}
		ships={
			308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		flags={
			tiyanki_home_system_fleet=62808000
		}
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=1.64082
				type=wedge
			}
			coordinate={
				x=-34.66
				y=-51.47495
				origin=7
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
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				origin=4294967295
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			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=7
				fleet=54
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=33000.00000
		military_power=2113.66503
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	55={
		name={
			key="NAME_Tiyanki_Space_Whale"
		}
		aggro_range_measure_from=1
		fleet_template=22
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="tiyanki2.patrol.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="tiyanki2.patrol.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="tiyanki2.patrol.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="tiyanki2.patrol.4"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=-1
				scope={
					type=fleet
					id=55
					random={ 0 3551335801 }
					random_allowed=yes
					root={
						type=galactic_object
						id=7
						random={ 0 2270822189 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=461
							name="giant1"
						}
						saved_event_target={
							type=planet
							id=462
							name="giant2"
						}
						saved_event_target={
							type=planet
							id=463
							name="giant3"
						}
						saved_event_target={
							type=planet
							id=464
							name="giant4"
						}
					}
					from={
						type=galactic_object
						id=7
						random={ 0 2270822189 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=461
							name="giant1"
						}
						saved_event_target={
							type=planet
							id=462
							name="giant2"
						}
						saved_event_target={
							type=planet
							id=463
							name="giant3"
						}
						saved_event_target={
							type=planet
							id=464
							name="giant4"
						}
					}
					prev={
						type=galactic_object
						id=7
						random={ 0 2270822189 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=461
							name="giant1"
						}
						saved_event_target={
							type=planet
							id=462
							name="giant2"
						}
						saved_event_target={
							type=planet
							id=463
							name="giant3"
						}
						saved_event_target={
							type=planet
							id=464
							name="giant4"
						}
					}
				}
				iterations=0
			}
		}
		ships={
			330 331 332 333 334 335 336 337 338 339 340 341 342 343 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=1.64082
				type=wedge
			}
			coordinate={
				x=-34.66
				y=-51.47495
				origin=7
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=7
				fleet=55
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=21000.00000
		military_power=1345.05957
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	56={
		name={
			key="NAME_Tiyanki_Space_Whale"
		}
		aggro_range_measure_from=1
		fleet_template=23
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="tiyanki3.patrol.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="tiyanki3.patrol.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="tiyanki3.patrol.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="tiyanki3.patrol.4"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=-1
				scope={
					type=fleet
					id=56
					random={ 0 117328386 }
					random_allowed=yes
					root={
						type=galactic_object
						id=7
						random={ 0 2270822190 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=461
							name="giant1"
						}
						saved_event_target={
							type=planet
							id=462
							name="giant2"
						}
						saved_event_target={
							type=planet
							id=463
							name="giant3"
						}
						saved_event_target={
							type=planet
							id=464
							name="giant4"
						}
					}
					from={
						type=galactic_object
						id=7
						random={ 0 2270822190 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=461
							name="giant1"
						}
						saved_event_target={
							type=planet
							id=462
							name="giant2"
						}
						saved_event_target={
							type=planet
							id=463
							name="giant3"
						}
						saved_event_target={
							type=planet
							id=464
							name="giant4"
						}
					}
					prev={
						type=galactic_object
						id=7
						random={ 0 2270822190 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=461
							name="giant1"
						}
						saved_event_target={
							type=planet
							id=462
							name="giant2"
						}
						saved_event_target={
							type=planet
							id=463
							name="giant3"
						}
						saved_event_target={
							type=planet
							id=464
							name="giant4"
						}
					}
				}
				iterations=0
			}
		}
		ships={
			344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=1.64082
				type=wedge
			}
			coordinate={
				x=38.1482
				y=1.4473
				origin=7
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=7
				fleet=56
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=28500.00000
		military_power=1825.43798
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	57={
		name={
			key="NAME_Tiyanki_Space_Whale"
		}
		aggro_range_measure_from=1
		fleet_template=24
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="tiyanki4.patrol.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="tiyanki4.patrol.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="tiyanki4.patrol.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="tiyanki4.patrol.4"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=-1
				scope={
					type=fleet
					id=57
					random={ 0 1450153888 }
					random_allowed=yes
					root={
						type=galactic_object
						id=7
						random={ 0 2270822191 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=461
							name="giant1"
						}
						saved_event_target={
							type=planet
							id=462
							name="giant2"
						}
						saved_event_target={
							type=planet
							id=463
							name="giant3"
						}
						saved_event_target={
							type=planet
							id=464
							name="giant4"
						}
					}
					from={
						type=galactic_object
						id=7
						random={ 0 2270822191 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=461
							name="giant1"
						}
						saved_event_target={
							type=planet
							id=462
							name="giant2"
						}
						saved_event_target={
							type=planet
							id=463
							name="giant3"
						}
						saved_event_target={
							type=planet
							id=464
							name="giant4"
						}
					}
					prev={
						type=galactic_object
						id=7
						random={ 0 2270822191 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=461
							name="giant1"
						}
						saved_event_target={
							type=planet
							id=462
							name="giant2"
						}
						saved_event_target={
							type=planet
							id=463
							name="giant3"
						}
						saved_event_target={
							type=planet
							id=464
							name="giant4"
						}
					}
				}
				iterations=0
			}
		}
		ships={
			363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=1.64082
				type=wedge
			}
			coordinate={
				x=24.9371
				y=-63.5984
				origin=7
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=7
				fleet=57
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=24000.00000
		military_power=1537.21093
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	58={
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="HUMAN2_SHIP_Wayfarer"
					}
				}
 {
					key="PREFIX"
					value={
						key="CNS"
					}
				}
 
			}
		}
		ships={
			379 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=15.9
				y=15.9
				origin=9
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=474
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=9
				fleet=58
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	59={
		name={
			key="PREFIX_NAME_FORMAT"
			variables={
				{
					key="NAME"
					value={
						key="HUMAN2_SHIP_Assiduity"
					}
				}
 {
					key="PREFIX"
					value={
						key="CNS"
					}
				}
 
			}
		}
		ships={
			380 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		civilian=yes
		ground_support_stance="selective"
		fleet_stance=evasive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.88072
				type=wedge
			}
			coordinate={
				x=15.9
				y=17.9
				origin=9
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=474
				}
				index=1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=9
				fleet=59
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=300.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	60={
		name={
			key="HUMAN2_FLEET_StrikeForceBehemoth"
		}
		fleet_template=25
		ships={
			381 382 383 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.83944
				type=wedge
			}
			coordinate={
				x=15.9
				y=19.9
				origin=9
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=474
				}
				index=2
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=9
				fleet=60
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		friends_should_follow=yes
		mobile=yes
		hit_points=900.00000
		military_power=127.58441
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	61={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Deneb"
					}
				}
 
			}
		}
		ships={
			384 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0.78519
				type=circle
			}
			coordinate={
				x=24.9
				y=-24.9
				origin=9
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=474
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=9
				fleet=61
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=10000.00000
		military_power=552.76708
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	62={
		name={
			key="NAME_Amoeba_Swarm"
		}
		aggro_range=200
		aggro_range_measure_from=0
		fleet_template=26
		ships={
			388 389 390 391 392 393 394 395 385 386 387 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=168.5076
				y=174.57972
				origin=15
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=571
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=15
				fleet=62
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=571
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=8400.00000
		military_power=1506.47872
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	63={
		name={
			key="NAME_Amoeba_Swarm"
		}
		aggro_range=200
		aggro_range_measure_from=0
		fleet_template=27
		ships={
			401 402 403 404 405 406 396 397 398 399 400 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0
				type=wedge
			}
			coordinate={
				x=139.89324
				y=158.01972
				origin=15
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=15
				fleet=63
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
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						y=158.01972
						origin=15
						visual_height=0.000000
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=11800.00000
		military_power=2194.00204
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	64={
		name={
			key="NAME_Amoeba_Swarm"
		}
		aggro_range=200
		aggro_range_measure_from=0
		fleet_template=28
		ships={
			412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 407 408 409 410 411 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
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			}
			start_coordinate={
				x=0
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				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
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			coordinate={
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				y=14.58
				origin=15
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			target={
				coordinate={
					x=0
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			}
			target_coordinate={
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				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=562
				}
				index=0
			}
			last_ftl_jump={
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					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=15
				fleet=64
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=562
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=16300.00000
		military_power=2841.99353
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	65={
		name={
			key="NAME_Amoeba_Swarm"
		}
		aggro_range=200
		aggro_range_measure_from=0
		fleet_template=29
		ships={
			436 437 438 439 440 441 442 443 444 445 446 447 448 449 433 434 435 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
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				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
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				scale=1
				angle=0
				type=wedge
			}
			coordinate={
				x=-37.16761
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				origin=15
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
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				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=15
				fleet=65
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=-37.16761
						y=0
						origin=15
						visual_height=0.000000
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=10200.00000
		military_power=1765.67532
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	66={
		name={
			key="NAME_Amoeba_Swarm"
		}
		aggro_range=200
		aggro_range_measure_from=0
		fleet_template=30
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="amoeba.patrol.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="amoeba.patrol.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="amoeba.patrol.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="amoeba.patrol.4"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="amoeba.patrol.5"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="amoeba.patrol.6"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=-1
				scope={
					type=fleet
					id=66
					random={ 0 3903297731 }
					random_allowed=yes
					root={
						type=galactic_object
						id=15
						random={ 0 3359364842 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=562
							name="amoeba_star"
						}
						saved_event_target={
							type=planet
							id=571
							name="amoeba_giant"
						}
						saved_event_target={
							type=planet
							id=574
							name="amoeba_ice_asteroid_1"
						}
						saved_event_target={
							type=planet
							id=575
							name="amoeba_ice_asteroid_2"
						}
						saved_event_target={
							type=planet
							id=576
							name="amoeba_ice_asteroid_3"
						}
					}
					from={
						type=galactic_object
						id=15
						random={ 0 3359364842 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=562
							name="amoeba_star"
						}
						saved_event_target={
							type=planet
							id=571
							name="amoeba_giant"
						}
						saved_event_target={
							type=planet
							id=574
							name="amoeba_ice_asteroid_1"
						}
						saved_event_target={
							type=planet
							id=575
							name="amoeba_ice_asteroid_2"
						}
						saved_event_target={
							type=planet
							id=576
							name="amoeba_ice_asteroid_3"
						}
					}
					prev={
						type=galactic_object
						id=15
						random={ 0 3359364842 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=562
							name="amoeba_star"
						}
						saved_event_target={
							type=planet
							id=571
							name="amoeba_giant"
						}
						saved_event_target={
							type=planet
							id=574
							name="amoeba_ice_asteroid_1"
						}
						saved_event_target={
							type=planet
							id=575
							name="amoeba_ice_asteroid_2"
						}
						saved_event_target={
							type=planet
							id=576
							name="amoeba_ice_asteroid_3"
						}
					}
				}
				iterations=0
			}
		}
		ships={
			453 454 455 456 457 458 459 460 450 451 452 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=1.64082
				type=wedge
			}
			coordinate={
				x=-3.71563
				y=253.77566
				origin=15
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=15
				fleet=66
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=-3.71563
						y=253.77566
						origin=15
						visual_height=0.000000
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=8400.00000
		military_power=1506.47872
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	67={
		name={
			key="NAME_Amoeba_Swarm"
		}
		aggro_range=200
		aggro_range_measure_from=0
		fleet_template=31
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="amoeba2.patrol.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="amoeba2.patrol.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="amoeba2.patrol.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=-1
				scope={
					type=fleet
					id=67
					random={ 0 724047063 }
					random_allowed=yes
					root={
						type=galactic_object
						id=15
						random={ 0 3359364843 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=562
							name="amoeba_star"
						}
						saved_event_target={
							type=planet
							id=571
							name="amoeba_giant"
						}
						saved_event_target={
							type=planet
							id=574
							name="amoeba_ice_asteroid_1"
						}
						saved_event_target={
							type=planet
							id=575
							name="amoeba_ice_asteroid_2"
						}
						saved_event_target={
							type=planet
							id=576
							name="amoeba_ice_asteroid_3"
						}
					}
					from={
						type=galactic_object
						id=15
						random={ 0 3359364843 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=562
							name="amoeba_star"
						}
						saved_event_target={
							type=planet
							id=571
							name="amoeba_giant"
						}
						saved_event_target={
							type=planet
							id=574
							name="amoeba_ice_asteroid_1"
						}
						saved_event_target={
							type=planet
							id=575
							name="amoeba_ice_asteroid_2"
						}
						saved_event_target={
							type=planet
							id=576
							name="amoeba_ice_asteroid_3"
						}
					}
					prev={
						type=galactic_object
						id=15
						random={ 0 3359364843 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=562
							name="amoeba_star"
						}
						saved_event_target={
							type=planet
							id=571
							name="amoeba_giant"
						}
						saved_event_target={
							type=planet
							id=574
							name="amoeba_ice_asteroid_1"
						}
						saved_event_target={
							type=planet
							id=575
							name="amoeba_ice_asteroid_2"
						}
						saved_event_target={
							type=planet
							id=576
							name="amoeba_ice_asteroid_3"
						}
					}
				}
				iterations=0
			}
		}
		ships={
			464 465 466 467 468 469 470 471 472 473 461 462 463 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=1.64082
				type=wedge
			}
			coordinate={
				x=-197.53635
				y=-218.44207
				origin=15
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=15
				fleet=67
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=-197.53635
						y=-218.44207
						origin=15
						visual_height=0.000000
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=9000.00000
		military_power=1592.87759
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	68={
		name={
			key="NAME_Amoeba_Swarm"
		}
		aggro_range=200
		aggro_range_measure_from=0
		fleet_template=32
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="amoeba3.patrol.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="amoeba3.patrol.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="amoeba3.patrol.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="amoeba3.patrol.4"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=-1
				scope={
					type=fleet
					id=68
					random={ 0 535546159 }
					random_allowed=yes
					root={
						type=galactic_object
						id=15
						random={ 0 3359364844 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=562
							name="amoeba_star"
						}
						saved_event_target={
							type=planet
							id=571
							name="amoeba_giant"
						}
						saved_event_target={
							type=planet
							id=574
							name="amoeba_ice_asteroid_1"
						}
						saved_event_target={
							type=planet
							id=575
							name="amoeba_ice_asteroid_2"
						}
						saved_event_target={
							type=planet
							id=576
							name="amoeba_ice_asteroid_3"
						}
					}
					from={
						type=galactic_object
						id=15
						random={ 0 3359364844 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=562
							name="amoeba_star"
						}
						saved_event_target={
							type=planet
							id=571
							name="amoeba_giant"
						}
						saved_event_target={
							type=planet
							id=574
							name="amoeba_ice_asteroid_1"
						}
						saved_event_target={
							type=planet
							id=575
							name="amoeba_ice_asteroid_2"
						}
						saved_event_target={
							type=planet
							id=576
							name="amoeba_ice_asteroid_3"
						}
					}
					prev={
						type=galactic_object
						id=15
						random={ 0 3359364844 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=562
							name="amoeba_star"
						}
						saved_event_target={
							type=planet
							id=571
							name="amoeba_giant"
						}
						saved_event_target={
							type=planet
							id=574
							name="amoeba_ice_asteroid_1"
						}
						saved_event_target={
							type=planet
							id=575
							name="amoeba_ice_asteroid_2"
						}
						saved_event_target={
							type=planet
							id=576
							name="amoeba_ice_asteroid_3"
						}
					}
				}
				iterations=0
			}
		}
		ships={
			480 481 482 483 484 485 486 474 475 476 477 478 479 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=1.64082
				type=wedge
			}
			coordinate={
				x=245.08967
				y=-158.98373
				origin=15
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=15
				fleet=68
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=245.08967
						y=-158.98373
						origin=15
						visual_height=0.000000
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=14100.00000
		military_power=2624.16256
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	69={
		name={
			key="NAME_Asters_Workshop"
		}
		ships={
			487 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=1.22188
				type=circle
			}
			coordinate={
				x=-136.1683
				y=-18.36139
				origin=16
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=16
				fleet=69
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		settings={
			spawn_debris=no
		}
		hit_points=42430.00000
		military_power=8067.25888
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	70={
		name={
			key="NAME_Grazing_Tiyanki"
		}
		aggro_range=20
		aggro_range_measure_from=0
		fleet_template=33
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="fumongusC.1.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=THIS
						}
						method=closest
					}

					find_planet={
						trigger="fumongusC.1.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=THIS
						}
						method=closest
					}

					find_planet={
						trigger="fumongusC.1.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=THIS
						}
						method=closest
					}

				}
				index=-1
				scope={
					type=fleet
					id=70
					random={ 0 4092705205 }
					random_allowed=yes
					root={
						type=galactic_object
						id=19
						random={ 0 1014127921 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=597
							name="fumongus_trigger_1"
						}
						saved_event_target={
							type=planet
							id=599
							name="fumongus_trigger_2"
						}
						saved_event_target={
							type=planet
							id=596
							name="fumongus_trigger_3"
						}
					}
					from={
						type=galactic_object
						id=19
						random={ 0 1014127921 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=597
							name="fumongus_trigger_1"
						}
						saved_event_target={
							type=planet
							id=599
							name="fumongus_trigger_2"
						}
						saved_event_target={
							type=planet
							id=596
							name="fumongus_trigger_3"
						}
					}
					prev={
						type=country
						id=13
						random={ 0 1014127922 }
						random_allowed=yes
						root={
							type=galactic_object
							id=19
							random={ 0 1014127921 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=597
								name="fumongus_trigger_1"
							}
							saved_event_target={
								type=planet
								id=599
								name="fumongus_trigger_2"
							}
							saved_event_target={
								type=planet
								id=596
								name="fumongus_trigger_3"
							}
						}
						from={
							type=galactic_object
							id=19
							random={ 0 1014127921 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=597
								name="fumongus_trigger_1"
							}
							saved_event_target={
								type=planet
								id=599
								name="fumongus_trigger_2"
							}
							saved_event_target={
								type=planet
								id=596
								name="fumongus_trigger_3"
							}
						}
						prev={
							type=galactic_object
							id=19
							random={ 0 1014127921 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=597
								name="fumongus_trigger_1"
							}
							saved_event_target={
								type=planet
								id=599
								name="fumongus_trigger_2"
							}
							saved_event_target={
								type=planet
								id=596
								name="fumongus_trigger_3"
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			490 491 492 493 488 489 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=12.2214
				y=69.0948
				origin=19
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=596
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=19
				fleet=70
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=596
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=16800.00000
		military_power=917.11291
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	71={
		name={
			key="NAME_Shroud_Teachers"
		}
		ships={
			494 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0
				type=circle
			}
			coordinate={
				x=-11.83547
				y=-151.41977
				origin=20
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=20
				fleet=71
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		settings={
			spawn_debris=no
		}
		hit_points=40000.00000
		military_power=13012.52319
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	72={
		name={
			key="NAME_Psionic_Avatar"
		}
		fleet_template=34
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						found_planet={
							move_to=this
							orbit_planet=THIS
						}
						method=random
					}

					wait=15
				}
				index=-1
				scope={
					type=fleet
					id=72
					random={ 0 2328506057 }
					random_allowed=yes
					root={
						type=galactic_object
						id=20
						random={ 0 2328506056 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=608
							name="shroudwalker_enclave_planet"
						}
						saved_event_target={
							type=species
							id=15
							name="shroudwalker_enclave_species"
						}
						saved_event_target={
							type=fleet
							id=71
							name="CustomCapital"
						}
					}
					from={
						type=galactic_object
						id=20
						random={ 0 2328506056 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=608
							name="shroudwalker_enclave_planet"
						}
						saved_event_target={
							type=species
							id=15
							name="shroudwalker_enclave_species"
						}
						saved_event_target={
							type=fleet
							id=71
							name="CustomCapital"
						}
					}
					prev={
						type=country
						id=14
						random={ 0 2328506057 }
						random_allowed=yes
						root={
							type=galactic_object
							id=20
							random={ 0 2328506056 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=608
								name="shroudwalker_enclave_planet"
							}
							saved_event_target={
								type=species
								id=15
								name="shroudwalker_enclave_species"
							}
							saved_event_target={
								type=fleet
								id=71
								name="CustomCapital"
							}
						}
						from={
							type=galactic_object
							id=20
							random={ 0 2328506056 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=608
								name="shroudwalker_enclave_planet"
							}
							saved_event_target={
								type=species
								id=15
								name="shroudwalker_enclave_species"
							}
							saved_event_target={
								type=fleet
								id=71
								name="CustomCapital"
							}
						}
						prev={
							type=galactic_object
							id=20
							random={ 0 2328506056 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=608
								name="shroudwalker_enclave_planet"
							}
							saved_event_target={
								type=species
								id=15
								name="shroudwalker_enclave_species"
							}
							saved_event_target={
								type=fleet
								id=71
								name="CustomCapital"
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			495 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		flags={
			avatar_fleet=62808000
		}
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0
				type=wedge
			}
			coordinate={
				x=8.25513
				y=-151.41977
				origin=20
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=20
				fleet=72
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		settings={
			can_upgrade=no
			can_change_composition=no
			can_change_leader=no
			spawn_debris=no
			is_boss=yes
			uses_naval_capacity=no
		}
		mobile=yes
		hit_points=5000.00000
		military_power=8254.74935
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	73={
		name={
			key="NAME_Shroud_Teachers"
		}
		ships={
			496 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0
				type=circle
			}
			coordinate={
				x=122.17615
				y=29.26825
				origin=27
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=27
				fleet=73
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		settings={
			spawn_debris=no
		}
		hit_points=40000.00000
		military_power=13012.52319
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	74={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="NAME_Klendath"
								}
							}
 {
								key="NUMERAL"
								value={
									key="I"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			497 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=14.12069
				y=18.43436
				origin=28
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=667
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=28
				fleet=74
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	75={
		name={
			key="NAME_Asset_Protection_Unit"
		}
		aggro_range=200
		aggro_range_measure_from=1
		fleet_template=35
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="whiteC.1.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=THIS
						}
						method=closest
					}

					find_planet={
						trigger="whiteC.1.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=THIS
						}
						method=closest
					}

					find_planet={
						trigger="whiteC.1.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=THIS
						}
						method=closest
					}

				}
				index=-1
				scope={
					type=fleet
					id=75
					random={ 0 1427150092 }
					random_allowed=yes
					root={
						type=galactic_object
						id=28
						random={ 0 1058644885 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=669
							name="white_trigger_1"
						}
						saved_event_target={
							type=planet
							id=667
							name="white_trigger_2"
						}
						saved_event_target={
							type=planet
							id=668
							name="white_trigger_3"
						}
						saved_event_target={
							type=country
							id=15
							name="mining_drones"
						}
					}
					from={
						type=galactic_object
						id=28
						random={ 0 1058644885 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=669
							name="white_trigger_1"
						}
						saved_event_target={
							type=planet
							id=667
							name="white_trigger_2"
						}
						saved_event_target={
							type=planet
							id=668
							name="white_trigger_3"
						}
						saved_event_target={
							type=country
							id=15
							name="mining_drones"
						}
					}
					prev={
						type=country
						id=15
						random={ 0 1058644885 }
						random_allowed=yes
						root={
							type=galactic_object
							id=28
							random={ 0 1058644885 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=669
								name="white_trigger_1"
							}
							saved_event_target={
								type=planet
								id=667
								name="white_trigger_2"
							}
							saved_event_target={
								type=planet
								id=668
								name="white_trigger_3"
							}
							saved_event_target={
								type=country
								id=15
								name="mining_drones"
							}
						}
						from={
							type=galactic_object
							id=28
							random={ 0 1058644885 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=669
								name="white_trigger_1"
							}
							saved_event_target={
								type=planet
								id=667
								name="white_trigger_2"
							}
							saved_event_target={
								type=planet
								id=668
								name="white_trigger_3"
							}
							saved_event_target={
								type=country
								id=15
								name="mining_drones"
							}
						}
						prev={
							type=planet
							id=666
							random={ 0 1058644884 }
							random_allowed=yes
							root={
								type=galactic_object
								id=28
								random={ 0 1058644885 }
								random_allowed=yes
								saved_event_target={
									type=planet
									id=669
									name="white_trigger_1"
								}
								saved_event_target={
									type=planet
									id=667
									name="white_trigger_2"
								}
								saved_event_target={
									type=planet
									id=668
									name="white_trigger_3"
								}
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
							from={
								type=galactic_object
								id=28
								random={ 0 1058644885 }
								random_allowed=yes
								saved_event_target={
									type=planet
									id=669
									name="white_trigger_1"
								}
								saved_event_target={
									type=planet
									id=667
									name="white_trigger_2"
								}
								saved_event_target={
									type=planet
									id=668
									name="white_trigger_3"
								}
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
							prev={
								type=galactic_object
								id=28
								random={ 0 1058644885 }
								random_allowed=yes
								saved_event_target={
									type=planet
									id=669
									name="white_trigger_1"
								}
								saved_event_target={
									type=planet
									id=667
									name="white_trigger_2"
								}
								saved_event_target={
									type=planet
									id=668
									name="white_trigger_3"
								}
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			498 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=13.92
				y=13.92
				origin=28
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=666
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=28
				fleet=75
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=666
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=900.00000
		military_power=109.22491
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	76={
		name={
			key="NAME_Mining_Corps"
		}
		aggro_range=200
		aggro_range_measure_from=1
		fleet_template=36
		ships={
			499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=2
				angle=0
				type=wedge
			}
			coordinate={
				x=-59.1422
				y=-113.5728
				origin=34
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=34
				fleet=76
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=-59.1422
						y=-113.5728
						origin=34
						visual_height=0.000000
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=3750.00000
		military_power=791.32589
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	77={
		name={
			key="NAME_Asset_Protection_Unit"
		}
		aggro_range=200
		aggro_range_measure_from=1
		fleet_template=37
		ships={
			514 515 516 517 518 519 520 521 522 523 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=2
				angle=3.142
				type=wedge
			}
			coordinate={
				x=-18.9614
				y=-113.5646
				origin=34
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=34
				fleet=77
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=-18.9614
						y=-113.5646
						origin=34
						visual_height=0.000000
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=9000.00000
		military_power=1092.24914
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	78={
		name={
			key="NAME_Central_Processing"
		}
		ships={
			524 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		flags={
			ore_grinder=62808000
		}
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=-33.0516
				y=-107.5728
				origin=34
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=686
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=34
				fleet=78
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=30000.00000
		military_power=2775.32922
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	79={
		name={
			key="NAME_Mining_Corps"
		}
		aggro_range=200
		aggro_range_measure_from=1
		fleet_template=38
		ships={
			525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=2
				angle=0
				type=wedge
			}
			coordinate={
				x=73.2022
				y=-75.4908
				origin=34
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=34
				fleet=79
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=73.2022
						y=-75.4908
						origin=34
						visual_height=0.000000
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=3750.00000
		military_power=791.32589
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	80={
		name={
			key="NAME_Asset_Protection_Unit"
		}
		aggro_range=200
		aggro_range_measure_from=1
		fleet_template=39
		ships={
			540 541 542 543 544 545 546 547 548 549 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=2
				angle=3.142
				type=wedge
			}
			coordinate={
				x=113.383
				y=-75.4826
				origin=34
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=34
				fleet=80
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=113.383
						y=-75.4826
						origin=34
						visual_height=0.000000
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=9000.00000
		military_power=1092.24914
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	81={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="ASTEROID_NAME_FORMAT"
						variables={
							{
								key="prefix"
								value={
									key="SP0-"
								}
							}
 {
								key="suffix"
								value={
									key="981"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			550 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=87.2928
				y=-81.4908
				origin=34
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=687
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=34
				fleet=81
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	82={
		name={
			key="NAME_Mining_Corps"
		}
		aggro_range=200
		aggro_range_measure_from=1
		fleet_template=40
		ships={
			551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=2
				angle=0
				type=wedge
			}
			coordinate={
				x=82.7686
				y=61.854
				origin=34
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=34
				fleet=82
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=82.7686
						y=61.854
						origin=34
						visual_height=0.000000
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=3750.00000
		military_power=791.32589
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	83={
		name={
			key="NAME_Asset_Protection_Unit"
		}
		aggro_range=200
		aggro_range_measure_from=1
		fleet_template=41
		ships={
			566 567 568 569 570 571 572 573 574 575 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=2
				angle=3.142
				type=wedge
			}
			coordinate={
				x=122.9494
				y=61.8622
				origin=34
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=34
				fleet=83
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=122.9494
						y=61.8622
						origin=34
						visual_height=0.000000
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=9000.00000
		military_power=1092.24914
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	84={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="ASTEROID_NAME_FORMAT"
						variables={
							{
								key="prefix"
								value={
									key="88D2-"
								}
							}
 {
								key="suffix"
								value={
									key="99"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			576 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=96.8592
				y=55.854
				origin=34
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=688
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=34
				fleet=84
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	85={
		name={
			key="NAME_Asset_Protection_Unit"
		}
		aggro_range=150
		aggro_range_measure_from=1
		fleet_template=42
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					wait={
						duration=999
						random=10
					}

				}
				index=-1
				scope={
					type=fleet
					id=85
					random={ 0 1265539514 }
					random_allowed=yes
					root={
						type=galactic_object
						id=371
						random={ 0 2474787833 }
						random_allowed=yes
						prev={
							type=galactic_object
							id=34
							random={ 0 2474787832 }
							random_allowed=yes
							saved_event_target={
								type=fleet
								id=78
								name="ore_grinder"
							}
						}
						saved_event_target={
							type=fleet
							id=78
							name="ore_grinder"
						}
						saved_event_target={
							type=country
							id=15
							name="mining_drones"
						}
					}
					from={
						type=galactic_object
						id=371
						random={ 0 2474787833 }
						random_allowed=yes
						prev={
							type=galactic_object
							id=34
							random={ 0 2474787832 }
							random_allowed=yes
							saved_event_target={
								type=fleet
								id=78
								name="ore_grinder"
							}
						}
						saved_event_target={
							type=fleet
							id=78
							name="ore_grinder"
						}
						saved_event_target={
							type=country
							id=15
							name="mining_drones"
						}
					}
					prev={
						type=country
						id=15
						random={ 0 2474787833 }
						random_allowed=yes
						root={
							type=galactic_object
							id=371
							random={ 0 2474787833 }
							random_allowed=yes
							prev={
								type=galactic_object
								id=34
								random={ 0 2474787832 }
								random_allowed=yes
								saved_event_target={
									type=fleet
									id=78
									name="ore_grinder"
								}
							}
							saved_event_target={
								type=fleet
								id=78
								name="ore_grinder"
							}
							saved_event_target={
								type=country
								id=15
								name="mining_drones"
							}
						}
						from={
							type=galactic_object
							id=371
							random={ 0 2474787833 }
							random_allowed=yes
							prev={
								type=galactic_object
								id=34
								random={ 0 2474787832 }
								random_allowed=yes
								saved_event_target={
									type=fleet
									id=78
									name="ore_grinder"
								}
							}
							saved_event_target={
								type=fleet
								id=78
								name="ore_grinder"
							}
							saved_event_target={
								type=country
								id=15
								name="mining_drones"
							}
						}
						prev={
							type=planet
							id=707
							random={ 0 2474787832 }
							random_allowed=yes
							root={
								type=galactic_object
								id=371
								random={ 0 2474787833 }
								random_allowed=yes
								prev={
									type=galactic_object
									id=34
									random={ 0 2474787832 }
									random_allowed=yes
									saved_event_target={
										type=fleet
										id=78
										name="ore_grinder"
									}
								}
								saved_event_target={
									type=fleet
									id=78
									name="ore_grinder"
								}
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
							from={
								type=galactic_object
								id=371
								random={ 0 2474787833 }
								random_allowed=yes
								prev={
									type=galactic_object
									id=34
									random={ 0 2474787832 }
									random_allowed=yes
									saved_event_target={
										type=fleet
										id=78
										name="ore_grinder"
									}
								}
								saved_event_target={
									type=fleet
									id=78
									name="ore_grinder"
								}
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
							prev={
								type=galactic_object
								id=371
								random={ 0 2474787833 }
								random_allowed=yes
								prev={
									type=galactic_object
									id=34
									random={ 0 2474787832 }
									random_allowed=yes
									saved_event_target={
										type=fleet
										id=78
										name="ore_grinder"
									}
								}
								saved_event_target={
									type=fleet
									id=78
									name="ore_grinder"
								}
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			577 578 579 580 581 582 583 584 585 586 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=61.8185
				y=10.9315
				origin=371
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=707
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=371
				fleet=85
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=707
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=5850.00000
		military_power=992.57070
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	86={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="Cadmael"
								}
							}
 {
								key="NUMERAL"
								value={
									key="I"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			587 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=38.5985
				y=-12.2885
				origin=371
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=707
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=371
				fleet=86
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	87={
		name={
			key="NAME_Hillos_fleet"
		}
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="hillos.patrol.1"
						found_planet={
							move_to=this
							orbit_planet=this
							wait=50
						}
						method=closest
					}

					find_planet={
						trigger="hillos.patrol.2"
						found_planet={
							move_to=this
							orbit_planet=this
							wait=50
						}
						method=closest
					}

					find_planet={
						trigger="hillos.patrol.3"
						found_planet={
							move_to=this
							orbit_planet=this
							wait=50
						}
						method=closest
					}

					find_planet={
						trigger="hillos.patrol.4"
						found_planet={
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							wait=50
						}
						method=closest
					}

				}
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					random_allowed=yes
					root={
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						saved_event_target={
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						saved_event_target={
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					}
					from={
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						random_allowed=yes
						saved_event_target={
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						}
						saved_event_target={
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					}
					prev={
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						root={
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							random={ 0 1376631284 }
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							saved_event_target={
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							}
							saved_event_target={
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							saved_event_target={
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						}
						prev={
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							root={
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								saved_event_target={
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								}
								saved_event_target={
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							}
							from={
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								saved_event_target={
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								saved_event_target={
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							}
							prev={
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								root={
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									saved_event_target={
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									}
									saved_event_target={
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									}
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								from={
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									saved_event_target={
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									saved_event_target={
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								prev={
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									saved_event_target={
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				iterations=0
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			588 
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		civilian=yes
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	88={
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	89={
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				}
				to=88
				fleet=93
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=1245
					}
				}
				order_id=0
			}
		}
		settings={
			garrison=yes
		}
		mobile=yes
		hit_points=3200.00000
		military_power=559.75881
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	94={
		name={
			key="NAME_Tiyanki_Space_Whale"
		}
		aggro_range_measure_from=1
		fleet_template=49
		action_initialized=no
		actions={
			wait={
				time=332.3768
			}
		}
		ships={
			654 655 656 657 651 652 653 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=-19.44535
				y=-141.71555
				origin=111
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=1465
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=111
				fleet=94
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=20800.00000
		military_power=1135.72155
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	95={
		name={
			key="NAME_Ancient_Mining_Drones"
		}
		aggro_range=150
		aggro_range_measure_from=1
		fleet_template=50
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					wait={
						duration=999
						random=10
					}

				}
				index=-1
				scope={
					type=fleet
					id=95
					random={ 0 1255372046 }
					random_allowed=yes
					root={
						type=galactic_object
						id=129
						random={ 0 2605446689 }
						random_allowed=yes
						saved_event_target={
							type=country
							id=15
							name="mining_drones"
						}
					}
					from={
						type=galactic_object
						id=129
						random={ 0 2605446689 }
						random_allowed=yes
						saved_event_target={
							type=country
							id=15
							name="mining_drones"
						}
					}
					prev={
						type=country
						id=15
						random={ 0 2605446689 }
						random_allowed=yes
						root={
							type=galactic_object
							id=129
							random={ 0 2605446689 }
							random_allowed=yes
							saved_event_target={
								type=country
								id=15
								name="mining_drones"
							}
						}
						from={
							type=galactic_object
							id=129
							random={ 0 2605446689 }
							random_allowed=yes
							saved_event_target={
								type=country
								id=15
								name="mining_drones"
							}
						}
						prev={
							type=planet
							id=1646
							random={ 0 2605446688 }
							random_allowed=yes
							root={
								type=galactic_object
								id=129
								random={ 0 2605446689 }
								random_allowed=yes
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
							from={
								type=galactic_object
								id=129
								random={ 0 2605446689 }
								random_allowed=yes
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
							prev={
								type=galactic_object
								id=129
								random={ 0 2605446689 }
								random_allowed=yes
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			658 659 660 661 662 663 664 665 666 667 668 669 670 671 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=-41.6719
				y=-154.7882
				origin=129
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=1646
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=129
				fleet=95
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=1646
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=3800.00000
		military_power=801.91595
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	96={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="Folingar"
								}
							}
 {
								key="NUMERAL"
								value={
									key="V"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			672 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-57.6319
				y=-170.7482
				origin=129
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=1646
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=129
				fleet=96
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	97={
		name={
			key="NAME_Space_Amoeba"
		}
		aggro_range=100
		aggro_range_measure_from=0
		fleet_template=51
		ships={
			673 674 675 676 677 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=78.3942
				y=83.98125
				origin=138
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=1750
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=138
				fleet=97
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=1750
					}
				}
				order_id=0
			}
		}
		settings={
			garrison=yes
		}
		mobile=yes
		hit_points=3200.00000
		military_power=559.75881
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	98={
		name={
			key="NAME_Void_Cloud"
		}
		aggro_range=500
		aggro_range_measure_from=0
		fleet_template=52
		ships={
			678 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=10.95
				y=10.95
				origin=145
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=1810
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=145
				fleet=98
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=1810
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=4000.00000
		military_power=5376.87307
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	99={
		name={
			key="NAME_Void_Cloud"
		}
		aggro_range=500
		aggro_range_measure_from=0
		fleet_template=53
		ships={
			679 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=10.95
				y=10.95
				origin=188
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=2224
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=188
				fleet=99
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2224
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=4000.00000
		military_power=5376.87307
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	100={
		name={
			key="NAME_Space_Amoeba"
		}
		aggro_range=100
		aggro_range_measure_from=0
		fleet_template=54
		ships={
			680 681 682 683 684 685 686 687 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=3
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=64.3353
				y=-156.72215
				origin=193
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=2279
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=193
				fleet=100
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2279
					}
				}
				order_id=0
			}
		}
		settings={
			garrison=yes
		}
		mobile=yes
		hit_points=5800.00000
		military_power=1033.11877
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	101={
		name={
			key="NAME_Ruby_Swarm"
		}
		aggro_range=100
		aggro_range_measure_from=1
		fleet_template=55
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999
				}
				index=-1
				scope={
					type=fleet
					id=101
					random={ 0 4287203115 }
					random_allowed=yes
					root={
						type=galactic_object
						id=222
						random={ 0 4041738472 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=2580
							name="red2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2586
							name="red2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2582
							name="red2_trigger_3"
						}
						saved_event_target={
							type=planet
							id=2588
							name="red2_trigger_4"
						}
						saved_event_target={
							type=country
							id=21
							name="red2_crystals"
						}
					}
					from={
						type=galactic_object
						id=222
						random={ 0 4041738472 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=2580
							name="red2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2586
							name="red2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2582
							name="red2_trigger_3"
						}
						saved_event_target={
							type=planet
							id=2588
							name="red2_trigger_4"
						}
						saved_event_target={
							type=country
							id=21
							name="red2_crystals"
						}
					}
					prev={
						type=country
						id=21
						random={ 0 4041738473 }
						random_allowed=yes
						root={
							type=galactic_object
							id=222
							random={ 0 4041738472 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=2580
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2586
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2582
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2588
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=21
								name="red2_crystals"
							}
						}
						from={
							type=galactic_object
							id=222
							random={ 0 4041738472 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=2580
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2586
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2582
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2588
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=21
								name="red2_crystals"
							}
						}
						prev={
							type=galactic_object
							id=222
							random={ 0 4041738472 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=2580
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2586
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2582
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2588
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=21
								name="red2_crystals"
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 690 691 692 693 694 695 688 689 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
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			formation_pos={
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				speed=0
				rotation=0
				forward_x=0
				forward_y=0
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			formation={
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			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
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		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=80.3325
				y=96.9161
				origin=222
				visual_height=0.000000
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			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
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			}
			target_coordinate={
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				origin=4294967295
				visual_height=0.000000
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			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=2580
				}
				index=0
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			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=222
				fleet=101
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2580
					}
				}
				order_id=0
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		}
		mobile=yes
		hit_points=18340.00000
		military_power=1844.52957
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	102={
		name={
			key="NAME_Ruby_Swarm"
		}
		aggro_range=100
		aggro_range_measure_from=1
		fleet_template=56
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999
				}
				index=-1
				scope={
					type=fleet
					id=102
					random={ 0 3171807069 }
					random_allowed=yes
					root={
						type=galactic_object
						id=222
						random={ 0 4041738472 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=2580
							name="red2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2586
							name="red2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2582
							name="red2_trigger_3"
						}
						saved_event_target={
							type=planet
							id=2588
							name="red2_trigger_4"
						}
						saved_event_target={
							type=country
							id=21
							name="red2_crystals"
						}
					}
					from={
						type=galactic_object
						id=222
						random={ 0 4041738472 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=2580
							name="red2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2586
							name="red2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2582
							name="red2_trigger_3"
						}
						saved_event_target={
							type=planet
							id=2588
							name="red2_trigger_4"
						}
						saved_event_target={
							type=country
							id=21
							name="red2_crystals"
						}
					}
					prev={
						type=country
						id=21
						random={ 0 4041738474 }
						random_allowed=yes
						root={
							type=galactic_object
							id=222
							random={ 0 4041738472 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=2580
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2586
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2582
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2588
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=21
								name="red2_crystals"
							}
						}
						from={
							type=galactic_object
							id=222
							random={ 0 4041738472 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=2580
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2586
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2582
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2588
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=21
								name="red2_crystals"
							}
						}
						prev={
							type=galactic_object
							id=222
							random={ 0 4041738472 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=2580
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2586
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2582
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2588
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=21
								name="red2_crystals"
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			724 725 726 727 728 729 715 716 717 718 719 720 721 722 723 
		}
		combat={
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				visual_height=0.000000
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			formation_pos={
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				forward_y=0
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			formation={
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			}
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				y=0
				origin=4294967295
				visual_height=0.000000
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			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=-169.3705
				y=77.5022
				origin=222
				visual_height=0.000000
			}
			target={
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			target_coordinate={
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				y=0
				origin=4294967295
				visual_height=0.000000
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			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=2586
				}
				index=0
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			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=222
				fleet=102
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2586
					}
				}
				order_id=0
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		}
		mobile=yes
		hit_points=10950.00000
		military_power=1068.41189
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	103={
		name={
			key="NAME_Ruby_Swarm"
		}
		aggro_range=100
		aggro_range_measure_from=1
		fleet_template=57
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999
				}
				index=-1
				scope={
					type=fleet
					id=103
					random={ 0 805571343 }
					random_allowed=yes
					root={
						type=galactic_object
						id=222
						random={ 0 4041738472 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=2580
							name="red2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2586
							name="red2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2582
							name="red2_trigger_3"
						}
						saved_event_target={
							type=planet
							id=2588
							name="red2_trigger_4"
						}
						saved_event_target={
							type=country
							id=21
							name="red2_crystals"
						}
					}
					from={
						type=galactic_object
						id=222
						random={ 0 4041738472 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=2580
							name="red2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2586
							name="red2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2582
							name="red2_trigger_3"
						}
						saved_event_target={
							type=planet
							id=2588
							name="red2_trigger_4"
						}
						saved_event_target={
							type=country
							id=21
							name="red2_crystals"
						}
					}
					prev={
						type=country
						id=21
						random={ 0 4041738475 }
						random_allowed=yes
						root={
							type=galactic_object
							id=222
							random={ 0 4041738472 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=2580
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2586
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2582
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2588
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=21
								name="red2_crystals"
							}
						}
						from={
							type=galactic_object
							id=222
							random={ 0 4041738472 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=2580
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2586
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2582
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2588
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=21
								name="red2_crystals"
							}
						}
						prev={
							type=galactic_object
							id=222
							random={ 0 4041738472 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=2580
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2586
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2582
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2588
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=21
								name="red2_crystals"
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 
		}
		combat={
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			formation_pos={
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			formation={
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			start_coordinate={
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				visual_height=0.000000
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			start_date="0.01.01"
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		fleet_stats={
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				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
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			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
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				angle=-3.92719
				type=wedge
			}
			coordinate={
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				y=-122.7628
				origin=222
				visual_height=0.000000
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			target={
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			target_coordinate={
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				visual_height=0.000000
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			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=2582
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				index=0
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			last_ftl_jump={
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					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=222
				fleet=103
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2582
					}
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				order_id=0
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		}
		mobile=yes
		hit_points=12480.00000
		military_power=1214.73413
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	104={
		name={
			key="NAME_Ruby_Swarm"
		}
		aggro_range=100
		aggro_range_measure_from=1
		fleet_template=58
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					wait=9999
				}
				index=-1
				scope={
					type=fleet
					id=104
					random={ 0 2329524295 }
					random_allowed=yes
					root={
						type=galactic_object
						id=222
						random={ 0 4041738472 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=2580
							name="red2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2586
							name="red2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2582
							name="red2_trigger_3"
						}
						saved_event_target={
							type=planet
							id=2588
							name="red2_trigger_4"
						}
						saved_event_target={
							type=country
							id=21
							name="red2_crystals"
						}
					}
					from={
						type=galactic_object
						id=222
						random={ 0 4041738472 }
						random_allowed=yes
						saved_event_target={
							type=planet
							id=2580
							name="red2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2586
							name="red2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2582
							name="red2_trigger_3"
						}
						saved_event_target={
							type=planet
							id=2588
							name="red2_trigger_4"
						}
						saved_event_target={
							type=country
							id=21
							name="red2_crystals"
						}
					}
					prev={
						type=country
						id=21
						random={ 0 4041738476 }
						random_allowed=yes
						root={
							type=galactic_object
							id=222
							random={ 0 4041738472 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=2580
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2586
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2582
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2588
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=21
								name="red2_crystals"
							}
						}
						from={
							type=galactic_object
							id=222
							random={ 0 4041738472 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=2580
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2586
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2582
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2588
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=21
								name="red2_crystals"
							}
						}
						prev={
							type=galactic_object
							id=222
							random={ 0 4041738472 }
							random_allowed=yes
							saved_event_target={
								type=planet
								id=2580
								name="red2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2586
								name="red2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2582
								name="red2_trigger_3"
							}
							saved_event_target={
								type=planet
								id=2588
								name="red2_trigger_4"
							}
							saved_event_target={
								type=country
								id=21
								name="red2_crystals"
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			767 768 769 770 771 772 773 765 766 754 755 756 757 758 759 760 761 762 763 764 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=208.7586
				y=-58.2501
				origin=222
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=2588
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=222
				fleet=104
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2588
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=23200.00000
		military_power=2575.99087
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	105={
		name={
			key="NAME_Crystal_Nidus"
		}
		ships={
			774 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0
				type=wedge
			}
			coordinate={
				x=-40.1812
				y=0
				origin=228
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=228
				fleet=105
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=40370.00000
		military_power=2529.21661
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	106={
		name={
			key="NAME_Ruby_Guardians"
		}
		aggro_range=500
		aggro_range_measure_from=0
		fleet_template=59
		ships={
			789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 780 781 782 783 784 785 786 787 788 775 776 777 778 779 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=1.2568
				type=wedge
			}
			coordinate={
				x=-12.3548
				y=-38.0828
				origin=228
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=228
				fleet=106
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=-12.3548
						y=-38.0828
						origin=228
						visual_height=0.000000
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=25810.00000
		military_power=2659.00823
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	107={
		name={
			key="NAME_Topaz_Guardians"
		}
		aggro_range=500
		aggro_range_measure_from=0
		fleet_template=60
		ships={
			824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 810 811 812 813 814 815 816 817 818 819 820 821 822 823 808 809 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=2.5136
				type=wedge
			}
			coordinate={
				x=32.3736
				y=-23.5016
				origin=228
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=228
				fleet=107
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=32.3736
						y=-23.5016
						origin=228
						visual_height=0.000000
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=23740.00000
		military_power=2372.44635
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	108={
		name={
			key="NAME_Sapphire_Guardians"
		}
		aggro_range=500
		aggro_range_measure_from=0
		fleet_template=61
		ships={
			852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 844 845 846 847 848 849 850 851 840 841 842 843 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=3.7704
				type=wedge
			}
			coordinate={
				x=32.3544
				y=23.5276
				origin=228
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=228
				fleet=108
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=32.3544
						y=23.5276
						origin=228
						visual_height=0.000000
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=23840.00000
		military_power=2438.12927
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	109={
		name={
			key="NAME_Emerald_Guardians"
		}
		aggro_range=500
		aggro_range_measure_from=0
		fleet_template=62
		ships={
			888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 878 879 880 881 882 883 884 885 886 887 872 873 874 875 876 877 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=5.0272
				type=wedge
			}
			coordinate={
				x=-12.3856
				y=38.0724
				origin=228
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=228
				fleet=109
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					coordinate={
						x=-12.3856
						y=38.0724
						origin=228
						visual_height=0.000000
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=26740.00000
		military_power=2778.65936
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	110={
		name={
			key="NAME_Emerald_Roamers"
		}
		aggro_range=40
		aggro_range_measure_from=1
		fleet_template=63
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.1.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.1.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.1.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=-1
				scope={
					type=fleet
					id=110
					random={ 0 1045021568 }
					random_allowed=yes
					root={
						type=galactic_object
						id=264
						random={ 0 974841878 }
						random_allowed=yes
						prev={
							type=galactic_object
							id=228
							random={ 0 974841875 }
							random_allowed=yes
							saved_event_target={
								type=country
								id=21
								name="elite1_owner"
							}
						}
						saved_event_target={
							type=country
							id=21
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=2651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2650
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2652
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=21
							name="green2_owner"
						}
					}
					from={
						type=galactic_object
						id=264
						random={ 0 974841878 }
						random_allowed=yes
						prev={
							type=galactic_object
							id=228
							random={ 0 974841875 }
							random_allowed=yes
							saved_event_target={
								type=country
								id=21
								name="elite1_owner"
							}
						}
						saved_event_target={
							type=country
							id=21
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=2651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2650
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2652
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=21
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=21
						random={ 0 974841879 }
						random_allowed=yes
						root={
							type=galactic_object
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							random={ 0 974841878 }
							random_allowed=yes
							prev={
								type=galactic_object
								id=228
								random={ 0 974841875 }
								random_allowed=yes
								saved_event_target={
									type=country
									id=21
									name="elite1_owner"
								}
							}
							saved_event_target={
								type=country
								id=21
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=2651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2650
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2652
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=21
								name="green2_owner"
							}
						}
						from={
							type=galactic_object
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							random={ 0 974841878 }
							random_allowed=yes
							prev={
								type=galactic_object
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								random_allowed=yes
								saved_event_target={
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									name="elite1_owner"
								}
							}
							saved_event_target={
								type=country
								id=21
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=2651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2650
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2652
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=21
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=264
							random={ 0 974841878 }
							random_allowed=yes
							prev={
								type=galactic_object
								id=228
								random={ 0 974841875 }
								random_allowed=yes
								saved_event_target={
									type=country
									id=21
									name="elite1_owner"
								}
							}
							saved_event_target={
								type=country
								id=21
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=2651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2650
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2652
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=21
								name="green2_owner"
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			904 905 906 907 908 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
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				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
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			}
			coordinate={
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				y=88.4004
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			}
			target={
				coordinate={
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			}
			target_coordinate={
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			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=2652
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=264
				fleet=110
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
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				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2652
					}
				}
				order_id=0
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		}
		mobile=yes
		hit_points=2600.00000
		military_power=253.06961
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	111={
		name={
			key="NAME_Emerald_Roamers"
		}
		aggro_range=40
		aggro_range_measure_from=0
		fleet_template=64
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.2.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.2.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.2.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=-1
				scope={
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					random={ 0 134238720 }
					random_allowed=yes
					root={
						type=galactic_object
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						random={ 0 974841878 }
						random_allowed=yes
						prev={
							type=galactic_object
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							random={ 0 974841875 }
							random_allowed=yes
							saved_event_target={
								type=country
								id=21
								name="elite1_owner"
							}
						}
						saved_event_target={
							type=country
							id=21
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=2651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2650
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2652
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=21
							name="green2_owner"
						}
					}
					from={
						type=galactic_object
						id=264
						random={ 0 974841878 }
						random_allowed=yes
						prev={
							type=galactic_object
							id=228
							random={ 0 974841875 }
							random_allowed=yes
							saved_event_target={
								type=country
								id=21
								name="elite1_owner"
							}
						}
						saved_event_target={
							type=country
							id=21
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=2651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2650
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2652
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=21
							name="green2_owner"
						}
					}
					prev={
						type=country
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						random={ 0 974841880 }
						random_allowed=yes
						root={
							type=galactic_object
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							random={ 0 974841878 }
							random_allowed=yes
							prev={
								type=galactic_object
								id=228
								random={ 0 974841875 }
								random_allowed=yes
								saved_event_target={
									type=country
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									name="elite1_owner"
								}
							}
							saved_event_target={
								type=country
								id=21
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=2651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2650
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2652
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=21
								name="green2_owner"
							}
						}
						from={
							type=galactic_object
							id=264
							random={ 0 974841878 }
							random_allowed=yes
							prev={
								type=galactic_object
								id=228
								random={ 0 974841875 }
								random_allowed=yes
								saved_event_target={
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									name="elite1_owner"
								}
							}
							saved_event_target={
								type=country
								id=21
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=2651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2650
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2652
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=21
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
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							random={ 0 974841878 }
							random_allowed=yes
							prev={
								type=galactic_object
								id=228
								random={ 0 974841875 }
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								saved_event_target={
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								}
							}
							saved_event_target={
								type=country
								id=21
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=2651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2650
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2652
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=21
								name="green2_owner"
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			909 910 911 912 913 914 915 916 
		}
		combat={
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				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				forward_y=0
			}
			formation={
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			}
			start_coordinate={
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				visual_height=0.000000
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			start_date="0.01.01"
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		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
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			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
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				type=wedge
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			target_coordinate={
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				visual_height=0.000000
			}
			state=move_idle
			path={
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			}
			orbit={
				orbitable={
					planet=2651
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=264
				fleet=111
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
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				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2651
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=6960.00000
		military_power=679.75854
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	112={
		name={
			key="NAME_Emerald_Roamers"
		}
		aggro_range=40
		aggro_range_measure_from=0
		fleet_template=65
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					find_planet={
						trigger="greenC2.3.trigger.3"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.3.trigger.1"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

					find_planet={
						trigger="greenC2.3.trigger.2"
						found_planet={
							move_to=this
							orbit_planet=this
						}
						method=closest
					}

				}
				index=-1
				scope={
					type=fleet
					id=112
					random={ 0 3699511585 }
					random_allowed=yes
					root={
						type=galactic_object
						id=264
						random={ 0 974841878 }
						random_allowed=yes
						prev={
							type=galactic_object
							id=228
							random={ 0 974841875 }
							random_allowed=yes
							saved_event_target={
								type=country
								id=21
								name="elite1_owner"
							}
						}
						saved_event_target={
							type=country
							id=21
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=2651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2650
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2652
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=21
							name="green2_owner"
						}
					}
					from={
						type=galactic_object
						id=264
						random={ 0 974841878 }
						random_allowed=yes
						prev={
							type=galactic_object
							id=228
							random={ 0 974841875 }
							random_allowed=yes
							saved_event_target={
								type=country
								id=21
								name="elite1_owner"
							}
						}
						saved_event_target={
							type=country
							id=21
							name="elite1_owner"
						}
						saved_event_target={
							type=planet
							id=2651
							name="green2_trigger_1"
						}
						saved_event_target={
							type=planet
							id=2650
							name="green2_trigger_2"
						}
						saved_event_target={
							type=planet
							id=2652
							name="green2_trigger_3"
						}
						saved_event_target={
							type=country
							id=21
							name="green2_owner"
						}
					}
					prev={
						type=country
						id=21
						random={ 0 974841881 }
						random_allowed=yes
						root={
							type=galactic_object
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							random={ 0 974841878 }
							random_allowed=yes
							prev={
								type=galactic_object
								id=228
								random={ 0 974841875 }
								random_allowed=yes
								saved_event_target={
									type=country
									id=21
									name="elite1_owner"
								}
							}
							saved_event_target={
								type=country
								id=21
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=2651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2650
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2652
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=21
								name="green2_owner"
							}
						}
						from={
							type=galactic_object
							id=264
							random={ 0 974841878 }
							random_allowed=yes
							prev={
								type=galactic_object
								id=228
								random={ 0 974841875 }
								random_allowed=yes
								saved_event_target={
									type=country
									id=21
									name="elite1_owner"
								}
							}
							saved_event_target={
								type=country
								id=21
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=2651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2650
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2652
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=21
								name="green2_owner"
							}
						}
						prev={
							type=galactic_object
							id=264
							random={ 0 974841878 }
							random_allowed=yes
							prev={
								type=galactic_object
								id=228
								random={ 0 974841875 }
								random_allowed=yes
								saved_event_target={
									type=country
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									name="elite1_owner"
								}
							}
							saved_event_target={
								type=country
								id=21
								name="elite1_owner"
							}
							saved_event_target={
								type=planet
								id=2651
								name="green2_trigger_1"
							}
							saved_event_target={
								type=planet
								id=2650
								name="green2_trigger_2"
							}
							saved_event_target={
								type=planet
								id=2652
								name="green2_trigger_3"
							}
							saved_event_target={
								type=country
								id=21
								name="green2_owner"
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			918 919 920 921 922 923 917 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=28.2083
				y=71.9897
				origin=264
				visual_height=0.000000
			}
			target={
				coordinate={
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					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
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				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=2650
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=264
				fleet=112
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2650
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=3990.00000
		military_power=388.65335
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	113={
		name={
			key="NAME_Space_Amoeba_Hunters"
		}
		aggro_range=20
		aggro_range_measure_from=0
		fleet_template=66
		action_initialized=no
		actions={
			wait={
				time=5231.15
			}
		}
		ships={
			924 925 926 927 928 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		flags={
			empty_system=62808000
		}
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=-92.4042
				y=20.9013
				origin=248
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=2837
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=248
				fleet=113
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2837
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=3200.00000
		military_power=559.75881
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	114={
		name={
			key="NAME_Tiyanki_Space_Whale"
		}
		aggro_range_measure_from=1
		fleet_template=67
		action_initialized=no
		actions={
			wait={
				time=346.0304
			}
		}
		ships={
			933 929 930 931 932 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=-88.64345
				y=-46.60175
				origin=253
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=2893
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=253
				fleet=114
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=17500.00000
		military_power=970.51025
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	115={
		name={
			key="NAME_Ancient_Mining_Drones"
		}
		aggro_range=150
		aggro_range_measure_from=1
		fleet_template=68
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					wait={
						duration=999
						random=10
					}

				}
				index=-1
				scope={
					type=fleet
					id=115
					random={ 0 273366155 }
					random_allowed=yes
					root={
						type=galactic_object
						id=263
						random={ 0 698102109 }
						random_allowed=yes
						saved_event_target={
							type=country
							id=15
							name="mining_drones"
						}
					}
					from={
						type=galactic_object
						id=263
						random={ 0 698102109 }
						random_allowed=yes
						saved_event_target={
							type=country
							id=15
							name="mining_drones"
						}
					}
					prev={
						type=country
						id=15
						random={ 0 698102109 }
						random_allowed=yes
						root={
							type=galactic_object
							id=263
							random={ 0 698102109 }
							random_allowed=yes
							saved_event_target={
								type=country
								id=15
								name="mining_drones"
							}
						}
						from={
							type=galactic_object
							id=263
							random={ 0 698102109 }
							random_allowed=yes
							saved_event_target={
								type=country
								id=15
								name="mining_drones"
							}
						}
						prev={
							type=planet
							id=2989
							random={ 0 698102108 }
							random_allowed=yes
							root={
								type=galactic_object
								id=263
								random={ 0 698102109 }
								random_allowed=yes
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
							from={
								type=galactic_object
								id=263
								random={ 0 698102109 }
								random_allowed=yes
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
							prev={
								type=galactic_object
								id=263
								random={ 0 698102109 }
								random_allowed=yes
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			934 935 936 937 938 939 940 941 942 943 944 945 946 947 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=80.8353
				y=64.53425
				origin=263
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=2989
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=263
				fleet=115
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=2989
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=3800.00000
		military_power=801.91595
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	116={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="ASTEROID_NAME_FORMAT"
						variables={
							{
								key="prefix"
								value={
									key="W112-"
								}
							}
 {
								key="suffix"
								value={
									key="PN-98"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			948 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=68.8353
				y=52.53425
				origin=263
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=2989
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=263
				fleet=116
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	117={
		name={
			key="NAME_Ancient_Mining_Drones"
		}
		aggro_range=150
		aggro_range_measure_from=1
		fleet_template=69
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					wait={
						duration=999
						random=10
					}

				}
				index=-1
				scope={
					type=fleet
					id=117
					random={ 0 3761290001 }
					random_allowed=yes
					root={
						type=galactic_object
						id=280
						random={ 0 3345736265 }
						random_allowed=yes
						saved_event_target={
							type=country
							id=15
							name="mining_drones"
						}
					}
					from={
						type=galactic_object
						id=280
						random={ 0 3345736265 }
						random_allowed=yes
						saved_event_target={
							type=country
							id=15
							name="mining_drones"
						}
					}
					prev={
						type=country
						id=15
						random={ 0 3345736265 }
						random_allowed=yes
						root={
							type=galactic_object
							id=280
							random={ 0 3345736265 }
							random_allowed=yes
							saved_event_target={
								type=country
								id=15
								name="mining_drones"
							}
						}
						from={
							type=galactic_object
							id=280
							random={ 0 3345736265 }
							random_allowed=yes
							saved_event_target={
								type=country
								id=15
								name="mining_drones"
							}
						}
						prev={
							type=planet
							id=3120
							random={ 0 3345736264 }
							random_allowed=yes
							root={
								type=galactic_object
								id=280
								random={ 0 3345736265 }
								random_allowed=yes
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
							from={
								type=galactic_object
								id=280
								random={ 0 3345736265 }
								random_allowed=yes
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
							prev={
								type=galactic_object
								id=280
								random={ 0 3345736265 }
								random_allowed=yes
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			949 950 951 952 953 954 955 956 957 958 959 960 961 962 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=52.7685
				y=34.033
				origin=280
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=3120
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=280
				fleet=117
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=3120
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=3800.00000
		military_power=801.91595
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	118={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="Meneth"
								}
							}
 {
								key="NUMERAL"
								value={
									key="I"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			963 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=34.1685
				y=15.433
				origin=280
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=3120
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=280
				fleet=118
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	119={
		name={
			key="NAME_Space_Amoeba"
		}
		aggro_range=100
		aggro_range_measure_from=0
		fleet_template=70
		ships={
			964 965 966 967 968 
		}
		combat={
			coordinate={
				x=0
				y=0
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				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=-104.01895
				y=20.40185
				origin=379
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=4054
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=379
				fleet=127
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=15700.00000
		military_power=784.48193
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	128={
		name={
			key="NAME_Space_Amoeba"
		}
		aggro_range=100
		aggro_range_measure_from=0
		fleet_template=79
		ships={
			1074 1075 1076 1077 1078 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=-1.4175
				y=134.815
				origin=384
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=4109
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=384
				fleet=128
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4109
					}
				}
				order_id=0
			}
		}
		settings={
			garrison=yes
		}
		mobile=yes
		hit_points=3200.00000
		military_power=559.75881
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	129={
		name={
			key="NAME_Space_Amoeba"
		}
		aggro_range=100
		aggro_range_measure_from=0
		fleet_template=80
		ships={
			1079 1080 1081 1082 1083 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=48.1047
				y=-91.27365
				origin=410
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=4388
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=410
				fleet=129
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4388
					}
				}
				order_id=0
			}
		}
		settings={
			garrison=yes
		}
		mobile=yes
		hit_points=3200.00000
		military_power=559.75881
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	130={
		name={
			key="NAME_Ancient_Mining_Drones"
		}
		aggro_range=200
		aggro_range_measure_from=1
		fleet_template=81
		ships={
			1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=12.6
				y=12.6
				origin=415
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=4445
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=415
				fleet=130
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4445
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=3350.00000
		military_power=706.93081
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	131={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Horschim"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1097 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-12.6
				y=-12.6
				origin=415
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=4445
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=415
				fleet=131
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	132={
		name={
			key="NAME_Space_Amoeba"
		}
		aggro_range=100
		aggro_range_measure_from=0
		fleet_template=82
		ships={
			1098 1099 1100 1101 1102 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=114.99625
				y=74.3625
				origin=423
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=4536
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=423
				fleet=132
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4536
					}
				}
				order_id=0
			}
		}
		settings={
			garrison=yes
		}
		mobile=yes
		hit_points=3200.00000
		military_power=559.75881
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	133={
		name={
			key="NAME_Ancient_Mining_Drones"
		}
		aggro_range=150
		aggro_range_measure_from=1
		fleet_template=83
		action_initialized=no
		actions={
			repeat={
				data={
					max_iterations=-1
					wait={
						duration=999
						random=10
					}

				}
				index=-1
				scope={
					type=fleet
					id=133
					random={ 0 241171603 }
					random_allowed=yes
					root={
						type=galactic_object
						id=431
						random={ 0 2884892217 }
						random_allowed=yes
						saved_event_target={
							type=country
							id=15
							name="mining_drones"
						}
					}
					from={
						type=galactic_object
						id=431
						random={ 0 2884892217 }
						random_allowed=yes
						saved_event_target={
							type=country
							id=15
							name="mining_drones"
						}
					}
					prev={
						type=country
						id=15
						random={ 0 2884892217 }
						random_allowed=yes
						root={
							type=galactic_object
							id=431
							random={ 0 2884892217 }
							random_allowed=yes
							saved_event_target={
								type=country
								id=15
								name="mining_drones"
							}
						}
						from={
							type=galactic_object
							id=431
							random={ 0 2884892217 }
							random_allowed=yes
							saved_event_target={
								type=country
								id=15
								name="mining_drones"
							}
						}
						prev={
							type=planet
							id=4584
							random={ 0 2884892216 }
							random_allowed=yes
							root={
								type=galactic_object
								id=431
								random={ 0 2884892217 }
								random_allowed=yes
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
							from={
								type=galactic_object
								id=431
								random={ 0 2884892217 }
								random_allowed=yes
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
							prev={
								type=galactic_object
								id=431
								random={ 0 2884892217 }
								random_allowed=yes
								saved_event_target={
									type=country
									id=15
									name="mining_drones"
								}
							}
						}
					}
				}
				iterations=0
			}
		}
		ships={
			1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=17.4495
				y=61.4
				origin=431
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=4584
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=431
				fleet=133
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=4584
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=5200.00000
		military_power=935.97070
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	134={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="Jezemei"
								}
							}
 {
								key="NUMERAL"
								value={
									key="I"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1117 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
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			orbit={
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				}
				index=-1
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				fleet=134
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		hit_points=2000.00000
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		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	135={
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			key="NAME_Tiyanki_Space_Whale"
		}
		aggro_range_measure_from=1
		fleet_template=84
		action_initialized=no
		actions={
			wait={
				time=340.7232
			}
		}
		ships={
			1119 1120 1121 1122 1118 
		}
		combat={
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				origin=4294967295
				visual_height=0.000000
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				visual_height=0.000000
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			start_date="0.01.01"
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		fleet_stats={
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				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
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			coordinate={
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				y=39.61835
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			state=move_idle
			path={
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			orbit={
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					planet=4773
				}
				index=0
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					visual_height=0.000000
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				fleet=135
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		mobile=yes
		hit_points=10000.00000
		military_power=602.91137
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	136={
		name={
			key="NAME_Shards_of_Obsidian"
		}
		fleet_template=85
		ships={
			1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 
		}
		combat={
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			formation={
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				visual_height=0.000000
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			start_date="0.01.01"
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		fleet_stats={
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				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
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			visual_height=0.000000
		}
		movement_manager={
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				angle=1.571
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			coordinate={
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			path={
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			last_ftl_jump={
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					visual_height=0.000000
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				to=478
				fleet=136
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=5200.00000
		military_power=506.13922
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	137={
		name={
			key="NAME_Shards_of_Diamond"
		}
		fleet_template=86
		ships={
			1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
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			}
			start_coordinate={
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				visual_height=0.000000
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			start_date="0.01.01"
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		fleet_stats={
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				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
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			visual_height=0.000000
		}
		movement_manager={
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				angle=3.142
				type=wedge
			}
			coordinate={
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				y=0.0287
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			target={
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			}
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			state=move_idle
			path={
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			orbit={
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			last_ftl_jump={
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					origin=4294967295
					visual_height=0.000000
				}
				to=478
				fleet=137
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=5200.00000
		military_power=506.13922
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	138={
		name={
			key="NAME_Shards_of_Onyx"
		}
		fleet_template=87
		ships={
			1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 
		}
		combat={
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				y=0
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				visual_height=0.000000
			}
			formation_pos={
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				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
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			}
			start_coordinate={
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				visual_height=0.000000
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			start_date="0.01.01"
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		fleet_stats={
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				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
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			visual_height=0.000000
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		movement_manager={
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				angle=4.713
				type=wedge
			}
			coordinate={
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			target_coordinate={
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			state=move_idle
			path={
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			orbit={
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			last_ftl_jump={
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					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=478
				fleet=138
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		mobile=yes
		hit_points=5200.00000
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		cached_killed_ships=0
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		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	139={
		name={
			key="NAME_Shards_of_Sapphire"
		}
		fleet_template=88
		ships={
			1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 
		}
		combat={
			coordinate={
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				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				forward_x=0
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			}
			formation={
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			start_coordinate={
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				visual_height=0.000000
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			start_date="0.01.01"
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		fleet_stats={
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				date="0.01.01"
			}
		}
		ground_support_stance="selective"
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		movement_manager={
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			coordinate={
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			target_coordinate={
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			state=move_idle
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			orbit={
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					visual_height=0.000000
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				to=478
				fleet=139
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				bypass_from=4294967295
				bypass_to=4294967295
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		}
		mobile=yes
		hit_points=5200.00000
		military_power=506.13922
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	140={
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			key="NAME_Sapphire_Lurkers"
		}
		aggro_range=150
		aggro_range_measure_from=0
		fleet_template=89
		ships={
			1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 
		}
		combat={
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				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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			}
			formation={
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			}
			start_coordinate={
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				visual_height=0.000000
			}
			start_date="0.01.01"
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		fleet_stats={
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				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
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			visual_height=0.000000
		}
		movement_manager={
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			coordinate={
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			}
			orbit={
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				}
				index=0
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				to=522
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				bypass_from=4294967295
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		}
		order_id=1
		current_order={
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				bombard_target=4294967295
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				order_id=0
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		}
		mobile=yes
		hit_points=7280.00000
		military_power=708.59490
		cached_killed_ships=0
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		cached_combined_removed_ships=0
	}
	141={
		name={
			key="NAME_Sapphire_Lurkers"
		}
		aggro_range=150
		aggro_range_measure_from=0
		fleet_template=90
		ships={
			1180 1181 1182 1183 1184 1185 1177 1178 1179 
		}
		combat={
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				visual_height=0.000000
			}
			formation_pos={
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			formation={
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		fleet_stats={
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				date="0.01.01"
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		}
		ground_support_stance="selective"
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			}
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				}
				index=0
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				to=522
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				bypass_from=4294967295
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		}
		order_id=1
		current_order={
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				order_id=0
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		mobile=yes
		hit_points=5730.00000
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	142={
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			key="NAME_Sapphire_Lurkers"
		}
		aggro_range=150
		aggro_range_measure_from=0
		fleet_template=91
		ships={
			1189 1190 1191 1192 1193 1194 1186 1187 1188 
		}
		combat={
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			start_date="0.01.01"
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		fleet_stats={
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				date="0.01.01"
			}
		}
		ground_support_stance="selective"
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		}
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			target_coordinate={
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			}
			orbit={
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				}
				index=0
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			last_ftl_jump={
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				to=522
				fleet=142
				jump_method=jump_count
				bypass_from=4294967295
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		}
		order_id=1
		current_order={
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		mobile=yes
		hit_points=5730.00000
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	143={
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			key="NAME_Void_Cloud"
		}
		aggro_range=500
		aggro_range_measure_from=0
		fleet_template=92
		ships={
			1195 
		}
		combat={
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			formation={
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			}
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			start_date="0.01.01"
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		fleet_stats={
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				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
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		}
		movement_manager={
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				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=10.62
				y=10.62
				origin=554
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=5805
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=554
				fleet=143
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=5805
					}
				}
				order_id=0
			}
		}
		mobile=yes
		hit_points=4000.00000
		military_power=5376.87307
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	144={
		name={
			key="NAME_Space_Amoeba"
		}
		aggro_range=100
		aggro_range_measure_from=0
		fleet_template=93
		ships={
			1196 1197 1198 1199 1200 1201 1202 1203 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		fleet_stance=aggressive
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=3
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=-105.6319
				y=-28.1758
				origin=564
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=5920
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=564
				fleet=144
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		order_id=1
		current_order={
			aggressive_stance_fleet_order={
				target=4294967295
				bombard_target=4294967295
				return_coordinate={
					target={
						type=2
						id=5920
					}
				}
				order_id=0
			}
		}
		settings={
			garrison=yes
		}
		mobile=yes
		hit_points=5800.00000
		military_power=1033.11877
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	145={
		name={
			key="shipclass_starbase_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Thirimora"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1204 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=0.78519
				type=circle
			}
			coordinate={
				x=19.29
				y=-19.29
				origin=563
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=5910
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=563
				fleet=145
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=5000.00000
		military_power=554.08999
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	146={
		name={
			key="NAME_VLUUR"
		}
		aggro_range_measure_from=1
		fleet_template=94
		action_initialized=no
		actions={
			wait={
				time=2176.82
			}
		}
		ships={
			1205 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-3.92719
				type=wedge
			}
			coordinate={
				x=135.36511
				y=146.50411
				origin=379
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=4060
				}
				index=0
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=379
				fleet=146
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		mobile=yes
		hit_points=4000.00000
		military_power=32771.81713
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	147={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Sol"
					}
				}
 
			}
		}
		ships={
			1206 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-12.6
				y=-12.6
				origin=378
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=0
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=378
				fleet=147
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	148={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Mercury"
					}
				}
 
			}
		}
		ships={
			1207 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-44.4968
				y=-17.0264
				origin=378
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=1
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=378
				fleet=148
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	149={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_2_Pallas"
					}
				}
 
			}
		}
		ships={
			1208 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-145.5509
				y=-45.9707
				origin=378
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=7
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=378
				fleet=149
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	150={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_1_Ceres"
					}
				}
 
			}
		}
		ships={
			1209 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=45.997
				y=-141.46045
				origin=378
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=6
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=378
				fleet=150
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	151={
		name={
			key="shipclass_research_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Callisto"
					}
				}
 
			}
		}
		ships={
			1210 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-112.28564
				y=-184.49282
				origin=378
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=14
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=378
				fleet=151
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	152={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Yssravannar_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1211 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-10.62
				y=-10.62
				origin=26
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=24
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=26
				fleet=152
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	153={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="AVI2_PLANET_Eekryt"
					}
				}
 
			}
		}
		ships={
			1212 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-2.4076
				y=155.6338
				origin=26
				visual_height=0.000000
			}
			target={
				coordinate={
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					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=33
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=26
				fleet=153
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	154={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="AVI2_PLANET_Ruuq"
					}
				}
 
			}
		}
		ships={
			1213 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=12.4628
				y=147.6948
				origin=26
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=31
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=26
				fleet=154
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	155={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="AVI2_PLANET_Butoq"
					}
				}
 
			}
		}
		ships={
			1214 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
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			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=115.0402
				y=-90.67095
				origin=26
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=30
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=26
				fleet=155
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	156={
		name={
			key="shipclass_research_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="AVI2_PLANET_Qrueen"
					}
				}
 
			}
		}
		ships={
			1215 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=27.194
				y=141.27105
				origin=26
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=32
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=26
				fleet=156
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	157={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_2"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Jurinn_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1216 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-39.03325
				y=-13.92
				origin=2
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=35
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=2
				fleet=157
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	158={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_2_OF_2"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Jurinn_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1217 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=11.9775
				y=-22.62325
				origin=2
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=36
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=2
				fleet=158
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	159={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="REP2_PLANET_Tishac"
					}
				}
 
			}
		}
		ships={
			1218 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=171.78825
				y=-43.33
				origin=2
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=43
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=2
				fleet=159
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	160={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="REP2_PLANET_Jisht"
					}
				}
 
			}
		}
		ships={
			1219 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-114.30345
				y=1.7247
				origin=2
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=39
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=2
				fleet=160
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	161={
		name={
			key="shipclass_research_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="REP2_PLANET_Xurt"
					}
				}
 
			}
		}
		ships={
			1220 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
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			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=8.0529
				y=-98.5557
				origin=2
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
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				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=38
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=2
				fleet=161
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	162={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Xabir_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1221 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
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				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
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			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
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				type=wedge
			}
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				y=-12.6
				origin=3
				visual_height=0.000000
			}
			target={
				coordinate={
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					origin=4294967295
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				}
			}
			target_coordinate={
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				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=46
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=3
				fleet=162
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	163={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="MOL3_PLANET_NaffFlevith"
					}
				}
 
			}
		}
		ships={
			1222 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=39.4065
				y=-19.8195
				origin=3
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=47
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=3
				fleet=163
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	164={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="MOL3_PLANET_NaffIthi"
					}
				}
 
			}
		}
		ships={
			1223 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
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			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
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				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-94.536
				y=-102.5016
				origin=3
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=52
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=3
				fleet=164
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	165={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="MOL3_PLANET_NaffObbon"
					}
				}
 
			}
		}
		ships={
			1224 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=79.9188
				y=18.4405
				origin=3
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=49
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=3
				fleet=165
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	166={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_KTaknor_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1225 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
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			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
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				type=wedge
			}
			coordinate={
				x=-9.3
				y=-9.3
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			}
			target={
				coordinate={
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					origin=4294967295
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				}
			}
			target_coordinate={
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				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=53
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=5
				fleet=166
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	167={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="MAM4_PLANET_SrakirColony"
					}
				}
 
			}
		}
		ships={
			1226 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
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			}
			start_coordinate={
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				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
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			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
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			}
			coordinate={
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				y=83.04075
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			}
			target={
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				}
			}
			target_coordinate={
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				origin=4294967295
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			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=66
				}
				index=-1
			}
			last_ftl_jump={
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					x=0
					y=0
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					visual_height=0.000000
				}
				to=5
				fleet=167
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
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		}
		hit_points=2000.00000
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		cached_killed_ships=0
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		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	168={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="MAM4_PLANET_FalnikColony"
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				}
 
			}
		}
		ships={
			1227 
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		combat={
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				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				y=0
				speed=0
				rotation=0
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				forward_y=0
			}
			formation={
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			}
			start_coordinate={
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				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
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			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
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				type=wedge
			}
			coordinate={
				x=135.756
				y=69.4917
				origin=5
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			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
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				}
			}
			target_coordinate={
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				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=64
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=5
				fleet=168
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	169={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="MAM4_PLANET_NewBhertag"
					}
				}
 
			}
		}
		ships={
			1228 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
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			}
			start_coordinate={
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				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
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			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-9.80055
				y=-82.33785
				origin=5
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
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				}
			}
			target_coordinate={
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			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=59
				}
				index=-1
			}
			last_ftl_jump={
				from={
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				}
				to=5
				fleet=169
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
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		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	170={
		name={
			key="shipclass_research_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="MAM4_PLANET_NewRioradin"
					}
				}
 
			}
		}
		ships={
			1229 
		}
		combat={
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				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				speed=0
				rotation=0
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			}
			formation={
				root=-1
			}
			start_coordinate={
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				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
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		}
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				angle=-0.78561
				type=wedge
			}
			coordinate={
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				y=48.62045
				origin=5
				visual_height=0.000000
			}
			target={
				coordinate={
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					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=57
				}
				index=-1
			}
			last_ftl_jump={
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					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=5
				fleet=170
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	171={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Anathurian_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1230 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
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			}
			start_coordinate={
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				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
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			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
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				type=wedge
			}
			coordinate={
				x=-10.95
				y=-10.95
				origin=17
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			}
			target={
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					origin=4294967295
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				}
			}
			target_coordinate={
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				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=67
				}
				index=-1
			}
			last_ftl_jump={
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					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=17
				fleet=171
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	172={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="REP3_PLANET_Darakun"
					}
				}
 
			}
		}
		ships={
			1231 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
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				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
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				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=185.8062
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				origin=17
				visual_height=0.000000
			}
			target={
				coordinate={
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				}
			}
			target_coordinate={
				x=0
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				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=82
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=17
				fleet=172
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	173={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="REP3_PLANET_Kregux"
					}
				}
 
			}
		}
		ships={
			1232 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=60.84705
				y=-125.3058
				origin=17
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=73
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=17
				fleet=173
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	174={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="ASTEROID_NAME_FORMAT"
						variables={
							{
								key="prefix"
								value={
									key="QH-"
								}
							}
 {
								key="suffix"
								value={
									key="863"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1233 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=60.0501
				y=-59.5126
				origin=17
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
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					origin=4294967295
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				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=71
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=17
				fleet=174
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	175={
		name={
			key="shipclass_research_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="REP3_PLANET_Farix"
					}
				}
 
			}
		}
		ships={
			1234 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=32.7452
				y=142.3036
				origin=17
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=76
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=17
				fleet=175
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	176={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_3"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Ikarzuri_system"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1235 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				speed=0
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			}
			formation={
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			}
			start_coordinate={
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				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
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			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
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				type=wedge
			}
			coordinate={
				x=-12.93
				y=-12.93
				origin=4
				visual_height=0.000000
			}
			target={
				coordinate={
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					origin=4294967295
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				}
			}
			target_coordinate={
				x=0
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				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=84
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=4
				fleet=176
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	177={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="REP3_PLANET_Kregux"
					}
				}
 
			}
		}
		ships={
			1236 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
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				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
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			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=23.7896
				y=-15.84055
				origin=4
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
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				}
			}
			target_coordinate={
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			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=94
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=4
				fleet=177
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	178={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="REP3_PLANET_Kutel"
					}
				}
 
			}
		}
		ships={
			1237 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
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				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
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			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-301.8446
				y=-201.9553
				origin=4
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
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				}
			}
			target_coordinate={
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			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=93
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=4
				fleet=178
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	179={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="REP3_PLANET_Faradex"
					}
				}
 
			}
		}
		ships={
			1238 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
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				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
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				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
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	180={
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				{
					key="PLANET"
					value={
						key="STAR_NAME_3_OF_3"
						variables={
							{
								key="NAME"
								value={
									key="SPEC_Ikarzuri_system"
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							}
 
						}
					}
				}
 
			}
		}
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		fleet_stats={
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				date="0.01.01"
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				}
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				bypass_from=4294967295
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		hit_points=2000.00000
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	}
	181={
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			key="shipclass_mining_station_name"
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				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Perqim"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1240 
		}
		combat={
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			}
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			start_date="0.01.01"
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		fleet_stats={
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				}
				date="0.01.01"
			}
		}
		station=yes
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		movement_manager={
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			}
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			}
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				}
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			}
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				}
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				bypass_from=4294967295
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		}
		hit_points=2000.00000
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		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	182={
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			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="SUBPLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="PLANET_NAME_FORMAT"
									variables={
										{
											key="PARENT"
											value={
												key="Thirimora"
											}
										}
 {
											key="NUMERAL"
											value={
												key="I"
												literal=yes
											}
										}
 
									}
								}
							}
 {
								key="NUMERAL"
								value={
									key="b"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
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		}
		combat={
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			}
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			}
		}
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			orbit={
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				}
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			}
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				}
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				bypass_from=4294967295
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		}
		hit_points=2000.00000
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	}
	183={
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			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Thirimora"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1242 
		}
		combat={
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			}
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				date="0.01.01"
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	184={
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				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Seifarus"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
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			start_date="0.01.01"
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		fleet_stats={
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				}
				date="0.01.01"
			}
		}
		station=yes
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			}
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				}
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	185={
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			variables={
				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="Perqim"
								}
							}
 {
								key="NUMERAL"
								value={
									key="III"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
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			1244 
		}
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				date="0.01.01"
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		}
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	}
	186={
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			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Jompron"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1245 
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		combat={
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			}
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				}
				date="0.01.01"
			}
		}
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				}
				index=-1
			}
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				}
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				bypass_from=4294967295
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		}
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	187={
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			variables={
				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="Maragdis"
								}
							}
 {
								key="NUMERAL"
								value={
									key="IV"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
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				}
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			}
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				}
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 {
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 {
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 {
								key="NUMERAL"
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 {
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 {
								key="NUMERAL"
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				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-11.28
				y=-11.28
				origin=170
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=408
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=170
				fleet=196
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	197={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="Hemtares"
								}
							}
 {
								key="NUMERAL"
								value={
									key="VI"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1256 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=54.99695
				y=-183.93055
				origin=170
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=420
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=170
				fleet=197
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	198={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="PLANET_NAME_FORMAT"
						variables={
							{
								key="PARENT"
								value={
									key="Hemtares"
								}
							}
 {
								key="NUMERAL"
								value={
									key="IV"
									literal=yes
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1257 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=87.9102
				y=94.0366
				origin=170
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=417
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=170
				fleet=198
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	199={
		name={
			key="shipclass_research_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="STAR_NAME_1_OF_1"
						variables={
							{
								key="NAME"
								value={
									key="Atropatan"
								}
							}
 
						}
					}
				}
 
			}
		}
		ships={
			1258 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-9.3
				y=-9.3
				origin=201
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=362
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=201
				fleet=199
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	200={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Deneb"
					}
				}
 
			}
		}
		ships={
			1259 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-15.9
				y=-15.9
				origin=9
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=474
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=9
				fleet=200
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	201={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Jackson's_Planet"
					}
				}
 
			}
		}
		ships={
			1260 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=182.976
				y=46.534
				origin=9
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=486
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=9
				fleet=201
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	202={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Olympus"
					}
				}
 
			}
		}
		ships={
			1261 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-68.7516
				y=91.8852
				origin=9
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=479
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=9
				fleet=202
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	203={
		name={
			key="shipclass_mining_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_LR-2129"
					}
				}
 
			}
		}
		ships={
			1262 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=83.7462
				y=3.5184
				origin=9
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=477
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=9
				fleet=203
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
	204={
		name={
			key="shipclass_research_station_name"
			variables={
				{
					key="PLANET"
					value={
						key="NAME_Helios"
					}
				}
 
			}
		}
		ships={
			1263 
		}
		combat={
			coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			formation_pos={
				x=0
				y=0
				speed=0
				rotation=0
				forward_x=0
				forward_y=0
			}
			formation={
				root=-1
			}
			start_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			start_date="0.01.01"
		}
		fleet_stats={
			combat_stats={
				fleet={
				}
				date="0.01.01"
			}
		}
		station=yes
		ground_support_stance="selective"
		mia_from={
			x=0
			y=0
			origin=4294967295
			visual_height=0.000000
		}
		movement_manager={
			formation={
				scale=1
				angle=-0.78561
				type=wedge
			}
			coordinate={
				x=-176.85166
				y=-40.42876
				origin=9
				visual_height=0.000000
			}
			target={
				coordinate={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
			}
			target_coordinate={
				x=0
				y=0
				origin=4294967295
				visual_height=0.000000
			}
			state=move_idle
			path={
				date="0.01.01"
			}
			orbit={
				orbitable={
					planet=484
				}
				index=-1
			}
			last_ftl_jump={
				from={
					x=0
					y=0
					origin=4294967295
					visual_height=0.000000
				}
				to=9
				fleet=204
				jump_method=jump_count
				bypass_from=4294967295
				bypass_to=4294967295
			}
		}
		hit_points=2000.00000
		military_power=0.00000
		cached_killed_ships=0
		cached_disabled_ships=0
		cached_disengaged_ships=0
		cached_combined_removed_ships=0
	}
}
fleet_template={
	0={
		fleet=3
		home_base={
			orbitable={
				starbase=0
			}
		}
		fleet_template_design={
			{
				design=3
				count=3
			}
 
		}
		all_queued={
		}
		count=3
		fleet_size=3
	}
	1={
		fleet=7
		home_base={
			orbitable={
				starbase=1
			}
		}
		fleet_template_design={
			{
				design=40
				count=3
			}
 
		}
		all_queued={
		}
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}
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	1932={
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	1934={
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	1939={
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		"Pleione"
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		"Kappler"
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		"Vorsham"
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		"Qeffoth"
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		"Qasmathon"
		"Hischmal"
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		"Wuae"
		"Vindomere"
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		"Mecura"
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		"Wildore"
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		"Irthius"
		"Astarte"
		"Efrov"
		"Cezuetov"
		"Oweprinda"
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		"Lythorius"
		"Okopleron"
		"Yon"
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		"Inthor"
		"Julfte"
		"Lorrgran"
		"Rixim"
		"Hittimar"
		"Rabinoc"
		"Siet"
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		"Tinab"
		"Josq_Fomat"
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		"Saldar"
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		"Romin"
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		"Eurydice"
		"Damiun"
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		"Lisswyn"
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		"Beynus"
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		"Kazoo"
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		"Obaeshoth"
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		"Ullus"
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		"Turbick"
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		"Uscomia"
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		"Firin_Malba"
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		"Nostea"
		"Roxelana"
		"Pala'orolin"
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		"Ennust"
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		"Baeeruta"
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		"Reddor"
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		"Walmoro"
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		"Janna"
		"Japris"
		"Voldox"
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		"Rym"
		"Jelenn"
		"Anaxador"
		"Ashimax"
		"Nodox"
		"Nixahel"
		"Poerava"
		"Trax_Ofko"
		"Vermillion"
		"Ijax"
		"Wexellia"
		"Mius"
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		"Andrussa"
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		"Muudstram"
		"Tenecca"
		"Feldazir"
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		"Phonok"
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		"Wallamooriah"
		"Pouo"
		"Culdax"
		"Banthelgaum"
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		"Iieystara"
		"Dwithim"
		"Dwumgar"
		"Ellor"
		"Brannamath"
		"Gindix"
		"Nomotar"
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		"Rebulon"
		"Hanneri"
		"Amory"
		"Meskeban"
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		"Ulrikae"
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		"Ishtrum"
		"Icheon"
		"Fauetera"
		"Stenbork"
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		"Kannam"
		"Zedran"
		"Korach"
		"Charna"
		"Ebliuq"
		"Qel-Zain"
		"Daiglon"
		"Lehmsa"
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		"Lombidus"
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		"Tobeva"
		"Soukias"
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		"Yultup"
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		"Bihiram"
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		"Hiklam"
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		"Gor'kaner"
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		"Suyo"
		"Ojlars"
		"Gallamun"
		"Maistadol"
		"Saoezuno"
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		"Zorf"
		"ViMaas"
		"Kelsim"
		"Siccon"
		"Nodro"
		"Nokkam"
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		"Troidom"
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		"Trijam"
		"Jhapp"
		"Yiriam"
		"Yinin"
		"Yomon"
		"Yodd_Bem"
		"Yarak"
		"Cieneagawa"
		"Piskus"
		"Deomia"
		"Advatir"
		"Ruul"
		"Coggan"
		"Cazzabius"
		"Sabtrok"
		"Unnabin"
		"Zom"
		"Dradim"
		"Mestros"
		"Saphiban"
		"Damsath"
		"Halamar"
		"Gossok"
		"Athyorix"
		"Impan"
		"Hocry"
		"Raltry"
		"Binami"
		"Sastram"
		"Walzirin"
		"Iruistilia"
		"Avaconea"
		"Atlabba"
		"Amanyea"
		"Seyyama"
		"Rint_Beekun"
		"Trunt"
		"Parsax"
		"Nemozi"
		"Jurnast"
		"Pennosta"
		"Rantemario"
		"Howoz"
		"Ydria"
		"Yssom"
		"Yrgel"
		"Azax"
		"Appon"
		"Assaniz"
		"Tunobo"
		"ArDoqd"
		"Markaz"
		"Molsir"
		"Jugrad"
		"Gromen"
		"Camglaria"
		"Esteraeus"
		"Brakma"
		"Ziris"
		"Lijiz"
		"Izta"
		"Depre"
		"Paggol"
		"Barban"
		"Peudeanus"
		"Loisar"
		"Xel_Madak"
		"Tue"
		"Himpra"
		"Hizzel"
		"Hizar"
		"Bellezir"
		"Zhir"
		"Gottara"
		"Sieagawa"
		"Yamither"
		"Fulaz"
		"Torovil"
		"Hhabban"
		"Corinth"
		"Pandill"
		"Poru"
		"Bajiol"
		"Esmyke"
		"Deres"
		"Soyun"
		"Karos"
		"Tazri"
		"Talemes_Mar"
		"Zowod"
		"Eiol"
		"Landiz"
		"Norgon"
		"Nietz"
		"Astrkion"
		"Fatis"
		"Yobhanir"
		"Wua"
		"Qifitar"
		"Borrbo"
		"Galurum"
		"Borbagon"
		"Gamma_Delphini"
		"Gothra"
		"Tiamat"
		"Ecio"
		"Soval"
		"Santedaar"
		"Ginigan"
		"Xandebaan"
		"Bintu"
		"Frary"
		"Aglcilles"
		"Jorelwar"
		"Daarasta"
		"Loggam"
		"Ijaagin"
		"Kimithar"
		"Holdebaana"
		"Tyastedore"
		"Galpan"
		"Lane"
		"Bythia"
		"Cormaggas"
		"Halvam"
		"Xigar"
		"Amastes"
		"Soteria"
		"Segathia"
		"Orellia"
		"Orim"
		"Vanniko"
		"Oxamon"
		"Occidan"
		"Cervantes"
		"Saidainope"
		"Boro_Baba"
		"Ophang"
		"Ellamir"
		"Ecynth"
		"Eadominar"
		"Edemar"
		"Brink"
		"Edellimar"
		"Enkef"
		"Foldora"
		"Franfred"
		"Fejantris"
		"Fillamir"
		"Julau"
		"Monzun"
		"Nugaan"
		"Ferragon"
		"Eskaminza"
		"Figizar"
		"Eugizim"
		"Eptraban"
		"Eskellion"
		"Ebbanaur"
		"Bistramar"
		"Unaria"
		"Faltus"
		"Efoll"
		"Saoira"
		"Phiroza"
		"Higashik-Ata"
		"Yeelon"
		"Ay'arolee"
		"Odlamon"
		"Orkam_Fung"
		"Shashamar"
		"Mareenius"
		"Awarth"
		"Osellus"
		"Larbo"
		"Ofeogliea"
		"Atmir"
		"Zipir"
		"Baesta"
		"Witzen"
		"Kahalajom"
		"Bir_Zun"
		"Voldop"
		"Noos"
		"Diub"
		"Olum"
		"Qabji"
		"Grunthirst"
		"Qorrolla"
		"Nosaxa"
		"Imdar"
		"Bonos"
		"Regis"
		"Yurus"
		"Yillion"
		"Seb"
		"Vinh"
		"Velderaam"
		"Qurus"
		"Habraq"
		"Zirq"
		"Zarqon"
		"Rogoul"
		"Osseq"
		"Goffia"
		"Eurav_Wass"
		"Elissa"
		"Dristmak"
		"Uprfarvis"
		"Arayya"
		"Joinum"
		"Othriga"
		"Ockrom"
		"Obrium"
		"Ovastivum"
		"Vijimar"
		"Vestallus"
		"Vana"
		"Voon"
		"Vakradil"
		"Veyer"
		"Vurul"
		"Chigris"
		"Toiubos"
		"Ain"
		"Obleon"
		"Anachonus"
		"Peya"
		"Nowitoff"
		"Riadore"
		"Hagers"
		"Stebbnar"
		"Vindemiatrix"
		"Sisaja"
		"Obiysciuq"
		"Chisellion"
		"Chergamore"
		"Chetrus"
		"Brigaffa"
		"Riggott"
		"Neetris"
		"Rizor"
		"Xu_Nur"
		"Tirim"
		"Stimsis"
		"Iflore"
		"Pulcor"
		"Absajha_Min"
		"Jataramus"
		"Peya"
		"Wegmore"
		"Nijil"
		"Najaga"
		"Nupran"
		"Ablapus"
		"Tarrak"
		"Haddnoc"
		"Egouwhyke"
		"Ponnell"
		"Elgerot"
		"Cavzek"
		"Norberg"
		"Eriga"
		"Kachada"
		"Falmir"
		"Taggallion"
		"Huntur"
		"Iblyria"
		"Firam"
		"Romonox"
		"Yrogglia"
		"Shorax"
		"Nigiro"
		"Zhoblar"
		"Epsilon_Cygni"
		"Tirramore"
		"Tiqim"
		"Sanach"
		"Kathea"
		"Padjitauron"
		"Omaggus"
		"Annawan"
		"Evfrippe"
		"Xarmaton"
		"Mirce"
		"Borce"
		"Bijh"
		"Valdoitarah"
		"Scorpio"
		"Ereness"
		"Bregglar"
		"Qastan"
		"Iriani"
		"Vilth"
		"Lastus"
		"Jor_Mon_Dir"
		"Medac"
		"Widbarill"
		"Endirlang"
		"Obskyke"
		"Dongar"
		"Saramore"
		"Fuye"
		"Ebbarmacchus"
		"Haftorang"
		"Haramuth"
		"Yirellon"
		"Vollonis"
		"Patraggor"
		"Mitin"
		"Dirban"
		"Yel_Barrasta"
		"Hamkad"
		"Baidaan"
		"Cador"
		"Nolyon"
		"Churassix"
		"Runa"
		"Kharasta"
		"Jolderuun"
		"Brius"
		"Talaarim"
		"Unimar"
		"Ugarasti"
		"Uthan"
		"Ulkad"
		"Ushminaria"
		"Ussaldon"
		"Sassara"
		"Ulassia"
		"Ustir"
		"Forodren_Graw"
		"Saonus"
		"Aphidna"
		"Rovannic"
		"Dahlberg"
		"Sosta"
		"Siplim"
		"Ovany"
		"Halda'na"
		"Samderaan"
		"Flestia"
		"Salluria"
		"Sharku"
		"Iversene"
		"Sanopel"
		"Samnivik"
		"Shariat"
		"Tathagat"
		"Schinik"
		"Roballius"
		"Romaccus"
		"Roschon"
		"Rothbelek"
		"Ruthauri"
		"Rammas"
		"Egrore"
		"Sherakanda"
		"Koria"
		"Cuunbar"
		"Cardorth"
		"Windseth"
		"Durth"
		"Owiecryke"
		"Dangal"
		"Suia"
		"Fouahiri"
		"Dultauri"
		"Dawcan"
		"Dirmius"
		"Hraztan"
		"Boldoon"
		"Weou"
		"Hixar"
		"Carynno"
		"Cajubus"
		"Busim"
		"Brallix"
		"Craxima"
		"Rituvecca"
		"Cipux"
		"Halax"
		"Hadriccus"
		"Paraga"
		"Haegga"
		"Srudma"
		"Higma"
		"Tauagawa"
		"Subtranius"
		"Jillis"
		"Turim"
		"Tadasca"
		"Hijeroscant"
		"Lavascio"
		"Fihir"
		"Mota"
		"Sallax"
		"Gedexus"
		"Gloas"
		"Wicklar"
		"Wodriax"
		"Wum_Jiam"
		"Crescim"
		"Zimtauri"
		"Uflao"
		"Rimborth"
		"Jarad"
		"Aclinda"
		"Thoth"
		"Starmagg"
		"Sturil"
		"Rimmock"
		"Tavander"
		"Taramda"
		"TVilkait"
		"Cormaggion"
		"Obethalon"
		"Suter"
		"Fia_Nita"
		"Brustam"
		"Shuckon"
		"Bartyam"
		"Kosk"
		"Camthrin"
		"Trinitar"
		"Hozint"
		"Poaa"
		"Krash"
		"Kandauri"
		"Breek"
		"Zanbor"
		"Lishval"
		"Magam"
		"Escont"
		"Dontaur"
		"Dodonnam"
		"Matsonia"
		"Briscoll"
		"Athuna"
		"Oreb"
		"Targon"
		"Tissilum"
		"Gozam"
		"Courus"
		"Sassan"
		"Uqallon"
		"Iflagua"
		"Wilcam"
		"Wir_Thosk"
		"Thegglan"
		"Wiyter"
		"Ulm"
		"Seaetera"
		"Trimus"
		"Porabim"
		"Golovia"
		"Sidor"
		"Aulderaan"
		"Drisk"
		"Pozuno"
		"Uyiescapus"
		"Ambisia"
		"Ambor"
		"Rundore"
		"Astinda"
		"Hixam"
		"Yump"
		"Ispyria"
		"Toua"
		"Oscurn"
		"Berehynia"
		"Moregard"
		"Caugantu"
		"Strom"
		"Flunph"
		"Sehueturn"
		"Geulea"
		"Hagawa"
		"Grekil"
		"Soao"
		"Dorellion"
		"Mili"
		"Ladellikon"
		"Ajandis"
		"Ajam"
		"Vohaul"
		"Urill"
		"Chiiban"
		"Suulan"
		"Folkel"
		"Olfete"
		"Gol"
		"Ribblor"
		"Selnoc"
		"Melitane"
		"Caranis"
		"Ethiuq"
		"Tibor"
		"Zaffa"
		"Teydialara"
	}
	black_hole_names={
		"Enigmas_End"
		"Devils_Maw"
		"Hells_Maw"
		"Suskats_Maw"
		"Succubus_Bawl"
		"Rixikars_Maw"
		"Zultars_Maw"
		"Waledan_Black_Hole"
		"Urakhannons_Maw"
		"Yonnoks_Maw"
		"Xuukanis_Black_Hole"
		"Luusaj_Black_Hole"
		"Verrakas_Black_Hole"
		"Geltauri_Black_Hole"
		"Zantaris_Black_Hole"
		"Maw_of_the_Truthsayer"
		"Huur_Black_Hole"
		"Entropys_Maw"
		"Gindor_Black_Hole"
		"Nivogi_Black_Hole"
		"Ter_Meku_Black_Hole"
		"Sithonis_Maelstrom"
		"Cibaaran_Maelstrom"
		"Belvares_Maelstrom"
		"Gathri_Maelstrom"
		"Kelvan_Maelstrom"
		"Iskanders_Pride"
		"Jebbens_Maelstrom"
		"Pathabaan_Vortex"
		"Miklors_Vortex"
		"Temporal_Decay"
		"Larkins_Singularity"
		"Ribellan_Vortex"
		"Zi_Pok_Vortex"
		"Lithyrian_Vortex"
		"Yameks_Singularity"
		"Broons_Singularity"
		"D-471_Singularity"
		"XT-81_Singularity"
		"LR-9_Singularity"
		"X-941_Singularity"
		"BX-799_Singularity"
		"P94-L_Singularity"
		"Dubious_Abyss"
		"Screeching_Abyss"
		"Blorgs_Bane"
		"Howling_Vortex"
		"Gaping_Maw"
		"Eternal_Horizon"
		"Lights_End"
		"Ascensions_End"
		"Quiet_Dark"
		"Abaddons_Demesne"
		"Masinissas_Demise"
		"Eye_of_Bal"
		"Harmonious_Repose"
		"Hopes_End"
	}
	nebula_names={
		"Picaress_Drift"
		"Yinarim_Nebula"
		"Temestra_Badlands"
		"Arija_Patch"
		"Rossorim_Depths"
		"Harriban_Nebula"
		"Erium_Nebula"
		"Najaggus_Veil"
		"Cebellus_Shroud"
		"Yothmore_Shroud"
		"Broken_Skull_Miasma"
		"Sejanis_Expanse"
		"Kanthares_Miasma"
		"Ibannic_Veil"
		"Ultaaran_Miasma"
		"Zhakira_Patch"
		"Zadanis_Nebula"
		"Grasping_Claw_Nebula"
		"Oracles_Grave_Nebula"
		"Demons_Eye_Nebula"
		"Weeping_Ghost_Nebula"
		"Firecloud_Nebula"
		"Crossroads_Nebula"
		"Whispering_Garden_Nebula"
		"Little_Ghost_Nebula"
		"Shining_Pearl_Nebula"
		"Twin_Fangs_Nebula"
		"Void_Sea_Nebula"
		"Shadow_Nebula"
		"Abbanis_Nebula"
		"Nythran_Expanse"
		"Unar_Patch"
		"Daturi_Expanse"
		"Orantes_Shroud"
		"Gamus_Veil"
		"Shiigur_Nebula"
		"VaelZulush_Nebula"
		"Rebenthi_Dust_Clouds"
		"Jimorban_Dust_Clouds"
		"Disak_Hek_Dust_Clouds"
		"Hirantes_Dust_Clouds"
		"Kiiran_Dust_Clouds"
		"Wimar_Drift"
		"Dark_Horse_Nebula"
		"Phantom_Streak_Miasma"
		"Snake_Nebula"
	}
	asteroid_prefix={
		"TFL-"
		"TD-1-"
		"LM-"
		"RX2-"
		"A1-"
		"BT-"
		"425-"
		"18-"
		"THX-"
		"LR-9-"
		"B12-"
		"F-29-"
		"I11-"
		"LV-"
		"TBR-"
		"TLDR-"
		"M4-"
		"PX-4-"
		"QH-"
		"RLS-"
		"W1-H-"
		"GR-"
		"R2-"
		"C-"
		"T-"
		"HAL-"
		"XR-7-"
		"X9-"
		"XXN-"
		"FL-"
		"IL-"
		"AZ-11-"
		"UT-9-"
		"VTR-"
		"V4-XN-"
		"234-"
		"6467-"
		"88D2-"
		"14-S-"
		"DSS-"
		"AT-"
		"GF53-"
		"SSD-"
		"SL9-"
		"WO-"
		"WPR-"
		"13-S-"
		"DTLF-"
		"E-9-R"
		"XC-"
		"B134-"
		"A-"
		"X-"
		"ZR-"
		"ZL-1-"
		"X-12-"
		"BT-"
		"E49-"
		"R66-"
		"333P-"
		"CCC4-"
		"CP-01"
		"TF-B-"
		"133-D-"
		"49-F-"
		"377D-"
		"1337-"
		"4-"
		"39-"
		"47-"
		"91F-"
		"P1-"
		"32-PX-"
		"41-CV-"
		"BK5-"
		"UL1M-"
		"D-9-"
		"M4-"
		"EUD-"
		"9965-"
		"TE9-"
		"1ES-"
		"8FV-"
		"HL-"
		"H-77-"
		"H4-"
		"J00-"
		"JX4-"
		"JQQ-1-"
		"J3L1-"
		"OD1N-"
		"ZI3-"
		"LJ-G-"
		"WX12-"
		"ZA-19-"
		"AA-23-"
		"V413-"
		"SP0-"
		"PT-RE-"
		"LK12-"
		"YZ9-"
		"VIR-"
		"RF-"
		"J999-"
		"QT1-"
		"9192-"
		"B4-3-"
		"ONA-"
		"VA99-"
		"B9-"
		"CR9-"
		"LA4-"
		"WT9-"
		"IU11-"
		"944-"
		"8Y-I-"
		"VK1-"
		"MF-"
		"L49-"
		"PO1-"
		"B1R-"
		"E44-"
		"AR-2-"
		"2940-"
		"2195-"
		"YU-5-"
		"TR44-"
		"AKU-9-"
		"Z9-"
		"N01-4-"
		"NCC-"
		"QI778-"
		"G1-"
		"50-K-"
		"409F-"
		"T1-T9-"
		"SA-093-"
		"W112-"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"71-J"
		"D2"
		"3PO"
		"TS-8"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"IJ-087"
		"GR-784"
		"T-668"
		"140"
		"742"
		"141"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"193"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"OT9"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"90-B"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"XR-1"
		"XI2"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"89-T"
		"009"
		"LF4"
		"002"
		"K14"
		"997"
		"03-A"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"193"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"XR-1"
		"141"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"717"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
		"IJ-087"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"193"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"717"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"XR-1"
		"71-J"
		"89-T"
		"141"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
		"IJ-087"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"TS-8"
		"XR-1"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"193"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"IJ-087"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"OT9"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"XI2"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"717"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
	}
	asteroid_postfix={
		"413"
		"3254"
		"XR-1"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"TS-8"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"XI2"
		"IJ-087"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"193"
		"Y2K"
		"OR95"
		"717"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
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		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"141"
		"984"
		"PN-98"
		"LT-47"
		"002"
		"OT9"
		"997"
		"90-B"
		"0004"
		"LF4"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
	}
	asteroid_postfix={
		"413"
		"3254"
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		"001B"
		"1138"
		"426"
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		"193"
		"800"
		"9000"
		"AT"
		"ST"
		"IJ-087"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"XR-1"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"LF4"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"OT9"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"PN-98"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
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		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
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		"109-D"
		"3427"
		"141"
		"U-46"
		"094"
		"0935"
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		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
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		"XI2"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
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		"59-C"
		"03-A"
		"71-J"
		"89-T"
	}
	asteroid_postfix={
		"413"
		"3254"
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		"426"
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		"800"
		"9000"
		"AT"
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		"2646"
		"36367"
		"717"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"XI2"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"TS-8"
		"M11"
		"Y71"
		"IJ-087"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"XR-1"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
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		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
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		"63"
		"6498"
		"984"
		"009"
		"193"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"141"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
	}
	asteroid_postfix={
		"413"
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		"426"
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		"141"
		"1000"
		"800"
		"9000"
		"AT"
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		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
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		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
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		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"193"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
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		"7"
		"QW1"
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		"J88"
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		"Y71"
		"Y2K"
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		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
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		"937"
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		"951"
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		"915"
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		"394"
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		"328"
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		"094"
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		"6759"
		"78"
		"981"
		"2340"
		"OT9"
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		"63"
		"6498"
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		"009"
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		"002"
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		"997"
		"72"
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		"32-X"
		"55987"
		"572"
		"285"
		"487"
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		"59-C"
		"03-A"
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		"89-T"
	}
	asteroid_postfix={
		"413"
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		"800"
		"9000"
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		"36367"
		"3452"
		"956"
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		"112"
		"0909"
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		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
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		"T-668"
		"140"
		"742"
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		"411"
		"012"
		"85-8"
		"399"
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		"757"
		"044"
		"076"
		"99"
		"845"
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		"677"
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		"7"
		"QW1"
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		"J88"
		"M11"
		"Y71"
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		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
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		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
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		"717"
		"394"
		"438"
		"758"
		"784"
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		"906"
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		"193"
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		"78"
		"981"
		"2340"
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		"IJ-087"
		"63089"
		"63"
		"6498"
		"984"
		"009"
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		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"141"
		"XI2"
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	}
	asteroid_postfix={
		"413"
		"3254"
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		"800"
		"9000"
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		"141"
		"DX-1"
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		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
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		"OT9"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
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		"89-T"
		"076"
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		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"71-J"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"90-B"
		"193"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
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		"757"
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		"076"
		"99"
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		"811"
		"677"
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		"7"
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		"J88"
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		"Y71"
		"Y2K"
		"OR95"
		"66"
		"TS-8"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"PN-98"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"717"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"LF4"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
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		"63089"
		"63"
		"6498"
		"984"
		"009"
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		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
	}
	asteroid_postfix={
		"413"
		"3254"
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		"1138"
		"426"
		"141"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
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		"2646"
		"36367"
		"3452"
		"717"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"IJ-087"
		"44-D1"
		"TS-8"
		"94"
		"BS12"
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		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
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		"677"
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		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
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		"915"
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		"78"
		"981"
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		"21-12"
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		"63089"
		"63"
		"6498"
		"984"
		"009"
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		"002"
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		"XR-1"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
	}
	asteroid_postfix={
		"413"
		"3254"
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		"426"
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		"800"
		"9000"
		"AT"
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		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
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		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"XR-1"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"193"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"IJ-087"
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		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
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		"109-D"
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		"094"
		"0935"
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		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"717"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"141"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
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		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"193"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"141"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"717"
		"XR-1"
		"37"
		"111"
		"NY1K"
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		"397"
		"937"
		"893"
		"951"
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		"915"
		"872"
		"138"
		"947"
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		"394"
		"438"
		"758"
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		"78"
		"981"
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		"63"
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		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
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		"TS-8"
		"IJ-087"
	}
	asteroid_postfix={
		"413"
		"3254"
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		"426"
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		"193"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"XR-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"141"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"IJ-087"
		"811"
		"677"
		"619"
		"34-T1"
		"PN-98"
		"TS-8"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
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		"784"
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		"78"
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		"6498"
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		"K14"
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		"72"
		"0004"
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		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
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		"90-B"
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		"OT9"
		"XI2"
	}
	asteroid_postfix={
		"413"
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		"9000"
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		"36367"
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		"956"
		"35-D"
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		"0909"
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		"76-1"
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		"12"
		"94"
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		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
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		"7"
		"PN-98"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"OT9"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"LF4"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
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		"328"
		"906"
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		"78"
		"981"
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		"984"
		"009"
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		"K14"
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		"0004"
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		"141"
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	}
	asteroid_postfix={
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		"36367"
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		"956"
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		"12"
		"94"
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		"012"
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		"66"
		"97"
		"83"
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		"5498"
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		"094"
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		"59-C"
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	}
	asteroid_postfix={
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		"12"
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		"140"
		"742"
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		"012"
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		"141"
		"83"
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		"37"
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		"63"
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		"72"
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		"285"
		"487"
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		"64-D"
		"59-C"
		"03-A"
		"71-J"
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		"TS-8"
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	}
	asteroid_postfix={
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		"3254"
		"141"
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		"9000"
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		"3452"
		"956"
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		"0909"
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		"76-1"
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		"12"
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		"140"
		"742"
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		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
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		"99"
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		"811"
		"677"
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		"7"
		"QW1"
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		"J88"
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		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
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		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
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		"234"
		"394"
		"438"
		"758"
		"784"
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		"328"
		"906"
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		"78"
		"981"
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		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"193"
		"K14"
		"997"
		"717"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"141"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"TS-8"
		"PN-98"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"193"
		"M11"
		"Y71"
		"OT9"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"717"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"IJ-087"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"XI2"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"XR-1"
		"89-T"
		"90-B"
		"LF4"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"IJ-087"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"193"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"XR-1"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"OT9"
		"677"
		"619"
		"TS-8"
		"7"
		"QW1"
		"Q38"
		"H45"
		"141"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"XI2"
		"717"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"PN-98"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"TS-8"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"193"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"717"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"PN-98"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"XR-1"
		"LT-47"
		"002"
		"K14"
		"141"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"IJ-087"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"IJ-087"
		"D2"
		"3PO"
		"PN-98"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"XR-1"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"LF4"
		"90-B"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"717"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"89-T"
		"OT9"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"TS-8"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"141"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"XI2"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"193"
		"71-J"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"TS-8"
		"ST"
		"2646"
		"36367"
		"XR-1"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"PN-98"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"IJ-087"
		"757"
		"044"
		"076"
		"XI2"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"141"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"193"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"717"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
	}
	asteroid_postfix={
		"413"
		"TS-8"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"XR-1"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"141"
		"83"
		"88"
		"37"
		"193"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"717"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"IJ-087"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"XR-1"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"PN-98"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"193"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"TS-8"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"141"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"OT9"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"717"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"XI2"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
	}
	asteroid_postfix={
		"413"
		"141"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"XR-1"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"193"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"717"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"IJ-087"
		"285"
		"487"
		"11-F"
		"TS-8"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"717"
		"1000"
		"800"
		"9000"
		"AT"
		"XR-1"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"PN-98"
		"99"
		"845"
		"811"
		"677"
		"619"
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		"7"
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		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"141"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"XI2"
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		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"193"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"OT9"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"IJ-087"
		"LF4"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
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		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"XI2"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"OT9"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
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		"7"
		"QW1"
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		"H45"
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		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"141"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"XR-1"
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		"234"
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		"758"
		"784"
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		"U-46"
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		"6759"
		"78"
		"981"
		"TS-8"
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		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
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		"002"
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		"72"
		"0004"
		"32-X"
		"193"
		"572"
		"285"
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		"64-D"
		"59-C"
		"03-A"
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		"90-B"
		"LF4"
	}
	asteroid_postfix={
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		"36367"
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		"12"
		"94"
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		"T-668"
		"140"
		"742"
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		"411"
		"012"
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		"399"
		"866"
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		"044"
		"076"
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		"7"
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		"97"
		"83"
		"88"
		"37"
		"111"
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		"397"
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		"394"
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		"63"
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		"72"
		"0004"
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		"572"
		"285"
		"141"
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		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
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		"OT9"
		"XI2"
		"PN-98"
	}
	asteroid_postfix={
		"413"
		"3254"
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		"1138"
		"426"
		"D2"
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		"800"
		"9000"
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		"36367"
		"3452"
		"956"
		"35-D"
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		"112"
		"0909"
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		"94"
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		"742"
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		"411"
		"012"
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		"757"
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		"99"
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		"811"
		"677"
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		"7"
		"QW1"
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		"J88"
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		"Y71"
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		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
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		"915"
		"141"
		"138"
		"947"
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	}
	asteroid_postfix={
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		"76-1"
		"44-D1"
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		"94"
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		"140"
		"742"
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		"97"
		"83"
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		"37"
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	asteroid_postfix={
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		"36367"
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		"956"
		"35-D"
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		"112"
		"0909"
		"DX-1"
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		"76-1"
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		"12"
		"94"
		"XI2"
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		"012"
		"85-8"
		"399"
		"866"
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		"99"
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		"811"
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		"H45"
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		"M11"
		"Y71"
		"193"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"LF4"
		"111"
		"TS-8"
		"BR-F"
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		"937"
		"893"
		"951"
		"863"
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		"872"
		"138"
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	asteroid_postfix={
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		"59-C"
		"03-A"
		"71-J"
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	}
	asteroid_postfix={
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		"83"
		"88"
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		"141"
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	}
	asteroid_postfix={
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		"36367"
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		"956"
		"35-D"
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		"112"
		"0909"
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		"94"
		"BS12"
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		"140"
		"742"
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		"141"
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		"399"
		"866"
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		"99"
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		"J88"
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		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
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		"PN-98"
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		"863"
		"915"
		"872"
		"138"
		"947"
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		"234"
		"394"
		"717"
		"758"
		"784"
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		"038"
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		"6759"
		"78"
		"981"
		"2340"
		"21-12"
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		"89-T"
		"63"
		"6498"
		"984"
		"009"
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		"72"
		"0004"
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		"572"
		"285"
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		"IJ-087"
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	asteroid_postfix={
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		"97"
		"XI2"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"OT9"
		"717"
		"947"
		"141"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"PN-98"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"IJ-087"
		"59-C"
		"03-A"
		"XR-1"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"141"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
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		"717"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
		"IJ-087"
		"XR-1"
		"193"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
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		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"XR-1"
		"OR95"
		"TS-8"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"PN-98"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"717"
		"193"
		"141"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"PN-98"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"TS-8"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"717"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"XI2"
		"951"
		"863"
		"915"
		"141"
		"138"
		"947"
		"IJ-087"
		"234"
		"193"
		"438"
		"758"
		"784"
		"728"
		"328"
		"XR-1"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
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		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
	}
	asteroid_postfix={
		"413"
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		"233-D"
		"001B"
		"1138"
		"426"
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		"800"
		"193"
		"AT"
		"717"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"141"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
		"IJ-087"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
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		"3PO"
		"141"
		"800"
		"9000"
		"AT"
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		"2646"
		"36367"
		"3452"
		"193"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"XR-1"
		"947"
		"863"
		"717"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
		"IJ-087"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"TS-8"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"717"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"193"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"141"
		"M11"
		"Y71"
		"Y2K"
		"IJ-087"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"XI2"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"OT9"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"XR-1"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"PN-98"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
	}
	asteroid_postfix={
		"413"
		"3254"
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		"001B"
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		"426"
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		"800"
		"9000"
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		"36367"
		"3452"
		"956"
		"35-D"
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		"112"
		"0909"
		"DX-1"
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		"76-1"
		"44-D1"
		"12"
		"94"
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		"T-668"
		"140"
		"141"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"717"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"XI2"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"193"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"XR-1"
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		"5498"
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		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"TS-8"
		"002"
		"K14"
		"IJ-087"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
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		"800"
		"TS-8"
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		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"OT9"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"PN-98"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"141"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"LF4"
		"Y2K"
		"OR95"
		"66"
		"97"
		"XR-1"
		"88"
		"XI2"
		"717"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"193"
	}
	asteroid_postfix={
		"413"
		"3254"
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		"1138"
		"426"
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		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"193"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"141"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"XR-1"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
		"IJ-087"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
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		"1138"
		"426"
		"D2"
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		"1000"
		"800"
		"9000"
		"PN-98"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"TS-8"
		"193"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"XR-1"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"IJ-087"
		"893"
		"951"
		"863"
		"LF4"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"141"
		"906"
		"038"
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		"109-D"
		"3427"
		"717"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"XI2"
		"2340"
		"OT9"
		"2079"
		"63089"
		"90-B"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"89-T"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
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		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"PN-98"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"141"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"193"
		"906"
		"038"
		"3547"
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		"3427"
		"5498"
		"U-46"
		"094"
		"IJ-087"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"TS-8"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"XR-1"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
	}
	asteroid_postfix={
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		"233-D"
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		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"IJ-087"
		"PN-98"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"TS-8"
		"OT9"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"XI2"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"LF4"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
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		"3547"
		"109-D"
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		"5498"
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		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"141"
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		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"193"
		"11-F"
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		"03-A"
		"71-J"
		"89-T"
		"90-B"
	}
	asteroid_postfix={
		"413"
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		"426"
		"D2"
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		"1000"
		"800"
		"9000"
		"AT"
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		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
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		"76-1"
		"193"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"XR-1"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"717"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
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		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
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		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
	}
	asteroid_postfix={
		"413"
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		"426"
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		"800"
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		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
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		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
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		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"717"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
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		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
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		"094"
		"0935"
		"6759"
		"78"
		"981"
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		"2079"
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		"63"
		"6498"
		"984"
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		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
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		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"141"
		"OT9"
		"XI2"
		"PN-98"
	}
	asteroid_postfix={
		"413"
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		"426"
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		"800"
		"9000"
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		"36367"
		"3452"
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		"112"
		"0909"
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		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
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		"717"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
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		"7"
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		"M11"
		"Y71"
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		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
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		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
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		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
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		"5498"
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		"094"
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		"6759"
		"78"
		"981"
		"2340"
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		"63"
		"6498"
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		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
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		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
		"IJ-087"
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		"193"
		"141"
	}
	asteroid_postfix={
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		"1138"
		"426"
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		"800"
		"9000"
		"OT9"
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		"956"
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		"112"
		"0909"
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		"76-1"
		"44-D1"
		"12"
		"TS-8"
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		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"193"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
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		"7"
		"QW1"
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		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"717"
		"397"
		"937"
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		"141"
		"863"
		"915"
		"872"
		"138"
		"947"
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		"394"
		"PN-98"
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		"784"
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		"906"
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		"109-D"
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		"094"
		"0935"
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		"XI2"
		"981"
		"2340"
		"21-12"
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		"6498"
		"984"
		"009"
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		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
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		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
	}
	asteroid_postfix={
		"413"
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		"426"
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		"800"
		"9000"
		"AT"
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		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
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		"76-1"
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		"12"
		"94"
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		"T-668"
		"140"
		"742"
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		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
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		"37"
		"111"
		"717"
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		"937"
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		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
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		"038"
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		"109-D"
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		"5498"
		"U-46"
		"094"
		"0935"
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		"78"
		"981"
		"2340"
		"TS-8"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
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		"002"
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		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"141"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
	}
	asteroid_postfix={
		"413"
		"3254"
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		"800"
		"9000"
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		"36367"
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		"112"
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		"193"
		"12"
		"94"
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		"742"
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		"141"
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		"99"
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		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
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		"63"
		"6498"
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		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"PN-98"
		"64-D"
		"59-C"
		"TS-8"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
	}
	asteroid_postfix={
		"413"
		"3254"
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		"800"
		"9000"
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		"956"
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		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
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		"7"
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		"Q38"
		"H45"
		"J88"
		"M11"
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		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
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		"397"
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		"893"
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		"141"
		"872"
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		"947"
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		"234"
		"717"
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		"758"
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		"906"
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		"78"
		"981"
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		"63"
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		"72"
		"0004"
		"32-X"
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		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"193"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
	}
	asteroid_postfix={
		"413"
		"3254"
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		"193"
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		"94"
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		"140"
		"742"
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		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
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		"076"
		"99"
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		"619"
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		"QW1"
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		"Y71"
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		"97"
		"83"
		"88"
		"37"
		"111"
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		"138"
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		"285"
		"487"
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		"03-A"
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	}
	asteroid_postfix={
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		"800"
		"9000"
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		"36367"
		"3452"
		"956"
		"35-D"
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		"112"
		"0909"
		"DX-1"
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		"717"
		"44-D1"
		"12"
		"94"
		"BS12"
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		"140"
		"742"
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		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"193"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
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		"XR-1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
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		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
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		"397"
		"937"
		"893"
		"951"
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		"915"
		"872"
		"138"
		"947"
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		"63"
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		"72"
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		"487"
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		"59-C"
		"03-A"
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		"90-B"
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		"OT9"
	}
	asteroid_postfix={
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		"426"
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		"800"
		"9000"
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		"36367"
		"3452"
		"956"
		"35-D"
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		"112"
		"0909"
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		"76-1"
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		"12"
		"94"
		"BS12"
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		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"XR-1"
		"619"
		"34-T1"
		"141"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"717"
		"37"
		"111"
		"NY1K"
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		"397"
		"937"
		"893"
		"951"
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		"915"
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		"72"
		"0004"
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		"572"
		"285"
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		"59-C"
		"03-A"
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	asteroid_postfix={
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		"800"
		"9000"
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		"36367"
		"3452"
		"956"
		"35-D"
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		"112"
		"0909"
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		"12"
		"94"
		"BS12"
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		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
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		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
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		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
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		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
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		"937"
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		"947"
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		"193"
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	asteroid_postfix={
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		"Y71"
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		"66"
		"97"
		"83"
		"88"
		"37"
		"LF4"
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		"937"
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		"863"
		"915"
		"872"
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		"78"
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		"63"
		"6498"
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		"141"
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		"K14"
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		"72"
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		"285"
		"487"
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	}
	asteroid_postfix={
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		"800"
		"9000"
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		"36367"
		"3452"
		"956"
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		"112"
		"0909"
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		"12"
		"OT9"
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		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"193"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"XR-1"
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		"811"
		"141"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
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		"J88"
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		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"LF4"
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		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
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		"0935"
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		"78"
		"981"
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		"63089"
		"63"
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		"984"
		"009"
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		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"90-B"
		"285"
		"487"
		"11-F"
		"XI2"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
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		"1138"
		"426"
		"D2"
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		"1000"
		"800"
		"9000"
		"AT"
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		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"IJ-087"
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		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"193"
		"88"
		"XR-1"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"PN-98"
		"717"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"TS-8"
		"141"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
	}
	asteroid_postfix={
		"413"
		"3254"
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		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
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		"717"
		"0909"
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		"76-1"
		"44-D1"
		"12"
		"94"
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		"T-668"
		"140"
		"742"
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		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"PN-98"
		"811"
		"677"
		"619"
		"34-T1"
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		"QW1"
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		"H45"
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		"Y71"
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		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
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		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"XI2"
		"947"
		"863"
		"234"
		"394"
		"141"
		"758"
		"OT9"
		"728"
		"328"
		"906"
		"038"
		"3547"
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		"TS-8"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"IJ-087"
		"63"
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		"009"
		"LT-47"
		"193"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"90-B"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
	}
	asteroid_postfix={
		"413"
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		"1138"
		"426"
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		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"717"
		"3452"
		"956"
		"35-D"
		"XR-1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
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		"140"
		"742"
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		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"PN-98"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
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		"234"
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		"438"
		"758"
		"784"
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		"094"
		"141"
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		"78"
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		"63"
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		"572"
		"285"
		"487"
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		"03-A"
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	}
	asteroid_postfix={
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		"9000"
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		"0909"
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		"12"
		"94"
		"BS12"
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		"T-668"
		"140"
		"742"
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		"411"
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		"399"
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		"141"
		"97"
		"83"
		"88"
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		"78"
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		"63"
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		"72"
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		"285"
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	}
	asteroid_postfix={
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		"956"
		"193"
		"11B1"
		"112"
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		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
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		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
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		"H45"
		"J88"
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		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"XI2"
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		"951"
		"141"
		"915"
		"872"
		"138"
		"947"
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		"63"
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		"002"
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		"72"
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		"285"
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		"59-C"
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	}
	asteroid_postfix={
		"413"
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		"800"
		"9000"
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		"36367"
		"3452"
		"OT9"
		"35-D"
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		"141"
		"0909"
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		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
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		"T-668"
		"140"
		"742"
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		"411"
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		"399"
		"866"
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		"044"
		"076"
		"99"
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		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
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		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
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		"438"
		"758"
		"784"
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		"328"
		"IJ-087"
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		"5498"
		"193"
		"094"
		"0935"
		"717"
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		"63"
		"6498"
		"984"
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		"72"
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		"285"
		"487"
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	}
	asteroid_postfix={
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		"800"
		"9000"
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		"2646"
		"141"
		"3452"
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		"44-D1"
		"12"
		"94"
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		"140"
		"742"
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		"012"
		"85-8"
		"399"
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		"044"
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		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
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		"717"
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		"863"
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	asteroid_postfix={
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		"112"
		"141"
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		"012"
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		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"XR-1"
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		"937"
		"893"
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		"863"
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		"438"
		"758"
		"784"
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		"328"
		"906"
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		"094"
		"0935"
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		"78"
		"981"
		"2340"
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		"63089"
		"63"
		"6498"
		"984"
		"009"
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		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
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		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
	}
	asteroid_postfix={
		"413"
		"3254"
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		"800"
		"9000"
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		"36367"
		"3452"
		"956"
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		"0909"
		"193"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
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		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
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		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"IJ-087"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"141"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"TS-8"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"717"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"141"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"XR-1"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"193"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"193"
		"OR95"
		"66"
		"IJ-087"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"XR-1"
		"397"
		"TS-8"
		"893"
		"951"
		"863"
		"915"
		"141"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"PN-98"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"717"
		"XI2"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"IJ-087"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"193"
		"076"
		"XR-1"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"141"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"717"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"XR-1"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"193"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
		"IJ-087"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"193"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"141"
		"12"
		"94"
		"BS12"
		"LF4"
		"OT9"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"717"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"XR-1"
		"728"
		"328"
		"PN-98"
		"038"
		"3547"
		"XI2"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
	}
	asteroid_postfix={
		"PN-98"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"141"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"XR-1"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"193"
		"5498"
		"U-46"
		"094"
		"717"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"IJ-087"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"TS-8"
		"OT9"
		"XI2"
	}
	asteroid_postfix={
		"TS-8"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"XI2"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"193"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"141"
		"784"
		"IJ-087"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"717"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"OT9"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
	}
	asteroid_postfix={
		"413"
		"XR-1"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"193"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"PN-98"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"TS-8"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"717"
		"285"
		"487"
		"11-F"
		"64-D"
		"141"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"PN-98"
		"717"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"XR-1"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"OT9"
		"IJ-087"
		"619"
		"34-T1"
		"7"
		"TS-8"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"XI2"
		"BR-F"
		"397"
		"937"
		"893"
		"141"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"193"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"XI2"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"IJ-087"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"193"
		"044"
		"OT9"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"PN-98"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"141"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"TS-8"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"717"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"IJ-087"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"XI2"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"PN-98"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"141"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"717"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"OT9"
		"984"
		"009"
		"LT-47"
		"193"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"XR-1"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"03-A"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"71-J"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"XR-1"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"193"
		"90-B"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"XI2"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"IJ-087"
		"758"
		"784"
		"89-T"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"717"
		"981"
		"2340"
		"LF4"
		"2079"
		"63089"
		"141"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"PN-98"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"OT9"
		"ST"
		"PN-98"
		"36367"
		"141"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"717"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"193"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"IJ-087"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"TS-8"
		"981"
		"2340"
		"21-12"
		"XI2"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"XR-1"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"XR-1"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"717"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"193"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"141"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
		"IJ-087"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"XR-1"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"193"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"TS-8"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"717"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"141"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"141"
		"193"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"IJ-087"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"717"
		"328"
		"906"
		"TS-8"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"XR-1"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"193"
		"112"
		"717"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"141"
		"2079"
		"63089"
		"63"
		"6498"
		"XR-1"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
		"IJ-087"
	}
	asteroid_postfix={
		"413"
		"3254"
		"TS-8"
		"001B"
		"1138"
		"426"
		"D2"
		"3PO"
		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"IJ-087"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"193"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"717"
		"845"
		"811"
		"677"
		"OT9"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"PN-98"
		"937"
		"893"
		"951"
		"141"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"XR-1"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"XI2"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
	}
	asteroid_postfix={
		"413"
		"3254"
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		"800"
		"9000"
		"AT"
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		"36367"
		"PN-98"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
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		"76-1"
		"44-D1"
		"XR-1"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"IJ-087"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"TS-8"
		"397"
		"937"
		"893"
		"951"
		"863"
		"141"
		"193"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"717"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"XR-1"
		"426"
		"D2"
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		"800"
		"9000"
		"AT"
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		"2646"
		"36367"
		"3452"
		"956"
		"193"
		"11B1"
		"112"
		"0909"
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		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"PN-98"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"717"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
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		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
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		"BR-F"
		"397"
		"937"
		"893"
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		"863"
		"915"
		"872"
		"138"
		"947"
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		"394"
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		"906"
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		"094"
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		"78"
		"981"
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		"141"
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		"009"
		"LT-47"
		"XI2"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"TS-8"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
	}
	asteroid_postfix={
		"193"
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		"800"
		"9000"
		"OT9"
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		"36367"
		"PN-98"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"XI2"
		"44-D1"
		"IJ-087"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"141"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
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		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"89-T"
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		"784"
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		"78"
		"981"
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		"6498"
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		"009"
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		"002"
		"K14"
		"997"
		"72"
		"717"
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		"572"
		"285"
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	}
	asteroid_postfix={
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		"233-D"
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		"800"
		"9000"
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		"36367"
		"3452"
		"956"
		"35-D"
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		"112"
		"0909"
		"DX-1"
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		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
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		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"193"
		"7"
		"QW1"
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		"M11"
		"Y71"
		"LF4"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
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		"234"
		"394"
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		"784"
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		"906"
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		"094"
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		"63"
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		"72"
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		"572"
		"285"
		"487"
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		"71-J"
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	}
	asteroid_postfix={
		"413"
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		"800"
		"9000"
		"AT"
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		"36367"
		"3452"
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		"112"
		"0909"
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		"12"
		"94"
		"BS12"
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		"140"
		"742"
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		"411"
		"012"
		"85-8"
		"399"
		"866"
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		"044"
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		"99"
		"141"
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		"7"
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		"66"
		"97"
		"83"
		"88"
		"37"
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		"78"
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		"63"
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		"72"
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		"285"
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	}
	asteroid_postfix={
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		"012"
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		"111"
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		"72"
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		"285"
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		"64-D"
		"59-C"
		"03-A"
		"71-J"
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		"XI2"
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	}
	asteroid_postfix={
		"413"
		"3254"
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		"800"
		"9000"
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		"0909"
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		"12"
		"94"
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		"742"
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		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
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		"7"
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		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
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		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
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		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"141"
		"947"
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		"234"
		"394"
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		"758"
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		"78"
		"981"
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		"63"
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		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
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		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
		"IJ-087"
		"XR-1"
		"193"
	}
	asteroid_postfix={
		"413"
		"3254"
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		"800"
		"9000"
		"AT"
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		"PN-98"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"71-J"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"141"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"XR-1"
		"619"
		"IJ-087"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"OT9"
		"97"
		"TS-8"
		"88"
		"37"
		"111"
		"NY1K"
		"193"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"89-T"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"XI2"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
	}
	asteroid_postfix={
		"413"
		"141"
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		"800"
		"9000"
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		"36367"
		"3452"
		"956"
		"35-D"
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		"112"
		"0909"
		"DX-1"
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		"44-D1"
		"12"
		"94"
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		"140"
		"742"
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		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"PN-98"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"XI2"
		"H45"
		"J88"
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		"Y71"
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		"OR95"
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		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
		"3547"
		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"717"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"IJ-087"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
	}
	asteroid_postfix={
		"413"
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		"800"
		"9000"
		"AT"
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		"2646"
		"36367"
		"3452"
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		"35-D"
		"11B1"
		"112"
		"0909"
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		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"IJ-087"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"141"
		"044"
		"076"
		"99"
		"193"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"TS-8"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"717"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
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		"109-D"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"984"
		"009"
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		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"XR-1"
		"LF4"
		"XI2"
	}
	asteroid_postfix={
		"413"
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		"717"
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		"800"
		"9000"
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		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
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		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"141"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"TS-8"
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		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
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		"328"
		"906"
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		"094"
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		"6759"
		"78"
		"981"
		"2340"
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		"63"
		"6498"
		"984"
		"009"
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		"002"
		"K14"
		"997"
		"72"
		"0004"
		"XR-1"
		"193"
		"572"
		"285"
		"487"
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		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"IJ-087"
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		"OT9"
		"XI2"
		"PN-98"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
		"001B"
		"1138"
		"426"
		"D2"
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		"1000"
		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
		"GR-784"
		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"TS-8"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"717"
		"193"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"OT9"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"XR-1"
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		"328"
		"906"
		"038"
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		"3427"
		"5498"
		"U-46"
		"094"
		"141"
		"6759"
		"78"
		"981"
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		"21-12"
		"2079"
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		"63"
		"6498"
		"984"
		"009"
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		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
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		"IJ-087"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
	}
	asteroid_postfix={
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		"3254"
		"141"
		"001B"
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		"D2"
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		"9000"
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		"3452"
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		"35-D"
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		"112"
		"0909"
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		"44-D1"
		"12"
		"94"
		"BS12"
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		"T-668"
		"140"
		"742"
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		"411"
		"012"
		"717"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
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		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
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		"397"
		"937"
		"893"
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		"915"
		"872"
		"138"
		"947"
		"863"
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		"394"
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		"758"
		"784"
		"728"
		"328"
		"906"
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		"5498"
		"IJ-087"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
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		"63"
		"6498"
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		"002"
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		"572"
		"285"
		"487"
		"11-F"
		"193"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
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		"LF4"
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		"XI2"
		"PN-98"
	}
	asteroid_postfix={
		"413"
		"3254"
		"233-D"
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		"800"
		"9000"
		"AT"
		"ST"
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		"36367"
		"TS-8"
		"956"
		"35-D"
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		"112"
		"0909"
		"DX-1"
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		"76-1"
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		"12"
		"717"
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		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
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		"99"
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		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
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		"H45"
		"J88"
		"M11"
		"Y71"
		"XI2"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"141"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
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		"438"
		"758"
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		"78"
		"981"
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		"63"
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		"984"
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		"002"
		"K14"
		"997"
		"72"
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		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
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	}
	asteroid_postfix={
		"413"
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		"0909"
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		"140"
		"742"
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		"012"
		"85-8"
		"399"
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		"044"
		"076"
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		"7"
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		"H45"
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		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
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		"937"
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		"951"
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		"947"
		"863"
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		"394"
		"438"
		"758"
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		"906"
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		"094"
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		"78"
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		"63"
		"6498"
		"984"
		"009"
		"LT-47"
		"002"
		"141"
		"997"
		"72"
		"0004"
		"32-X"
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		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
		"OT9"
		"717"
		"PN-98"
		"TS-8"
		"IJ-087"
		"XR-1"
	}
	asteroid_postfix={
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		"800"
		"9000"
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		"36367"
		"3452"
		"956"
		"35-D"
		"11B1"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
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		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"717"
		"Y71"
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		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
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		"937"
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		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"328"
		"906"
		"038"
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		"5498"
		"193"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
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		"63089"
		"63"
		"6498"
		"XR-1"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
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		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"IJ-087"
		"LF4"
		"OT9"
		"XI2"
		"PN-98"
		"TS-8"
	}
	asteroid_postfix={
		"193"
		"3254"
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		"1138"
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		"800"
		"9000"
		"AT"
		"ST"
		"2646"
		"36367"
		"3452"
		"956"
		"35-D"
		"IJ-087"
		"112"
		"0909"
		"DX-1"
		"354-F"
		"76-1"
		"44-D1"
		"12"
		"94"
		"BS12"
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		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"399"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"J88"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"863"
		"915"
		"872"
		"138"
		"947"
		"863"
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		"717"
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		"758"
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		"728"
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		"906"
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		"141"
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		"0935"
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		"78"
		"981"
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		"63"
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		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
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		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
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		"90-B"
		"LF4"
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		"XI2"
	}
	asteroid_postfix={
		"413"
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		"9000"
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		"0909"
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		"44-D1"
		"12"
		"94"
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		"T-668"
		"140"
		"742"
		"09-L"
		"411"
		"012"
		"85-8"
		"717"
		"866"
		"757"
		"044"
		"076"
		"99"
		"845"
		"811"
		"677"
		"619"
		"34-T1"
		"7"
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		"H45"
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		"Y71"
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		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
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		"981"
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		"63"
		"6498"
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		"009"
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		"72"
		"0004"
		"32-X"
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		"572"
		"285"
		"487"
		"11-F"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
		"90-B"
		"LF4"
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		"XI2"
		"PN-98"
		"XR-1"
		"IJ-087"
	}
	asteroid_postfix={
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		"800"
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		"3452"
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		"112"
		"0909"
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		"76-1"
		"44-D1"
		"12"
		"94"
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		"T-668"
		"140"
		"742"
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		"411"
		"012"
		"85-8"
		"399"
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		"757"
		"044"
		"076"
		"99"
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		"J88"
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		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"141"
		"BR-F"
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		"937"
		"893"
		"XI2"
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		"915"
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		"138"
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		"32-X"
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		"285"
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	asteroid_postfix={
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		"9000"
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		"94"
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		"141"
		"742"
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		"399"
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		"757"
		"044"
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		"7"
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		"83"
		"88"
		"37"
		"111"
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		"12"
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		"012"
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		"399"
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		"7"
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		"97"
		"83"
		"88"
		"37"
		"111"
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		"397"
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		"138"
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		"72"
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		"193"
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	asteroid_postfix={
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		"0909"
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		"012"
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		"97"
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	asteroid_postfix={
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	}
	asteroid_postfix={
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		"97"
		"83"
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		"111"
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		"915"
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		"K14"
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		"72"
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	asteroid_postfix={
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		"97"
		"83"
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	}
	asteroid_postfix={
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		"83"
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		"012"
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		"044"
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		"99"
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		"7"
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		"83"
		"88"
		"37"
		"111"
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		"012"
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		"399"
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		"37"
		"111"
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		"677"
		"619"
		"34-T1"
		"7"
		"QW1"
		"Q38"
		"H45"
		"LF4"
		"M11"
		"Y71"
		"Y2K"
		"OR95"
		"66"
		"97"
		"83"
		"88"
		"37"
		"111"
		"NY1K"
		"BR-F"
		"397"
		"937"
		"893"
		"951"
		"XI2"
		"XR-1"
		"872"
		"138"
		"947"
		"TS-8"
		"234"
		"394"
		"438"
		"758"
		"784"
		"728"
		"193"
		"906"
		"OT9"
		"3547"
		"90-B"
		"3427"
		"5498"
		"U-46"
		"094"
		"0935"
		"6759"
		"78"
		"981"
		"2340"
		"21-12"
		"2079"
		"63089"
		"63"
		"6498"
		"IJ-087"
		"009"
		"LT-47"
		"002"
		"K14"
		"997"
		"72"
		"0004"
		"32-X"
		"55987"
		"572"
		"285"
		"487"
		"717"
		"64-D"
		"59-C"
		"03-A"
		"71-J"
		"89-T"
	}
}
name_list={
}
galaxy={
	template="medium"
	shape=elliptical
	num_empires=6
	num_advanced_empires=0
	num_fallen_empires=1
	num_marauder_empires=2
	habitability=1
	primitive=1
	advanced_starts_near_player=no
	caravaneers_enabled=yes
	xeno_compatibility_enabled=yes
	scaling=no
	crises=1
	technology=1
	logistic_ceiling=1.5
	growth_scale=0.25
	clustered=yes
	random_empires=no
	random_fallen_empires=no
	random_marauder_empires=no
	random_advanced_empires=no
	core_radius=100
	player_locations=normal
	difficulty=cadet
	aggressiveness=low
	crisis_type=any
	name="3307527813fc3dd907a0d2510198150a"
	ironman=no
	num_gateways=1
	num_wormhole_pairs=1
	num_hyperlanes=1
	mid_game_start=100
	end_game_start=200
	victory_year=300
	num_guaranteed_colonies=2
	design={
		key="humans1"
		ship_prefix={
			key="PRESCRIPTED_ship_prefix_humans1"
		}
		species={
			class="HUM"
			portrait="human"
			species_name={
				key="PRESCRIPTED_species_name_humans1"
			}
			species_plural={
				key="PRESCRIPTED_species_plural_humans1"
			}
			species_adjective={
				key="PRESCRIPTED_species_adjective_humans1"
			}
			name_list="HUMAN1"
			gender=not_set
			trait="trait_adaptive"
			trait="trait_nomadic"
			trait="trait_wasteful"
		}
		name={
			key="EMPIRE_DESIGN_humans1"
		}
		adjective={
			key="PRESCRIPTED_adjective_humans1"
		}
		authority="auth_democratic"
		flags={
			"human_1"
			"custom_start_screen"
		}
		government="gov_representative_democracy"
		planet_name={
			key="NAME_Earth"
		}
		planet_class="pc_continental"
		system_name={
			key="NAME_Sol"
		}
		initializer="sol_system_initializer"
		graphical_culture="mammalian_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="human"
				file="flag_human_9.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"blue"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name={
				first_name={
					key="PRESCRIPTED_ruler_name_humans1"
				}
			}
			portrait="human_female_05"
			texture=0
			hair=1
			clothes=0
			leader_class="ruler"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=yes
		room="personality_federation_builders_room"
		spawn_enabled=no
		ethic="ethic_xenophile"
		ethic="ethic_fanatic_egalitarian"
		civics={
			"civic_beacon_of_liberty"
			"civic_idealistic_foundation"
		}
		origin="origin_default"
	}
	design={
		key="humans2"
		ship_prefix={
			key="PRESCRIPTED_ship_prefix_humans2"
		}
		species={
			class="HUM"
			portrait="human"
			species_name={
				key="PRESCRIPTED_species_name_humans2"
			}
			species_plural={
				key="PRESCRIPTED_species_plural_humans2"
			}
			species_adjective={
				key="PRESCRIPTED_species_adjective_humans2"
			}
			name_list="HUMAN2"
			gender=not_set
			trait="trait_adaptive"
			trait="trait_nomadic"
			trait="trait_wasteful"
		}
		name={
			key="EMPIRE_DESIGN_humans2"
		}
		adjective={
			key="PRESCRIPTED_adjective_humans2"
		}
		authority="auth_dictatorial"
		flags={
			"human_2"
			"custom_start_screen"
		}
		government="gov_military_dictatorship"
		planet_name={
			key="NAME_Unity"
		}
		planet_class="pc_continental"
		system_name={
			key="NAME_Deneb"
		}
		initializer="deneb_system"
		graphical_culture="mammalian_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="human"
				file="flag_human_4.dds"
			}
			background={
				category="backgrounds"
				file="stripe.dds"
			}
			colors={
				"red"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name={
				first_name={
					key="PRESCRIPTED_ruler_name_humans2"
				}
			}
			portrait="human_female_04"
			texture=0
			hair=6
			clothes=4
			leader_class="ruler"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=yes
		room="personality_hegemonic_imperialists_room"
		spawn_enabled=no
		ethic="ethic_xenophobe"
		ethic="ethic_fanatic_militarist"
		civics={
			"civic_nationalistic_zeal"
			"civic_distinguished_admiralty"
		}
		origin="origin_lost_colony"
	}
	design={
		key="tzynn"
		ship_prefix={
			key="PRESCRIPTED_ship_prefix_tzynn"
		}
		species={
			class="REP"
			portrait="rep9"
			species_name={
				key="PRESCRIPTED_species_name_tzynn"
			}
			species_plural={
				key="PRESCRIPTED_species_plural_tzynn"
			}
			species_adjective={
				key="PRESCRIPTED_species_adjective_tzynn"
			}
			name_list="REP1"
			gender=not_set
			trait="trait_strong"
			trait="trait_resilient"
			trait="trait_rapid_breeders"
			trait="trait_decadent"
			trait="trait_quarrelsome"
		}
		name={
			key="EMPIRE_DESIGN_tzynn"
		}
		adjective={
			key="PRESCRIPTED_adjective_tzynn"
		}
		authority="auth_imperial"
		government="gov_star_empire"
		planet_name={
			key="PRESCRIPTED_planet_name_tzynn"
		}
		planet_class="pc_desert"
		system_name={
			key="PRESCRIPTED_system_name_tzynn"
		}
		initializer=""
		graphical_culture="reptilian_01"
		city_graphical_culture="reptilian_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_2.dds"
			}
			background={
				category="backgrounds"
				file="v.dds"
			}
			colors={
				"red"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name={
				first_name={
					key="PRESCRIPTED_ruler_name_tzynn"
				}
			}
			portrait="rep9"
			texture=1
			clothes=4
			leader_class="ruler"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_slaving_despots_room"
		spawn_enabled=yes
		ethic="ethic_authoritarian"
		ethic="ethic_fanatic_militarist"
		civics={
			"civic_police_state"
			"civic_slaver_guilds"
		}
		origin="origin_default"
	}
	design={
		key="yondar"
		ship_prefix={
			key="PRESCRIPTED_ship_prefix_yondar"
		}
		species={
			class="AVI"
			portrait="avi10"
			species_name={
				key="PRESCRIPTED_species_name_yondar"
			}
			species_plural={
				key="PRESCRIPTED_species_plural_yondar"
			}
			species_adjective={
				key="PRESCRIPTED_species_adjective_yondar"
			}
			name_list="AVI1"
			gender=not_set
			trait="trait_conformists"
			trait="trait_natural_physicists"
			trait="trait_slow_learners"
		}
		name={
			key="EMPIRE_DESIGN_yondar"
		}
		adjective={
			key="PRESCRIPTED_adjective_yondar"
		}
		authority="auth_imperial"
		government="gov_divine_empire"
		planet_name={
			key="PRESCRIPTED_planet_name_yondar"
		}
		planet_class="pc_alpine"
		system_name={
			key="PRESCRIPTED_system_name_yondar"
		}
		initializer=""
		graphical_culture="avian_01"
		city_graphical_culture="avian_01"
		empire_flag={
			icon={
				category="zoological"
				file="flag_zoological_6.dds"
			}
			background={
				category="backgrounds"
				file="stripes.dds"
			}
			colors={
				"blue"
				"dark_blue"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name={
				first_name={
					key="PRESCRIPTED_ruler_name_yondar"
				}
			}
			portrait="avi10"
			texture=1
			clothes=3
			leader_class="ruler"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_evangelizing_zealots_room"
		spawn_enabled=yes
		ethic="ethic_authoritarian"
		ethic="ethic_fanatic_spiritualist"
		civics={
			"civic_imperial_cult"
			"civic_aristocratic_elite"
		}
		origin="origin_default"
	}
	design={
		key="iferyx"
		ship_prefix={
			key="PRESCRIPTED_ship_prefix_iferyx"
		}
		species={
			class="MAM"
			portrait="mam16"
			species_name={
				key="PRESCRIPTED_species_name_iferyx"
			}
			species_plural={
				key="PRESCRIPTED_species_plural_iferyx"
			}
			species_adjective={
				key="PRESCRIPTED_species_adjective_iferyx"
			}
			name_list="MAM3"
			gender=not_set
			trait="trait_thrifty"
			trait="trait_communal"
			trait="trait_deviants"
		}
		name={
			key="EMPIRE_DESIGN_iferyx"
		}
		adjective={
			key="PRESCRIPTED_adjective_iferyx"
		}
		authority="auth_oligarchic"
		government="gov_trade_league"
		planet_name={
			key="PRESCRIPTED_planet_name_iferyx"
		}
		planet_class="pc_tundra"
		system_name={
			key="PRESCRIPTED_system_name_iferyx"
		}
		initializer=""
		graphical_culture="mammalian_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_14.dds"
			}
			background={
				category="backgrounds"
				file="stripe.dds"
			}
			colors={
				"black"
				"yellow"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name={
				first_name={
					key="PRESCRIPTED_ruler_name_iferyx"
				}
			}
			portrait="mam16"
			texture=1
			clothes=3
			leader_class="ruler"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_peaceful_traders_room"
		spawn_enabled=yes
		ethic="ethic_egalitarian"
		ethic="ethic_spiritualist"
		ethic="ethic_pacifist"
		civics={
			"civic_corporate_dominion"
			"civic_shadow_council"
		}
		origin="origin_default"
	}
	design={
		key="glebsig"
		ship_prefix={
			key="PRESCRIPTED_ship_prefix_glebsig"
		}
		species={
			class="MOL"
			portrait="mol7"
			species_name={
				key="PRESCRIPTED_species_name_glebsig"
			}
			species_plural={
				key="PRESCRIPTED_species_plural_glebsig"
			}
			species_adjective={
				key="PRESCRIPTED_species_adjective_glebsig"
			}
			name_list="MOL2"
			gender=not_set
			trait="trait_sedentary"
			trait="trait_enduring"
			trait="trait_conservational"
			trait="trait_resilient"
		}
		name={
			key="EMPIRE_DESIGN_glebsig"
		}
		adjective={
			key="PRESCRIPTED_adjective_glebsig"
		}
		authority="auth_oligarchic"
		government="gov_holy_tribunal"
		planet_name={
			key="PRESCRIPTED_planet_name_glebsig"
		}
		planet_class="pc_alpine"
		system_name={
			key="PRESCRIPTED_system_name_glebsig"
		}
		initializer=""
		graphical_culture="molluscoid_01"
		city_graphical_culture="molluscoid_01"
		empire_flag={
			icon={
				category="pointy"
				file="flag_pointy_6.dds"
			}
			background={
				category="backgrounds"
				file="diagonal.dds"
			}
			colors={
				"turquoise"
				"dark_purple"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name={
				first_name={
					key="PRESCRIPTED_ruler_name_glebsig"
				}
			}
			portrait="mol7"
			texture=0
			leader_class="ruler"
		}
		spawn_as_fallen=yes
		ignore_portrait_duplication=no
		room="personality_migrating_flock_room"
		spawn_enabled=yes
		ethic="ethic_fanatic_xenophile"
		ethic="ethic_spiritualist"
		civics={
			"civic_exalted_priesthood"
			"civic_efficient_bureaucracy"
		}
		origin="origin_default"
	}
	design={
		key="jehetma"
		ship_prefix={
			key="PRESCRIPTED_ship_prefix_jehetma"
		}
		species={
			class="FUN"
			portrait="fun13"
			species_name={
				key="PRESCRIPTED_species_name_jehetma"
			}
			species_plural={
				key="PRESCRIPTED_species_plural_jehetma"
			}
			species_adjective={
				key="PRESCRIPTED_species_adjective_jehetma"
			}
			name_list="FUN1"
			gender=indeterminable
			trait="trait_slow_breeders"
			trait="trait_ingenious"
			trait="trait_communal"
			trait="trait_strong"
		}
		name={
			key="EMPIRE_DESIGN_jehetma"
		}
		adjective={
			key="PRESCRIPTED_adjective_jehetma"
		}
		authority="auth_dictatorial"
		government="gov_elective_monarchy"
		planet_name={
			key="PRESCRIPTED_planet_name_jehetma"
		}
		planet_class="pc_tundra"
		system_name={
			key="PRESCRIPTED_system_name_jehetma"
		}
		initializer=""
		graphical_culture="fungoid_01"
		city_graphical_culture="fungoid_01"
		empire_flag={
			icon={
				category="ornate"
				file="flag_ornate_7.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"dark_brown"
				"black"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name={
				first_name={
					key="PRESCRIPTED_ruler_name_jehetma"
				}
			}
			portrait="fun13"
			clothes=2
			leader_class="ruler"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_harmonious_hierarchy_room"
		spawn_enabled=yes
		ethic="ethic_authoritarian"
		ethic="ethic_fanatic_pacifist"
		civics={
			"civic_environmentalist"
			"civic_philosopher_king"
		}
		origin="origin_default"
	}
	design={
		key="scyldari"
		ship_prefix={
			key="PRESCRIPTED_ship_prefix_scyldari"
		}
		species={
			class="MAM"
			portrait="mam6"
			species_name={
				key="PRESCRIPTED_species_name_scyldari"
			}
			species_plural={
				key="PRESCRIPTED_species_plural_scyldari"
			}
			species_adjective={
				key="PRESCRIPTED_species_adjective_scyldari"
			}
			name_list="MAM1"
			gender=not_set
			trait="trait_charismatic"
			trait="trait_natural_sociologists"
			trait="trait_weak"
		}
		name={
			key="EMPIRE_DESIGN_scyldari"
		}
		adjective={
			key="PRESCRIPTED_adjective_scyldari"
		}
		authority="auth_democratic"
		government="gov_theocratic_republic"
		planet_name={
			key="PRESCRIPTED_planet_name_scyldari"
		}
		planet_class="pc_ocean"
		system_name={
			key="PRESCRIPTED_system_name_scyldari"
		}
		initializer=""
		graphical_culture="mammalian_01"
		city_graphical_culture="mammalian_01"
		empire_flag={
			icon={
				category="spherical"
				file="flag_spherical_15.dds"
			}
			background={
				category="backgrounds"
				file="00_solid.dds"
			}
			colors={
				"burgundy"
				"orange"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name={
				first_name={
					key="PRESCRIPTED_ruler_name_scyldari"
				}
			}
			portrait="mam6"
			texture=3
			clothes=3
			leader_class="ruler"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_spiritual_seekers_room"
		spawn_enabled=yes
		ethic="ethic_spiritualist"
		ethic="ethic_pacifist"
		ethic="ethic_xenophile"
		civics={
			"civic_environmentalist"
			"civic_free_haven"
		}
		origin="origin_default"
	}
	design={
		key="kel_azaan"
		ship_prefix={
			key="PRESCRIPTED_ship_prefix_kel_azaan"
		}
		species={
			class="ART"
			portrait="art8"
			species_name={
				key="PRESCRIPTED_species_name_kel_azaan"
			}
			species_plural={
				key="PRESCRIPTED_species_plural_kel_azaan"
			}
			species_adjective={
				key="PRESCRIPTED_species_adjective_kel_azaan"
			}
			name_list="ART3"
			gender=not_set
			trait="trait_very_strong"
			trait="trait_traditional"
			trait="trait_deviants"
			trait="trait_solitary"
		}
		name={
			key="EMPIRE_DESIGN_kel_azaan"
		}
		adjective={
			key="PRESCRIPTED_adjective_kel_azaan"
		}
		authority="auth_oligarchic"
		government="gov_citizen_stratocracy"
		planet_name={
			key="PRESCRIPTED_planet_name_kel_azaan"
		}
		planet_class="pc_savannah"
		system_name={
			key="PRESCRIPTED_system_name_kel_azaan"
		}
		initializer=""
		graphical_culture="arthropoid_01"
		city_graphical_culture="arthropoid_01"
		empire_flag={
			icon={
				category="ornate"
				file="flag_ornate_20.dds"
			}
			background={
				category="backgrounds"
				file="stripe.dds"
			}
			colors={
				"purple"
				"dark_purple"
				"null"
				"null"
			}
		}
		ruler={
			gender=male
			name={
				first_name={
					key="PRESCRIPTED_ruler_name_kel_azaan"
				}
			}
			portrait="art8"
			texture=1
			clothes=2
			leader_class="ruler"
		}
		spawn_as_fallen=no
		ignore_portrait_duplication=no
		room="personality_honorbound_warriors_room"
		spawn_enabled=yes
		ethic="ethic_egalitarian"
		ethic="ethic_fanatic_militarist"
		civics={
			"civic_warrior_culture"
			"civic_citizen_service"
		}
		origin="origin_default"
	}
	design={
		key="blorg"
		ship_prefix={
			key="PRESCRIPTED_ship_prefix_blorg"
		}
		species={
			class="FUN"
			portrait="fun12"
			species_name={
				key="PRESCRIPTED_species_name_blorg"
			}
			species_plural={
				key="PRESCRIPTED_species_plural_blorg"
			}
			species_adjective={
				key="PRESCRIPTED_species_adjective_blorg"
			}
			name_list="HUMAN2"
			gender=indeterminable
			trait="trait_repugnant"
			trait="trait_solitary"
			trait="trait_venerable"
			trait="trait_nomadic"
		}
		name={
			key="EMPIRE_DESIGN_blorg"
		}
		adjective={
			key="PRESCRIPTED_adjective_blorg"
		}
		authority="auth_oligarchic"
		government="gov_military_junta"
		planet_name={
			key="PRESCRIPTED_planet_name_blorg"
		}
		planet_class="pc_tropical"
		system_name={
			key="PRESCRIPTED_system_name_blorg"
		}
		initializer=""
		graphical_culture="fungoid_01"
		city_graphical_culture="fungoid_01"
		empire_flag={
			icon={
				category="blocky"
				file="flag_blocky_11.dds"
			}
			background={
				category="backgrounds"
				file="stripe.dds"
			}
			colors={
				"green"
				"red_orange"
				"null"
				"null"
			}
		}
		ruler={
			gender=female
			name={
				first_name={
					key="PRESCRIPTED_ruler_name_blorg"
				}
			}
			portrait="fun12"
			texture=0
			leader_class="ruler"
		}
		spawn_as_fallen=yes
		ignore_portrait_duplication=no
		room="personality_fanatic_befrienders_room"
		spawn_enabled=no
		ethic="ethic_fanatic_xenophile"
		ethic="ethic_militarist"
		civics={
			"civic_free_haven"
			"civic_distinguished_admiralty"
		}
		origin="origin_default"
	}
}
galaxy_radius=441.3131
flags={
	origin_lost_colony_used=62980800
	fumongus_spawned=62808000
	game_started=62808000
	gray_goo_crisis_set=62808000
	active_gray_goo=62808000
}
saved_event_target={
	type=galactic_object
	id=27
	name="shroud_tunnel_nexus"
}
saved_event_target={
	type=country
	id=15
	name="drone_country"
}
saved_event_target={
	type=country
	id=21
	name="crystal_country"
}
saved_event_target={
	type=country
	id=19
	name="amoeba_country"
}
saved_event_target={
	type=planet
	id=599
	name="fumongus_planet"
}
saved_event_target={
	type=country
	id=13
	name="tiyanki_country"
}
saved_event_target={
	type=planet
	id=2727
	name="wenkwort_rellrait"
}
saved_event_target={
	type=planet
	id=2725
	name="wenkwort_artem"
}
saved_event_target={
	type=country
	id=29
	name="global_event_country"
}
saved_event_target={
	type=country
	id=8
	name="cloud_country"
}
saved_event_target={
	type=galactic_object
	id=15
	name="amoeba_home_system"
}
saved_event_target={
	type=galactic_object
	id=7
	name="tiyanki_spawn_system"
}
saved_event_target={
	type=country
	id=9
	name="tiyanki_garrison_country"
}
saved_event_target={
	type=country
	id=11
	name="amoeba_garrison_country"
}
saved_event_target={
	type=country
	id=12
	name="salvager_enclave_country"
}
saved_event_target={
	type=country
	id=14
	name="shroudwalker_enclave_country"
}
saved_event_target={
	type=galactic_object
	id=20
	name="shroudwalker_enclave_system"
}
saved_event_target={
	type=galactic_object
	id=16
	name="salvager_enclave_system"
}
saved_event_target={
	type=fleet
	id=69
	name="salvager_enclave_starbase"
}
saved_event_target={
	type=fleet
	id=90
	name="young_blood"
}
saved_event_target={
	type=planet
	id=2726
	name="wenkwort_moon"
}
saved_event_target={
	type=planet
	id=2728
	name="wenkwort_truin"
}
saved_event_target={
	type=planet
	id=2729
	name="wenkwort_toxic"
}
saved_event_target={
	type=planet
	id=2730
	name="wenkwort_gasgiant"
}
saved_event_target={
	type=planet
	id=3
	name="sol_system_earth"
}
saved_event_target={
	type=country
	id=18
	name="pirate_country"
}
saved_event_target={
	type=planet
	id=579
	name="salvager_enclave_planet"
}
saved_event_target={
	type=country
	id=10
	name="npc_CoM"
}
saved_event_target={
	type=fleet
	id=73
	name="shroudwalker_starbase"
}
ship_design={
	0={
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1={
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="3"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	2={
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	3={
		name={
			key="HUMAN1_SHIP_Cordelia"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	4={
		name={
			key="HUMAN1_SHIP_Kyoto"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	5={
		name={
			key="HUMAN1_SHIP_Sirius"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	6={
		name={
			key="HUMAN1_SHIP_Courage"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	7={
		name={
			key="HUMAN1_SHIP_Pegasus"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	8={
		name={
			key="HUMAN1_SHIP_RioGrande"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	9={
		name={
			key="HUMAN1_SHIP_Angola"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	10={
		name={
			key="HUMAN1_SHIP_Macau"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	11={
		name={
			key="HUMAN1_SHIP_Unity"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	12={
		name={
			key="HUMAN1_SHIP_Aldrin"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	13={
		name={
			key="HUMAN1_SHIP_Cowpens"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	14={
		name={
			key="HUMAN1_SHIP_Perry"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	15={
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	16={
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	17={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	18={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	19={
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	20={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	21={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	22={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	23={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	24={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	25={
		name={
			key="HUMAN1_SHIP_Ballista"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	26={
		name={
			key="HUMAN1_SHIP_Kingmaker"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	27={
		name={
			key="HUMAN1_SHIP_AxisMundi"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	28={
		name={
			key="HUMAN1_SHIP_Cangjie"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	29={
		name={
			key="HUMAN1_SHIP_Ipswich"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1L2S"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	30={
		name={
			key="HUMAN1_SHIP_FredericktheGreat"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	31={
		name={
			key="HUMAN1_SHIP_Overlord"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	32={
		name={
			key="HUMAN1_SHIP_McCampbell"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	33={
		name={
			key="HUMAN1_SHIP_Chennai"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	34={
		name={
			key="HUMAN1_SHIP_Suleiman"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	35={
		name={
			key="HUMAN1_SHIP_Agrippa"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	36={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	37={
		name={
			key="AVI2_CLASS_QVatanu"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	38={
		name={
			key="AVI2_CLASS_QDarku"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	39={
		name={
			key="AVI2_CLASS_QBewk"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	40={
		name={
			key="AVI2_CLASS_QPolk"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	41={
		name={
			key="AVI2_CLASS_QDreeg"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	42={
		name={
			key="AVI2_CLASS_QPotok"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	43={
		name={
			key="AVI2_CLASS_QVaku"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	44={
		name={
			key="AVI2_CLASS_QRekoth"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	45={
		name={
			key="AVI2_CLASS_QJarok"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	46={
		name={
			key="AVI2_CLASS_QMitik"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	47={
		name={
			key="AVI2_CLASS_QDoqur"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	48={
		name={
			key="AVI2_CLASS_QDaqa"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	49={
		name={
			key="AVI2_CLASS_QRimiko"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	50={
		name={
			key="AVI2_CLASS_QParik"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	51={
		name={
			key="AVI2_CLASS_QJibbi"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	52={
		name={
			key="AVI2_CLASS_QVakir"
		}
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	53={
		name={
			key="AVI2_CLASS_QSabor"
		}
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	54={
		name={
			key="AVI2_CLASS_QSurki"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	55={
		name={
			key="AVI2_CLASS_QSbak"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	56={
		name={
			key="AVI2_SHIP_FiercePlumage"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	57={
		name={
			key="AVI2_SHIP_UnrestrainedPlumage"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	58={
		name={
			key="AVI2_SHIP_FeralPlumage"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	59={
		name={
			key="AVI2_SHIP_ViolentPlumage"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	60={
		name={
			key="AVI2_SHIP_PrudentPlumage"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	61={
		name={
			key="AVI2_SHIP_UncivilPlumage"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	62={
		name={
			key="AVI2_SHIP_CunningPlumage"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	63={
		name={
			key="AVI2_SHIP_DourPlumage"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	64={
		name={
			key="AVI2_SHIP_DauntlessPlumage"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	65={
		name={
			key="AVI2_SHIP_WildPlumage"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	66={
		name={
			key="AVI2_SHIP_CrabbyPlumage"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1L2S"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	67={
		name={
			key="AVI2_SHIP_IrasciblePlumage"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	68={
		name={
			key="AVI2_SHIP_VehementPlumage"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	69={
		name={
			key="AVI2_SHIP_StalwartPlumage"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	70={
		name={
			key="AVI2_SHIP_SolitaryPlumage"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	71={
		name={
			key="AVI2_SHIP_WatchfulPlumage"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_S2HB"
			slot="mid"
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	72={
		name={
			key="AVI2_SHIP_SurlyPlumage"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	73={
		name={
			key="AVI2_SHIP_FeralPlumage"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	74={
		name={
			key="REP2_SHIP_Zidinix"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	75={
		name={
			key="REP2_SHIP_Derazix"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	76={
		name={
			key="REP2_SHIP_Zidrimax"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="3"
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	77={
		name={
			key="REP2_SHIP_Dez-Hilam"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	78={
		name={
			key="REP2_SHIP_Xogor"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	79={
		name={
			key="REP2_SHIP_Xeplaz"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	80={
		name={
			key="REP2_SHIP_Zadakhat"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	81={
		name={
			key="REP2_SHIP_Xar-Corox"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	82={
		name={
			key="REP2_SHIP_Zongax"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	83={
		name={
			key="REP2_SHIP_Xontex"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	84={
		name={
			key="REP2_SHIP_Zidix"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	85={
		name={
			key="REP2_SHIP_Xom-Buruk"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	86={
		name={
			key="REP2_SHIP_Dezuzarix"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	87={
		name={
			key="REP2_SHIP_Zuuldorox"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	88={
		name={
			key="REP2_SHIP_Ceremax"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	89={
		name={
			key="REP2_SHIP_Difirixamon"
		}
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	90={
		name={
			key="REP2_SHIP_Zod-Garax"
		}
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	91={
		name={
			key="REP2_SHIP_Zaraxim"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	92={
		name={
			key="REP2_SHIP_Damonix"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	93={
		name={
			key="REP2_SHIP_Xol-Remok"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	94={
		name={
			key="REP2_SHIP_Xorbozhaga"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	95={
		name={
			key="REP2_SHIP_Zadaxon"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	96={
		name={
			key="REP2_SHIP_Zib-Korox"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	97={
		name={
			key="REP2_SHIP_Dolzor"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	98={
		name={
			key="REP2_SHIP_Zur-Talax"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	99={
		name={
			key="REP2_SHIP_Xiin"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	100={
		name={
			key="REP2_SHIP_Zadhadex"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	101={
		name={
			key="REP2_SHIP_Canix"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	102={
		name={
			key="REP2_SHIP_Diigarzak"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	103={
		name={
			key="REP2_SHIP_Zablinnox"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1L2S"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	104={
		name={
			key="REP2_SHIP_Ximpa"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	105={
		name={
			key="REP2_SHIP_Xomba"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	106={
		name={
			key="REP2_SHIP_Cathrox"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	107={
		name={
			key="REP2_SHIP_Zorixon"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	108={
		name={
			key="REP2_SHIP_Xiad"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	109={
		name={
			key="REP2_SHIP_Dexirama"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	110={
		name={
			key="REP2_SHIP_Zadaxon"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	111={
		name={
			key="MOL3_SHIP_GanAlin"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	112={
		name={
			key="MOL3_SHIP_SiLivm"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	113={
		name={
			key="MOL3_SHIP_Sothhslov"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	114={
		name={
			key="MOL3_SHIP_GanOrth"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	115={
		name={
			key="MOL3_SHIP_Nimbhslov"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	116={
		name={
			key="MOL3_SHIP_DujFuss"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	117={
		name={
			key="MOL3_SHIP_GanFuss"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	118={
		name={
			key="MOL3_SHIP_SiOrth"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	119={
		name={
			key="MOL3_SHIP_SiBlal"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	120={
		name={
			key="MOL3_SHIP_SiEll"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	121={
		name={
			key="MOL3_SHIP_FinObb"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	122={
		name={
			key="MOL3_SHIP_GanLivm"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	123={
		name={
			key="MOL3_SHIP_DujLivm"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	124={
		name={
			key="MOL3_SHIP_Sothhwal"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	125={
		name={
			key="MOL3_SHIP_GanAlv"
		}
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	126={
		name={
			key="MOL3_SHIP_FinFuss"
		}
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	127={
		name={
			key="MOL3_SHIP_Sothhribh"
		}
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	128={
		name={
			key="MOL3_SHIP_Sothhmni"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	129={
		name={
			key="MOL3_SHIP_Nimbhjum"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	130={
		name={
			key="MOL3_SHIP_SiUmul"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	131={
		name={
			key="MOL3_SHIP_Nahortho"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	132={
		name={
			key="MOL3_SHIP_Nahslov"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	133={
		name={
			key="MOL3_SHIP_DujAlin"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	134={
		name={
			key="MOL3_SHIP_Gohala"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	135={
		name={
			key="MOL3_SHIP_Gohortho"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	136={
		name={
			key="MOL3_SHIP_Sothhortho"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	137={
		name={
			key="MOL3_SHIP_Nahmul"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	138={
		name={
			key="MOL3_SHIP_Nahlva"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	139={
		name={
			key="MOL3_SHIP_Gohlva"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	140={
		name={
			key="MOL3_SHIP_GanUmul"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1L2S"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	141={
		name={
			key="MOL3_SHIP_Nahlog"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	142={
		name={
			key="MOL3_SHIP_DujEll"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	143={
		name={
			key="MOL3_SHIP_Goiss"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	144={
		name={
			key="MOL3_SHIP_FinUmul"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	145={
		name={
			key="MOL3_SHIP_Nahmni"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	146={
		name={
			key="MOL3_SHIP_Sothhlva"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	147={
		name={
			key="MOL3_SHIP_Nahslov"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	148={
		name={
			key="MAM4_SHIP_DarIberinnis"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	149={
		name={
			key="MAM4_SHIP_AnJirigalis"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	150={
		name={
			key="MAM4_SHIP_KhaDihanis"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	151={
		name={
			key="MAM4_SHIP_DarMysaris"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	152={
		name={
			key="MAM4_SHIP_AnGavanonis"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	153={
		name={
			key="MAM4_SHIP_KhaRylanis"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	154={
		name={
			key="MAM4_SHIP_KhaUribis"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	155={
		name={
			key="MAM4_SHIP_DarKabolis"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	156={
		name={
			key="MAM4_SHIP_AnOboris"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	157={
		name={
			key="MAM4_SHIP_KhaItnis"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	158={
		name={
			key="MAM4_SHIP_AnGursakis"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	159={
		name={
			key="MAM4_SHIP_KhaTibaris"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	160={
		name={
			key="MAM4_SHIP_AnVebis"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	161={
		name={
			key="MAM4_SHIP_KhaBonntis"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	162={
		name={
			key="MAM4_SHIP_AnNavidis"
		}
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	163={
		name={
			key="MAM4_SHIP_AnFelgiris"
		}
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	164={
		name={
			key="MAM4_SHIP_DarFiliris"
		}
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	165={
		name={
			key="MAM4_SHIP_DarTorobanis"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	166={
		name={
			key="MAM4_SHIP_KhaRhentis"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	167={
		name={
			key="MAM4_SHIP_AnKharakis"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	168={
		name={
			key="MAM4_SHIP_KhaBuvinis"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	169={
		name={
			key="MAM4_SHIP_KhaThannatis"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	170={
		name={
			key="MAM4_SHIP_AnSyrutis"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	171={
		name={
			key="MAM4_SHIP_AnJiranis"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	172={
		name={
			key="MAM4_SHIP_KhaErantis"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	173={
		name={
			key="MAM4_SHIP_KhaYranis"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	174={
		name={
			key="MAM4_SHIP_DarEpiris"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	175={
		name={
			key="MAM4_SHIP_KhaJuntis"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	176={
		name={
			key="MAM4_SHIP_KhaArannis"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	177={
		name={
			key="MAM4_SHIP_AnTurakis"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1M2S1M"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	178={
		name={
			key="MAM4_SHIP_AnUbanis"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	179={
		name={
			key="MAM4_SHIP_KhaSeranis"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	180={
		name={
			key="MAM4_SHIP_AnStupanis"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	181={
		name={
			key="MAM4_SHIP_AnHirekulis"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	182={
		name={
			key="MAM4_SHIP_DarKermisaris"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	183={
		name={
			key="MAM4_SHIP_KhaRabtis"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	184={
		name={
			key="MAM4_SHIP_KhaThannatis"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	185={
		name={
			key="REP3_SHIP_Erid-Gul"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	186={
		name={
			key="REP3_SHIP_Erid-Efi"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	187={
		name={
			key="REP3_SHIP_Lorod-Cibad"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	188={
		name={
			key="REP3_SHIP_Erid-Ruv"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	189={
		name={
			key="REP3_SHIP_Lorod-Drexom"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	190={
		name={
			key="REP3_SHIP_Lorod-Enas"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	191={
		name={
			key="REP3_SHIP_Erid-Gur"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	192={
		name={
			key="REP3_SHIP_Lorod-Falder"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	193={
		name={
			key="REP3_SHIP_Erid-Kuv"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	194={
		name={
			key="REP3_SHIP_Lorod-Kirax"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	195={
		name={
			key="REP3_SHIP_Erid-Gra"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	196={
		name={
			key="REP3_SHIP_Lorod-Cladet"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	197={
		name={
			key="REP3_SHIP_Erid-Xor"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	198={
		name={
			key="REP3_SHIP_Erid-Buk"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	199={
		name={
			key="REP3_SHIP_Lorod-Sulam"
		}
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	200={
		name={
			key="REP3_SHIP_Lorod-Emgus"
		}
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	201={
		name={
			key="REP3_SHIP_Erid-Ril"
		}
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	202={
		name={
			key="REP3_SHIP_Erid-Nas"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	203={
		name={
			key="REP3_SHIP_Lorod-Klonol"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	204={
		name={
			key="REP3_SHIP_Lorod-Kalen"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	205={
		name={
			key="REP3_SHIP_Erid-Kol"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	206={
		name={
			key="REP3_SHIP_Erid-Ber"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	207={
		name={
			key="REP3_SHIP_Lorod-Deklor"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	208={
		name={
			key="REP3_SHIP_Erid-Fer"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	209={
		name={
			key="REP3_SHIP_Lorod-Doxerga"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	210={
		name={
			key="REP3_SHIP_Lorod-Kundex"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	211={
		name={
			key="REP3_SHIP_Erid-Rok"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	212={
		name={
			key="REP3_SHIP_Lorod-Rekad"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	213={
		name={
			key="REP3_SHIP_Erid-Kar"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	214={
		name={
			key="REP3_SHIP_Lorod-Droxag"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1M2S1M"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	215={
		name={
			key="REP3_SHIP_Erid-Vax"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	216={
		name={
			key="REP3_SHIP_Lorod-Defer"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	217={
		name={
			key="REP3_SHIP_Lorod-Kluven"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	218={
		name={
			key="REP3_SHIP_Lorod-Nadlig"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	219={
		name={
			key="REP3_SHIP_Lorod-Celdaren"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	220={
		name={
			key="REP3_SHIP_Lorod-Gaclen"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	221={
		name={
			key="REP3_SHIP_Erid-Ber"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	222={
		name={
			key="REP3_SHIP_Erid-Dat"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	223={
		name={
			key="REP3_SHIP_Erid-Ber"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	224={
		name={
			key="REP3_SHIP_Lorod-Deklor"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="3"
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	225={
		name={
			key="REP3_SHIP_Erid-Vuk"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	226={
		name={
			key="REP3_SHIP_Lorod-Ferad"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	227={
		name={
			key="REP3_SHIP_Lorod-Kalen"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	228={
		name={
			key="REP3_SHIP_Lorod-Gumgal"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	229={
		name={
			key="REP3_SHIP_Lorod-Cadrom"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	230={
		name={
			key="REP3_SHIP_Lorod-Cibad"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	231={
		name={
			key="REP3_SHIP_Lorod-Gaclen"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	232={
		name={
			key="REP3_SHIP_Erid-Fik"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	233={
		name={
			key="REP3_SHIP_Lorod-Defer"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	234={
		name={
			key="REP3_SHIP_Lorod-Doxerga"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	235={
		name={
			key="REP3_SHIP_Lorod-Kluven"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	236={
		name={
			key="REP3_SHIP_Lorod-Kirax"
		}
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	237={
		name={
			key="REP3_SHIP_Erid-Dox"
		}
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	238={
		name={
			key="REP3_SHIP_Lorod-Emgus"
		}
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	239={
		name={
			key="REP3_SHIP_Erid-Has"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	240={
		name={
			key="REP3_SHIP_Lorod-Kundex"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	241={
		name={
			key="REP3_SHIP_Lorod-Nergal"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	242={
		name={
			key="REP3_SHIP_Lorod-Cladet"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	243={
		name={
			key="REP3_SHIP_Erid-Gaz"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	244={
		name={
			key="REP3_SHIP_Lorod-Enas"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	245={
		name={
			key="REP3_SHIP_Erid-Ril"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	246={
		name={
			key="REP3_SHIP_Erid-Rok"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	247={
		name={
			key="REP3_SHIP_Erid-Efi"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	248={
		name={
			key="REP3_SHIP_Erid-Gra"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	249={
		name={
			key="REP3_SHIP_Lorod-Rekad"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	250={
		name={
			key="REP3_SHIP_Lorod-Celdaren"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	251={
		name={
			key="REP3_SHIP_Erid-Bir"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1L2S"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	252={
		name={
			key="REP3_SHIP_Erid-Gur"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	253={
		name={
			key="REP3_SHIP_Lorod-Gexad"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	254={
		name={
			key="REP3_SHIP_Erid-Vax"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	255={
		name={
			key="REP3_SHIP_Erid-Buk"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	256={
		name={
			key="REP3_SHIP_Erid-Gex"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	257={
		name={
			key="REP3_SHIP_Erid-Ruv"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	258={
		name={
			key="REP3_SHIP_Erid-Gaz"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	259={
		name={
			key="ART1_SHIP_Ult-Amo"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	260={
		name={
			key="ART1_SHIP_Irk-Sas"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	261={
		name={
			key="ART1_SHIP_Pof-Hok-Gak"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	262={
		name={
			key="ART1_SHIP_Tur-Tan-Tol"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	263={
		name={
			key="ART1_SHIP_Kon-Dor"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	264={
		name={
			key="ART1_SHIP_Eti-Del-Ann"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	265={
		name={
			key="ART1_SHIP_Cul-Cam"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	266={
		name={
			key="ART1_SHIP_Fir-Vim-Cot"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		upgrade_ship_components=yes
		custom_design=no
	}
	267={
		name={
			key="ART1_SHIP_Dir-Pok"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		upgrade_ship_components=yes
		custom_design=no
	}
	268={
		name={
			key="ART1_SHIP_Tin-Tin"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		upgrade_ship_components=yes
		custom_design=no
	}
	269={
		name={
			key="ART1_SHIP_Bir-Ing-Los"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		upgrade_ship_components=yes
		custom_design=no
	}
	270={
		name={
			key="ART1_SHIP_Ath-Rum"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		upgrade_ship_components=yes
		custom_design=no
	}
	271={
		name={
			key="ART1_SHIP_Son-Omm-Agi"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		upgrade_ship_components=yes
		custom_design=no
	}
	272={
		name={
			key="ART1_SHIP_Kur-Zad-Din"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	273={
		name={
			key="ART1_SHIP_Zar-Pak"
		}
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	274={
		name={
			key="ART1_SHIP_Pok-Zor"
		}
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	275={
		name={
			key="ART1_SHIP_Vid-Tak"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	276={
		name={
			key="ART1_SHIP_Yna-Tor"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	277={
		name={
			key="ART1_SHIP_Zir-Zir"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	278={
		name={
			key="ART1_SHIP_Bol-Bol"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	279={
		name={
			key="ART1_SHIP_Rem-Suk"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	280={
		name={
			key="ART1_SHIP_Cap-Tyr"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	281={
		name={
			key="ART1_SHIP_Ram-Nid"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	282={
		name={
			key="ART1_SHIP_Ilm-Ata"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	283={
		name={
			key="ART1_SHIP_Ete-Dar"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="EXTRA_LARGE_02"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="FIRE_CONTROL_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="FIRE_CONTROL_1"
			}
			component={
				slot="AUX_UTILITY_4"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_CARRIER_SAPIENT"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	284={
		name={
			key="ART1_SHIP_Rek-Tir"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	285={
		name={
			key="ART1_SHIP_Wir-Tra"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1M2S1M"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="TORPEDO_01"
				template="SWARMER_MISSILE_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	286={
		name={
			key="ART1_SHIP_Dar-Fam"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	287={
		name={
			key="ART1_SHIP_Kod-Mok"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	288={
		name={
			key="ART1_SHIP_Pod-Cat"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	289={
		name={
			key="ART1_SHIP_Jin-Jum-Jan"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	290={
		name={
			key="ART1_SHIP_Sho-Dan"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	291={
		name={
			key="ART1_SHIP_Ult-Amo"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	292={
		name={
			key="ART1_SHIP_Irk-Sas"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	293={
		name={
			key="ART1_SHIP_Pof-Hok-Gak"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	294={
		name={
			key="ART1_SHIP_Dik-Dik"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	295={
		name={
			key="ART1_SHIP_Las-Fik"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	296={
		name={
			key="ART1_SHIP_Taq-Ulu"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	297={
		name={
			key="ART1_SHIP_Cha-Cha"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	298={
		name={
			key="ART1_SHIP_Mik-Zul"
		}
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	299={
		name={
			key="ART1_SHIP_Zar-Pak"
		}
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	300={
		name={
			key="ART1_SHIP_Pok-Zor"
		}
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_GUN_07"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_GUN_07"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	301={
		name={
			key="ART1_SHIP_Rem-Suk"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	302={
		name={
			key="ART1_SHIP_Cap-Tyr"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	303={
		name={
			key="ART1_SHIP_Ram-Nid"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	304={
		name={
			key="ART1_SHIP_Ilm-Ata"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	305={
		name={
			key="ART1_SHIP_Oth-For-Das"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="EXTRA_LARGE_02"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="FIRE_CONTROL_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="FIRE_CONTROL_1"
			}
			component={
				slot="AUX_UTILITY_4"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_CARRIER_SAPIENT"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	306={
		name={
			key="ART1_SHIP_Hil-Dor-Bit"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	307={
		name={
			key="ART1_SHIP_San-Kur-Ini"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1L2S"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	308={
		name={
			key="ART1_SHIP_Eri-Gun-Nug"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	309={
		name={
			key="ART1_SHIP_Rog-Wil"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	310={
		name={
			key="ART1_SHIP_Zia-Dol"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="AUTOCANNON_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	311={
		name={
			key="ART1_SHIP_San-Tar"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	312={
		name={
			key="ART1_SHIP_Bav-Orl-Ing"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	313={
		name={
			key="NAME_Enforcer"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="PLANET_KILLER_GUN_01"
				template="PLANET_KILLER_SHIELDER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
		}
		required_component="SENSOR_4"
		required_component="JUMP_DRIVE_1"
		required_component="COLOSSUS_DARK_MATTER_REACTOR"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_materialist"
		custom_design=no
	}
	314={
		name={
			key="NAME_Savant"
		}
		ship_size="massive_ship_fallen_empire"
		section={
			template="fallen_empire_massive_warship_key"
			slot="mid"
			component={
				slot="TITANIC_01"
				template="TITAN_LASER"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_05"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_06"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_07"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_08"
				template="LARGE_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_3"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="SENSOR_4"
		required_component="JUMP_DRIVE_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_SAPIENT"
		required_component="TITAN_DARK_MATTER_REACTOR"
		required_component="TITAN_SHIP_THRUSTER_5"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_materialist"
		custom_design=no
	}
	315={
		name={
			key="NAME_Scholar"
		}
		ship_size="large_ship_fallen_empire"
		section={
			template="fallen_empire_large_warship_key"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="EXTRA_LARGE_01"
				template="ENERGY_LANCE_2"
			}
			component={
				slot="LARGE_GUN_01"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="SENSOR_4"
		required_component="JUMP_DRIVE_1"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_materialist"
		custom_design=no
	}
	316={
		name={
			key="NAME_Sage"
		}
		ship_size="small_ship_fallen_empire"
		section={
			template="fallen_empire_warship_small_key"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="PD_01"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_02"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_03"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_04"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="SENSOR_4"
		required_component="JUMP_DRIVE_1"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_materialist"
		custom_design=no
	}
	317={
		name={
			key="NAME_Cloaker"
		}
		ship_size="military_station_small_fallen_empire"
		section={
			template="fallen_empire_station_small_key"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="ENERGY_TORPEDO_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="PD_01"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_02"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_materialist"
		custom_design=no
	}
	318={
		name={
			key="NAME_Librarian"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		required_component="JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		is_special_buildable=yes
		allow_buildable_trigger="is_fallen_empire_materialist"
		custom_design=no
	}
	319={
		name={
			key="NAME_Seeker"
		}
		ship_size="eventship_02"
		section={
			template="eventship_02_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_2"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_PLASMA_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_3"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_SHIELD_3"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_3"
			}
		}
		is_event_design=yes
		required_component="HYPER_DRIVE_2"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_2"
		required_component="CORVETTE_ANTIMATTER_REACTOR"
		is_special_buildable=yes
		custom_design=no
	}
	320={
		name={
			key="NAME_FE_Starbase"
		}
		ship_size="starbase_fe_outpost"
		section={
			template="station_generic_01_key"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_PLASMA_3"
			}
		}
		required_component="SENSOR_2"
		custom_design=no
	}
	321={
		name={
			key="ART1_SHIP_Ilm-Ata"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	322={
		name={
			key="ART1_SHIP_Ilm-Ata"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		required_component="STARBASE_AURA_COMMAND_CENTER"
		upgrade_ship_components=yes
		custom_design=no
	}
	323={
		name={
			key="ART1_SHIP_Bol-Bol"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	324={
		name={
			key="ART1_SHIP_Bol-Bol"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	325={
		name={
			key="ART1_SHIP_Ilm-Ata"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		required_component="STARBASE_AURA_COMMAND_CENTER"
		upgrade_ship_components=yes
		custom_design=no
	}
	326={
		name={
			key="ART1_SHIP_Ilm-Ata"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		required_component="STARBASE_AURA_COMMAND_CENTER"
		upgrade_ship_components=yes
		custom_design=no
	}
	327={
		name={
			key="ART1_SHIP_Ilm-Ata"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		required_component="STARBASE_AURA_COMMAND_CENTER"
		upgrade_ship_components=yes
		custom_design=no
	}
	328={
		name={
			key="ART1_SHIP_Ilm-Ata"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		required_component="STARBASE_AURA_COMMAND_CENTER"
		upgrade_ship_components=yes
		custom_design=no
	}
	329={
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	330={
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="3"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	331={
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	332={
		name={
			key="AVI4_SHIP_UmberOsrik"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	333={
		name={
			key="AVI4_SHIP_RazorbeakAptryx"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	334={
		name={
			key="AVI4_SHIP_WinterPitria"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	335={
		name={
			key="AVI4_SHIP_GaleblownPitria"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	336={
		name={
			key="AVI4_SHIP_Thunderbird"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	337={
		name={
			key="AVI4_SHIP_LeafyWarbler"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	338={
		name={
			key="AVI4_SHIP_DarklingMimru"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	339={
		name={
			key="AVI4_SHIP_PerchingLyrak"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	340={
		name={
			key="AVI4_SHIP_CacklingOccu"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	341={
		name={
			key="AVI4_SHIP_LaughingLapu"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	342={
		name={
			key="AVI4_SHIP_BlueNoru"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	343={
		name={
			key="AVI4_SHIP_Nestwatcher"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	344={
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	345={
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	346={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	347={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	348={
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	349={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	350={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	351={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	352={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	353={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	354={
		name={
			key="AVI4_SHIP_Skyender"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	355={
		name={
			key="AVI4_SHIP_Deathclaw"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	356={
		name={
			key="AVI4_SHIP_Stormbringer"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	357={
		name={
			key="AVI4_SHIP_DuskySarak"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	358={
		name={
			key="AVI4_SHIP_BaneclawKea"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1L2S"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	359={
		name={
			key="AVI4_SHIP_Greatplume"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	360={
		name={
			key="AVI4_SHIP_FinalFlight"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	361={
		name={
			key="AVI4_SHIP_RisingStigri"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	362={
		name={
			key="AVI4_SHIP_FastflightPitria"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	363={
		name={
			key="AVI4_SHIP_SkyboundStrix"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	364={
		name={
			key="AVI4_SHIP_DarkHarrier"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	365={
		name={
			key="NAME_Cloud_Entity"
		}
		ship_size="space_cloud"
		section={
			template="space_cloud_section"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="SPACE_CLOUD_LIGHTNING"
			}
			component={
				slot="LARGE_GUN_02"
				template="SPACE_CLOUD_LIGHTNING"
			}
			component={
				slot="LARGE_GUN_03"
				template="SPACE_CLOUD_LIGHTNING"
			}
			component={
				slot="LARGE_GUN_04"
				template="SPACE_CLOUD_LIGHTNING"
			}
			component={
				slot="LARGE_GUN_05"
				template="SPACE_CLOUD_LIGHTNING"
			}
			component={
				slot="LARGE_GUN_06"
				template="SPACE_CLOUD_LIGHTNING"
			}
			component={
				slot="LARGE_GUN_07"
				template="SPACE_CLOUD_LIGHTNING"
			}
			component={
				slot="LARGE_GUN_08"
				template="SPACE_CLOUD_LIGHTNING"
			}
		}
		required_component="BIO_DRIVE"
		custom_design=no
	}
	366={
		name={
			key="LITHOID4_SHIP_CollapsedNugget"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	367={
		name={
			key="LITHOID4_SHIP_SkraffsProspect"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	368={
		name={
			key="LITHOID4_SHIP_RiversBreak"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	369={
		name={
			key="LITHOID4_SHIP_TidesBulwark"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	370={
		name={
			key="LITHOID4_SHIP_AugustCrag"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	371={
		name={
			key="LITHOID4_SHIP_Indomitable"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	372={
		name={
			key="LITHOID4_SHIP_Cluster-Forged"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	373={
		name={
			key="LITHOID4_SHIP_FlintRazor"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	374={
		name={
			key="LITHOID4_SHIP_TerminalDeluge"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	375={
		name={
			key="LITHOID4_SHIP_Starwark"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	376={
		name={
			key="LITHOID4_SHIP_Grainslide"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	377={
		name={
			key="LITHOID4_SHIP_GrandPrecipitate"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	378={
		name={
			key="LITHOID4_SHIP_HeavyHolme"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	379={
		name={
			key="LITHOID4_SHIP_MassiveMote"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	380={
		name={
			key="LITHOID4_SHIP_HeadlongShard"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	381={
		name={
			key="LITHOID4_SHIP_GloriousWark"
		}
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	382={
		name={
			key="LITHOID4_SHIP_SilicateFlood"
		}
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	383={
		name={
			key="LITHOID4_SHIP_StaticFlow"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	384={
		name={
			key="LITHOID4_SHIP_SoberTor"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	385={
		name={
			key="LITHOID4_SHIP_Forgeslide"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	386={
		name={
			key="LITHOID4_SHIP_TerminalFall"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	387={
		name={
			key="LITHOID4_SHIP_MagnificentTor"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	388={
		name={
			key="LITHOID4_SHIP_StatelyTor"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	389={
		name={
			key="LITHOID4_SHIP_EtchedFinality"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	390={
		name={
			key="LITHOID4_SHIP_Declivitous"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	391={
		name={
			key="LITHOID4_SHIP_FlintedShard"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	392={
		name={
			key="LITHOID4_SHIP_CraggyFlints"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	393={
		name={
			key="LITHOID4_SHIP_ExaltedForge"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	394={
		name={
			key="LITHOID4_SHIP_Avalanche"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	395={
		name={
			key="LITHOID4_SHIP_NobleCore"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1L2S"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	396={
		name={
			key="LITHOID4_SHIP_SpennitsThorne"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	397={
		name={
			key="LITHOID4_SHIP_RivelinCrag"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	398={
		name={
			key="LITHOID4_SHIP_SublimeHenge"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	399={
		name={
			key="LITHOID4_SHIP_LodgedPurpose"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	400={
		name={
			key="LITHOID4_SHIP_Abrupt"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	401={
		name={
			key="LITHOID4_SHIP_SteepPurpose"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	402={
		name={
			key="NAME_Tiyanki_Cow"
		}
		ship_size="space_whale_1"
		section={
			template="space_whale_1_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_03"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_04"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_05"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
		required_component="BIO_PROPULSION"
		required_component="BIO_SENSORS"
		custom_design=no
	}
	403={
		name={
			key="NAME_Tiyanki_Bull"
		}
		ship_size="space_whale_2"
		section={
			template="space_whale_2_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_03"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_04"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_05"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
		required_component="BIO_PROPULSION"
		required_component="BIO_SENSORS"
		custom_design=no
	}
	404={
		name={
			key="NAME_Tiyanki_Hatchling"
		}
		ship_size="space_whale_3"
		section={
			template="space_whale_3_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_03"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
		required_component="BIO_PROPULSION"
		required_component="BIO_SENSORS"
		custom_design=no
	}
	405={
		name={
			key="NAME_Tiyanki_Calf"
		}
		ship_size="space_whale_4"
		section={
			template="space_whale_4_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="SMALL_GUN_03"
				template="SPACE_WHALE_WEAPON"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
		required_component="BIO_PROPULSION"
		required_component="BIO_SENSORS"
		custom_design=no
	}
	406={
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SOLAR_PANEL_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	407={
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	408={
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	409={
		name={
			key="HUMAN2_SHIP_Vampire"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	410={
		name={
			key="HUMAN2_SHIP_Talent"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	411={
		name={
			key="HUMAN2_SHIP_Tantalus"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	412={
		name={
			key="HUMAN2_SHIP_Cronus"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	413={
		name={
			key="HUMAN2_SHIP_Prometheus"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	414={
		name={
			key="HUMAN2_SHIP_Anvil"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	415={
		name={
			key="HUMAN2_SHIP_Heket"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	416={
		name={
			key="HUMAN2_SHIP_Seeder"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	417={
		name={
			key="HUMAN2_SHIP_Ceres"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	418={
		name={
			key="HUMAN2_SHIP_Ambassador"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	419={
		name={
			key="HUMAN2_SHIP_Flamberge"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	420={
		name={
			key="HUMAN2_SHIP_Discipline"
		}
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	421={
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	422={
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	423={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	424={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	425={
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	426={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	427={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	428={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	429={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	430={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	431={
		name={
			key="HUMAN2_SHIP_Arbalest"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	432={
		name={
			key="HUMAN2_SHIP_Eradicator"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	433={
		name={
			key="HUMAN2_SHIP_Pendragon"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	434={
		name={
			key="HUMAN2_SHIP_Earnest"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	435={
		name={
			key="HUMAN2_SHIP_Irresistible"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1M2S1M"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	436={
		name={
			key="HUMAN2_SHIP_Uziel"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	437={
		name={
			key="HUMAN2_SHIP_Annihilator"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	438={
		name={
			key="HUMAN2_SHIP_Starwolf"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	439={
		name={
			key="HUMAN2_SHIP_Boanerges"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	440={
		name={
			key="HUMAN2_SHIP_Abaddon"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	441={
		name={
			key="HUMAN2_SHIP_Thanatos"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	442={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	443={
		name={
			key="FUN1_SHIP_Karbadeem-Sa"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	444={
		name={
			key="FUN1_SHIP_Othafeem-Qa"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="3"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	445={
		name={
			key="FUN1_SHIP_Ylgobeem-Sa"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	446={
		name={
			key="FUN1_SHIP_Uplageem-Ta"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	447={
		name={
			key="FUN1_SHIP_Boromeen-Ro"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	448={
		name={
			key="FUN1_SHIP_Keldeem-Bu"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	449={
		name={
			key="FUN1_SHIP_Savironeem-Ni"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	450={
		name={
			key="FUN1_SHIP_Ivijhareem-Ni"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	451={
		name={
			key="FUN1_SHIP_Bederbeem-Sa"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	452={
		name={
			key="FUN1_SHIP_Sukareem-Ta"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	453={
		name={
			key="FUN1_SHIP_Haggrineem-Ta"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	454={
		name={
			key="FUN1_SHIP_Ugaratheem-Ro"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	455={
		name={
			key="FUN1_SHIP_Sotoribeem-Sa"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	456={
		name={
			key="FUN1_SHIP_Eriotheem-Ni"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	457={
		name={
			key="FUN1_SHIP_Hiniscoreem-Ta"
		}
		ship_size="military_station_small"
		section={
			template="MISSILE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	458={
		name={
			key="FUN1_SHIP_Viggadeem-Qa"
		}
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	459={
		name={
			key="FUN1_SHIP_Matjoneem-Sa"
		}
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	460={
		name={
			key="FUN1_SHIP_Evakeem-Ni"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	461={
		name={
			key="FUN1_SHIP_Lyrrameen-Bu"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	462={
		name={
			key="FUN1_SHIP_Undagreem-Ro"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	463={
		name={
			key="FUN1_SHIP_Soltreem-Bu"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	464={
		name={
			key="FUN1_SHIP_Urasmadeem-Ro"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	465={
		name={
			key="FUN1_SHIP_Iblargobeem-Sa"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	466={
		name={
			key="FUN1_SHIP_Irrigoneem-Ni"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	467={
		name={
			key="FUN1_SHIP_Astorneem-Ni"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	468={
		name={
			key="FUN1_SHIP_Valdoreem-Bu"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	469={
		name={
			key="FUN1_SHIP_Elgoreem-Ni"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	470={
		name={
			key="FUN1_SHIP_Valleem-Ju"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	471={
		name={
			key="FUN1_SHIP_Udnabeem-Sa"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	472={
		name={
			key="FUN1_SHIP_Alduroneem-Ni"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1M2S1M"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	473={
		name={
			key="FUN1_SHIP_Reblabeem-Sa"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	474={
		name={
			key="FUN1_SHIP_Uldoreem-Ro"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	475={
		name={
			key="FUN1_SHIP_Lotheem-Bu"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	476={
		name={
			key="FUN1_SHIP_Abrikoneem-Ni"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	477={
		name={
			key="FUN1_SHIP_Kanjareem-Qa"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	478={
		name={
			key="FUN1_SHIP_Ivirbeem-Sa"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	479={
		name={
			key="NAME_Large_Space_Organism_Blue"
		}
		ship_size="space_amoeba_mother"
		section={
			template="space_amoeba_large_beige_blue"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="AMOEBA_STRIKE_CRAFT"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
		custom_design=no
	}
	480={
		name={
			key="NAME_Small_Space_Organism_Blue"
		}
		ship_size="space_amoeba"
		section={
			template="space_amoeba_small_beige_blue"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
		custom_design=no
	}
	481={
		name={
			key="NAME_Large_Space_Organism_Zebra"
		}
		ship_size="space_amoeba_mother"
		section={
			template="space_amoeba_large_zebra_blue"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="AMOEBA_STRIKE_CRAFT"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
		custom_design=no
	}
	482={
		name={
			key="NAME_Small_Space_Organism_Zebra"
		}
		ship_size="space_amoeba"
		section={
			template="space_amoeba_small_zebra_blue"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
		custom_design=no
	}
	483={
		name={
			key="NAME_Large_Space_Organism_Orange"
		}
		ship_size="space_amoeba_mother"
		section={
			template="space_amoeba_large_black_orange"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="AMOEBA_STRIKE_CRAFT"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
		custom_design=no
	}
	484={
		name={
			key="NAME_Small_Space_Organism_Orange"
		}
		ship_size="space_amoeba"
		section={
			template="space_amoeba_small_black_orange"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
		custom_design=no
	}
	485={
		name={
			key="NAME_Large_Space_Organism_Teal"
		}
		ship_size="space_amoeba_mother"
		section={
			template="space_amoeba_large_yellow_teal"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="AMOEBA_STRIKE_CRAFT"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_DRIVE"
		custom_design=no
	}
	486={
		name={
			key="NAME_Small_Space_Organism_Teal"
		}
		ship_size="space_amoeba"
		section={
			template="space_amoeba_small_yellow_teal"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_SPACE_AMOEBA_WEAPON"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		is_event_design=yes
		required_component="BIO_DRIVE"
		custom_design=no
	}
	487={
		name={
			key="MAM4_SHIP_AnSyrutis"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	488={
		name={
			key="MAM4_SHIP_DarKabolis"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="3"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	489={
		name={
			key="MAM4_SHIP_DarEvtidanis"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	490={
		name={
			key="MAM4_SHIP_DarEpiris"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	491={
		name={
			key="MAM4_SHIP_KhaRylanis"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	492={
		name={
			key="MAM4_SHIP_AnKharakis"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	493={
		name={
			key="MAM4_SHIP_KhaJuntis"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	494={
		name={
			key="MAM4_SHIP_AnDitiris"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	495={
		name={
			key="MAM4_SHIP_AnNoranis"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	496={
		name={
			key="MAM4_SHIP_AnOboris"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	497={
		name={
			key="MAM4_SHIP_AnNavidis"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	498={
		name={
			key="MAM4_SHIP_KhaMuntis"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	499={
		name={
			key="MAM4_SHIP_KhaArannis"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	500={
		name={
			key="MAM4_SHIP_AnJaburis"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	501={
		name={
			key="MAM4_SHIP_DarTolvonis"
		}
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	502={
		name={
			key="MAM4_SHIP_DarTygharis"
		}
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	503={
		name={
			key="MAM4_SHIP_AnFelgiris"
		}
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	504={
		name={
			key="MAM4_SHIP_KhaRhentis"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	505={
		name={
			key="MAM4_SHIP_DarLydiris"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	506={
		name={
			key="MAM4_SHIP_DarFiliris"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	507={
		name={
			key="MAM4_SHIP_KhaDihanis"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	508={
		name={
			key="MAM4_SHIP_AnCithanis"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	509={
		name={
			key="MAM4_SHIP_KhaThannatis"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	510={
		name={
			key="MAM4_SHIP_DarMajedonis"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	511={
		name={
			key="MAM4_SHIP_KhaBonntis"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	512={
		name={
			key="MAM4_SHIP_AnJirigalis"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	513={
		name={
			key="MAM4_SHIP_AnGavanonis"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	514={
		name={
			key="MAM4_SHIP_DarIberinnis"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	515={
		name={
			key="MAM4_SHIP_AnVebis"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	516={
		name={
			key="MAM4_SHIP_KhaEvendis"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1L2S"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	517={
		name={
			key="MAM4_SHIP_AnGiranis"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	518={
		name={
			key="MAM4_SHIP_DarMysaris"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	519={
		name={
			key="MAM4_SHIP_KhaFuranis"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	520={
		name={
			key="MAM4_SHIP_KhaDeranis"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	521={
		name={
			key="MAM4_SHIP_DarKermisaris"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	522={
		name={
			key="MAM4_SHIP_KhaRubis"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	523={
		name={
			key="NAME_Salvager_Enclave_Station"
		}
		ship_size="enclave_salvager_station"
		section={
			template="station_enclave_salvager_01_key"
			slot="mid"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_05"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_06"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="TORPEDO_01"
				template="SWARMER_MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
			component={
				slot="TORPEDO_03"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_04"
				template="MISSILE_5"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_DRAGON_ARMOR"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_CRYSTAL_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_CRYSTAL_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AUTO_REPAIR_2"
			}
			component={
				slot="AUX_UTILITY_4"
				template="ORBITAL_TRASH_1"
			}
		}
		required_component="STARBASE_ZERO_POINT_REACTOR"
		required_component="SENSOR_4"
		custom_design=no
	}
	524={
		name={
			key="NAME_Salvager_Enclave_Station"
		}
		ship_size="enclave_salvager_station"
		section={
			template="station_enclave_salvager_01_key"
			slot="mid"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_05"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_06"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_PLASMA_3"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="TORPEDO_01"
				template="SWARMER_MISSILE_2"
			}
			component={
				slot="TORPEDO_02"
				template="SWARMER_MISSILE_2"
			}
			component={
				slot="TORPEDO_03"
				template="MISSILE_5"
			}
			component={
				slot="TORPEDO_04"
				template="MISSILE_5"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_SHIELD_4"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_5"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_DRAGON_ARMOR"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_CRYSTAL_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_CRYSTAL_ARMOR_2"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_3"
				template="AUTO_REPAIR_2"
			}
			component={
				slot="AUX_UTILITY_4"
				template="ORBITAL_TRASH_1"
			}
		}
		required_component="STARBASE_ZERO_POINT_REACTOR"
		required_component="SENSOR_4"
		custom_design=no
	}
	525={
		name={
			key="FUN1_SHIP_Ythareem-Bu"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	526={
		name={
			key="FUN1_SHIP_Bederbeem-Sa"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="3"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	527={
		name={
			key="FUN1_SHIP_Sindorneem-Ta"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	528={
		name={
			key="FUN1_SHIP_Udnabeem-Sa"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	529={
		name={
			key="FUN1_SHIP_Utharabeem-Ro"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	530={
		name={
			key="FUN1_SHIP_Hiniscoreem-Ta"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	531={
		name={
			key="FUN1_SHIP_Murgareem-Ro"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	532={
		name={
			key="FUN1_SHIP_Sotoribeem-Sa"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	533={
		name={
			key="FUN1_SHIP_Kervebeem-Sa"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	534={
		name={
			key="FUN1_SHIP_Bammadeem-Ju"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	535={
		name={
			key="FUN1_SHIP_Irrigoneem-Ni"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	536={
		name={
			key="FUN1_SHIP_Viggadeem-Qa"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	537={
		name={
			key="FUN1_SHIP_Salasheem-Bu"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	538={
		name={
			key="FUN1_SHIP_Evadnobeem-Sa"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	539={
		name={
			key="FUN1_SHIP_Matjoneem-Sa"
		}
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	540={
		name={
			key="FUN1_SHIP_Korbadeem-Qa"
		}
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	541={
		name={
			key="FUN1_SHIP_Patharomeen-Ro"
		}
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	542={
		name={
			key="FUN1_SHIP_Mythoreem-Ro"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	543={
		name={
			key="FUN1_SHIP_Vagreem-Bu"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	544={
		name={
			key="FUN1_SHIP_Boromeen-Ro"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	545={
		name={
			key="FUN1_SHIP_Pethreem-Bu"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	546={
		name={
			key="FUN1_SHIP_Sukareem-Ta"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	547={
		name={
			key="FUN1_SHIP_Mashgadeem-Ro"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	548={
		name={
			key="FUN1_SHIP_Savironeem-Ni"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	549={
		name={
			key="FUN1_SHIP_Sareem-Qa"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	550={
		name={
			key="FUN1_SHIP_Ivijhareem-Ni"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	551={
		name={
			key="FUN1_SHIP_Cufflabeem-Sa"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	552={
		name={
			key="FUN1_SHIP_Gardeem-Bu"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	553={
		name={
			key="FUN1_SHIP_Argoreem-Ni"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	554={
		name={
			key="FUN1_SHIP_Horbageem-Ta"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1L2S"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	555={
		name={
			key="FUN1_SHIP_Indageem-Qa"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	556={
		name={
			key="FUN1_SHIP_Sarrascameen-Ta"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	557={
		name={
			key="FUN1_SHIP_Solbareem-Ta"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	558={
		name={
			key="FUN1_SHIP_Ythleem-Ju"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	559={
		name={
			key="FUN1_SHIP_Undagreem-Ro"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	560={
		name={
			key="FUN1_SHIP_Tyraneem-Bu"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	561={
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	562={
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	563={
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SOLAR_PANEL_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="SOLAR_PANEL_ORBITAL_RING_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	564={
		name={
			key="LITHOID1_SHIP_Ekurr"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	565={
		name={
			key="LITHOID1_SHIP_Orekkut"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	566={
		name={
			key="LITHOID1_SHIP_TrotKerr"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	567={
		name={
			key="LITHOID1_SHIP_RekkKrott"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	568={
		name={
			key="LITHOID1_SHIP_AkkorrTrekkott"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	569={
		name={
			key="LITHOID1_SHIP_TrokkBrek"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	570={
		name={
			key="LITHOID1_SHIP_ArTekKrurr"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	571={
		name={
			key="LITHOID1_SHIP_ReKetKrurr"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	572={
		name={
			key="LITHOID1_SHIP_DeRetKrurr"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	573={
		name={
			key="LITHOID1_SHIP_KrOkTr"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	574={
		name={
			key="LITHOID1_SHIP_VroktRakr"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	575={
		name={
			key="LITHOID1_SHIP_AtrEkkTakt"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	576={
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	577={
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	578={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	579={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	580={
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	581={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	582={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	583={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	584={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	585={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	586={
		name={
			key="LITHOID1_SHIP_DurkrrAtrerVorkk"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	587={
		name={
			key="LITHOID1_SHIP_NekrrPrekkurrTorukk"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	588={
		name={
			key="LITHOID1_SHIP_AtekkEtrokkAkt"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	589={
		name={
			key="LITHOID1_SHIP_Arutt"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	590={
		name={
			key="LITHOID1_SHIP_Kortrokk"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1M2S1M"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	591={
		name={
			key="LITHOID1_SHIP_DetrKorr"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	592={
		name={
			key="LITHOID1_SHIP_NekrrVrektAterett"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	593={
		name={
			key="LITHOID1_SHIP_Ater"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	594={
		name={
			key="LITHOID1_SHIP_Okerrat"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	595={
		name={
			key="LITHOID1_SHIP_FerkOtarr"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	596={
		name={
			key="LITHOID1_SHIP_TrokFtur"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	597={
		name={
			key="NAME_Shroudwalker_Enclave_Station"
		}
		ship_size="enclave_shroudwalker_station"
		section={
			template="station_enclave_shroudwalker_01_key"
			slot="mid"
			component={
				slot="EXTRA_LARGE_01"
				template="ARC_EMITTER_2"
			}
			component={
				slot="EXTRA_LARGE_02"
				template="ARC_EMITTER_2"
			}
			component={
				slot="EXTRA_LARGE_03"
				template="ARC_EMITTER_2"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_05"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_06"
				template="LARGE_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="SMALL_NV_WEAPON"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="SMALL_NV_WEAPON"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="SMALL_NV_WEAPON"
			}
			component={
				slot="PD_01"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_02"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_03"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_04"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_05"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_06"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_3"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="STARBASE_ZERO_POINT_REACTOR"
		required_component="SENSOR_4"
		custom_design=no
	}
	598={
		name={
			key="NAME_Shroudwalker_Enclave_Station"
		}
		ship_size="enclave_shroudwalker_station"
		section={
			template="station_enclave_shroudwalker_01_key"
			slot="mid"
			component={
				slot="EXTRA_LARGE_01"
				template="ARC_EMITTER_2"
			}
			component={
				slot="EXTRA_LARGE_02"
				template="ARC_EMITTER_2"
			}
			component={
				slot="EXTRA_LARGE_03"
				template="ARC_EMITTER_2"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_05"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_06"
				template="LARGE_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="SMALL_NV_WEAPON"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="SMALL_NV_WEAPON"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="SMALL_NV_WEAPON"
			}
			component={
				slot="PD_01"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_02"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_03"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_04"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_05"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_06"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_3"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="STARBASE_ZERO_POINT_REACTOR"
		required_component="SENSOR_4"
		custom_design=no
	}
	599={
		name={
			key="NAME_Shroud_Avatar"
		}
		ship_size="psionic_avatar"
		section={
			template="psionic_avatar_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="PSIONIC_BLAST_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="PSIONIC_BLAST_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="PSIONIC_BLAST_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="PSIONIC_BLAST_1"
			}
		}
		is_event_design=yes
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="PSI_JUMP_DRIVE_1"
		custom_design=no
	}
	600={
		name={
			key="NAME_Shroudwalker_Enclave_Station"
		}
		ship_size="enclave_shroudwalker_station"
		section={
			template="station_enclave_shroudwalker_01_key"
			slot="mid"
			component={
				slot="EXTRA_LARGE_01"
				template="ARC_EMITTER_2"
			}
			component={
				slot="EXTRA_LARGE_02"
				template="ARC_EMITTER_2"
			}
			component={
				slot="EXTRA_LARGE_03"
				template="ARC_EMITTER_2"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_05"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_06"
				template="LARGE_UV_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="SMALL_NV_WEAPON"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="SMALL_NV_WEAPON"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="SMALL_NV_WEAPON"
			}
			component={
				slot="PD_01"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_02"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_03"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_04"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_05"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="PD_06"
				template="POINT_DEFENCE_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_PSI_SHIELD"
			}
			component={
				slot="AUX_UTILITY_1"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_2"
				template="SHIELD_BOOSTER"
			}
			component={
				slot="AUX_UTILITY_3"
				template="SHIELD_BOOSTER"
			}
		}
		required_component="STARBASE_ZERO_POINT_REACTOR"
		required_component="SENSOR_4"
		custom_design=no
	}
	601={
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	602={
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	603={
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	604={
		name={
			key="LITHOID1_SHIP_Krurr"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	605={
		name={
			key="LITHOID1_SHIP_Aterakk"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	606={
		name={
			key="LITHOID1_SHIP_TrakkRak"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	607={
		name={
			key="LITHOID1_SHIP_KreRokk"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	608={
		name={
			key="LITHOID1_SHIP_AtrekkKurrtok"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	609={
		name={
			key="LITHOID1_SHIP_TrokkRaktt"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	610={
		name={
			key="LITHOID1_SHIP_ReKetKrurr"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	611={
		name={
			key="LITHOID1_SHIP_DeRetKrurr"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	612={
		name={
			key="LITHOID1_SHIP_NokTreKrurr"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	613={
		name={
			key="LITHOID1_SHIP_TreKaTr"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	614={
		name={
			key="LITHOID1_SHIP_VroktKrek"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	615={
		name={
			key="LITHOID1_SHIP_RotKorrTakt"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	616={
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	617={
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	618={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	619={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	620={
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	621={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	622={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	623={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	624={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	625={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	626={
		name={
			key="LITHOID1_SHIP_AkerrtAtrokkDterr"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	627={
		name={
			key="LITHOID1_SHIP_NekrrOkreturRakt"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	628={
		name={
			key="LITHOID1_SHIP_AtekkEtrokkTokk"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	629={
		name={
			key="LITHOID1_SHIP_Rakr"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	630={
		name={
			key="LITHOID1_SHIP_Neterr"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1M2S1M"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	631={
		name={
			key="LITHOID1_SHIP_TrotKerr"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	632={
		name={
			key="LITHOID1_SHIP_NekrrAtroKrattokk"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	633={
		name={
			key="LITHOID1_SHIP_Krit"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	634={
		name={
			key="LITHOID1_SHIP_Durkerr"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	635={
		name={
			key="LITHOID1_SHIP_KettKort"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	636={
		name={
			key="LITHOID1_SHIP_TrokRett"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	637={
		name={
			key="NAME_Ancient_Destroyer"
		}
		ship_size="ancient_destroyer"
		section={
			template="ancient_drone_destroyer_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MINING_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
		}
		required_component="DESTROYER_FUSION_REACTOR"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		custom_design=no
	}
	638={
		name={
			key="NAME_Ancient_Mining_Drone"
		}
		ship_size="ancient_mining_drone"
		section={
			template="ancient_mining_drone_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
		}
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		custom_design=no
	}
	639={
		name={
			key="NAME_Ancient_Combat_Drone"
		}
		ship_size="ancient_corvette"
		section={
			template="ancient_combat_drone_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MINING_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
		}
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="SHIP_THRUSTER_2"
		required_component="SENSOR_1"
		custom_design=no
	}
	640={
		name={
			key="NAME_Drone_Home_Base"
		}
		ship_size="homebase"
		section={
			template="DRONE_HOMEBASE"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_GAMMA_LASER"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="DRONE_STRIKE_CRAFT"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="DRONE_STRIKE_CRAFT"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="DRONE_STRIKE_CRAFT"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_1"
			}
		}
		required_component="BATTLESHIP_FUSION_REACTOR"
		required_component="SENSOR_1"
		custom_design=no
	}
	641={
		name={
			key="MOL3_SHIP_Nimbhortho"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SOLAR_PANEL_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	642={
		name={
			key="MOL3_SHIP_Nahala"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SOLAR_PANEL_ORBITAL_RING_SECTION"
			slot="3"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	643={
		name={
			key="MOL3_SHIP_Gohwal"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	644={
		name={
			key="MOL3_SHIP_FinObb"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	645={
		name={
			key="MOL3_SHIP_GanLivm"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	646={
		name={
			key="MOL3_SHIP_FinAhb"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	647={
		name={
			key="MOL3_SHIP_Gohslov"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	648={
		name={
			key="MOL3_SHIP_DujObb"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	649={
		name={
			key="MOL3_SHIP_Sothhlog"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	650={
		name={
			key="MOL3_SHIP_SiLivm"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	651={
		name={
			key="MOL3_SHIP_FinDjom"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	652={
		name={
			key="MOL3_SHIP_Nahjum"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	653={
		name={
			key="MOL3_SHIP_FinAlv"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	654={
		name={
			key="MOL3_SHIP_DujOrth"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	655={
		name={
			key="MOL3_SHIP_Sothhala"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	656={
		name={
			key="MOL3_SHIP_SiObb"
		}
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="HANGAR_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	657={
		name={
			key="MOL3_SHIP_GanEll"
		}
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	658={
		name={
			key="MOL3_SHIP_FinAlin"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	659={
		name={
			key="MOL3_SHIP_SiOrth"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	660={
		name={
			key="MOL3_SHIP_DujUmul"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	661={
		name={
			key="MOL3_SHIP_Nimbhwal"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	662={
		name={
			key="MOL3_SHIP_Nahribh"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	663={
		name={
			key="MOL3_SHIP_Sothhmni"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	664={
		name={
			key="MOL3_SHIP_FinOrth"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	665={
		name={
			key="MOL3_SHIP_DujAhb"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	666={
		name={
			key="MOL3_SHIP_Nimbhmul"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	667={
		name={
			key="MOL3_SHIP_DujFuss"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	668={
		name={
			key="MOL3_SHIP_Nimbhribh"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	669={
		name={
			key="MOL3_SHIP_Gohortho"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	670={
		name={
			key="MOL3_SHIP_Sothhjum"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1M2S1M"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	671={
		name={
			key="MOL3_SHIP_Sothhwal"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	672={
		name={
			key="MOL3_SHIP_FinDov"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	673={
		name={
			key="MOL3_SHIP_GanOrth"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	674={
		name={
			key="MOL3_SHIP_FinUmul"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	675={
		name={
			key="MOL3_SHIP_Gohmul"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	676={
		name={
			key="MOL3_SHIP_Sothhortho"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	677={
		name={
			key="NAME_Hillos_ship"
		}
		ship_size="ghost_ship"
		is_event_design=yes
		required_component="HYPER_DRIVE_2"
		required_component="SHIP_THRUSTER_2"
		custom_design=no
	}
	678={
		name={
			key="FUN2_SHIP_Yehm-Phuetl"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	679={
		name={
			key="FUN2_SHIP_Yehm-Sughraad"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	680={
		name={
			key="FUN2_SHIP_Yehm-Yglaagd"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	681={
		name={
			key="FUN2_SHIP_Yehm-Khaarnob"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	682={
		name={
			key="FUN2_SHIP_Yehm-Trooghum"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	683={
		name={
			key="FUN2_SHIP_Yehm-Yduumen"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	684={
		name={
			key="FUN2_SHIP_Yehm-Taagrid"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	685={
		name={
			key="FUN2_SHIP_Yehm-Muldaryyn"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	686={
		name={
			key="FUN2_SHIP_Yehm-Raasud"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	687={
		name={
			key="FUN2_SHIP_Yehm-Qiigrud"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	688={
		name={
			key="FUN2_SHIP_Yehm-Tuurazh"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	689={
		name={
			key="FUN2_SHIP_Yehm-Daaremt"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	690={
		name={
			key="FUN2_SHIP_Yehm-Truukend"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	691={
		name={
			key="FUN2_SHIP_Yehm-Wootunn"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	692={
		name={
			key="FUN2_SHIP_Yehm-Ruuvgru"
		}
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	693={
		name={
			key="FUN2_SHIP_Yehm-Neerolg"
		}
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	694={
		name={
			key="FUN2_SHIP_Yehm-Raaslurg"
		}
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	695={
		name={
			key="FUN2_SHIP_Yehm-Nargudd"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	696={
		name={
			key="FUN2_SHIP_Yehm-Tiipagh"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	697={
		name={
			key="FUN2_SHIP_Yehm-Filgfuul"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	698={
		name={
			key="FUN2_SHIP_Yehm-Shaaluv"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	699={
		name={
			key="FUN2_SHIP_Yehm-Gfaleehn"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	700={
		name={
			key="FUN2_SHIP_Yehm-Priidgynn"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	701={
		name={
			key="FUN2_SHIP_Yehm-Traguud"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	702={
		name={
			key="FUN2_SHIP_Yehm-Tiiqup"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	703={
		name={
			key="FUN2_SHIP_Yehm-Fiilyub"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	704={
		name={
			key="FUN2_SHIP_Yehm-Buydool"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	705={
		name={
			key="FUN2_SHIP_Yehm-Houtrend"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	706={
		name={
			key="FUN2_SHIP_Yehm-Guulyeg"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	707={
		name={
			key="FUN2_SHIP_Yehm-Plourh"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1M2S1M"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	708={
		name={
			key="FUN2_SHIP_Yehm-Beiiyud"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	709={
		name={
			key="FUN2_SHIP_Yehm-Rehm"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	710={
		name={
			key="FUN2_SHIP_Yehm-Frahan"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	711={
		name={
			key="FUN2_SHIP_Yehm-Fleeyup"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	712={
		name={
			key="FUN2_SHIP_Yehm-Putrieeg"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	713={
		name={
			key="FUN2_SHIP_Yehm-Shaaluv"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_M1S2SHB"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	714={
		name={
			key="PRT1_SHIP_ToxicBehavior"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	715={
		name={
			key="PRT1_SHIP_OneTrickPony"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="SOLAR_PANEL_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="3"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	716={
		name={
			key="PRT1_SHIP_UglyStick"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	717={
		name={
			key="PRT1_SHIP_LiquidCourage"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	718={
		name={
			key="PRT1_SHIP_CheckPlease"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	719={
		name={
			key="PRT1_SHIP_Reprobate"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	720={
		name={
			key="PRT1_SHIP_ManusCelerDei"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	721={
		name={
			key="PRT1_SHIP_Destitute"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		upgrade_ship_components=yes
		custom_design=no
	}
	722={
		name={
			key="PRT1_SHIP_BornLucky"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		upgrade_ship_components=yes
		custom_design=no
	}
	723={
		name={
			key="PRT1_SHIP_ApologiesinAdvance"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		upgrade_ship_components=yes
		custom_design=no
	}
	724={
		name={
			key="PRT1_SHIP_ControlledExplosion"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		upgrade_ship_components=yes
		custom_design=no
	}
	725={
		name={
			key="PRT1_SHIP_SlappedTogether"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		upgrade_ship_components=yes
		custom_design=no
	}
	726={
		name={
			key="PRT1_SHIP_Gunslinger"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		upgrade_ship_components=yes
		custom_design=no
	}
	727={
		name={
			key="PRT1_SHIP_CriminallyInsane"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	728={
		name={
			key="PRT1_SHIP_PoeticJustice"
		}
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	729={
		name={
			key="PRT1_SHIP_TurbulentPriest"
		}
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	730={
		name={
			key="PRT1_SHIP_LoveIsInTheAir"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	731={
		name={
			key="PRT1_SHIP_Boojum"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	732={
		name={
			key="PRT1_SHIP_DairyFarmer"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	733={
		name={
			key="PRT1_SHIP_Highwayman"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	734={
		name={
			key="PRT1_SHIP_Unbidden"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	735={
		name={
			key="PRT1_SHIP_RedQueen"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	736={
		name={
			key="PRT1_SHIP_Half-wit"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	737={
		name={
			key="PRT1_SHIP_DivineIntervention"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	738={
		name={
			key="PRT1_SHIP_LastStraw"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="EXTRA_LARGE_02"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="FIRE_CONTROL_1"
			}
			component={
				slot="AUX_UTILITY_3"
				template="FIRE_CONTROL_1"
			}
			component={
				slot="AUX_UTILITY_4"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_CARRIER_SAPIENT"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_5"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	739={
		name={
			key="PRT1_SHIP_ShamelessPlagiarist"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	740={
		name={
			key="PRT1_SHIP_OfSoundMind"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1L2S"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	741={
		name={
			key="PRT1_SHIP_WetBlanket"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	742={
		name={
			key="PRT1_SHIP_InelegantSolution"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	743={
		name={
			key="PRT1_SHIP_CometSighted"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_PD2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="SMALL_GUN_02"
				template="FLAK_BATTERY_3"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	744={
		name={
			key="PRT1_SHIP_LaughingStock"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	745={
		name={
			key="PRT1_SHIP_RedDread"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	746={
		name={
			key="PRT1_SHIP_ToxicBehavior"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	747={
		name={
			key="PRT1_SHIP_OneTrickPony"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	748={
		name={
			key="PRT1_SHIP_UglyStick"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	749={
		name={
			key="PRT1_SHIP_ManusCelerDei"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_M2S4"
			slot="bow"
			component={
				slot="EXTRA_LARGE_01"
				template="MASS_ACCELERATOR_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	750={
		name={
			key="PRT1_SHIP_CriminallyInsane"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	751={
		name={
			key="PRT1_SHIP_PoeticJustice"
		}
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	752={
		name={
			key="PRT1_SHIP_TurbulentPriest"
		}
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_3"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		section={
			template="HANGAR_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="STRIKE_CRAFT_HANGAR_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PLATFORM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	753={
		name={
			key="PRT1_SHIP_Unbidden"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	754={
		name={
			key="PRT1_SHIP_RedQueen"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="STRIKE_CRAFT_HANGAR_3"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	755={
		name={
			key="PRT1_SHIP_Half-wit"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	756={
		name={
			key="PRT1_SHIP_DivineIntervention"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_DISRUPTOR_3"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_GAMMA_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="TORPEDO_3"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_5"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		required_component="STARBASE_AURA_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	757={
		name={
			key="PRT1_SHIP_ShamelessPlagiarist"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AUTO_REPAIR"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_SWARM_SAPIENT"
		upgrade_ship_components=yes
		custom_design=no
	}
	758={
		name={
			key="PRT1_SHIP_CometSighted"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_5"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_5"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_PICKET_SAPIENT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	759={
		name={
			key="PRT1_SHIP_LaughingStock"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_5"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_5"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	760={
		name={
			key="PRT1_SHIP_RedDread"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_5"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_PLASMA_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_02"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_GUN_03"
				template="KINETIC_ARTILLERY_2"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_5"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_2"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_2"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_DARK_MATTER_REACTOR"
		required_component="PSI_JUMP_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_5"
		required_component="SENSOR_4"
		required_component="COMBAT_COMPUTER_LINE_SAPIENT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	761={
		name={
			key="NAME_Pirate_Galleon"
		}
		ship_size="galleon"
		section={
			template="pirate_galleon_key"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_3"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_05"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_06"
				template="LARGE_UV_LASER"
			}
			component={
				slot="LARGE_GUN_07"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="LARGE_GUN_08"
				template="LARGE_MASS_DRIVER_3"
			}
			component={
				slot="PD_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="PD_02"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="PD_03"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_SHIELD_2"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_ARMOR_3"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_3"
			}
		}
		required_component="HYPER_DRIVE_2"
		required_component="COMBAT_COMPUTER_LINE_BASIC"
		required_component="TITAN_COLD_FUSION_REACTOR"
		required_component="SHIP_THRUSTER_3"
		required_component="SENSOR_3"
		custom_design=no
	}
	762={
		name={
			key="NAME_Corsair"
		}
		ship_size="pirate_destroyer"
		section={
			template="PIRATE_DESTROYER_MID_M1S2M1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_1"
			}
			component={
				slot="PD_01"
				template="POINT_DEFENCE_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="LARGE_MASS_DRIVER_2"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_2"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		required_component="SENSOR_2"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="DESTROYER_FUSION_REACTOR"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		custom_design=no
	}
	763={
		name={
			key="NAME_Marauder"
		}
		ship_size="pirate_destroyer"
		section={
			template="PIRATE_DESTROYER_MID_L1S2"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_BLUE_LASER"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_BLUE_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		required_component="SENSOR_2"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="DESTROYER_FUSION_REACTOR"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		custom_design=no
	}
	764={
		name={
			key="NAME_Black_Earl"
		}
		ship_size="pirate_cruiser"
		section={
			template="PIRATE_CRUISER_TEMPLATE"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
			component={
				slot="AUX_UTILITY_2"
				template="AFTERBURNER_1"
			}
		}
		required_component="SENSOR_2"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="CRUISER_FUSION_REACTOR"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		custom_design=no
	}
	765={
		name={
			key="NAME_Skull"
		}
		ship_size="pirate_corvette"
		section={
			template="PIRATE_CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_2"
			}
			component={
				slot="SMALL_GUN_01"
				template="AUTOCANNON_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AFTERBURNER_1"
			}
		}
		required_component="SENSOR_2"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_2"
		required_component="CORVETTE_FUSION_REACTOR"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		custom_design=no
	}
	766={
		name={
			key="NAME_Reaver"
		}
		ship_size="pirate_corvette"
		section={
			template="PIRATE_CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
		}
		required_component="SENSOR_1"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		custom_design=no
	}
	767={
		name={
			key="NAME_Reaver"
		}
		ship_size="pirate_corvette"
		section={
			template="PIRATE_CORVETTE_MID_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_ARMOR_1"
			}
		}
		required_component="SENSOR_1"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		custom_design=no
	}
	768={
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	769={
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="3"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	770={
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	771={
		name={
			key="PLANT2_SHIP_GoldenSentry"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	772={
		name={
			key="PLANT2_SHIP_PrideoftheGlade"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_PD2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="FLAK_BATTERY_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	773={
		name={
			key="PLANT2_SHIP_ProtectoroftheGroves"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	774={
		name={
			key="PLANT2_SHIP_DefenderofTule"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	775={
		name={
			key="PLANT2_SHIP_ChampionoftheMarshes"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	776={
		name={
			key="PLANT2_SHIP_GoldenCrenator"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	777={
		name={
			key="PLANT2_SHIP_Undulator"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	778={
		name={
			key="PLANT2_SHIP_Petiole"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	779={
		name={
			key="PLANT2_SHIP_Whorler"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	780={
		name={
			key="PLANT2_SHIP_Leguminant"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	781={
		name={
			key="PLANT2_SHIP_GoldenConveyor"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	782={
		name={
			key="PLANT2_SHIP_PrideoftheTundra"
		}
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	783={
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	784={
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	785={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	786={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	787={
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	788={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	789={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	790={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	791={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	792={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	793={
		name={
			key="PLANT2_SHIP_PrideofYggdrasil"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	794={
		name={
			key="PLANT2_SHIP_NaturesFury"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	795={
		name={
			key="PLANT2_SHIP_HardyCopse"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	796={
		name={
			key="PLANT2_SHIP_GreenSentry"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	797={
		name={
			key="PLANT2_SHIP_Starstalker"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1M2S1M"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	798={
		name={
			key="PLANT2_SHIP_ProtectoroftheRivers"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	799={
		name={
			key="PLANT2_SHIP_NaturesSpite"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	800={
		name={
			key="PLANT2_SHIP_Resinous"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	801={
		name={
			key="PLANT2_SHIP_PrideoftheValley"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	802={
		name={
			key="PLANT2_SHIP_ProtectoroftheForests"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	803={
		name={
			key="PLANT2_SHIP_DefenderofSomb"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_M1S2SHB"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	804={
		name={
			key="REP1_SHIP_AlamShuss"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	805={
		name={
			key="REP1_SHIP_AlamBuskat"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="3"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	806={
		name={
			key="REP1_SHIP_AlamParathnak"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SOLAR_PANEL_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	807={
		name={
			key="REP1_SHIP_TrumFarass"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	808={
		name={
			key="REP1_SHIP_PobVikham"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	809={
		name={
			key="REP1_SHIP_TrumZoyom"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	810={
		name={
			key="REP1_SHIP_PobIkath"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	811={
		name={
			key="REP1_SHIP_TrumBodnok"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	812={
		name={
			key="REP1_SHIP_AlamKorob"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	813={
		name={
			key="REP1_SHIP_TrumDukh"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	814={
		name={
			key="REP1_SHIP_TrumDialom"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	815={
		name={
			key="REP1_SHIP_AlamAvintok"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	816={
		name={
			key="REP1_SHIP_TrumRokh"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	817={
		name={
			key="REP1_SHIP_TrumIomath"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	818={
		name={
			key="REP1_SHIP_AlamBissna"
		}
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	819={
		name={
			key="REP1_SHIP_TrumAbnar"
		}
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	820={
		name={
			key="REP1_SHIP_AlamRastram"
		}
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	821={
		name={
			key="REP1_SHIP_AlamSior"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	822={
		name={
			key="REP1_SHIP_TrumHariss"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	823={
		name={
			key="REP1_SHIP_PobKreedak"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	824={
		name={
			key="REP1_SHIP_TrumBathnor"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	825={
		name={
			key="REP1_SHIP_TrumVassk"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	826={
		name={
			key="REP1_SHIP_TrumOloman"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	827={
		name={
			key="REP1_SHIP_TrumVoim"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="5"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	828={
		name={
			key="REP1_SHIP_PobBuvdar"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	829={
		name={
			key="REP1_SHIP_PobEreesim"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	830={
		name={
			key="REP1_SHIP_PobBadram"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	831={
		name={
			key="REP1_SHIP_PobIllith"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	832={
		name={
			key="REP1_SHIP_AlamTaratha"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	833={
		name={
			key="REP1_SHIP_TrumLampan"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1M2S1M"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	834={
		name={
			key="REP1_SHIP_TrumReeken"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	835={
		name={
			key="REP1_SHIP_PobMinisk"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	836={
		name={
			key="REP1_SHIP_AlamBebinna"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	837={
		name={
			key="REP1_SHIP_TrumDakhan"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	838={
		name={
			key="REP1_SHIP_AlamTisska"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	839={
		name={
			key="REP1_SHIP_AlamTreesk"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	840={
		name={
			key="ART3_SHIP_KnakNixpac"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	841={
		name={
			key="ART3_SHIP_KnakPolljac"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	842={
		name={
			key="ART3_SHIP_OpalcDunybb"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	843={
		name={
			key="ART3_SHIP_XactizYbbax"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	844={
		name={
			key="ART3_SHIP_OpalcUpcix"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	845={
		name={
			key="ART3_SHIP_OpalcKrabblax"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	846={
		name={
			key="ART3_SHIP_InklacNixpac"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	847={
		name={
			key="ART3_SHIP_KnakLobball"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	848={
		name={
			key="ART3_SHIP_HulkrabMaqtrac"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	849={
		name={
			key="ART3_SHIP_InklacKrabblax"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	850={
		name={
			key="ART3_SHIP_XactizDunybb"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	851={
		name={
			key="ART3_SHIP_XactizVicopoc"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	852={
		name={
			key="ART3_SHIP_HulkrabMuxi"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	853={
		name={
			key="ART3_SHIP_HulkrabKrabblax"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	854={
		name={
			key="ART3_SHIP_InklacBlatox"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	855={
		name={
			key="ART3_SHIP_OpalcPolljac"
		}
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	856={
		name={
			key="ART3_SHIP_HulkrabYbbax"
		}
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	857={
		name={
			key="ART3_SHIP_XactizBlatox"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	858={
		name={
			key="ART3_SHIP_XactizLobball"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	859={
		name={
			key="ART3_SHIP_HulkrabSpectrac"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	860={
		name={
			key="ART3_SHIP_KnakMezotix"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	861={
		name={
			key="ART3_SHIP_OpalcTrobbjax"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	862={
		name={
			key="ART3_SHIP_HulkrabBlatox"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	863={
		name={
			key="ART3_SHIP_KnakBetklox"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="4"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	864={
		name={
			key="ART3_SHIP_XactizNixpac"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	865={
		name={
			key="ART3_SHIP_OpalcStroxtan"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	866={
		name={
			key="ART3_SHIP_HulkrabDunybb"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	867={
		name={
			key="ART3_SHIP_OpalcSpectrac"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	868={
		name={
			key="ART3_SHIP_XactizMuxi"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	869={
		name={
			key="ART3_SHIP_InklacDunybb"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1M2S1M"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	870={
		name={
			key="ART3_SHIP_KnakBlatox"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	871={
		name={
			key="ART3_SHIP_HulkrabMezotix"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	872={
		name={
			key="ART3_SHIP_OpalcNixpac"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	873={
		name={
			key="ART3_SHIP_OpalcMezotix"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	874={
		name={
			key="ART3_SHIP_OpalcMaqtrac"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	875={
		name={
			key="ART3_SHIP_HulkrabUpcix"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	876={
		name={
			key="NAME_Large_Crystal_Entity_Red"
		}
		ship_size="crystal_ship_large_red"
		section={
			template="crystal_ship_large_red_section"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	877={
		name={
			key="NAME_Medium_Crystal_Entity_Red"
		}
		ship_size="crystal_ship_medium_red"
		section={
			template="crystal_ship_medium_red_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	878={
		name={
			key="NAME_Small_Crystal_Entity_Red"
		}
		ship_size="crystal_ship_small_red"
		section={
			template="crystal_ship_small_red_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_RED_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	879={
		name={
			key="NAME_Crystal_Nidus"
		}
		ship_size="crystal_station_large"
		section={
			template="crystal_station_large_section"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_2"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_2"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	880={
		name={
			key="NAME_Large_Crystal_Entity_Red_Elite"
		}
		ship_size="crystal_ship_large_red_elite"
		section={
			template="crystal_ship_large_red_elite_section"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	881={
		name={
			key="NAME_Medium_Crystal_Entity_Red_Elite"
		}
		ship_size="crystal_ship_medium_red_elite"
		section={
			template="crystal_ship_medium_red_elite_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	882={
		name={
			key="NAME_Small_Crystal_Entity_Red_Elite"
		}
		ship_size="crystal_ship_small_red_elite"
		section={
			template="crystal_ship_small_red_elite_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	883={
		name={
			key="NAME_Large_Crystal_Entity_Yellow_Elite"
		}
		ship_size="crystal_ship_large_yellow_elite"
		section={
			template="crystal_ship_large_yellow_elite_section"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	884={
		name={
			key="NAME_Medium_Crystal_Entity_Yellow_Elite"
		}
		ship_size="crystal_ship_medium_yellow_elite"
		section={
			template="crystal_ship_medium_yellow_elite_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	885={
		name={
			key="NAME_Small_Crystal_Entity_Yellow_Elite"
		}
		ship_size="crystal_ship_small_yellow_elite"
		section={
			template="crystal_ship_small_yellow_elite_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	886={
		name={
			key="NAME_Large_Crystal_Entity_Blue_Elite"
		}
		ship_size="crystal_ship_large_blue_elite"
		section={
			template="crystal_ship_large_blue_elite_section"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	887={
		name={
			key="NAME_Medium_Crystal_Entity_Blue_Elite"
		}
		ship_size="crystal_ship_medium_blue_elite"
		section={
			template="crystal_ship_medium_blue_elite_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	888={
		name={
			key="NAME_Small_Crystal_Entity_Blue_Elite"
		}
		ship_size="crystal_ship_small_blue_elite"
		section={
			template="crystal_ship_small_blue_elite_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	889={
		name={
			key="NAME_Large_Crystal_Entity_Green_Elite"
		}
		ship_size="crystal_ship_large_green_elite"
		section={
			template="crystal_ship_large_green_elite_section"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	890={
		name={
			key="NAME_Medium_Crystal_Entity_Green_Elite"
		}
		ship_size="crystal_ship_medium_green_elite"
		section={
			template="crystal_ship_medium_green_elite_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	891={
		name={
			key="NAME_Small_Crystal_Entity_Green_Elite"
		}
		ship_size="crystal_ship_small_green_elite"
		section={
			template="crystal_ship_small_green_elite_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	892={
		name={
			key="NAME_Small_Crystal_Entity_Green"
		}
		ship_size="crystal_ship_small_green"
		section={
			template="crystal_ship_small_green_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	893={
		name={
			key="NAME_Medium_Crystal_Entity_Green"
		}
		ship_size="crystal_ship_medium_green"
		section={
			template="crystal_ship_medium_green_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	894={
		name={
			key="AVI1_CLASS_SKiro"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	895={
		name={
			key="AVI1_CLASS_VTaka"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SOLAR_PANEL_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="3"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	896={
		name={
			key="AVI1_CLASS_MSarok"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SOLAR_PANEL_ORBITAL_RING_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	897={
		name={
			key="AVI1_CLASS_Kraanak"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	898={
		name={
			key="AVI1_CLASS_Yaruuk"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	899={
		name={
			key="AVI1_CLASS_JVorok"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	900={
		name={
			key="AVI1_CLASS_VBamiRo"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	901={
		name={
			key="AVI1_CLASS_Bwiik"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	902={
		name={
			key="AVI1_CLASS_VTuriRo"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	903={
		name={
			key="AVI1_CLASS_SKothan"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	904={
		name={
			key="AVI1_CLASS_STirani"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	905={
		name={
			key="AVI1_CLASS_SRarako"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	906={
		name={
			key="AVI1_CLASS_JKal"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	907={
		name={
			key="AVI1_CLASS_LDorak"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	908={
		name={
			key="AVI1_CLASS_DPanokRo"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	909={
		name={
			key="AVI1_CLASS_SPorak"
		}
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	910={
		name={
			key="AVI1_CLASS_JKilar"
		}
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	911={
		name={
			key="AVI1_CLASS_VIrimak"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	912={
		name={
			key="AVI1_CLASS_VKorun"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	913={
		name={
			key="AVI1_CLASS_KTanek"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	914={
		name={
			key="AVI1_CLASS_Bwaaki"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	915={
		name={
			key="AVI1_CLASS_DDaduro"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	916={
		name={
			key="AVI1_CLASS_MIsoram"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	917={
		name={
			key="AVI1_CLASS_MIskarRo"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	918={
		name={
			key="AVI1_CLASS_Koruuk"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	919={
		name={
			key="AVI1_CLASS_KMirom"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	920={
		name={
			key="AVI1_CLASS_Yaaskan"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	921={
		name={
			key="AVI1_CLASS_STarok"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	922={
		name={
			key="AVI1_CLASS_Yeerel"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	923={
		name={
			key="AVI1_SHIP_UnpredictableHatchling"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1M2S1M"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	924={
		name={
			key="AVI1_SHIP_LuckyHatchling"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	925={
		name={
			key="AVI1_SHIP_RuthlessHatchling"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	926={
		name={
			key="AVI1_SHIP_CrossHatchling"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	927={
		name={
			key="AVI1_SHIP_ObdurateHatchling"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	928={
		name={
			key="AVI1_SHIP_AlertHatchling"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	929={
		name={
			key="AVI1_SHIP_UngroomedHatchling"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	930={
		name={
			key="FUN1_SHIP_Salasheem-Bu"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="SOLAR_PANEL_ORBITAL_RING_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	931={
		name={
			key="FUN1_SHIP_Cufflabeem-Sa"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SOLAR_PANEL_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	932={
		name={
			key="FUN1_SHIP_Astorneem-Ni"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SOLAR_PANEL_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	933={
		name={
			key="FUN1_SHIP_Uplageem-Ta"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	934={
		name={
			key="FUN1_SHIP_Udnabeem-Sa"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	935={
		name={
			key="FUN1_SHIP_Sareem-Qa"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	936={
		name={
			key="FUN1_SHIP_Vagreem-Bu"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	937={
		name={
			key="FUN1_SHIP_Reblabeem-Sa"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	938={
		name={
			key="FUN1_SHIP_Savironeem-Ni"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	939={
		name={
			key="FUN1_SHIP_Rashbadeem-Qa"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	940={
		name={
			key="FUN1_SHIP_Iblargobeem-Sa"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	941={
		name={
			key="FUN1_SHIP_Keleem-Qa"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	942={
		name={
			key="FUN1_SHIP_Kanjareem-Qa"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	943={
		name={
			key="FUN1_SHIP_Kashmadeem-Qa"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	944={
		name={
			key="FUN1_SHIP_Setarobeem-Sa"
		}
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	945={
		name={
			key="FUN1_SHIP_Viggadeem-Qa"
		}
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	946={
		name={
			key="FUN1_SHIP_Evakeem-Ni"
		}
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	947={
		name={
			key="FUN1_SHIP_Uldoreem-Ro"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	948={
		name={
			key="FUN1_SHIP_Hothoreem-Ta"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	949={
		name={
			key="FUN1_SHIP_Sraknoreem-Sa"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	950={
		name={
			key="FUN1_SHIP_Uliasbeem-Sa"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	951={
		name={
			key="FUN1_SHIP_Reskobeem-Sa"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	952={
		name={
			key="FUN1_SHIP_Mashgadeem-Ro"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	953={
		name={
			key="FUN1_SHIP_Ythareem-Bu"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	954={
		name={
			key="FUN1_SHIP_Ythleem-Ju"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	955={
		name={
			key="FUN1_SHIP_Indageem-Qa"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	956={
		name={
			key="FUN1_SHIP_Ondareem-Ro"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	957={
		name={
			key="FUN1_SHIP_Sindorneem-Ta"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	958={
		name={
			key="FUN1_SHIP_Mikreem-Qa"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	959={
		name={
			key="FUN1_SHIP_Nagreem-Bu"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1L2S"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	960={
		name={
			key="FUN1_SHIP_Boromeen-Ro"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	961={
		name={
			key="FUN1_SHIP_Ivirbeem-Sa"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	962={
		name={
			key="FUN1_SHIP_Horbageem-Ta"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	963={
		name={
			key="FUN1_SHIP_Vabreem-Ju"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	964={
		name={
			key="FUN1_SHIP_Molgareem-Ro"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	965={
		name={
			key="FUN1_SHIP_Indarageem-Ni"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	966={
		name={
			key="MAM1_SHIP_TKolbak"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="HABITAT_ORBITAL_RING_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	967={
		name={
			key="MAM1_SHIP_THarik"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="3"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	968={
		name={
			key="MAM1_SHIP_YBamta"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	969={
		name={
			key="MAM1_SHIP_TKomot"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	970={
		name={
			key="MAM1_SHIP_DBuris"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	971={
		name={
			key="MAM1_SHIP_YKanas"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	972={
		name={
			key="MAM1_SHIP_YVardos"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	973={
		name={
			key="MAM1_SHIP_TNara"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	974={
		name={
			key="MAM1_SHIP_TKlea"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	975={
		name={
			key="MAM1_SHIP_DAllas"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	976={
		name={
			key="MAM1_SHIP_YMaggro"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	977={
		name={
			key="MAM1_SHIP_TNir"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	978={
		name={
			key="MAM1_SHIP_DKuru"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	979={
		name={
			key="MAM1_SHIP_TUgana"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	980={
		name={
			key="MAM1_SHIP_DBanna"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	981={
		name={
			key="MAM1_SHIP_DSagri"
		}
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	982={
		name={
			key="MAM1_SHIP_TMigor"
		}
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	983={
		name={
			key="MAM1_SHIP_DTuma"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	984={
		name={
			key="MAM1_SHIP_YLesmag"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	985={
		name={
			key="MAM1_SHIP_TSaris"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	986={
		name={
			key="MAM1_SHIP_YViram"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	987={
		name={
			key="MAM1_SHIP_TTyrik"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	988={
		name={
			key="MAM1_SHIP_DVirbo"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	989={
		name={
			key="MAM1_SHIP_DPollog"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	990={
		name={
			key="MAM1_SHIP_TRalsak"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	991={
		name={
			key="MAM1_SHIP_DOh"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	992={
		name={
			key="MAM1_SHIP_DFarak"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	993={
		name={
			key="MAM1_SHIP_YLoram"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	994={
		name={
			key="MAM1_SHIP_YPanjik"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	995={
		name={
			key="MAM1_SHIP_TNerok"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1L2S"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	996={
		name={
			key="MAM1_SHIP_DOrang"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	997={
		name={
			key="MAM1_SHIP_TLirmak"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	998={
		name={
			key="MAM1_SHIP_DPenek"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	999={
		name={
			key="MAM1_SHIP_YParga"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1000={
		name={
			key="MAM1_SHIP_TDerikam"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1001={
		name={
			key="MAM1_SHIP_TTynnia"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1002={
		name={
			key="NAME_Large_Crystal_Entity_Blue"
		}
		ship_size="crystal_ship_large_blue"
		section={
			template="crystal_ship_large_blue_section"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	1003={
		name={
			key="NAME_Medium_Crystal_Entity_Blue"
		}
		ship_size="crystal_ship_medium_blue"
		section={
			template="crystal_ship_medium_blue_section"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	1004={
		name={
			key="NAME_Small_Crystal_Entity_Blue"
		}
		ship_size="crystal_ship_small_blue"
		section={
			template="crystal_ship_small_blue_section"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_CRYSTAL_ARMOR_1"
			}
			component={
				slot="AUX_UTILITY_1"
				template="AUTO_REPAIR"
			}
		}
		required_component="BIO_PROPULSION"
		custom_design=no
	}
	1005={
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1006={
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_BATTERY_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1007={
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1008={
		name={
			key="REP4_SHIP_Shioooush"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1009={
		name={
			key="REP4_SHIP_Froom"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1010={
		name={
			key="REP4_SHIP_Zu-Zu-Zuum"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1011={
		name={
			key="REP4_SHIP_Priw-Priw"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1012={
		name={
			key="REP4_SHIP_OhMomi"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	1013={
		name={
			key="REP4_SHIP_Glorp-Kreck"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1014={
		name={
			key="REP4_SHIP_Krisch"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1015={
		name={
			key="REP4_SHIP_Glupp"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1016={
		name={
			key="REP4_SHIP_Kimi-Tsaru"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1017={
		name={
			key="REP4_SHIP_UuhAah"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1018={
		name={
			key="REP4_SHIP_Voom-Ha"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1019={
		name={
			key="REP4_SHIP_GlerkOroru"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1020={
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1021={
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1022={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	1023={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	1024={
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	1025={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1026={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1027={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1028={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1029={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1030={
		name={
			key="REP4_SHIP_Pha-Poom"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1031={
		name={
			key="REP4_SHIP_Zom-Ba"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	1032={
		name={
			key="REP4_SHIP_Brapp-Tish-Voom"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1033={
		name={
			key="REP4_SHIP_Kratata-Tat"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1034={
		name={
			key="REP4_SHIP_Prim"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1M2S1M"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1035={
		name={
			key="REP4_SHIP_Hak-Akak-Ak"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1036={
		name={
			key="REP4_SHIP_Ohl"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1037={
		name={
			key="REP4_SHIP_Mwa-Boosh"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1038={
		name={
			key="REP4_SHIP_Haow-Paow"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1039={
		name={
			key="REP4_SHIP_BadaDoom"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1040={
		name={
			key="REP4_SHIP_Klik-LikFroom"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_M2"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1041={
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1042={
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1043={
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1044={
		name={
			key="AVI4_SHIP_CirclingDeathbird"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1045={
		name={
			key="AVI4_SHIP_Greatplume"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1046={
		name={
			key="AVI4_SHIP_BloodeyePitria"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1047={
		name={
			key="AVI4_SHIP_RedclawCuatrel"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1048={
		name={
			key="AVI4_SHIP_CeaselessStorm"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	1049={
		name={
			key="AVI4_SHIP_SwiftwingDarter"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1050={
		name={
			key="AVI4_SHIP_BlueNoru"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1051={
		name={
			key="AVI4_SHIP_FairyWorui"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1052={
		name={
			key="AVI4_SHIP_PerchingLyrak"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1053={
		name={
			key="AVI4_SHIP_BlackSirix"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1054={
		name={
			key="AVI4_SHIP_BroadwingRostru"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1055={
		name={
			key="AVI4_SHIP_Broodguard"
		}
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1056={
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1057={
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1058={
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	1059={
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	1060={
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	1061={
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1062={
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1063={
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1064={
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="1"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="6"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1065={
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1066={
		name={
			key="AVI4_SHIP_Skybreaker"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1067={
		name={
			key="AVI4_SHIP_LastBreath"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	1068={
		name={
			key="AVI4_SHIP_Stormbringer"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1069={
		name={
			key="AVI4_SHIP_WhitetailOsrik"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1070={
		name={
			key="AVI4_SHIP_RedQreek"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1M2S1M"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1071={
		name={
			key="AVI4_SHIP_ScarletStigri"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1072={
		name={
			key="AVI4_SHIP_FinalFlight"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1073={
		name={
			key="AVI4_SHIP_RazorclawRukk"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1074={
		name={
			key="AVI4_SHIP_StarfeatherStigri"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1075={
		name={
			key="AVI4_SHIP_FieryStrix"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1076={
		name={
			key="AVI4_SHIP_MidnightTenu"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_L3"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1077={
		name={
			key="ART3_SHIP_KnakLobball"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1078={
		name={
			key="ART3_SHIP_XactizKrabblax"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SOLAR_PANEL_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1079={
		name={
			key="ART3_SHIP_HulkrabMuxi"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1080={
		name={
			key="ART3_SHIP_KnakTrobbjax"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1081={
		name={
			key="ART3_SHIP_InklacPolljac"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1082={
		name={
			key="ART3_SHIP_XactizUpcix"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1083={
		name={
			key="ART3_SHIP_XactizStroxtan"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1084={
		name={
			key="ART3_SHIP_XactizPolljac"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	1085={
		name={
			key="ART3_SHIP_KnakDunybb"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1086={
		name={
			key="ART3_SHIP_XactizBlatox"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1087={
		name={
			key="ART3_SHIP_OpalcMaqtrac"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1088={
		name={
			key="ART3_SHIP_KnakNixpac"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1089={
		name={
			key="ART3_SHIP_InklacUpcix"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1090={
		name={
			key="ART3_SHIP_KnakVicopoc"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1091={
		name={
			key="ART3_SHIP_InklacTrobbjax"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1092={
		name={
			key="ART3_SHIP_InklacNixpac"
		}
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1093={
		name={
			key="ART3_SHIP_OpalcVicopoc"
		}
		ship_size="military_station_large"
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1094={
		name={
			key="ART3_SHIP_KnakMaqtrac"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	1095={
		name={
			key="ART3_SHIP_OpalcSpectrac"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	1096={
		name={
			key="ART3_SHIP_OpalcPolljac"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	1097={
		name={
			key="ART3_SHIP_InklacBetklox"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1098={
		name={
			key="ART3_SHIP_InklacMezotix"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="2"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1099={
		name={
			key="ART3_SHIP_XactizTrobbjax"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1100={
		name={
			key="ART3_SHIP_XactizMezotix"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="5"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1101={
		name={
			key="ART3_SHIP_InklacBlatox"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1102={
		name={
			key="ART3_SHIP_HulkrabKrabblax"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1103={
		name={
			key="ART3_SHIP_InklacMaqtrac"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	1104={
		name={
			key="ART3_SHIP_OpalcNixpac"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1105={
		name={
			key="ART3_SHIP_HulkrabMaqtrac"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1106={
		name={
			key="ART3_SHIP_HulkrabTrobbjax"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1M2S1M"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1107={
		name={
			key="ART3_SHIP_HulkrabYbbax"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1108={
		name={
			key="ART3_SHIP_HulkrabBetklox"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1109={
		name={
			key="ART3_SHIP_HulkrabBlatox"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1110={
		name={
			key="ART3_SHIP_XactizDunybb"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1111={
		name={
			key="ART3_SHIP_InklacVicopoc"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1112={
		name={
			key="ART3_SHIP_HulkrabLobball"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1113={
		name={
			key="ART3_SHIP_KnakNixpac"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1114={
		name={
			key="ART3_SHIP_InklacBetklox"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1115={
		name={
			key="ART3_SHIP_HulkrabPolljac"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SHIPYARD_ORBITAL_RING_SECTION"
			slot="2"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="ANCHORAGE_ORBITAL_RING_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1116={
		name={
			key="ART3_SHIP_HulkrabNixpac"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1117={
		name={
			key="ART3_SHIP_OpalcBetklox"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1118={
		name={
			key="ART3_SHIP_OpalcSpectrac"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_L1M1"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1119={
		name={
			key="ART3_SHIP_OpalcMuxi"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_L2M2"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1120={
		name={
			key="ART3_SHIP_KnakYbbax"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	1121={
		name={
			key="ART3_SHIP_KnakLobball"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1122={
		name={
			key="ART3_SHIP_OpalcBlatox"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1123={
		name={
			key="ART3_SHIP_XactizBlatox"
		}
		ship_size="sponsored_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1124={
		name={
			key="ART3_SHIP_KnakMezotix"
		}
		ship_size="lithoid_colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION2"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1125={
		name={
			key="ART3_SHIP_XactizVicopoc"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1126={
		name={
			key="ART3_SHIP_HulkrabKrabblax"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1127={
		name={
			key="ART3_SHIP_XactizMuxi"
		}
		ship_size="military_station_small"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1128={
		name={
			key="ART3_SHIP_InklacSpectrac"
		}
		ship_size="military_station_medium"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1129={
		name={
			key="ART3_SHIP_XactizPolljac"
		}
		ship_size="military_station_large"
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HEAVY_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1130={
		name={
			key="ART3_SHIP_KnakSpectrac"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	1131={
		name={
			key="ART3_SHIP_HulkrabLobball"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	1132={
		name={
			key="ART3_SHIP_HulkrabStroxtan"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	1133={
		name={
			key="ART3_SHIP_InklacNixpac"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1134={
		name={
			key="ART3_SHIP_OpalcKrabblax"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1135={
		name={
			key="ART3_SHIP_InklacMezotix"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1136={
		name={
			key="ART3_SHIP_InklacLobball"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1137={
		name={
			key="ART3_SHIP_KnakUpcix"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="6"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1138={
		name={
			key="ART3_SHIP_HulkrabDunybb"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1139={
		name={
			key="ART3_SHIP_XactizTrobbjax"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	1140={
		name={
			key="ART3_SHIP_KnakMaqtrac"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1141={
		name={
			key="ART3_SHIP_OpalcPolljac"
		}
		ship_size="crisis_corvette"
		section={
			template="CRISIS_CORVETTE_M1S1"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1142={
		name={
			key="ART3_SHIP_OpalcYbbax"
		}
		ship_size="crisis_destroyer"
		section={
			template="CRISIS_DESTROYER_1L2S"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1143={
		name={
			key="ART3_SHIP_HulkrabBlatox"
		}
		ship_size="crisis_cruiser"
		section={
			template="CRISIS_CRUISER_SECTION"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_5"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_6"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1144={
		name={
			key="ART3_SHIP_KnakBetklox"
		}
		ship_size="star_eater"
		section={
			template="SHIP_CRISIS_STAR_EATER_SECTION"
			slot="mid"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_05"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_06"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1145={
		name={
			key="ART3_SHIP_InklacBlatox"
		}
		ship_size="offspring_corvette"
		section={
			template="OFFSPRING_CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1146={
		name={
			key="ART3_SHIP_HulkrabMaqtrac"
		}
		ship_size="offspring_destroyer"
		section={
			template="OFFSPRING_DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1147={
		name={
			key="ART3_SHIP_XactizYbbax"
		}
		ship_size="offspring_cruiser"
		section={
			template="OFFSPRING_CRUISER_BOW_L1"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_MID_S2HB"
			slot="mid"
			component={
				slot="PD_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="PD_02"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_CRUISER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1148={
		name={
			key="ART3_SHIP_OpalcTrobbjax"
		}
		ship_size="offspring_battleship"
		section={
			template="OFFSPRING_BATTLESHIP_BOW_L1M1S2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="OFFSPRING_BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		initial_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		required_component="SHIP_AURA_OFFSPRING"
		upgrade_ship_components=yes
		custom_design=no
	}
	1149={
		name={
			key="ART1_SHIP_Bol-Bol"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="TORPEDO_3"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_DARK_MATTER_DEFLECTOR"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_5"
			}
			component={
				slot="AUX_UTILITY_1"
				template="FIRE_CONTROL_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_DARK_MATTER_REACTOR"
		required_component="SENSOR_4"
		required_component="STARBASE_COMBAT_COMPUTER_3"
		upgrade_ship_components=yes
		custom_design=no
	}
	1150={
		name={
			key="MAM3_SHIP_SeperSagredioth"
		}
		ship_size="orbital_ring_tier_1"
		section={
			template="ORBITAL_RING_TIER_1_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1151={
		name={
			key="MAM3_SHIP_SeperMasol"
		}
		ship_size="orbital_ring_tier_2"
		section={
			template="ORBITAL_RING_TIER_2_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="1"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="HANGAR_ORBITAL_RING_SECTION"
			slot="3"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1152={
		name={
			key="MAM3_SHIP_VukiFarab"
		}
		ship_size="orbital_ring_tier_3"
		section={
			template="ORBITAL_RING_TIER_3_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="GUN_BATTERY_ORBITAL_RING_SECTION"
			slot="2"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="4"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1153={
		name={
			key="MAM3_SHIP_SeperFundroleth"
		}
		ship_size="corvette"
		section={
			template="CORVETTE_MID_S3"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_SWARM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1154={
		name={
			key="MAM3_SHIP_VukiSalpossa"
		}
		ship_size="destroyer"
		section={
			template="DESTROYER_BOW_M1S2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_4"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_5"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_6"
				template="SMALL_ARMOR_1"
			}
		}
		section={
			template="DESTROYER_STERN_S2"
			slot="stern"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="DESTROYER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="DESTROYER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PICKET_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1155={
		name={
			key="MAM3_SHIP_VukiElagar"
		}
		ship_size="cruiser"
		section={
			template="CRUISER_BOW_M2"
			slot="bow"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_MID_M3"
			slot="mid"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_4"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="CRUISER_STERN_M1"
			slot="stern"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="CRUISER_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="CRUISER_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1156={
		name={
			key="MAM3_SHIP_SeperEskag"
		}
		ship_size="battleship"
		section={
			template="BATTLESHIP_BOW_L2"
			slot="bow"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="BATTLESHIP_MID_S4LHB"
			slot="mid"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTLESHIP_STERN_L1"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="BATTLESHIP_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="BATTLESHIP_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_LINE_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1157={
		name={
			key="MAM3_SHIP_SeperGrenalion"
		}
		ship_size="titan"
		section={
			template="TITAN_BOW"
			slot="bow"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="TITAN_MID"
			slot="mid"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_03"
				template="LARGE_RED_LASER"
			}
			component={
				slot="LARGE_GUN_04"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="TITAN_STERN"
			slot="stern"
			component={
				slot="LARGE_GUN_01"
				template="LARGE_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_GUN_02"
				template="LARGE_MASS_DRIVER_1"
			}
		}
		auto_gen_design=yes
		required_component="TITAN_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="TITAN_SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="SHIP_AURA_TARGETING_GRID"
		upgrade_ship_components=yes
		custom_design=no
	}
	1158={
		name={
			key="MAM3_SHIP_VukiPatora"
		}
		ship_size="constructor"
		section={
			template="DEFAULT_CONSTRUCTION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1159={
		name={
			key="MAM3_SHIP_VukiTarba"
		}
		ship_size="colonizer"
		section={
			template="DEFAULT_COLONIZATION_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1160={
		name={
			key="MAM3_SHIP_SeperTirb"
		}
		ship_size="science"
		section={
			template="DEFAULT_SCIENCESHIP_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1161={
		name={
			key="MAM3_SHIP_SeperHuvendrog"
		}
		ship_size="transport"
		section={
			template="DEFAULT_TRANSPORT_SECTION"
			slot="mid"
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_3"
				template="SMALL_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="CORVETTE_FISSION_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="SHIP_THRUSTER_1"
		required_component="SENSOR_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1162={
		name={
			key="MAM3_SHIP_SeperBorog"
		}
		ship_size="military_station_small"
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1163={
		name={
			key="MAM3_SHIP_SeperCurenrod"
		}
		ship_size="military_station_medium"
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_SHIELD_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_SHIELD_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		section={
			template="LIGHT_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="SMALL_GUN_01"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_3"
				template="MEDIUM_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1164={
		name={
			key="MAM3_SHIP_VukiIrios"
		}
		ship_size="military_station_large"
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="north"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="west"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_SHIELD_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="LIGHT_LARGE_MILITARY_STATION_SECTION"
			slot="east"
			component={
				slot="SMALL_GUN_01"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_02"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_03"
				template="FLAK_BATTERY_1"
			}
			component={
				slot="SMALL_GUN_04"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_05"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_06"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_GUN_07"
				template="SMALL_RED_LASER"
			}
			component={
				slot="SMALL_GUN_08"
				template="SMALL_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="MEDIUM_LARGE_MILITARY_STATION_SECTION"
			slot="south"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="SMALL_UTILITY_1"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="SMALL_UTILITY_2"
				template="SMALL_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_1"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="MEDIUM_UTILITY_2"
				template="MEDIUM_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="PLATFORM_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1165={
		name={
			key="MAM3_SHIP_VukiHigran"
		}
		ship_size="mining_station"
		section={
			template="DEFAULT_MINING_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	1166={
		name={
			key="MAM3_SHIP_SeperArogo"
		}
		ship_size="research_station"
		section={
			template="DEFAULT_RESEARCH_STATION_SECTION"
			slot="mid"
		}
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	1167={
		name={
			key="MAM3_SHIP_VukiBoron"
		}
		ship_size="observation_station"
		auto_gen_design=yes
		upgrade_ship_components=yes
		custom_design=no
	}
	1168={
		name={
			key="MAM3_SHIP_VukiArgas"
		}
		ship_size="starbase_outpost"
		section={
			template="OUTPOST_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		upgrade_ship_components=yes
		custom_design=no
	}
	1169={
		name={
			key="MAM3_SHIP_SeperSetnassel"
		}
		ship_size="starbase_starport"
		section={
			template="STARPORT_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="1"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1170={
		name={
			key="MAM3_SHIP_SeperCerunthon"
		}
		ship_size="starbase_starhold"
		section={
			template="STARHOLD_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="4"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1171={
		name={
			key="MAM3_SHIP_VukiUlator"
		}
		ship_size="starbase_starfortress"
		section={
			template="STARFORTRESS_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
		}
		section={
			template="ASSEMBLYYARD_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="SHIPYARD_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="3"
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="5"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="6"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1172={
		name={
			key="MAM3_SHIP_SeperDuacedron"
		}
		ship_size="starbase_citadel"
		section={
			template="CITADEL_STARBASE_SECTION"
			slot="core"
			component={
				slot="MEDIUM_GUN_01"
				template="MISSILE_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_06"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_07"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_08"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_09"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_010"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_011"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_012"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_013"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_22"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_23"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_24"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_25"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_26"
				template="LARGE_ARMOR_1"
			}
		}
		section={
			template="ANCHORAGE_STARBASE_SECTION"
			slot="1"
		}
		section={
			template="REFINERY_STARBASE_SECTION"
			slot="2"
		}
		section={
			template="BATTERY_STARBASE_SECTION"
			slot="3"
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
		}
		section={
			template="SCIENCE_STARBASE_SECTION"
			slot="4"
		}
		section={
			template="HANGAR_STARBASE_SECTION"
			slot="5"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
		}
		section={
			template="MISSILE_STARBASE_SECTION"
			slot="6"
			component={
				slot="TORPEDO_01"
				template="MISSILE_1"
			}
			component={
				slot="TORPEDO_02"
				template="MISSILE_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="STARBASE_COMBAT_COMPUTER_1"
		required_component="EMPTY_FTL_INHIBITOR"
		upgrade_ship_components=yes
		custom_design=no
	}
	1173={
		name={
			key="MAM3_SHIP_VukiSpaddok"
		}
		ship_size="ion_cannon"
		section={
			template="ION_CANNON_CORE"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="ION_CANNON_ZERO_POINT_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_PLATFORM_DEFAULT"
		upgrade_ship_components=yes
		custom_design=no
	}
	1174={
		name={
			key="MAM3_SHIP_SeperEssunad"
		}
		ship_size="colossus"
		section={
			template="SHIP_COLOSSUS_SECTION"
			slot="ship"
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
		}
		auto_gen_design=yes
		required_component="COLOSSUS_ZERO_POINT_REACTOR"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="COMBAT_COMPUTER_COLOSSUS"
		upgrade_ship_components=yes
		custom_design=no
	}
	1175={
		name={
			key="MAM3_SHIP_SeperHundramel"
		}
		ship_size="juggernaut"
		section={
			template="CORE_JUGGERNAUT_SECTION"
			slot="core"
			component={
				slot="STRIKE_CRAFT_01"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_02"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_03"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_04"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_05"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="STRIKE_CRAFT_06"
				template="LARGE_SCOUT_HANGAR_1"
			}
			component={
				slot="MEDIUM_GUN_01"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_02"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_03"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="MEDIUM_GUN_04"
				template="MEDIUM_MASS_DRIVER_1"
			}
			component={
				slot="MEDIUM_GUN_05"
				template="MEDIUM_RED_LASER"
			}
			component={
				slot="LARGE_UTILITY_1"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_2"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_3"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_4"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_5"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_6"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_7"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_8"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_9"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_10"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_11"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_12"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_13"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_14"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_15"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_16"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_17"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_18"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_19"
				template="LARGE_ARMOR_1"
			}
			component={
				slot="LARGE_UTILITY_20"
				template="LARGE_SHIELD_1"
			}
			component={
				slot="LARGE_UTILITY_21"
				template="LARGE_SHIELD_1"
			}
		}
		auto_gen_design=yes
		required_component="STARBASE_FISSION_REACTOR"
		required_component="SENSOR_1"
		required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT"
		required_component="HYPER_DRIVE_1"
		required_component="COLOSSUS_SHIP_THRUSTER_1"
		required_component="SHIP_AURA_STRIKE_CRAFT"
		upgrade_ship_components=yes
		custom_design=no
	}
}
megastructures={
	0={
		type="quantum_catapult_ruined"
		coordinate={
			x=0
			y=0
			origin=11
			visual_height=0.000000
		}
		planet=527
		orbitals={
		}
		build_queue=4294967295
	}
	1={
		type="gateway_ruined"
		coordinate={
			x=105.56634
			y=117.95705
			origin=29
			visual_height=0.000000
		}
		planet=4294967295
		bypass=16777216
		orbitals={
		}
		build_queue=4294967295
	}
	2={
		type="gateway_ruined"
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